FP

Type Base Stat
Effect Energy consumed to use Spells and Skills.
Influenced by Mind

FP or Focus Points is one of the Stats in Elden Ring. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. FP is an energy resource that fuels your Spells and Skills. It is one of the Base Stats which are directly affected by a player's Main Attribute distribution. Stats such as FP are an important aspect of character progression in Elden Ring.

 

Elden Ring FP Stat General Information

  • FP or Focus Points is a Base Stat that serves as an energy resource consumed when casting Spells or using Skills. It works identically to MP or Mana in other titles.
  • In order to use Spells or Skills, you need to have as much or more FP as a spell or skill requires to use.
  • FP is one of the most prevalent stats and is constantly displayed on the HUD, represented by a blue bar in the top left corner.
  • Resting at a Site of Grace fully replenishes your HP and FP. However, this also causes most enemies to respawn.

 

How to Increase Character FP in Elden Ring

  • A player's Maximum FP can be increased intrinsically by adding points to Mind when leveling up.
  • Mind is one of the 8 Main Attributes that players can spend Runes on to level up.
  • The ability to level up is unlocked shortly after meeting Melina for the first time near the beginning of the game.
  • Leveling up can be done at any Sites of Grace once unlocked.
  • The amount of Runes required to raise an Attribute increases with each character Level.
  • Runes are obtained primarily by defeating Enemies and Bosses. Certain consumables such as the Fringefolk's Rune can also be used to gain a fixed number of runes.
  • Certain Weapons, Armor or Talismans may also affect your maximum FP.

 

FP-Related Items in Elden Ring

The following Consumables can be used to replenish/reduce FP consumption:

 

FP-related Equipment in Elden Ring

The following Weapons, Armor and Talismans have an effect on FP and its consumption:

Cerulean Seed Talisman Boosts FP restoration from Flask of Cerulean Tears    0.8
  • It can be found in the rafters of the Carian Study Hall next to a body.
Cerulean Amber Medallion Raises maximum FP    0.3
  • Regular variant: Lakeside Crystal Cave after defeating the Bloodhound Knight.
  • +1 Variant: Castle Sol: Found on a corpse hanging by a wooden ledge above the southern walls of the castle. This area is accessed by climbing a ladder behind the church in the southeast and following the walls west. Beware the very powerful dual sword knight guarding the area. He can teleport behind you and perform very long combos.
  • +2 Variant: Lunar Estate Ruins: Found in a treasure chest in an underground room northwest of the ruins. Look for an Imp Statue pressed up against the wall. This requires 1 Stonesword Key. The stairs are also concealed by an illusory floor. Simply hit the floor next to the Imp Statue to reveal the stairs.
Radahn's Great Rune Raises maximum HP, FP and Stamina --------
  • Dropped as a reward for defeating Starscourge Radahn.
Godrick's Great Rune Raises all attributes by +5 --------
  • Dropped as a reward for defeating Godrick the Grafted located at Stormveil Castle.

Marika's Scarseal

Marika's Soreseal (+1 Version)

