FrostbiteStatus Effect |
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Effect | Deals damage and lowers target's damage absorption by 20% and stamina recovery |
Mitigated by | Invigorating Cured Meat Stalwart Horn Charm |
Cured by | Bestial Constitution Thawfrost Boluses |
Resistive Stat | Robustness |
Frostbite is a Status Effect in Elden Ring. Status Effects are various buffs or ailments that apply either a beneficial or detrimental effect to the target. Status Effects can be applied on both enemies and players alike. Status Effects are triggered after a buildup meter is filled by repeated application of attacks that cause the effect. Both players and enemies can have varying resistances to a given Status Effect.
Elden Ring Frostbite Guide
Frostbite is a status effect that builds up through repeated application of the effect. Frostbite is inflicted via various means including Weapons, Skills, and Spells. Once the Frostbite meter is filled, the effect is triggered, dealing damage, and for the 30-second duration, lowering damage absorption by 20%, and reducing stamina recovery.
Frostbite is effective against most enemies that still have flesh.
Frostbite Effects in Elden Ring
Frostbite deals an instance of damage upon triggering, and then lowers the target's damage absorption by 20%, and reduces stamina recovery.
- Frostbite inflicts 10% of a normal enemy's max HP and 5% of a boss's HP, plus 30 damage.
- Debuff increases all damage taken by 20% for 30 seconds.
- Debuff lowers Stamina regeneration for 30 seconds.
- Debuff can be removed by inflicting fire damage.
- Frostbite cannot begin building again until the debuff is gone, either through timing out or removal by fire.
- Frostbite buildup can be mitigated by raising your Robustness stat. Robustness can be improved by adding points into Endurance.
Elden Ring Frostbite Effect on Enemies
This section lists information pertaining to the Frostbite effect and its relation to Enemies and Bosses.
Elden Ring Frostbite Notes & Tips
- Inflicting Frostbite then Applying Fire Damage will remove the Frostbite effect, allowing the player to quickly reapply Frostbite
- Anonymous
It doesn't mention if it stacks with defense shred debuffs like Greyoll's roar?
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Hmmm I might be blind but why isn’t there any talismans or spells/incantations or even armor that boost frost in anyway
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NOOOO YOU CANT POWERSTANCE MOONLIGHT GREATSWORDS FOR FROST ITS MUCH WORSE THEN BLEED AND IS MUCH SLOWER THEN KATANAS!!
hehe glowing greatsword shoot funny beam
- Anonymous
Does anyone know what the formula would like like for hits landed on a boss white frostbite status is active?
It's saying -20%, but not sure how to calculate that for a boss.
For Malenia, she has a Physical damage absorption of 10 across the board, so while Frostbite is active would that become -10?
- Anonymous
Explosive Ghostflame and maybe some other ghostflame/death sorcery stuff is missing. Fallen Hawk spirit ashes also do frostbite with their ghostflame attacks.
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There's a weird bug with the frostbite status effect which causes dead ragdolls to emit the frostbite partical and sound effects the next time you walk through them after they have died. After playing with a cold build for a while you'll get used to it, but the first few times it happens it'll jumpscare you into the next room.
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It also slows an enemy for a duration. Not sure how long, and not sure if it's all enemies.
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I wonder how effective it would be to duel wield this with a cold longsword. That way you can proc frostbite and reset it with this sword.
With cold weapons normally scaling off int it would probably be better to focus more on int then faith. Since this weapon scales off both int/fai it should be better than a regular fire weapon that usually scales off mostly faith.
You could also use cold incantations using the golden order seal to cast dragonice or frozen lightning spear to help with proc frostbite.
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I think the reason that frostbite works better than bleed, from a balance standpoint, is that it can't be repeatedly procced. It's a debuff, and even though it can be one hit procced, it cant be done repeatedly.
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Why is the royal greatsword not there? The ash of war does frost damage.
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How would one make a frost&fire build triggering frostbite, resetting with fire, and reapplying rinse and repeat?
Because frost is mostly int (except those ice lightning stuff) and fire is mostly fth (unless you go fire infused str scaling instead, which is nowhere as efficient as heavy infusion)
1. Make a full int/frost build, but just add 19 fth for fire's deadly sin which constantly applies fire damage (or a step further 25 fth for golden vow)
2. Likewise mostly int/frost but get 12 fth 10 arc for bloodflame blade, that adds fire dam to weap.
3. Str/int build with 1 weapon having innate frost or cold infused, and the other weapon fire infused.
4. Just make a fth build accepting a totally ruined scaling weap for the greater good of granting it frost buildup and go ham. Erdsteel dagger is the only infusable innate fth scaling weap an lt also attacks fast so maybe that?
5. Dex/Arc with rivers of blood / eleonora's poleblade in right hand, and keen infused chilling mist AoW uchigitana/nagakiba/godskin peeler in left hand.
6. A few of the innate frost weaps don't rely on int to scale so one of those, dual wield with whatev build adding fire dam howev you want?
