Lifesteal Fist

skill lifesteal fist elden ring wiki 480px
Skill that demonstrates mastery of the art of controlling vital energies. A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build.

Lifesteal Fist is a Skill in Elden Ring. Lifesteal Fist is a regular skill that can be found in Ashes of War and applied to compatible weapons. Updated to Patch 1.09

 

How to get Lifesteal Fist

 

Elden Ring Lifesteal Fist Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Lifesteal Fist.
  • FP Cost: 14. Does not use FP if it doesn't connect.
  • Deals 12 stance damage
  • This Skill is not Chargeable
  • Heals for 30% of your max hp.
  • has a motion value of 1.25 for PvP, making in entirely unique among skills for having the only positive PvP multiplier
  • The reason magic buffs increase damage so much seems to be a innate quirk of the skill scaling magic damage off your arc: it works similar to bows, where the arrow damage is added to your bows base damage before calculating scaling bonus. The magic AR added by the buff is interpreted as magic base damage and you end up with a massive scaling bonus (depending on your arc)

Patch Changes

Patch 1.09

  • Range of the skill has been extended.

Patch 1.07

  • Motion speed and attack power have been increased.
  • Attack range against other players has been increased.
  • Delay between the end of various actions (such as using items or attack animations) and being able to perform the skill has been reduced.

 

  • Works on following enemies:

    Alabaster Lord
    Albinauric (2nd generation only)
    Ancestral Follower
    Ancestral Follower Shaman
    Avionette Soldier
    Azula Beastman
    Baleful Shadow
    Banished Knight
    Battlemage
    Blackflame Monk
    Black Knife Assassin
    Blaidd
    Celebrant
    Cemetery Shade
    Clayman
    Cleanrot Knight
    Commoner
    Crucible Knight
    Crystalian
    Demi-Human (except small knife-wielder)
    Demi-Human Chief
    Depraved Perfumer

    Duelist
    Exile Soldier
    Fallen Hawks Soldier
    Fanged Imp
    Fire Monk
    Foot Soldier (Godrick, etc)
    Frenzied Villager
    Glintstone Miner
    Glintstone Sorcerer
    Guardian
    Highwayman
    Kaiden Sellsword
    Kindred of Rot (Pests)
    Knight (Godrick, etc.)
    Large Oracle Envoy
    Lazuli Sorcerer
    Man-Serpent
    Marionette Soldier
    Miner
    Misbegotten (except flying variant)
    Misbegotten Warrior

    Night Maiden
    Noble Sorcerer
    Nomad
    Nox Monk
    Nox Swordstress
    Omenkiller
    Onyx Lord
    Oracle Envoy
    Page
    Perfumer
    Putrid Corpse
    Rotten Duelist
    Sanguine Noble
    Servant of Rot (mushroom men)
    Silver Tear (including the blobs)
    Skeleton
    Soldier (Godrick, etc.)
    Starcaller
    Thorn Sorcerer
    Twinsage Sorcerer
    Vulgar Militiamen
    Wandering Noble

 

 
 
 
 
 
 
 
 
 

Lifesteal Fist Demonstration

 

 

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm



Register to EDIT the Wiki!
    • Anonymous

      It's criminal that this skill doesn't work on Malenia despite the fact that it's totally usable on other humanoid bosses much larger or taller than her like the Alabaster/Onyx lords and black knife assassins. Also it working on omenkillers but not omens is... odd.

      • Anonymous

        not too sure but i think each hit of this triggers external statuses on the weapon, hit someone with this with bfb active on venomous fang and the bleed triggered as soon as the last hit happened but not the poison

        • Anonymous

          It's also worth mentioning that this Ash triggers Multi-hit buffs. It also functions as a critical hit, so works with dagger talisman, and crit scaling on weapons. I find it works best on my Bloodhound Claws because of the crit multipier and high base damage.

          • The reason magic buffs increase damage so much seems to be a innate quirk of the skill scaling magic damage off your arc: I assume it works similar to bows, where the arrow damage is added to your bows base damage before calculating scaling bonus. The magic AR added by the buff is interpreted as magic base damage and you end up with a massive scaling bonus at high arc.

            Fun fact: the projectiles of Spectral Lance and Bloodblade would behave the same way because they share a similar param ("overwriteLuckCorrectRate_byMagic") but because these skills have no way of actually dealing magic damage (they're physical) this never takes effect.

            • Anonymous

              The reason this works on more enemies than Tarnished is because of how the animations are set up. Lifesteal Fist uses the same "crumple to the ground" animation as the normal riposte, so any enemy that can be riposted and have it use the normal riposte animation is vulnerable to it. However, Inescapable Frenzy has the victim of the attack do a unique animation when being grabbed by it, which would be an insane amount of animation work to apply to every enemy's animation rig in the game so it makes sense that it'd only work on Tarnished.