Raises mind, intelligence, faith, arcane, but also increases damage taken    0.8
  • Found on a corpse at the base of the waterfall found at the highest level of Siofra River.
  • +1: Found on an altar in a room requiring a Stonesword Key in Elphael, Brace of the Haligtree.
Preceptor's Big Hat Increases mind to the detriment of stamina    3.6
  • Found on Seluvis's body in Seluvis's Rise after reaching the end of Ranni's questline.
Navy Hood Increases mind    1.7
  • Located in East Windmill Pasture, a widmill west of windmill village.
Assassin's Cerulean Dagger Critical hits restore FP    0.8
  • Dropped by the Black Knife Assassin boss found in Black Knife Catacombs in the northeast of the Liurnia of the Lakes region.
Ancestral Spirit's Horn Restores FP upon defeating enemies    1.2
  • Obtained when unlocking the Remembrance of the Regal Ancestor's power by handing it over to Enia at Roundtable Hold.
Sacrificial Axe Restores FP upon defeating enemies    5.5
  • Weeping Peninsula (Nighttime only): Dropped by Deathbird that spawns north from Castle Morne.
Sword of Milos Restores FP upon defeating enemies    10
  • Dropped by killing Dung Eater in the Subterranean Shunning-Grounds
Primal Glintstone Blade Spells consume less FP, but maximum HP is reduced    0.6
  • Stargazer Ruins in Mountaintops of the Giants: Found in a chest in an underground area near the center of the ruins. The entrance is sealed by a barrier and there is a talking Jellyfish outside who is looking for her sister. Summon your Spirit Jellyfish that you acquired at the beginning of the game to unlock the seal.
Glintstone Scarab Lowers FP consumed by sorceries, but increases damage taken.    5.1
  • Raya Lucaria Grand Library, found inside a chest. From the garden section where you encountered the hostile NPC Moongrum Carian Knight, go through the gate to the South into the small balcony area with the Sorcerer and Aristocrats, follow the eastern wall and jump over the balcony railing onto the small ledge outcropping. Follow the path into the nearby alcove, and then climb the ladder. The chest is inside the room at the top of the ladder, guarded by 3 Raya Lucarian Sorcerers and a lesser Mad Pumpkinhead enemy.
Incantation Scarab Lowers FP consumed by incantations, but increases damage taken.    5.1
  • Nearest Dragon-Burnt Ruins after looting Homing Instinct Painting.
Ash-of-War Scarab Lowers FP consumed by skills, but increases damage taken.    5.1
  • Behind the waygate on the Limgrave Tower Bridge that takes you to the Divine Tower of Limgrave on a broken section of the bridge.
Carian Filigreed Crest Lowers FP consumed by skills    0.8
  • Purchased from War Counselor Iji as part of Blaidd's questline.

 

Elden Ring FP Notes & Tips

  • FP Increase by Mind Level
  • The soft caps are 15, 35, and 60
  • A fully upgraded Flask of Cerulean Tears restores 220 FP and at Level 38, the player has 221 FP
  • The formulas for calculating FP are as follows:
    • Level 1 - 15 --> 50 + 45*((Lvl - 1) / 14)
    • Level 16 - 35 --> 95 + 105*((Lvl - 15) / 20)
    • Level 36 - 60 --> 200 + 150*(1 - (1 - ((Lvl - 35) / 25))^1.2))
    • Level 61 - 99 --> 350 + 100*((Lvl - 60) / 39)
    • The resulting number is always rounded down
Level FP FP Increase
1 50  
2 53 +3
3 56 +3
4 59 +3
5 62 +3
6 66 +3
7 69 +3
8 72 +3
9 75 +3
10 78 +3
11 82 +4
12 85 +3
13 88 +3
14 91 +3
15 95 +4
16 100 +5
17 105 +5
18 110 +5
19 116 +6
20 121 +5
21 126 +5
22 131 +5
23 137 +6
24 142 +5
25 147 +5
26 152 +5
27 158 +6
28 163 +5
29 168 +5
30 173 +5
31 179 +6
32 184 +5
33 189 +5
34 194 +5
35 200 +6
36 207 +7
37 214 +7
38 221 +7
39 228 +7
40 235 +7
41 242 +7
42 248 +6
43 255 +7
44 262 +7
45 268 +6
46 275 +7
47 281 +6
48 287 +6
49 293 +6
50 300 +7
51 305 +5
52 311 +6
53 317 +6
54 322 +5
55 328 +6
56 333 +5
57 338 +5
58 342 +4
59 346 +4
60 350 +4
61 352 +2
62 355 +3
63 357 +2
64 360 +3
65 362 +2
66 365 +3
67 367 +2
68 370 +3
69 373 +3
70 375 +2
71 378 +3
72 380 +2
73 383 +3
74 385 +2
75 388 +3
76 391 +3
77 393 +2
78 396 +3
79 398 +2
80 401 +3
81 403 +2
82 406 +3
83 408 +2
84 411 +3
85 414 +3
86 416 +2
87 419 +3
88 421 +2
89 424 +3
90 426 +2
91 429 +3
92 432 +3
93 434 +2
94 437 +3
95 439 +2
96 442 +3
97 444 +2
98 447 +3
99 450 +3