7. Okay I'm outta ideas, if anyone has a better idea please comment.
- Anonymous
So wait, I can get two weapons with bleed, get frost affinity on one, fire on second one and build up frost and bleed constantly, and frost wouldn't have cooldown because fire damage removes debuff? I'm gonna go test this **** now. xD
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You can apply this on someone as they are in dying animation for that extra cold disrespect.
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This makes me wonder why there's no burn status effect in this game.
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im using a dex/int build with dual cold uchigatanas (weeb garbage ik) to have the damage increase for frost and a small bleed buildup as a bonus, thought i'd share if someone wants to try something similar and also to get any tips you guys might have
- Anonymous
Did some testing with bloodloss and frostbite on the omens in the subterranean shunning grounds, each hit with an uchigatana did 346 damage and 1435 with bloodloss. Meaning the bloodloss did 1089 damage (1435-346=1089).
I then applied frostbite and each uchigatana hit now did 415 damage. Bloodloss + hit damage with frostbite applied ended up doing 1505 damage. This means that the frostbite debuff does not affect the damage of bloodloss itself.
As 346*1.2 (uchigatana damage) + 1089 (bloodloss) = 1504.2
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i wish this was like the other status effect infusions instead of giving split damage
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Dual Scavenger Curved Sword, passive bleed infuse it with frost. Amazing.
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Dual Scavenger Curved Sword, passive bleed infuse it with frost. Amazing.
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If you are a mage, pick this one rather than magic infusion, the debuff alone is worth it.
Spark aromatic removes frostbite too in case you don't want to swap weapons. Pretty nice on big enemies up close and scales with dex
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As a psa, its generally better to maintain your 20% dmg increase. If youre gonna pop it prematurely to try to chain it, youre better off using bleed. Or popping it with something huge like giants flame take thee
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Black flame is great for undoing frostbite, thanks to lingering fire, allowing for swift reapplication.
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Someone needs to add dragonice, borealis mist, and frozen lightning spear
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Does rivers of blood remove frostbite sense it does fire damage?
Does the Dragon Cult Incantation “Frozen Lightning Strike” not inflict Frostbite?
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Looks like frostbite does ~10% max hp damage on proc, with it being unable to build up again until the damage absorption debuff wears off. Seems like dealing fire damage will remove the debuff prematurely and allow frost to begin stacking again
It's a shame there's no non-unique frostbite-native weapons; I love comboing Frostbite into Hæmorrhage with the Black Whetblade, burst damage and dmg vulnerability into another burst damage, *chef's kiss*
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Does fire damage reset frost buildup, or only the frostbite status effect once it has been triggered?
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Try this: put raptor claws (hoarfrost ash) into R hand and normal claws (any flame ash) with left hand. DONT dual wield either. Strategy: use hoarfrost (L2) from distance, rush and jump attack with L1 and then ONLY use L1 until victim has perished. Reasoning: For some reason, L1 with two different claw types will actually use both with L1 combos. R1 will end up only using the R hand armament. Also, L1 when airborn uses a downward heavy strike with both (much like R2 normally). Finally, by using both frost and flame, the frost will proc very quickly (especially with hoarfrost) and then will immediately be undone with the flame claws that you are combo-ing with and will thus allow you to re-proc the frost for additional damage, all while dealing double bleed damage. Watch the health bars melt away!
Utterly insane when combined with hæmorrhage; freeze to deal a chunk of DMG, lower their stamina and thus attack rate/block ability, followed by hæmorrhage buildup that deals 20% extra DMG due to the prior frostbite... nutty on the Spiked Palisade with another Bleed weapon
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When playing with two other co-opers is it better damage-wise to remove frost status with fire to proc again or leave the status on so all three have a +20% to damage?
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I should leave this here: The "Frozen Lightning Spear" also deals frostbite, cam confirm since I tested on both Agheel and the Glintstone Dragon in Liurnia, both got afflicted with it.
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Does the build up or the damage scale with anything? I know if it's added with an ash of war it adds int scaling to the weapon, but does this just counts as the magic damage or also the frost proc/build up?
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do we know how much damage simply proccing it does & what determines it?
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So I know Frostbite can be cured by fire damage, and can even reset the frostbite buildup. But I was wondering, do the blackflame incantations also reset the frostbite buildup?
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so it seems like this ain't clear, nor properly discribed in this wiki.
I did some testing; frostbite works as follows.
additively stacks up (like every other status effect) -> procs (deals only damage ONCE; 2.5x the normal damage) -> continues to affact target by lowering its fp regen
there is no bonus +dmg% for any frost based damage after the initial damage proc! I tested it.
so actually it's like a weaker bleed + a stermina debuff for some time, after the initial proc
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FYI the dragon halbert does applies a frostbite status effect when using the ash of war
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There's a detail that seems to be missing (or may just not be significant for people): When applying frostbite, it applies the condition and THEN applies the damage, giving you the full damage bonus right out the gate.
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For anyone curious, from my testing, fire damage does NOT remove the build-up of Frostbite, only the proc itself.
I'm a dex/int build what would be a good innate frost weapon or weapons that is good for frost
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Got question about pure physical STR builds, melee only. Think of using golden vow + hoarfrost stomp. And hoarfrost stomp i want to use only to apply Frostbite, to boost my autoattacks by 20%. From what i understand, Hoarfrost stomp basically guarantees frostbite effect on bosses?