              • Anonymous

                Does the DoT synergize with successive attack talismans (e.g. Millicent's Prosthesis, Rotten Winged Sword Insignia)? Was hoping for a unique AoW on my Venomous Fang

                • Anonymous

                  Basically, this thing is useless when going up against the main bosses of the game. But against anything else even slightly humanoid, you get to feel extremely cool AND have a grab move of your own.

                  • Anonymous

                    this + scholars armament is hillarious for invasions because 90 percent of players will have no idea what this does, walk straight into it, and instantly die

                    • Anonymous

                      PSA: Landing Lifesteal Fist on someone using Piercing Fang's windup animation will not work even when point blank.

                      Can someone confirm if Piercing Fang gives hyper armor and then if all forms of hyper armor prevent Lifesteal Fist from working?

                      • Anonymous

                        Saw an invader do over 2000 damage with this in one go. He had a magic buff on his claws and had just drank a physick, one part of which I imagine was the poise tear.

                        • Tested damage on Pages because they have 0 absorptions across the board. Using a standard affinity Katar+0. Stats barely matter but were 54str, 16dex, 7int, 16fth and 11arc:

                          Baseline without any talismans is 14+14+14+44, which is 86 total.

                          With the Dagger Talisman it's 16+16+16+52, total 100. With Shard of Alexander it's 16+16+16+52, total 100. With both it's 18+18+18+60, totaling 114.

                          Fire, Lightning and Holy Grease all add the same amount of damage: 37+37+37+90 (total 201) without any talismans. With Dagger Talisman it's 43+43+43+106 (235). With Shard of Alexander it's 42+42+42+104 (230). With both it's 49+49+49+122 (269)

                          Magic Grease adds more damage: 72+72+72+162 (378). Then 84+84+84+188 (440) with Dagger. 83+83+83+186 (435) with Shard. 97+97+97+216 (507)

                          Drawstring Fire, Lightning and Holy Grease: 58+58+58+134 (308), then 68+68+68+156 (360), followed by 67+67+67+154 (355) and then 79+79+79+180 (417)

                          Drawstring Magic Grease results in: 96+96+96+208 (496), then 111+111+111+242 (575), then 110+110+110+240 (550) and finally with both talismans 128+128+128+280 (664)

                          This all seems fine but I've had this skill deal way less damage than expected on several occasions. Something in the damage formula is definitely prone to ****ing up.

                          As for affinities, it seems that physical base damage (scaling bonus does not matter) is the most important thing. Standard actually performs the best by a good margin for my stats.

                          Scaling is weird for this skill: damage mostly scales off your arc, regardless of the affinity you actually put on your weapon. It also scales with dex and a tiny little bit off of strength (unless your weapon is heavy or keen for some reason. only arc is taken into account in this case and keen consistently deals a tiny bit more damage than heavy)

                          • Anonymous

                            I wish the page would give more detail on how LSF calculates damage. Is it equal to purely 30% of your HP? Is it subject to damage reduction? Does the damage scale? Do AoW talismans affect it?

                            • Anonymous

                              Anyone else find it weird that Lifesteal Fist can affect all these humanoid enemies, but Inescapable Frenzy only affects NPCs? Like I know that would probably need a lot more animation work, but it feels weird that they don't use the same logic.

                              • Anonymous

                                Somebody just one shot me with this AOW with a blue katar. Straight up 2k damage dealt and I was imobilized. Op AOW it seems

                                • Anonymous

                                  I think a great way to redeem this AoW in PvE would be to make it work as a substitute for crits on any stance-broken enemy, regardless of size. Since what it does is already considered a crit, it would reward aggressive playstyles (that are pretty much already a given when using Fists/Claws) with a powered-up crit that heals half of your total HP with the Assassin's Crimson Dagger. That's even more than Prayerful Strike. Pls FromSoft.

                                  • Anonymous

                                    This AOW is affected by AR. but does NOT scale with weapon stat scaling.
                                    It means faith build and faith-based enchants are very effective on this AOW. Because this base dmg of this AOW is very very terrible, and the enchants are still affected by faith scaling of seals.

                                    Additionally, it does not deal any status buildup of weapon or enchant. however it does enchant bonus effects.(blood loss of bloodflame, dot of blackflame)

                                    • Anonymous

                                      Lifesteal fist: "Only effective against foes of human build"

                                      Also lifesteal fist: *proceeds to work on silver tear blobs*

                                      • Anonymous

                                        For some reason I decided to do a bunch of testing to try and "maximize" the damage of Lifesteal Fist and see what worked and what didn't. Tested on this build because I feel like it's generally the type of build you'd run Lifesteal Fist on anyway:

                                        RL 166
                                        56 dex
                                        15 str
                                        15 faith
                                        50 arc
                                        9 int

                                        Applied it to a +25 Raptor Talons and tested pretty much everything.

