|Effect||Shows your resistance to various poison and scarlet rot|
Immunity is a Defensive Stat in Elden Ring. Immunity shows your resistance to various poisons and rot. Stats determine the strengths and weaknesses of your character. Defensive Stats are determined by your Attributes and Equipment.
Armor equipment commonly protects the player against Standard Damage, but some enemies, not necessarily Sorcerers, may inflict Poison or Fire Damage, for example from hitting you with a torch, and you will notice that even if you have heavy armor, elemental damage still affects you unresisted. If this happens to you often, you might consider Leveling Up your Vigor to increase your Immunity.
Immunity Elden Ring Guide
- Your resistance to the build up of various poisons and rot. Has no effect on the damage taken or how fast the bar depletes.
- The higher the number, the less susceptible you are to poison and rot buildup.
- Governed by your Attributes, as well as Armor and additional effects.
Elden Ring How to increase character Immunity
- Immunity can be increased by adding points to Vigor
Related Equipment & Items in Elden Ring for Immunity
You can use the following Equipment and Items to increase your Immunity rate:
- Immunizing Horn Charm
- Mottled Necklace (Also increases Robustness and Focus)
- Immunizing Cured Meat
- Immunizing White Cured Meat
- Dappled Cured Meat (Also increases Robustness and Focus)
- Dappled White Cured Meat (Also increases Robustness and Focus)
Elden Ring Immunity Notes & Tips
- Immunity Increase by Rune Level and Vigor Level
- The soft caps for Rune Level are 71, 111, and 161
- The soft caps for Vigor are 40 and 60
- Vigor does not begin increasing Immunity until Level 31
- The formulas for calculating Immunity on Rune Level are as follows:
- Level 1 - 71 --> 75 + 30*((Lvl+79 - 1) / 149)
- Level 72 - 111 --> 105 + 40*((Lvl+79 - 150) / 40)
- Level 112 - 161 --> 145 + 15*((Lvl+79 - 190) / 50)
- Level 162 - 713 --> 160 + 20*((Lvl+79 - 240) / 552)
- The formulas for calculating Immunity on Vigor are as follows:
- Level 1 - 30 --> 0
- Level 31 - 40 --> 30*((Lvl - 30) / 10)
- Level 41 - 60 --> 30 + 10*((Lvl - 40) / 20)
- Level 61 - 99 --> 40 + 10*((Lvl - 60) / 39)
- After adding both numbers together, the resulting number is rounded down for the UI menu. Armor resistance stats are also added to the result.
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Does anyone know of any effects or items that lower your own immunity?
The highest achievable Immunity stat as of patch 1.07 seems to be 975, achieved with the following setup:
Base Immunity at character level 713: 230
Immunizing/Dappled Cured Meat: +100
Speckled Hardtear: +90
Mushroom Set w/ Crown: +245
1 Ant's Skull Plate (60) and 1 Eclipse Crest Greatshield/Spiralhorn Shield (50) (bonus from two of the same shield doesn't stack): +110
Immunizing Horn Charm +1 (140) and Mottled Necklace +1 (60): +200
According to my calculmalations, the maximum possible Immunity attainable is only 895
A character on Immunizing Meat, 2 Ant Shields, Best in slot Immunity Armor and Talismans
and roughly 1.7 Billion souls spent for 99 on all Attributes will reach it.
NGL Dark Souls 2 did it better
Consider mentioning and linking the "equipment with special effects" page: https://eldenring.wiki.fextralife.com/Equipment+with+Special+Effects
Talismans other than those mentioned here increase immunity, but I think it's sort of indirectly. My guess is that all talismans that increase base attributes, the ones you can increase when you level-up, give the same increase to resistances that leveling-up does. This (only?) includes the soreseals, scarseals, and heirlooms.
Sacred Spiralhorn Shield and Perfumer's Shield both increase immunity resistance.
Seems to do nothing for rot build up, Tested this armor agaisnt my fashion armor which had half the immunity and they both took exactly 18 seconds to fill the rot bar.
The mushroom armor, found in the Seethewater cave has very high immunity stats
This does very little compared to resistances in previous games. Seems to only extend the bar. Buildup rate, cooling off rate and damage seem unchanged. The craftable that boosts it seems particularly useless, as duration nearly runs out by the time it takes for the added 'bar' to clear up.
Tested Immunity at the Lake of Rot. Roughly, every 80 points of Immunity gives an additional second for the Scarlet Rot bar to fill. Immunity has no effect on the time it takes for the bar to clear, or the damage done by Scarlet Rot.
you can use the grave scythe to gain some more blight immunity
Immunity resistances seem highest on Medium armor (leather).