Status Effect

frostbite status effect elden ring wiki guide 100px
Effect Deals damage and lowers target's damage absorption by 20% and stamina recovery
Mitigated by Invigorating Cured Meat
Stalwart Horn Charm
Cured by Bestial Constitution
Thawfrost Boluses
Resistive Stat Robustness

Frostbite is a Status Effect in Elden Ring. Status Effects are various buffs or ailments that apply either a beneficial or detrimental effect to the target. Status Effects can be applied on both enemies and players alike. Status Effects are triggered after a buildup meter is filled by repeated application of attacks that cause the effect. Both players and enemies can have varying resistances to a given Status Effect.


Elden Ring Frostbite Guide

Frostbite is a status effect that builds up through repeated application of the effect. Frostbite is inflicted via various means including Weapons, Skills, and Spells. Once the Frostbite meter is filled, the effect is triggered, dealing damage, and for the 30-second duration, lowering damage absorption by 20%, and reducing stamina recovery.

Frostbite is effective against most enemies that still have flesh. 


Frostbite Effects in Elden Ring

Frostbite deals an instance of damage upon triggering, and then lowers the target's damage absorption by 20%, and reduces stamina recovery.

  • Frostbite inflicts 10% of a normal enemy's max HP and 5% of a boss's HP, plus 30 damage.
  • Debuff increases all damage taken by 20% for 30 seconds.
  • Debuff lowers Stamina regeneration for 30 seconds.
  • Debuff can be removed by inflicting fire damage.
  • Frostbite cannot begin building again until the debuff is gone, either through timing out or removal by fire.
  • Frostbite buildup can be mitigated by raising your Robustness stat. Robustness can be improved by adding points into Endurance.


Frostbite Sources (Weapons)

The following weapons cause the Frostbite effect:

Frostbite Sources (Others)

The following are other sources of the Frostbite effect:


Curing Frostbite

The following Skills, Spells and Items can be used to remove the Frostbite effect:


Elden Ring Frostbite Effect on Enemies

This section lists information pertaining to the Frostbite effect and its relation to Enemies and Bosses.





Elden Ring Frostbite Notes & Tips

  • Inflicting Frostbite then Applying Fire Damage will remove the Frostbite effect, allowing the player to quickly reapply Frostbite


Status Effects in Elden Ring
Blight  ♦  Death Blight  ♦  Hemorrhage  ♦  Madness  ♦  Poison  ♦  Scarlet Rot  ♦  Sleep

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    • Anonymous

      question: Since it increases all damage if i proc frost then poison/rot an enemy does it do increased damage?

      • Anonymous

        "lowering damage absorption by 20%"
        "Debuff increases all damage taken by 20%"

        Contradictory. Which one is correct?? Lowering DMG absorption by 20%, means all damage taken will be 25% more.

        For eg. If she takes 100 DMG instead of 80, and she takes 120 DMG instead of 100, they are different percentages.

        • Anonymous

          I know the question is pretty stupid, but I hope you guys can help me out still. If I am fighting with Frostbite and Blood at the same time, does it increase the damage of the bleed burst if the target is frostbitten?

          • Anonymous

            Hmmm I might be blind but why isn’t there any talismans or spells/incantations or even armor that boost frost in anyway

            • Anonymous


              hehe glowing greatsword shoot funny beam

              • Anonymous

                Does anyone know what the formula would like like for hits landed on a boss white frostbite status is active?

                It's saying -20%, but not sure how to calculate that for a boss.

                For Malenia, she has a Physical damage absorption of 10 across the board, so while Frostbite is active would that become -10?

                • Explosive Ghostflame and maybe some other ghostflame/death sorcery stuff is missing. Fallen Hawk spirit ashes also do frostbite with their ghostflame attacks.

                  • Anonymous

                    There's a weird bug with the frostbite status effect which causes dead ragdolls to emit the frostbite partical and sound effects the next time you walk through them after they have died. After playing with a cold build for a while you'll get used to it, but the first few times it happens it'll jumpscare you into the next room.

                    • Anonymous

                      I wonder how effective it would be to duel wield this with a cold longsword. That way you can proc frostbite and reset it with this sword.