 

 

Stats in Elden Ring
Arcane  ♦  Dexterity  ♦  Discovery  ♦  Endurance  ♦  Equip Load  ♦  Faith  ♦  Fire Damage Negation  ♦  Fire Defense  ♦  Focus  ♦  Focus Resistance  ♦  Holy Damage Negation  ♦  Holy Defense  ♦  HP  ♦  Immunity  ♦  Immunity Resistance  ♦  Intelligence  ♦  Level  ♦  Lightning Damage Negation  ♦  Lightning Defense  ♦  Magic Damage Negation  ♦  Magic Defense  ♦  Memory Slots  ♦  Mind  ♦  Physical Defense  ♦  Poise  ♦  Robustness  ♦  Robustness Resistance  ♦  Runes Held  ♦  Stamina  ♦  Strength  ♦  Vigor  ♦  Vitality  ♦  VS Pierce Damage Negation  ♦  VS Pierce Defense  ♦  VS Slash Damage Negation  ♦  VS Slash Defense  ♦  VS Strike Damage Negation  ♦  VS Strike Defense  ♦  Weight

 




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    • Anonymous

      I love the amount of crybabies eternally demanding that the mages be nerfed, to see idiots, the mages must compensate for the lack of physical defense and melee skills with power in spells, what happens is that most of them do not know how to do more than typical simple characters of club and blow and when they see a wizard build they cry, But you hook a wizard with a series of melee combos and blast him, stop whining and respect the wizards, silly!

      • Anonymous

        Permanent FP regen doesn’t exist because of incantations.

        Bestial vitality costs 18fp and heals 600hp over 2 minutes, at 5hp/sec. Black flame protection costs 30fp and lasts 70 seconds. If a talisman slot or other item gave 1fp/second passive regen, you could run both of these buffs indefinitely and still have FP left over.

        If the same talisman/item instead gave only 0.1 fp/second (1fp every 10 seconds), then you would be able to cast bestial vitality once every 3 minutes, giving 600hp/3minutes or 3.33hp/second. Considering that the blessed dew talisman gives 2hp/second, this means that a 0.1fp/second recovery would be more efficient in-slot for recovering HP, while also being more versatile and useable to deal damage.

        If we go even further, halving the regen again, at 0.05fp/second (1fp/20seconds), you would still be able to squeeze out 1.67hp/second. And I’m sure every comment would be screaming about “only 3 fp per minute??!!11!!”.

        Anyways that’s how broken fp regen is in this game. People really want this to be Skyrim 6 instead of a fromsoft title. Any invader at low levels with passive FP regen would be totally unstoppable against noob hosts (hint: they already are with duplicated starlight shards, rot pots, and the dragon halberd true combo).

        If you can’t win a fight without needing fp regen to spam spells, then your build isn’t as good as you think it is.

        • Anonymous

          Skills still work when 50% of cost remains.
          Please update this part: "In order to use Spells or Skills, you need to have as much or more FP as a spell or skill requires to use."

          • Anonymous

            Mind should get downscaled for overleveled summons imo, since catalyst boost doesn't get properly downscaled.

            • Anonymous

              Maximum possible FP is 574. That's with 99 mind, equipping the cerulean amber medallion, and activating Radahn's great rune. Do you need 574 FP? No. Should a wiki provide that information as trivia? Probably.

              • Anonymous

                I think a compromise for pure casters would be to make melee-ranged spells have significantly cheaper FP costs than ranged ones. Frenzied burst and Loretta's mastery can stay expensive, but as an example dragonclaw and gavel of Haima shouldn't cost so much. The devs have already decreased fp cost for melee incants before, it's proof that they recognize people want to use these incants more. Casting still costs stamina, and melee spells do comparable damage to similarly sized weapon attacks while often being slower than them, so it's a shame that they cost a lot of FP on top of that.

