Lifesteal Fist

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Skill that demonstrates mastery of the art of controlling vital energies. A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build.

Lifesteal Fist is a Skill in Elden Ring. Lifesteal Fist is a regular skill that can be found in Ashes of War and applied to compatible weapons. Updated to Patch 1.07

 

How to get Lifesteal Fist

 

Elden Ring Lifesteal Fist Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Lifesteal Fist.
  • FP Cost: 14. Does not use FP if it doesn't connect.
  • This Skill is not Chargeable
  • Heals for 30% of your max hp.

NOTE: This Skill was changed with Patch 1.07 as follows:

  • Motion speed and attack power have been increased.
  • Attack range against other players has been increased.
  • Delay between the end of various actions (such as using items or attack animations) and being able to perform the skill has been reduced.
  • Works on following enemies: 

    Alabaster Lord
    Albinauric (2nd generation only)
    Ancestral Follower
    Ancestral Follower Shaman
    Avionette Soldier
    Azula Beastman
    Baleful Shadow
    Banished Knight
    Battlemage
    Blackflame Monk
    Black Knife Assassin
    Blaidd
    Celebrant
    Cemetery Shade
    Clayman
    Cleanrot Knight
    Commoner
    Crucible Knight
    Crystalian
    Demi-Human (except small knife-wielder)
    Demi-Human Chief
    Depraved Perfumer

    Duelist
    Exile Soldier
    Fallen Hawks Soldier
    Fanged Imp
    Fire Monk
    Foot Soldier (Godrick, etc)
    Frenzied Villager
    Glintstone Miner
    Glintstone Sorcerer
    Guardian
    Highwayman
    Kaiden Sellsword
    Kindred of Rot (Pests)
    Knight (Godrick, etc.)
    Large Oracle Envoy
    Lazuli Sorcerer
    Man-Serpent
    Marionette Soldier
    Miner
    Misbegotten (except flying variant)
    Misbegotten Warrior

    Night Maiden
    Noble Sorcerer
    Nomad
    Nox Monk
    Nox Swordstress
    Omenkiller
    Onyx Lord
    Oracle Envoy
    Page
    Perfumer
    Putrid Corpse
    Rotten Duelist
    Sanguine Noble
    Servant of Rot (mushroom men)
    Silver Tear (including the blobs)
    Skeleton
    Soldier (Godrick, etc.)
    Starcaller
    Thorn Sorcerer
    Twinsage Sorcerer
    Vulgar Militiamen
    Wandering Noble

 

 
 
 
 
 
 
 
 
 

Lifesteal Fist Demonstration

 

 

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      For some reason I decided to do a bunch of testing to try and "maximize" the damage of Lifesteal Fist and see what worked and what didn't. Tested on this build because I feel like it's generally the type of build you'd run Lifesteal Fist on anyway:

      RL 166
      56 dex
      15 str
      15 faith
      50 arc
      9 int

      Applied it to a +25 Raptor Talons and tested pretty much everything.

      Talismans that work:
      - Dagger talisman
      - Shard of Alexander (but not in combination with Dagger talisman? Which is weird, see below)

      Talismans that don't work:
      - Assassin's Crimson or Cerulean Dagger
      - Spear Talisman
      - Twinblade Talisman
      - Did not test any others

      Of all things, Standard Infusion seemed to do the most damage for some reason and this AOW doesn't seem to care much about your weapon's AR. I tested this on the Banished Knight that patrols at Cathedral of Dragon Communion (making sure there was no weather that might affect lighting/fire damage)

      Total damage of Lifesteal Fist on infusions with no talismans equipped:
      Standard: 1071 (weapon at 367 AR)
      Heavy: 1019 (weapon at 251 AR)
      Keen: 1012 (weapon at 396 AR)
      Quality: 1059 (weapon at 337 AR)
      Blood/Poison: 920 (weapon at 382 AR)
      Occult: 1007 (weapon at 425 AR) - interesting that Occult is one of the lowest Lifesteal Fist damage tests, despite being my highest AR on the weapon

      So knowing Standard Infusion was "best" I tried a bunch of greases on Standard Infusion and found some weirder results:

      Fire/Holy Grease: 1161 damage (452 AR while on the weapon)
      Magic Grease: 1090 damage (452 AR while on the weapon) --which is weird, because LF is magic damage, and this grease is the same AR as Holy/Fire, so maybe this makes it look at your Int stat?
      Lightning Grease: 1231 damage (highest) (452 AR while on the weapon) --perhaps same as magic grease above and makes LF look at dex while the grease is active?
      Dragonwound Grease(lol): 1085 damage (zero AR buff to the weapon) --another weird one, because it's higher damage than Standard without buffs by a slight amount, but adds zero AR

      Lastly I tried stacking some stuff and noticed it actually results in lower Lifesteal Fist damage if Shard of Alexander is combined with Dagger talisman and greases:

      Testing with zero buffs:
      Base: 1071 damage
      w/ Dagger Talisman: 1243 damage
      w/ Shard of Alexander: 1231 damage
      w/ Dagger Talisman + Shard of Alexander: 1118 damage (lower than either of them by themselves!)

