Prayerful Strike

prayerful strike gif elden ring wiki guide
Raise armament aloft in prayer, then slam it into the ground. This inspired blow restores HP to the self and nearby allies if it successfully hits.

Prayerful Strike is a Skill in Elden Ring. Prayerful Strike is a regular skill that can be found in Ashes of War and applied to on compatible weapons. Updated to Patch 1.07.


How to get Prayerful Strike

  • Under the short rocky tunnel on the lake next to the west entrance to Leyndell Royal Capital, dropped by killing the invisible mob that leaves shiny paw prints on its path.

Prayerful Strike Demonstration





Elden Ring Prayerful Strike Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Prayerful Strike.
  • FP Cost: 20
  • This Skill is not Chargeable
  • Heals 30% of max HP per enemy hit.
  • NOTE: This skill was changed in Patch 1.07 as follows: Power and poise damage have been increased.



Elden Ring Skills
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    • Anonymous

      if your only goal is a no death run this on Great stars is like a cake walk, once you got the mimic you can heal each other if just one of you uses the ash of war... this thing is really strong

      • Anonymous

        I've been using this AoW for a bit now and have seen 2 different enemies that inexplicably get health from me using it. The first crucible knight in Farum Azula (didn't try the second one because I just ran past) and the Alabaster Lord at the bottom of the drop down in Yelough Anix Tunnel (Didn't notice if the other one got healed as I killed it first). I went back to some earlier versions of these enemies that I left alone before and never saw any of them be healed by Prayerful Strike. I have no idea what could be causing this.

        • Anonymous

          Be careful using this. It heals enemies too. Tried it against the crucible knight in Faram Azula and he restored health with every skill hit.

          • Anonymous

            After testing it in various places I've to correct myself and say this works great in trading if you can land it. The initial prep-up period is interruptable, but the later larger part of the animation involving hitting the hammer down is rather not interruptable. Facing multiple omens, strafing back a little, preparing the animation in safety, the multiple high poise swings and hits from the rushing in omens cant interrupt the hit. On top of this, hitting multiple things swarming you not only double and triple the heal, most things it connects with, including players and larger things like the omens, it flattens them into a carpet laying facedown on the floor. Also, the "landing the hammer down" part of the animation managed to track someone jumping over my head landing behind me, making me spin around and bonk them flat before they could backstab.

            • Anonymous

              The good;
              Huge heal, for you and your family
              Big damage
              Big poise damage
              The bad;
              Not too slow, but slow
              Recovering out of animation is very slow
              Can be interrupted

              The way I see the use of this is, it doesnt do good if you try to facetank and trade with stuff due slowness and getting interrupted (with the healing it would be pretty op otherwise when you think about it) so this isnt an AoW to spam on things. You'd need to fish for the opportunities to sneak this off, sneaking behind someone in chaos or sneaking behind some distracted boss and bonking them is a reliable way to use this. It can be considered as some alternative charged heavy attack. If your play involves fishing for advantages to shoot off slow hitting attacks and especially using charged heavies when you find the chances, you can make real good use out of this AoW.

              • Anonymous

                Just a question; is it true how higher your poise how less interrupted prayerful strike will be? Or does it not matter?

                • Anonymous

                  This is one of if not the most broken ash of wars after 1.07 for heavy weapon strength builds. Going by the mv and attack data, this thing does as much poise damage as lion's claw (6x base stance damage mv), does nearly as much damage as lion's claw (2.35x AR vs 2.4x AR), costs the same FP, and heals you for 30% upon hitting any enemy.

                  The only realistic advantage that lion's claw has over this is that lion's claw gives you superarmor and so cannot be interrupted (unless you get procced by bleed or frost mid animation), whereas this could be interrupted by attacks that knock you down.

                  • 60 Vigor, Crimson Amber Medallion +2, Erdtree's Favor +2, Dragoncrest Greatshield Talisman, Shard of Alexander, Morgott's Great Rune, Your Choice of High Poise + Damage Negation Armor, Golden Vow, Black Flame's Protection/Boiled Crab, Opaline Hardtear + Crimsonspill Crystal Tear.

                    Pick your favorite Greathammer (Brickhammer has the highest damage at 80 Strength iirc), slap this AoW war on it, make it Heavy, and pose through everything and make Pancakes of everything in your path while simultaneously healing to full on every hit. Who needs healing flasks when you have 2,934 HP and literally heal more than a +12 flask of Crimson Tears when you land this bad boy?

                    • Anonymous

                      I’m wondering how far the range is for Allies. I’d assume it’s around the range of a heal incantation.

                      • Anonymous

                        only critique to this is that it's a little bit hard to land sometimes and it's pretty slow. wish it had a larger hitbox.

                        • Anonymous

                          I run this on the Blacksmith Hammer in my main hand, then have a second hammer with Golden Vow, both with Heavy Affinity with a Strength/Faith Build. I just summon Mimic, and we go to town bullying baddies all day, keeping a decent amount of health during.(Yes, the mimic can heal from it, both with it's own strikes, as well as yours)

                          • Anonymous

                            Is the range for the heal pretty good that your allies can be a good distance away from you. Or do they have to be somewhat/or very close to you in order to be affected by the heal?

                            • Anonymous

                              This is stupid good on the sacrificial axe. Keep it on your backup slot or in your backpack and bust it out to Kill groups of trash mobs to save flasks

                              • Anonymous

                                Offers substantial poise/hyper-armor/Interrupt resistance during animation, deals maybe 1.5 - 2x as much damage as a standard light attack. Also seems to heal for a fair amount! Not sure how large the ally-heal radius is, though.

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