                • Anonymous

                  FP causes brainrot. I legit had a guy just give up on me because he couldn't use transient moonlight anymore, not even an attempt to attack back, just stood still and accepted defeat.

                  • I miss Simple infusions, man.

                    In DS3, it was like a weaker version of the Magic Infusion that more preferred Physical Damage over Magic Damage and gave the weapon an incredibly small FP regeneration effect. I'm talking 1 FP every 5 seconds, or 0.2 FP per second. This improved with upgrade level, so at maximum you'd have 0.35 FP per second, or 0.7 FP if you had 2 Simple weapons.

                    By comparison, Starlight Shards give 2 FP per second, which is extremely powerful, and is a finite resource. I wish there was a non-finite alternative, I don't care even if it was weaker, I was happy with Simple Infusions, but there's no alternative or true replacement in Elden Ring and that makes me sad. Give me a specific unique weapon that has a FP Regen effect of 0.35 a second in the DLC, give me a Talisman that regens 0.2 FP a second, give me something, anything, please.

                    • Anonymous

                      So I think my game is bugged, whenever I hover over an armor piece my fp shows shows an “increase” from 100 to 121...same work stamina but 100 to 105...and then when I equip said armor it goes back to 100 for both...but here is the thing the item I am equipping doesn’t raise my mind...and my mind is at 20 which according to the chart should be at 121...does anyone know how to fix this ?

                      • Anonymous

                        Hi there,
                        I dont understand the clip behind FP Costs (appears on some wappons or ashes of war)
                        what does that mean exactly or how put it togehter??
                        For example: 16 ( - -) or 2 (10 13)
                        Thanks for help :)
                        Greetz Nico

                        • Anonymous

                          I think you should recalculate your 'FP increase' on the table. Unless somehow for example going from 338 to 342 is +7 ?

                          • Anonymous

                            I unequipped all of my items and went to Rennala to respec. My character is a Vagabond, so the chart starts from 10 Mind. I manually calculated the "increase from previous level", so apologies if there are mistakes:

                            Mind | FP | Increase from previous level
                            10 | 78
                            11 | 82 | +4
                            12 | 85 | +3
                            13 | 88 | +3
                            14 | 91 | +3
                            15 | 95 | +4
                            16 | 100 | +5
                            17 | 105 | +5
                            18 | 110 | +5
                            19 | 116 | +6
                            20 | 121 | +5
                            21 | 126 | +5
                            22 | 131 | +5
                            23 | 137 | +4
                            24 | 142 | +5
                            25 | 147 | +5
                            26 | 152 | +5
                            27 | 158 | +6
                            28 | 163 | +5
                            29 | 168 | +5
                            30 | 173 | +5
                            31 | 179 | +6
                            32 | 184 | +5
                            33 | 189 | +5
                            34 | 194 | +5
                            35 | 200 | +6
                            36 | 207 | +7
                            37 | 214 | +7
                            38 | 221 | +7
                            39 | 228 | +7
                            40 | 235 | +7
                            41 | 242 | +7
                            42 | 248 | +6
                            43 | 255 | +7
                            44 | 262 | +7
                            45 | 268 | +6
                            46 | 275 | +7
                            47 | 281 | +6
                            48 | 287 | +6
                            49 | 293 | +6
                            50 | 300 | +7
                            51 | 305 | +5
                            52 | 311 | +6
                            53 | 317 | +6
                            54 | 322 | +5
                            55 | 328 | +6
                            56 | 333 | +5
                            57 | 338 | +5
                            58 | 342 | +4
                            59 | 346 | +4
                            60 | 350 | +4
                            61 | 352 | +2
                            62 | 355 | +3
                            63 | 357 | +2
                            64 | 360 | +3
                            65 | 362 | +2
                            66 | 365 | +3
                            67 | 367 | +2
                            68 | 370 | +3
                            69 | 373 | +3
                            70 | 375 | +2
                            71 | 378 | +3
                            72 | 380 | +2
                            73 | 383 | +3
                            74 | 385 | +2
                            75 | 388 | +3
                            76 | 391 | +3
                            77 | 393 | +2
                            78 | 396 | +3
                            79 | 398 | +2
                            80 | 401 | +3
                            81 | 403 | +2
                            82 | 406 | +3
                            83 | 408 | +2
                            84 | 411 | +3
                            85 | 414 | +3
                            86 | 416 | +2
                            87 | 419 | +3
                            88 | 421 | +2
                            89 | 424 | +3
                            90 | 426 | +2
                            91 | 429 | +3
                            92 | 432 | +3
                            93 | 434 | +2
                            94 | 437 | +3
                            95 | 439 | +2
                            96 | 442 | +3
                            97 | 444 | +2
                            98 | 447 | +3
                            99 | 450 | +3

