Stats in Elden Ring determine the overall combat and effectiveness of the player. On this page, you'll find information on the various attributes that are associated with the player's character like Vigor, Endurance, Mind and many more, as well as basic stats information that will help both new and veteran players to further understand and familiarize the Stats mechanic of the game.

With the Status Menu, you can check your level, attributes, base stats, and more. The information shown here also reflects changes to your attack, defense, and resistances bestowed by armaments and armor that you have equipped. 

Elden Ring Stats

Elden Ring features 8 stats or attributes that The player can increase via Level Up. Stats have unique effects on your character's base HP, Stamina, FP and Equipment Load. See Builds for ideas on how to best distribute your points.

Level

A cumulative figure that represents overall attribute strength.

Runes Held

Total runes in possession. Upon dying, you will drop any runes in your possession at the site of your death.

 

Character Status Information

The information shown here also reflects changes to your attack, defense, and resistances bestowed by armaments and armor that you have equipped.

Vigor

Attribute governing HP.
Affects fire and poison resistance.

Mind

Attribute governing FP.
Affects focus-related resistances.

Endurance

Attribute governing Stamina.
Affects physical defense power and robustness.

Strength

Attribute required to wield heavy armaments.
Boosts attack power of strength-scaling armaments and raises maximum equipment load.

 

Dexterity

Attribute required to wield advanced armaments.
Also boosts attack power of dexterity-scaling armaments, reduces casting time of spells, softens fall damage and makes it harder to be knocked off your horse.

Intelligence

Attribute required to perform glintstone sorceries. Boosts magic damage of intelligence-scaling sorceries and weapons as well as improving magic resistance.

Faith

Attribute required to perform sacred incantations. Boosts incantations and weapons that scale with Faith.

Arcane

Attribute governing Discovery.
Affects death resistance and certain sorceries and incantations.

 

Offensive Stats

Offensive Stats provide useful information on the current offensive stats of the player character.

Physical Attack Damage

Displays the default standard damage of the equipment, and how much bonus damage you are gaining from the stats bonuses.

Magic Attack Damage

Displays the default magical damage of the equipment or spell, and how much bonus damage you are gaining from the stats bonuses.

Fire Attack Damage

Displays the default fire damage of the equipment, and how much bonus damage you are gaining from the stats bonuses.

  

Lightning Attack Damage

Displays the default lightning damage of the equipment, and how much bonus damage you are gaining from the stats bonuses.

Holy Attack Damage

Displays the default holy damage of the equipment, and how much bonus damage you are gaining from the stats bonuses. 

Critical Attack Damage

Displays the default critical damage of the equipment, and how much bonus damage you are gaining from the stats bonuses.

 

Base Stats Information

General Stats provide useful information on the current state of the player character.

HP

Determines your total Health.

FP

Determines how many castings of Magic Spells the player can achieve.

Stamina

Determines how many actions you can take before becoming exhausted.

 

Equip Load

Total weight of equipped armaments and armor. Movement slows as load increases. Exceed the rightmost number and movement slows dramatically.

Discovery

Governs likelihood of finding items on the corpses of defeated foes.

Memory Slots

The number of slots available for memorizing sorceries and incantations.

 

Attribute Scaling Information

Str

The degree to which this armament's power or passive effects scale with Strength.

Dex

The degree to which this armament's power or passive effects scale with Dexterity.

Int

The degree to which this armament's power or passive effects scale with Intelligence.

 

Fai

The degree to which this armament's power or passive effects scale with Faith.

Arc

The degree to which this armament's power or passive effects scale with Arcane.

 

Defense Stats Information

Defense Stats for Elden Ring provide useful information on the current defensive stats of the player character.

Immunity

Your resistance to various Poisons and Blights. The higher the number, the less susceptible you are to poison and rot. Governed by your attributes, as well as armor and additional effects. 

Robustness

Your resistance to Hemorrhage and Frostbite. The higher the number, the lower your susceptibility. Governed by your attributes, as well as protective gear, and active passive effects. 

Focus

Your resistance to Sleep and bouts of Madness. The higher the number, the lower your susceptibility. Governed by your attributes, as well as protective gear, and active passive effects.

Death

Your resistance to Death. The higher the number, the lower your susceptibility to die. Governed by your attributes, as well as armor and additional effects.

 

Physical Defense

Your defense power and damage negation against Standard Physical Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

VS Strike Defense

Your defense power and damage negation against Striking Physical Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

VS Slash Defense

Your defense power and damage negation against Slashing Physical Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

VS Pierce Defense

Your defense power and damage negation against Piercing Physical Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

 

Magic Defense

Your defense power and damage negation against Magical Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

Fire Defense

Your defense power and damage negation against Fire Elemental Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

Lightning Defense

Your defense power and damage negation against Lightning Elemental Attacks. The former is calculated via attributes, while the latter is calculated via defensive gear and active passive effects.

Holy Defense

Your defense power and damage negation against Holy Elemental Attacks. Your body's defense power is determined by your attributes. Damage negation is determined by Armor and additional effects. 

 

Equipment Stats Information

Weapons and Armor Stats provide useful information about the benefits provided by the equipment.

Weight

Weight of the equipment.

VS Strike Damage Negation

The degree to which incoming Striking Physical Damage is negated.

VS Slash Damage Negation

The degree to which incoming Slashing Physical Damage is negated.

VS Pierce Damage Negation

The degree to which incoming Piercing Physical Damage is negated.

 

Magic Damage Negation

The degree to which incoming Magic Damage is negated.

Fire Damage Negation

The degree to which incoming Fire Damage is negated.

Lightning Damage Negation

The degree to which incoming Lightning Damage is negated.

Holy Damage Negation

The degree to which incoming Holy Damage is negated.

 

Immunity Resistance

Armor's capacity to prevent various Poisons and Blights. The higher the number, the less susceptible to poison and rot.

Robustness Resistance

Resistance to Hemorrhage and Frostbite. The higher the number, the lower the chance of succumbing to such ailments.

Focus Resistance

Resistance to Sleep and bouts of Madness. The higher the number, the lower the chance of succumbing to such ailments.

Death Resistance

The resistance your armor offers against Death. The higher the number, the less likely you are to succumb to death from a full death gauge.

 

 

 




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    • Anonymous

      Having equip load scale with STR will change the game in probably the most positively out of all the attribute changes. Im super interested in how Arcane shapes up to int and faith. Im guess it's a magical item type stat, which is why discovery is tied to it? Might make item/consumable builds viable.

      • Anonymous

        I think it would be more interesting when Arcane increases the damage of weapon arts, ashes of war and spirit summons. Otherwise it is outclassed by any other stat.

        • Anonymous

          Don't know how pure dex builds are going to keep up with strengh. They should make dex give you better i-frames

          • Anonymous

            It should have been obvious Mind was to be the casting speed stat. Why would they make the same mistake again and put it on Dexterity? It's the only thing I disliked of all this Elden Ring information. It feels like they're dragging an awful mistake from DS1 for tradition's sake.

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