Prayerful Strike

prayerful strike gif elden ring wiki guide
Raise armament aloft in prayer, then slam it into the ground. This inspired blow restores HP to the self and nearby allies if it successfully hits.

Prayerful Strike is a Skill in Elden Ring. Prayerful Strike is a regular skill that can be found in Ashes of War and applied to on compatible weapons. Updated to Patch 1.07.

 

How to get Prayerful Strike

  • Under the short rocky tunnel on the lake next to the west entrance to Leyndell Royal Capital, dropped by killing the invisible mob that leaves shiny paw prints on its path.
 
 
 
 
 
 
 
 
 

Prayerful Strike Demonstration

 

 

 

 

Elden Ring Prayerful Strike Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Prayerful Strike.
  • FP Cost: 20
  • Deals 36 stance damage
  • This Skill is not Chargeable
  • This Skill can be Parried
  • Heals 30% of max HP per enemy hit.
  • NOTE: This skill was changed in Patch 1.07 as follows: Power and poise damage have been increased.

 

 

Elden Ring Skills
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    • Anonymous

      Insanely good on a high hp and defense builds as it becomes a decent trading option outside of stamp skills, endure and barbaric roar heavy spam. Use a mimic with this ash of war and also put on shabriri's woe right before summoning. The mimic can solo almost every boss or at the very least last an unusually long time. Weapons like great stars makes the mimic also heal off other attacks but to a lesser degree. Personally I like using it on Golem's Halberd due to the reach and look of the weapon. Prayerful strike also heals allies that are very close but I don't know if it's reduced healing or the same amount as I haven't tested that out.

      • Anonymous

        It is...ok. The animation is painfully slow and the recovery after you strike takes an eternity meaning you cant follow up reliably with a charged R2 or a jumping attack. You can use it on trash to save hp flasks but I had much better success just using a quick cast heal incantation instead and loading lions claw.

        • Anonymous

          you become pretty much unkillable with this ash if you have max health and extremely high defense. with the maximum hp obtainable in the game, you will heal just over 1 thousand health landing this aow on the great stars. a staggering 50 hp per fp ratio. you dont even need crimson flasks! if we do the math here, if you have 200 fp and 14 cerulean flasks. thats 3000 fp. meaning thats ONE HUNDRED AND FIFTY THOUSAND health you can heal during a fight. absurd.

          • Anonymous

            Use outside of boss battles in pve: put this on Sacrificial Axe. Use FP to heal and kill enemies, get a lot of your used FP back by Sacrificial Axe's passive skill.

            • Anonymous

              Does anyone know if this always deal 36 stance damage or of it depends on weapon class like some other skills?

              • Anonymous

                Yeah, this is good in PvE if you're building towards high defense and wanting to help others by being the tank (using Shabriri's talisman). Stacking this while standing in Holy Ground is very effective since your defense is increased by 20% and given additional healing. Sadly the chances you hit someone with this in PvP are incredibly low.

                • Anonymous

                  This one is perfect facetanker play style, crank out vit few mind, once you lose 3rd of the HP just activate this. Slap the talisman for reduced fp and it’s 15 cost pair that assassin talisman thanks to the hi stance damage you’d most likely critical that back. With this setup dps can be an afterthought and fool around instead.

                  • Anonymous

                    For the record this attack does not require a holy-damage infusion, nor does it scale with Faith or inflict holy damage at all. It counts as a weapon strike and whatever your weapon is set to it will apply the appropriate damage and scaling. It's just an empowered melee attack that burns FP for extra-strong knockdown and a frankly disgustingly overtuned %-based heal. Trade away with heavy armor and laugh as you (and your mimic) top up after each hit, and it even heals in an area around you enabling offensive support. For even more fun add in a shield with Holy Ground for regen and damage reduction making you a truly unkillable paladin.

                    • Anonymous

                      Was thinking to start a build with this, is the damage locked to holy? Say, if I equip it with either heavy or lightning, do I get their corresponding type?

                      • Anonymous

                        so I was thinking you could just get all cerulean flasks and use this instead of crimson. This scales with max hp and only 20fp so you get an insane amount of healing

                        • Anonymous

                          The fact that this scales with max HP is nuts. Currently doing NG+3 with 99 vigor it heals around 800 hp per cast.

                          • Anonymous

                            The fact that this scales with max HP is nuts. Currently doing NG+3 with 99 vigor it heals around 800 hp per cast.

                            • Anonymous

                              This thing slaps. When you use mimic tear and prayerful strike together, you can just bounce off of each other, healing each other up. I did this for Commander Niall in Castle Sol and both the mimic tear and I finished the fight with full HP. I had only used a few mana flasks and I think one estus flask. It's that strong. The aoe healing that scales off of your max health and doesn't require you to put your weapon away is incredible on its own but the fact that you also land a heavy hit that does high stance damage is perfect.

                              • Anonymous

                                This skill is fighting fire with fire agaisnt Malenia. It turns the tables even. Add the sacroderm talisman and Greatstars and you can trade plenty of blows. And if you use your mimic, with his hp pool is even better.

                                • Anonymous

                                  This thing is singlehandedly carrying me through late-game.

