Spinning Slash |
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A favorite skill of dexterous warriors.
Slash foes as your body spins. This momentum can connect into a final heavy attack. |
Spinning Slash is a Skill in Elden Ring. Spinning Slash is a regular skill that can be found in Ashes of War and applied to compatible weapons. Updated to Patch 1.07.
How to get Spinning Slash in Elden Ring
- Default skill of the Falchion, Grossmesser, Dismounter, Nightrider Glaive, Dragon Halberd, Guardian's Swordspear, Mantis Blade, Shotel, Scimitar, Twinblade, Shamshir, Gargoyle's Black Halberd, Gargoyle's Halberd, Serpent-God's Curved Sword, Gargoyle's Black Blades, Scythe, Warhawk's Talon, and Rotten Crystal Sword.
- Sold by Knight Bernahl at the Warmaster's Shack for 1,200 . Elden Ring Map Link.
- Can be purchased from Twin Maiden Husks at the Roundtable Hold after giving them Bernahl's Bell Bearing.
Elden Ring Spinning Slash Guide, Notes & Tips
- This is an Ash of War Skill, associated with the Ash of War: Spinning Slash.
- FP Cost: 6 (12)
- This Skill is not Chargeable.
- This Skill (Ash of War variant) cannot be Parried
- This Skill can be Parried if performed with no Focus
- Deals 33 stance damage
- The Dragon Halberd version of this skill imbues the weapon with Ice Lightning (Lightning Damage and Frostbite buildup).
- This skill performs a 360-degree attack that spins again with an additional input.
- NOTE: This skill was changed with Patch 1.07 as follows:
- Poise damage against enemies when used with the following weapons has been increased: Greatsword, Curved Greatsword, Twinblade, Greataxe, Spear, Great Spear, Halberd, and Reaper.
Builds with Spinning Slash
Elden Ring Spinning Slash Notes & Tips
- Updated to patch 1.07. See Patch Notes for details.
- Other notes and player tips go here.
- Anonymous
does anyone know how much stance damage each individual hit does? because i’m assuming that 33 is both the main hit and the follow up
- Anonymous
You spin me right round baby right round like record baby spin me right round. (On a serious note if they made this parryable it would be perfectly fine).
- Anonymous
just stunlock anyone and take 80% of their health by pressing 1 button with hyperarmor very balanced ability
- Anonymous
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Use this on a cold nagikaba with my mage. Great way to discourage players in pvp from closing the distance.
- Anonymous
Buncha poke weapon users in here mad this is the one thing more brainless than their full poise + spears + hold forward on the analog stick builds. Keep walking directly into L2+L2+L2 spam frenzy poke weapon sweaters
- Anonymous
Ah yes, the lord of the dissapointing ash of war on the boss weapon, a classic
- Anonymous
Imo, it should either be parryable regardless of FP, ice lightning version excepted, or have less\not have hyper armor. Or both. Like, I understand why special version on dragon halberd is not parryable, but why tf is this not parryable when you slap it on other weapons, there's literally zero reason for it not to be.
- Anonymous
- Anonymous
Braindead hyperarmor abuse just like storm stomp. People only spam this whenever they are about to get hit and always win trades, it's beyond stupid after patch 1.10
- Anonymous
Counter to this weapons with hyper armor recommend using maliketh destined death ash of war. See if they like getting spin killed back while also on fire
- Anonymous
Brain dead shitter crutch instakill poise **** AOW. Needs nerf or make it parryable at least
- Anonymous
Tested on Archer Knight at Avenue Balcony
18 strength, 80 dex, 80 arcane
Occult : 983 damage
Keen: 919 damage
Lightning: 828 damage
18 strength, 22 dexterity, 80 arcane,
Occult = 893 damage
Conclusion : I thought dex aow would be vastly better on Keen and I was wrong. For 11 more levels, Occult Nagakiba offers 30 less damage on AOW and 14 less AR (584 AR on Occult 18/22/80 while 598 AR on Keen 18/80) but more bleed (85). Spinning slash is totally viable as Occult. It is improved if you have ***h stats at 80 (631 AR on Occult 18/80/80)
- Anonymous
- Anonymous
Did slower/heavier version of this art always true combo? From what I remember, the one on light weapons did but the one on heavier weapons didn't. Haven't been able to roll out of the heavier one lately, though, since patch 1.10
- Anonymous
Did slower/heavier version of this art always true combo? From what I remember, the one on light weapons did but the one on heavier weapons didn't. Haven't been able to roll out of the heavier one lately, though, since patch 1.10
- Anonymous
how do i do the repititive spinning that completely destroys enemies
- Anonymous
- Anonymous
This weapon skill is the most frustrating thing in the game to me. Not for any good reason, I'm just mad that they neutered its animation since DS3. In DS3 you could buffer the second input and you would seamlessly transition into the follow-up, it was one of my favorite weapon arts in the game back then because of how fun the triple spin looked, it looked like you genuinely built up a ton of momentum with the first two spins that was carried into the final downward smash. Now there is that awkward pause in between the first swipe and the follow-up. Went from my favorite weapon art animation to my most despised ash of war with one minor change. I do like the dragon halberd variant though, however I think that weapon would benefit from its skill having a different name so the chance of someone overlooking its (technically) unique ash of war would be reduced. (also would be cool if there were more than like 2 lightning weapons in the game but hey beggars can't be choosers I guess)
- Anonymous
- Anonymous
Where did the albinauric cosplay in the video clip come from? I thought the helm wasn't part of a set but in this clip the character has a pot belly.
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This skill may seem basic, but do not underestimate its usefulness. When used with faster-attacking weapons, it will stunlock most enemies with all three hits for massive damage and status buildup. Invaluable on bigger enemies who normally wouldn't be stunned by light attacks. I've been loving it with a cold uchigatana.
- Anonymous
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For people like me who somehow always end up surrounded by enemies even when being careful, this and Sword Dance are quite handy. Just remember that you're not limited to carrying and upgrading only one weapon. Especially if you put in the time to get the bell bearings for the different smithing stones. Endurance increases carrying capacity and you'll be needing a good amount of Endurance anyway, so don't worry about it.
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- Anonymous
Useful early PvE skill, capable of mob clearing, damage bursting and catching off low-flying enemy.
- Anonymous
the default ash of war on WAY too many weapons. sadly overused
- Anonymous
imo probably the most underrated ash of war. On weapons with long range like Nagakiba it feels downright busted sometimes, yet I never see anyone using this. Hits 3x very quickly so its great for building status effects
- Anonymous
2x this on Nagakiba stuns knights in capital while this on grave scythe DOES NOT stun the nights. And I was just playing crit build with grave scythe, such a shame.
- Anonymous
does this cause scarlet rot? because this ash of war comes with the rotten crystal sword so i just wanna know
- Anonymous
When Bernthal moves to the mansion how do you purchase the ash of war?
- Anonymous
Works really well on long range weapons that apply status effects. Cold Nagakiba goes hard with this for example as it quickly applies frost + bleed with decent poise and range
- Anonymous
Literally switched from the default "Unsheathe" to this for Uchi (and Nagakiba) and never look back. Not only it's great for crowd control but also great for staggering larger enemies.
- Anonymous
For easy cheese apply to either of the scythes. Will chew through enemies and apply bleed many times over. I killed Starscourge Radahn before he could even get to his second phase. (lvl 60 rn)
- Anonymous
If you use this on the Nagakiba you have never touched a woman in your life
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