                                        Talismans that work:
                                        - Dagger talisman
                                        - Shard of Alexander (but not in combination with Dagger talisman? Which is weird, see below)

                                        Talismans that don't work:
                                        - Assassin's Crimson or Cerulean Dagger
                                        - Spear Talisman
                                        - Twinblade Talisman
                                        - Did not test any others

                                        Of all things, Standard Infusion seemed to do the most damage for some reason and this AOW doesn't seem to care much about your weapon's AR. I tested this on the Banished Knight that patrols at Cathedral of Dragon Communion (making sure there was no weather that might affect lighting/fire damage)

                                        Total damage of Lifesteal Fist on infusions with no talismans equipped:
                                        Standard: 1071 (weapon at 367 AR)
                                        Heavy: 1019 (weapon at 251 AR)
                                        Keen: 1012 (weapon at 396 AR)
                                        Quality: 1059 (weapon at 337 AR)
                                        Blood/Poison: 920 (weapon at 382 AR)
                                        Occult: 1007 (weapon at 425 AR) - interesting that Occult is one of the lowest Lifesteal Fist damage tests, despite being my highest AR on the weapon

                                        So knowing Standard Infusion was "best" I tried a bunch of greases on Standard Infusion and found some weirder results:

                                        Fire/Holy Grease: 1161 damage (452 AR while on the weapon)
                                        Magic Grease: 1090 damage (452 AR while on the weapon) --which is weird, because LF is magic damage, and this grease is the same AR as Holy/Fire, so maybe this makes it look at your Int stat?
                                        Lightning Grease: 1231 damage (highest) (452 AR while on the weapon) --perhaps same as magic grease above and makes LF look at dex while the grease is active?
                                        Dragonwound Grease(lol): 1085 damage (zero AR buff to the weapon) --another weird one, because it's higher damage than Standard without buffs by a slight amount, but adds zero AR

                                        Lastly I tried stacking some stuff and noticed it actually results in lower Lifesteal Fist damage if Shard of Alexander is combined with Dagger talisman and greases:

                                        Testing with zero buffs:
                                        Base: 1071 damage
                                        w/ Dagger Talisman: 1243 damage
                                        w/ Shard of Alexander: 1231 damage
                                        w/ Dagger Talisman + Shard of Alexander: 1118 damage (lower than either of them by themselves!)

                                        Testing with Fire Grease:
                                        Base: 1161 damage
                                        w/ Dagger Talisman only: 1348 damage
                                        w/ Shard of Alexander only: 1336 damage
                                        w/ Dagger Talisman + Shard of Alexander: 1215 damage (lower than either, again)

                                        Testing with Lightning Grease which gets even weirder:
                                        Base: 1231 damage
                                        w/ Dagger Talisman: 1116 damage (lower than base, when this same setup is higher damage than base with Fire Grease...?)
                                        w/ Shard of Alexander: 1104 damage (again lower than base, for some reason)
                                        w/ Dagger Talisman + Shard of Alexander: 1287 damage (only slightly higher than base)

                                        Overall, I feel like I came out of this even more confused on how this AOW than I started, but maybe this helps someone or satisfies some curiosity? lol

                                        • Anonymous

                                          Someone inform Michael Zack that command grabs shouldn't have a clean hit mechanic. And also that they should be near-instantaneous. If someone is trying to turtle and lets you get into sniffing distance for a command grab, they've already failed. They shouldn't get a second, third and fourth chance to react. Still great vor PvE though.

                                          • Anonymous

                                            I'm doing a Spiked Caestus run and I just got this and slapped it on and still had it equipped when I next met a Crucible Knight (in Siofra Aqueduct) and whoa boy this was the most effortless Crucible Knight kill of my life. This **** grabs through shield seemingly? So just dodge a few swings and then Lifesteal Fist for a super easy knockdown and some free hits while he's getting back up.

                                            • Anonymous

                                              While it does count as critical damage, it does not count as a critical hit, so the cerulean and crimson dagger talismans dont work

                                              • Anonymous

                                                Wait, since this counts as a critical hit, doesn't that mean the Cerulean Dagger talisman makes this free?

                                                • Anonymous

                                                  Hope they patch the weapon buff damage shenanigans at some point in favor of making it scale well with arcane/occult infusion. Makes no sense that it's 2-3x more effective with a dex/str int/fth build than a pure arcane build.

