Devourer of Worlds

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Charge the scepter with magic and strike it against the ground to steal the HP of all nearby enemies.

Devourer of Worlds is a Skill in Elden Ring. Devourer of Worlds is a skill that allows the user to steal HP of all nearby enemies by hitting the ground with the scepter. Updated to Patch 1.07.

 

How to get Devourer of Worlds in Elden Ring

 

Elden Ring Devourer of Worlds Guide

  • This is a Unique Skill
  • FP Cost: 35
  • Deals 6 stance damage
  • This Skill is not Chargeable
  • Damage type is Fire Damage
  • Damage scales with weapon upgrade level and Faith
  • The HP drain scales with the number of enemies hit by the skill. It still leeches HP from enemies immune to Fire Damage such as Man-Serpent albeit not doing any damage to it.
  • Note: This Skill was changed with Patch 1.07 as follows: poise damage has been increased.

  

 

Elden Ring Devourer of Worlds Notes & Tips

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here. 
Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      For a skill named "devourer of worlds" it deals such a disappointing amount of damage. I know that the main shtick of the skill is life steal but c'mon. I think it should deal a bit more damage or be a bit faster to cast

      • Anonymous

        considering the name and the weapon it's woefully stuck to forever, this is about as efficient as galactus is at his job when it comes to eating worlds or being generally effective these days

        • Anonymous

          This must be a terraria reference…
          God devouring serpent referring to the devourer of gods in calamity mod, this ash of war referring to the eater of worlds, both are serpent-type bosses in terraria, while in this game, both comes from a serpent looking boss

          • Anonymous

            The skill restores 15% max hp per enemy hit, regardless of damage dealt.
            Very good on Mimic Tear, due to its very high hp it becomes pretty much unkillable.

            • Anonymous

              Back-up dagger with Endure and you can land this amidst a swarm of enemies for a full heal. Fantastic for fighting 3v1 ganks, big gladiator matches, or swarms of PvE.

              • Anonymous

                people seem to overlook the fact that this weapon has the longest range of all HP-leeching abilities, which means it tends to land the hit on bosses more often, making it exceptional when wielded by Mimic Tears.

                • Anonymous

                  This skill is actually pretty trash. Long windup, low damage, zero poise. Yes, you can theoretically heal with it, but Prayerful Strike is just way better in any situation outside of being surrounded by a group (where you'll rarely get the chance to actually use this due to being poise broken).

                  • Anonymous

                    The devs missed a trick with this. The weapon art would have been epic if the snake could strike at enemies and proc poison. There is a poxy little shield that sort of half arsed it.

                    • Damage is Fire Damage
                      Damage scales with weapon upgrade level and Faith
                      Lifesteal scales with number of enemies hit (more enemies - more lifesteal)
                      Does no damage to Fire-immune enemies like Man-Serpent but still leech HP from it.

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