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Frost scales with intelligence, but besides the frost damage increase, does anyone know if the frostbite buildup is also increased?
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I think its worth mentioning that frostbite can be reset with fire damage as far as i'm aware. You can then reapply the burst but you lose the damage resistance debuff on them.
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does frost buildup reset if hit with fire or does it only happen when frost has already taken effect?
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Any weapons with innate frostbite that can be infused with ashes of war? I know there are more frost weapons than what is in this list
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Since bleed scales with arcane does frost also scale with arcane or is it a different stat?
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Does blood flame clear frostbite status the same way that fire does?
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Does blood flame clear frostbite status the same way that fire does?
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Does fire attacks get rid of frostbite buildup or just the effect after triggered?
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death poker is another weapon that causes frostbite build up. ( 65)
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bleeds takes more build up after each bleed. If 2 hit bleed an ennemy the second might take 3 hits and the third one 6 hits. Is it the same for frost or is the proc consistent ?
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For those wondering about percentage damage, I tested a frost proc vs bleed proc on greyoll, because of its massive health bar and being stationary target.
When hemmorage triggered, damage was over 14k
When frostbite triggered, damage was over 9k
Tested on NG+, so bonus health than NG.
With these numbers, I believe hemmorage does 15% max health damage and frostbite does 10% max health damage in addition to reducing damage resistance and lowering stamina regeneration.
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small typo: ''Frostbite is effective against most knights and enemies, that still has flesh.''
*have*
- Anonymous
small typo: ''Frostbite is effective against most knights and enemies, that still has flesh.''
*have*
- Anonymous
Does frostbite just lower damage resistances or does it lower status resists as well
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Did some testing, the defense reduction debuff lasts around 30 seconds, and is automatically consumed by fire damage. Other spells and forms of damage did not consume it.
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Do you do more Bleed damage if you proc Frost 1st? Use a Frost weapon and then cast 'Swarm of Flies' for Hemorrhage Bleed?
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Does Arcane help prock frostbite faster or just bleed and poison?
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Playing as a sorcerer... enchanting my longsword for melee damage option. Is Frostbite enchant better than Magic enchant?
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so I ran a few test with the frozen needle and I found that I would deal 133 damage before frostbite kicked-in and while frostbitten was up I dealt 160 damge, 160/133 gives us the increase wich is a buff of 20% for physical damage
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The dragonkin soldier of nokstella dropped me a frozen lightning spear, can't use it yet but I'm assuming it builds up frostbite too
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Isn't frostbite cured by fire?
I was farming some boss the other day, and every time frostbite was triggered one of the mates used some fire spell. Doing so, the mob stopped to have ice particles and I was able to proc it back quickly.
Was that a bug, a feature or just a figment of my imagination?
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does anyone know if the frostbite debuff can be cleared with fire like in ds3? i remember having to use a firepot to reset the frostbite but with things like fire's deadly sin, i was hoping to just use a double frost/bleed dagger build and autoreset the frostbite proc with the aoe fire damage
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So the higher armor you have, the less punishing the armor negation is, but not by much as you can see. The formula we came up with (my friend in particular, I can't math good) was: y=1.2x-20 Some more can be looked into this but this is what we got. stats that helps us get this formula: https://imgur.com/a/HmQbZcC
- Anonymous
Running some numbers with some friends, with no armor on the armor negated was -20 on all stats, flat. including magic, fire, lightning, and holy. The only stats that weren't affected were resistance.
When they had armor on that scaled as such:
Before Frostbite | After Frostbite | Reduced By
Physical 30.602 | 16.723 | 13.879
VS Strike 25.266 | 10.319 | 14.947
VS Slash 31.025 | 17.23 | 13.795
VS Pierce 28.802 | 14.562 | 14.24
Magic 23.501 | 8.201 | 15.3
Fire 24.537 | 9.445 | 15.092
Lightning 21.842 | 6.211 | 15.631
Holy 23.236 | 7.883 | 15.353
So the higher armor you have, the less punishing the armor negation is, but not by much as you can see.
The formula we came up with (my friend in particular, I can't math good) was: y=1.2x-20
Some more can be looked into this but this is what we got.
- Anonymous
my 135 dmg rapier hit goes to 162 on a boss. that's 20% dmg increase. maybe 20% dmg increase on bosses for duration of frostbite? seems like it lasts about 30sec or so and can't proc again (with the dmg portion) until its timed out on bosses. could be wrong on that tho
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will levelling inteligence increase frostbite build up per hit, or does that just effect the regular damage of a weapon? would arcane work in that case?
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Icerind Axe is great for accumulating frostbite on foes with the Hoarfrost Stomp. I'd say it's better than bleed because it does percentage damage when built up as well as weakens their stamina recovery.
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Does Bleed do more damage on enemies afflicted by frostbite?
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Soooo…does arcane increase the buildup, int, or neither and it’s fixed? Anyone know? I know arcane effects bleed build up, was wondering about other status effects
Hey, the Dragon Halberd`s skill also inflicts Frostbite, but isnt included on this list.
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