                                                  • Well I wrote up a full post with actual numbers but Fextralife decided to just give me an error, not post the comment and delete all my work so here's a ****ing short version of it. The scaling on this is pretty weird / confusing. 25 STR, 15 DEX, +23 Spiked Caestus Heavy infused has around 40 more AR than Keen infused, does around 100 more damage on 2H R1s, so everything is as expected. But for some Marika forsaken reason, the WoA does ~30 less damage when Heavy infused over Keen, even thought it has more AR. Testing was done on the same enemy, 2H in both cases, no talismans equipped, tested multiple times. Pretty non-sensical.

                                                    • Anonymous

                                                      For large enemies this should still do the damage intended and heal you but no grip animation it would make this a lot more fun and viable

                                                      • Anonymous

                                                        Someone should really make a list of the foes that this can work on. Might as well be me, so here goes:

                                                        Alabaster Lord
                                                        Albinauric (2nd generation only)
                                                        Ancestral Follower
                                                        Ancestral Follower Shaman
                                                        Avionette Soldier
                                                        Azula Beastman
                                                        Baleful Shadow
                                                        Banished Knight
                                                        Battlemage
                                                        Blackflame Monk
                                                        Black Knife Assassin
                                                        Blaidd
                                                        Celebrant
                                                        Cemetery Shade
                                                        Clayman
                                                        Cleanrot Knight
                                                        Commoner
                                                        Crucible Knight
                                                        Crystalian
                                                        Demi-Human (except small knife-wielder)
                                                        Demi-Human Chief
                                                        Depraved Perfumer
                                                        Duelist
                                                        Exile Soldier
                                                        Fallen Hawks Soldier
                                                        Fanged Imp
                                                        Fire Monk
                                                        Foot Soldier (Godrick, etc)
                                                        Frenzied Villager
                                                        Glintstone Miner
                                                        Glintstone Sorcerer
                                                        Guardian
                                                        Highwayman
                                                        Kaiden Sellsword
                                                        Kindred of Rot (Pests)
                                                        Knight (Godrick, etc.)
                                                        Large Oracle Envoy
                                                        Lazuli Sorcerer
                                                        Man-Serpent
                                                        Marionette Soldier
                                                        Miner
                                                        Misbegotten (except flying variant)
                                                        Misbegotten Warrior
                                                        Night Maiden
                                                        Noble Sorcerer
                                                        Nomad
                                                        Nox Monk
                                                        Nox Swordstress
                                                        Omenkiller
                                                        Onyx Lord
                                                        Oracle Envoy
                                                        Page
                                                        Perfumer
                                                        Putrid Corpse
                                                        Rotten Duelist
                                                        Sanguine Noble
                                                        Servant of Rot (mushroom men)
                                                        Silver Tear (including the blobs)
                                                        Skeleton
                                                        Soldier (Godrick, etc.)
                                                        Starcaller
                                                        Thorn Sorcerer
                                                        Twinsage Sorcerer
                                                        Vulgar Militiamen
                                                        Wandering Noble

                                                        Note: I didn't test it on any of the bosses (because I was already half-way through the game when I started compiling this list), but it will definitely work on boss variants of the enemies I tested.

                                                        • Anonymous

                                                          This is an invaluable healing source for casters that invest the majority of their flasks into magic.
                                                          It also works on far more types of foes than one might think: It will work on almost any foe that has two arms, two legs, and is shorter than twice your height.
                                                          — Courh the Explorer

                                                          • Anonymous

                                                            Not sure if this has been mentioned yet, but Lifesteal Fist is incredibly broken when paired with infusions. There seems to be some sort of strange interaction between flat buffs and the crit modifier where the damage is multiplied in some way? I’m not entirely sure how it works, but after getting one-shot by somebody running Scholar’s Armament with it I decided to do some research; unbuffed, my Caestus Lifesteal Fist did ~600 damage to the Banished Knights in Farum Azula. Adding Holy Weapon alone gave me grabs for 2000+, and that was without the scorpion charm, Alexander’s Shard, etc… used right, this thing is busted

                                                            • Anonymous

                                                              Oversight: The grab is blocked by poise even if the attack lands. Fromsoft, please fix as soon as possible. This ability should not be affected by the target's poise in pvp.

                                                              • Anonymous

                                                                I don't understand how this skill works. On regular soldier it barely deals damage and on the spirit goat people from siofa river it does super high damage, one shotting them. Is this a anti spirit attack?

                                                                • This skill doesn't work with the cerulean dagger talisman, although i'd need to do some more testing to see if it's not a critical attack, or it just isn't affected by that. Either way, good item to pair with this, because then you only need to backstab someone once to get back another use of it.

                                                                Load more
                                                                ⇈ ⇈