                            • Anonymous

                              FP gain from Mind got buffed from the 1.04 patch, and (as of now) only matches the table once you reach 59 Mind. Here is a quick ballpark of FP values and the associated Mind level

                              Mind 15 - 95 FP
                              Mind 20 - 121 FP
                              Mind 25 - 147 FP
                              Mind 30 - 173 FP
                              Mind 35 - 200 FP
                              Mind 40 - 235 FP
                              Mind 45 - 268 FP
                              Mind 50 - 300 FP
                              Mind 55 - 328 FP
                              Mind 60 - 350 FP

                              • Anonymous

                                Just bring back the old Demons Souls FP regeneration items. It was good enough, but not OP. And this is an open world game not having such an item although i should be able to play for longer without sitting down to replenish my pots.
                                Demons Souls didnt even have a connected open world like Dark Souls and sill it had FP regeneration.

                                • Anonymous

                                  “Ugh no magic regen” yeah. None. Because in every entry you’re meant to have limited resources. But fp is the most powerful resource you have access to. Its group healing, ranged damage, group buffs, weapon buffs, enemy debuffs. Its everything you can do with consumables or weapons but better because you can just carry it with you and hit the enemy with a tactical nuke from miles away.

                                  • Anonymous

                                    Ugh, I'll trade all the Moonveils, Rivers o Blood and all the cheese for an Ash of War that restores FP.
                                    Make the user assume a stance which they will not be able to perform any action until they exit stance. Restores 10 FP initially but if held for longer, restores 3 FP/SEC.

                                    • Anonymous

                                      With 40 FP and a maxed out FP Flask, you will perfectly fill an empty bar. May want to go for a bit more depending on how much your spells cost because sometimes you will drink flasks with some FP remaining.

                                      • Anonymous

                                        Alright, I found the item for FP regen. You gotta fight the Regal Ancestor Spirit that's around the second Hollowhorn Grounds site. It's not the first Ancestor Spirit that you fight that's towards the Siofra River Bank but the second site that's north-east of the Ancestral Woods site of grace. Using his remembrance can give you the Ancestral Spirit's Horn talisman which restores FP upon defeating enemies.

                                        • Anonymous

                                          Assassin's Cerulean Dagger, a talisman that restores FP on Critical Hit. Drops from a boss in the Black Knife Catacombs. The boss is behind an illusionary wall. No, I'm not kidding. An actual illusionary wall, after which you have to fight it.

                                          The Sacrificial Axe restores FP with each enemy death. It dropped from one of the death crow bosses, although I do not remember exactly where.

                                          Good luck!

                                          • Anonymous

                                            FP has no love at all. The Developers are forcing everyone to melee combat. thats why the spells are so weak lol
                                            Ready your Pebbles

                                            • Anonymous

                                              I noticed you can still use weapons skills without fp but they’re weaker - how do we find out how much power fp adds? Eg charge forth staggers and knocks down with fp, but without it doesnt

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