                      With cold weapons normally scaling off int it would probably be better to focus more on int then faith. Since this weapon scales off both int/fai it should be better than a regular fire weapon that usually scales off mostly faith.

                      You could also use cold incantations using the golden order seal to cast dragonice or frozen lightning spear to help with proc frostbite.

                      • Anonymous

                        I think the reason that frostbite works better than bleed, from a balance standpoint, is that it can't be repeatedly procced. It's a debuff, and even though it can be one hit procced, it cant be done repeatedly.

                        • Anonymous

                          How would one make a frost&fire build triggering frostbite, resetting with fire, and reapplying rinse and repeat?

                          Because frost is mostly int (except those ice lightning stuff) and fire is mostly fth (unless you go fire infused str scaling instead, which is nowhere as efficient as heavy infusion)

                          1. Make a full int/frost build, but just add 19 fth for fire's deadly sin which constantly applies fire damage (or a step further 25 fth for golden vow)

                          2. Likewise mostly int/frost but get 12 fth 10 arc for bloodflame blade, that adds fire dam to weap.

                          3. Str/int build with 1 weapon having innate frost or cold infused, and the other weapon fire infused.

                          4. Just make a fth build accepting a totally ruined scaling weap for the greater good of granting it frost buildup and go ham. Erdsteel dagger is the only infusable innate fth scaling weap an lt also attacks fast so maybe that?

                          5. Dex/Arc with rivers of blood / eleonora's poleblade in right hand, and keen infused chilling mist AoW uchigitana/nagakiba/godskin peeler in left hand.

                          6. A few of the innate frost weaps don't rely on int to scale so one of those, dual wield with whatev build adding fire dam howev you want?

                          7. Okay I'm outta ideas, if anyone has a better idea please comment.

                          • So wait, I can get two weapons with bleed, get frost affinity on one, fire on second one and build up frost and bleed constantly, and frost wouldn't have cooldown because fire damage removes debuff? I'm gonna go test this **** now. xD

                            • Anonymous

                              im using a dex/int build with dual cold uchigatanas (weeb garbage ik) to have the damage increase for frost and a small bleed buildup as a bonus, thought i'd share if someone wants to try something similar and also to get any tips you guys might have

                              • Anonymous

                                Did some testing with bloodloss and frostbite on the omens in the subterranean shunning grounds, each hit with an uchigatana did 346 damage and 1435 with bloodloss. Meaning the bloodloss did 1089 damage (1435-346=1089).

                                I then applied frostbite and each uchigatana hit now did 415 damage. Bloodloss + hit damage with frostbite applied ended up doing 1505 damage. This means that the frostbite debuff does not affect the damage of bloodloss itself.
                                As 346*1.2 (uchigatana damage) + 1089 (bloodloss) = 1504.2

                                • Anonymous

                                  As a psa, its generally better to maintain your 20% dmg increase. If youre gonna pop it prematurely to try to chain it, youre better off using bleed. Or popping it with something huge like giants flame take thee

                                  • Anonymous

                                    Looks like frostbite does ~10% max hp damage on proc, with it being unable to build up again until the damage absorption debuff wears off. Seems like dealing fire damage will remove the debuff prematurely and allow frost to begin stacking again

                                    • It's a shame there's no non-unique frostbite-native weapons; I love comboing Frostbite into Hæmorrhage with the Black Whetblade, burst damage and dmg vulnerability into another burst damage, *chef's kiss*

                                      • Anonymous

                                        Try this: put raptor claws (hoarfrost ash) into R hand and normal claws (any flame ash) with left hand. DONT dual wield either. Strategy: use hoarfrost (L2) from distance, rush and jump attack with L1 and then ONLY use L1 until victim has perished. Reasoning: For some reason, L1 with two different claw types will actually use both with L1 combos. R1 will end up only using the R hand armament. Also, L1 when airborn uses a downward heavy strike with both (much like R2 normally). Finally, by using both frost and flame, the frost will proc very quickly (especially with hoarfrost) and then will immediately be undone with the flame claws that you are combo-ing with and will thus allow you to re-proc the frost for additional damage, all while dealing double bleed damage. Watch the health bars melt away!