      Testing with Fire Grease:
      Base: 1161 damage
      w/ Dagger Talisman only: 1348 damage
      w/ Shard of Alexander only: 1336 damage
      w/ Dagger Talisman + Shard of Alexander: 1215 damage (lower than either, again)

      Testing with Lightning Grease which gets even weirder:
      Base: 1231 damage
      w/ Dagger Talisman: 1116 damage (lower than base, when this same setup is higher damage than base with Fire Grease...?)
      w/ Shard of Alexander: 1104 damage (again lower than base, for some reason)
      w/ Dagger Talisman + Shard of Alexander: 1287 damage (only slightly higher than base)

      Overall, I feel like I came out of this even more confused on how this AOW than I started, but maybe this helps someone or satisfies some curiosity? lol

      • Anonymous

        Someone inform Michael Zack that command grabs shouldn't have a clean hit mechanic. And also that they should be near-instantaneous. If someone is trying to turtle and lets you get into sniffing distance for a command grab, they've already failed. They shouldn't get a second, third and fourth chance to react. Still great vor PvE though.

        • Anonymous

          I'm doing a Spiked Caestus run and I just got this and slapped it on and still had it equipped when I next met a Crucible Knight (in Siofra Aqueduct) and whoa boy this was the most effortless Crucible Knight kill of my life. This **** grabs through shield seemingly? So just dodge a few swings and then Lifesteal Fist for a super easy knockdown and some free hits while he's getting back up.

          • Anonymous

            While it does count as critical damage, it does not count as a critical hit, so the cerulean and crimson dagger talismans dont work

            • Anonymous

              Wait, since this counts as a critical hit, doesn't that mean the Cerulean Dagger talisman makes this free?

              • Anonymous

                Hope they patch the weapon buff damage shenanigans at some point in favor of making it scale well with arcane/occult infusion. Makes no sense that it's 2-3x more effective with a dex/str int/fth build than a pure arcane build.

                • Well I wrote up a full post with actual numbers but Fextralife decided to just give me an error, not post the comment and delete all my work so here's a ****ing short version of it. The scaling on this is pretty weird / confusing. 25 STR, 15 DEX, +23 Spiked Caestus Heavy infused has around 40 more AR than Keen infused, does around 100 more damage on 2H R1s, so everything is as expected. But for some Marika forsaken reason, the WoA does ~30 less damage when Heavy infused over Keen, even thought it has more AR. Testing was done on the same enemy, 2H in both cases, no talismans equipped, tested multiple times. Pretty non-sensical.

                  • Anonymous

                    For large enemies this should still do the damage intended and heal you but no grip animation it would make this a lot more fun and viable

                    • Anonymous

                      Someone should really make a list of the foes that this can work on. Might as well be me, so here goes:

                      Alabaster Lord
                      Albinauric (2nd generation only)
                      Ancestral Follower
                      Ancestral Follower Shaman
                      Avionette Soldier
                      Azula Beastman
                      Baleful Shadow
                      Banished Knight
                      Battlemage
                      Blackflame Monk
                      Black Knife Assassin
                      Blaidd
                      Celebrant
                      Cemetery Shade
                      Clayman
                      Cleanrot Knight
                      Commoner
                      Crucible Knight
                      Crystalian
                      Demi-Human (except small knife-wielder)
                      Demi-Human Chief
                      Depraved Perfumer
                      Duelist
                      Exile Soldier
                      Fallen Hawks Soldier
                      Fanged Imp
                      Fire Monk
                      Foot Soldier (Godrick, etc)
                      Frenzied Villager
                      Glintstone Miner
                      Glintstone Sorcerer
                      Guardian
                      Highwayman
                      Kaiden Sellsword
                      Kindred of Rot (Pests)
                      Knight (Godrick, etc.)
                      Large Oracle Envoy
                      Lazuli Sorcerer
                      Man-Serpent
                      Marionette Soldier
                      Miner
                      Misbegotten (except flying variant)
                      Misbegotten Warrior
                      Night Maiden
                      Noble Sorcerer
                      Nomad
                      Nox Monk
                      Nox Swordstress
                      Omenkiller
                      Onyx Lord
                      Oracle Envoy
                      Page
                      Perfumer
                      Putrid Corpse
                      Rotten Duelist
                      Sanguine Noble
                      Servant of Rot (mushroom men)
                      Silver Tear (including the blobs)
                      Skeleton
                      Soldier (Godrick, etc.)
                      Starcaller
                      Thorn Sorcerer
                      Twinsage Sorcerer
                      Vulgar Militiamen
                      Wandering Noble

                      Note: I didn't test it on any of the bosses (because I was already half-way through the game when I started compiling this list), but it will definitely work on boss variants of the enemies I tested.

                      • Anonymous

                        This is an invaluable healing source for casters that invest the majority of their flasks into magic.
                        It also works on far more types of foes than one might think: It will work on almost any foe that has two arms, two legs, and is shorter than twice your height.
                        — Courh the Explorer

                        • Anonymous

                          Not sure if this has been mentioned yet, but Lifesteal Fist is incredibly broken when paired with infusions. There seems to be some sort of strange interaction between flat buffs and the crit modifier where the damage is multiplied in some way? I’m not entirely sure how it works, but after getting one-shot by somebody running Scholar’s Armament with it I decided to do some research; unbuffed, my Caestus Lifesteal Fist did ~600 damage to the Banished Knights in Farum Azula. Adding Holy Weapon alone gave me grabs for 2000+, and that was without the scorpion charm, Alexander’s Shard, etc… used right, this thing is busted

                          • Anonymous

                            Oversight: The grab is blocked by poise even if the attack lands. Fromsoft, please fix as soon as possible. This ability should not be affected by the target's poise in pvp.

                            • Anonymous

                              I don't understand how this skill works. On regular soldier it barely deals damage and on the spirit goat people from siofa river it does super high damage, one shotting them. Is this a anti spirit attack?

                              • This skill doesn't work with the cerulean dagger talisman, although i'd need to do some more testing to see if it's not a critical attack, or it just isn't affected by that. Either way, good item to pair with this, because then you only need to backstab someone once to get back another use of it.

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