                                  I find that if you have at least 60 poise from armor, very few enemies will be able to interrupt it once the animation starts.
                                  The face-tank potential is there.

                                  And the fact the heal is a percentage is HUGE. Even with low faith, there's still value to be had from the heal and the poise break damage.
                                  And even with few points in mind, you can use the talisman that reduces FP cost on skills, essentially getting an extra cast if you have 100 FP.

                                  • Anonymous

                                    if your only goal is a no death run this on Great stars is like a cake walk, once you got the mimic you can heal each other if just one of you uses the ash of war... this thing is really strong

                                    • Anonymous

                                      I've been using this AoW for a bit now and have seen 2 different enemies that inexplicably get health from me using it. The first crucible knight in Farum Azula (didn't try the second one because I just ran past) and the Alabaster Lord at the bottom of the drop down in Yelough Anix Tunnel (Didn't notice if the other one got healed as I killed it first). I went back to some earlier versions of these enemies that I left alone before and never saw any of them be healed by Prayerful Strike. I have no idea what could be causing this.

                                      • Anonymous

                                        Be careful using this. It heals enemies too. Tried it against the crucible knight in Faram Azula and he restored health with every skill hit.

                                        • Anonymous

                                          After testing it in various places I've to correct myself and say this works great in trading if you can land it. The initial prep-up period is interruptable, but the later larger part of the animation involving hitting the hammer down is rather not interruptable. Facing multiple omens, strafing back a little, preparing the animation in safety, the multiple high poise swings and hits from the rushing in omens cant interrupt the hit. On top of this, hitting multiple things swarming you not only double and triple the heal, most things it connects with, including players and larger things like the omens, it flattens them into a carpet laying facedown on the floor. Also, the "landing the hammer down" part of the animation managed to track someone jumping over my head landing behind me, making me spin around and bonk them flat before they could backstab.

                                          • Anonymous

                                            The good;
                                            Huge heal, for you and your family
                                            Big damage
                                            Big poise damage
                                            The bad;
                                            Not too slow, but slow
                                            Recovering out of animation is very slow
                                            Can be interrupted

                                            The way I see the use of this is, it doesnt do good if you try to facetank and trade with stuff due slowness and getting interrupted (with the healing it would be pretty op otherwise when you think about it) so this isnt an AoW to spam on things. You'd need to fish for the opportunities to sneak this off, sneaking behind someone in chaos or sneaking behind some distracted boss and bonking them is a reliable way to use this. It can be considered as some alternative charged heavy attack. If your play involves fishing for advantages to shoot off slow hitting attacks and especially using charged heavies when you find the chances, you can make real good use out of this AoW.

                                            • Anonymous

                                              Just a question; is it true how higher your poise how less interrupted prayerful strike will be? Or does it not matter?

                                              • Anonymous

                                                This is one of if not the most broken ash of wars after 1.07 for heavy weapon strength builds. Going by the mv and attack data, this thing does as much poise damage as lion's claw (6x base stance damage mv), does nearly as much damage as lion's claw (2.35x AR vs 2.4x AR), costs the same FP, and heals you for 30% upon hitting any enemy.

                                                The only realistic advantage that lion's claw has over this is that lion's claw gives you superarmor and so cannot be interrupted (unless you get procced by bleed or frost mid animation), whereas this could be interrupted by attacks that knock you down.

                                                • 60 Vigor, Crimson Amber Medallion +2, Erdtree's Favor +2, Dragoncrest Greatshield Talisman, Shard of Alexander, Morgott's Great Rune, Your Choice of High Poise + Damage Negation Armor, Golden Vow, Black Flame's Protection/Boiled Crab, Opaline Hardtear + Crimsonspill Crystal Tear.

                                                  Pick your favorite Greathammer (Brickhammer has the highest damage at 80 Strength iirc), slap this AoW war on it, make it Heavy, and pose through everything and make Pancakes of everything in your path while simultaneously healing to full on every hit. Who needs healing flasks when you have 2,934 HP and literally heal more than a +12 flask of Crimson Tears when you land this bad boy?

                                                  • Anonymous

                                                    I’m wondering how far the range is for Allies. I’d assume it’s around the range of a heal incantation.

                                                    • Anonymous

                                                      only critique to this is that it's a little bit hard to land sometimes and it's pretty slow. wish it had a larger hitbox.

                                                      • Anonymous

                                                        I run this on the Blacksmith Hammer in my main hand, then have a second hammer with Golden Vow, both with Heavy Affinity with a Strength/Faith Build. I just summon Mimic, and we go to town bullying baddies all day, keeping a decent amount of health during.(Yes, the mimic can heal from it, both with it's own strikes, as well as yours)

                                                        • Anonymous

                                                          Is the range for the heal pretty good that your allies can be a good distance away from you. Or do they have to be somewhat/or very close to you in order to be affected by the heal?

                                                          • Anonymous

                                                            This is stupid good on the sacrificial axe. Keep it on your backup slot or in your backpack and bust it out to Kill groups of trash mobs to save flasks

                                                            • Anonymous

                                                              Offers substantial poise/hyper-armor/Interrupt resistance during animation, deals maybe 1.5 - 2x as much damage as a standard light attack. Also seems to heal for a fair amount! Not sure how large the ally-heal radius is, though.

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