                                        • Utterly insane when combined with hæmorrhage; freeze to deal a chunk of DMG, lower their stamina and thus attack rate/block ability, followed by hæmorrhage buildup that deals 20% extra DMG due to the prior frostbite... nutty on the Spiked Palisade with another Bleed weapon

                                          • Anonymous

                                            When playing with two other co-opers is it better damage-wise to remove frost status with fire to proc again or leave the status on so all three have a +20% to damage?

                                            • Anonymous

                                              I should leave this here: The "Frozen Lightning Spear" also deals frostbite, cam confirm since I tested on both Agheel and the Glintstone Dragon in Liurnia, both got afflicted with it.

                                              • Anonymous

                                                Does the build up or the damage scale with anything? I know if it's added with an ash of war it adds int scaling to the weapon, but does this just counts as the magic damage or also the frost proc/build up?

                                                • Anonymous

                                                  So I know Frostbite can be cured by fire damage, and can even reset the frostbite buildup. But I was wondering, do the blackflame incantations also reset the frostbite buildup?

                                                  • Anonymous

                                                    so it seems like this ain't clear, nor properly discribed in this wiki.
                                                    I did some testing; frostbite works as follows.
                                                    additively stacks up (like every other status effect) -> procs (deals only damage ONCE; 2.5x the normal damage) -> continues to affact target by lowering its fp regen

                                                    there is no bonus +dmg% for any frost based damage after the initial damage proc! I tested it.
                                                    so actually it's like a weaker bleed + a stermina debuff for some time, after the initial proc

                                                    • Anonymous

                                                      There's a detail that seems to be missing (or may just not be significant for people): When applying frostbite, it applies the condition and THEN applies the damage, giving you the full damage bonus right out the gate.

                                                      • Anonymous

                                                        For anyone curious, from my testing, fire damage does NOT remove the build-up of Frostbite, only the proc itself.

                                                        • Anonymous

                                                          Got question about pure physical STR builds, melee only. Think of using golden vow + hoarfrost stomp. And hoarfrost stomp i want to use only to apply Frostbite, to boost my autoattacks by 20%. From what i understand, Hoarfrost stomp basically guarantees frostbite effect on bosses?

                                                          • Anonymous

                                                            Frost scales with intelligence, but besides the frost damage increase, does anyone know if the frostbite buildup is also increased?

                                                            • Anonymous

                                                              I think its worth mentioning that frostbite can be reset with fire damage as far as i'm aware. You can then reapply the burst but you lose the damage resistance debuff on them.

                                                              • Anonymous

                                                                Any weapons with innate frostbite that can be infused with ashes of war? I know there are more frost weapons than what is in this list

                                                                • Anonymous

                                                                  bleeds takes more build up after each bleed. If 2 hit bleed an ennemy the second might take 3 hits and the third one 6 hits. Is it the same for frost or is the proc consistent ?

                                                                  • Anonymous

                                                                    For those wondering about percentage damage, I tested a frost proc vs bleed proc on greyoll, because of its massive health bar and being stationary target.

                                                                    When hemmorage triggered, damage was over 14k
                                                                    When frostbite triggered, damage was over 9k

                                                                    Tested on NG+, so bonus health than NG.

                                                                    With these numbers, I believe hemmorage does 15% max health damage and frostbite does 10% max health damage in addition to reducing damage resistance and lowering stamina regeneration.

                                                                    • Anonymous

                                                                      Did some testing, the defense reduction debuff lasts around 30 seconds, and is automatically consumed by fire damage. Other spells and forms of damage did not consume it.

                                                                      • Anonymous

                                                                        Do you do more Bleed damage if you proc Frost 1st? Use a Frost weapon and then cast 'Swarm of Flies' for Hemorrhage Bleed?

                                                                        • Anonymous

                                                                          Playing as a sorcerer... enchanting my longsword for melee damage option. Is Frostbite enchant better than Magic enchant?

                                                                          • Anonymous

                                                                            so I ran a few test with the frozen needle and I found that I would deal 133 damage before frostbite kicked-in and while frostbitten was up I dealt 160 damge, 160/133 gives us the increase wich is a buff of 20% for physical damage

                                                                            • Anonymous

                                                                              The dragonkin soldier of nokstella dropped me a frozen lightning spear, can't use it yet but I'm assuming it builds up frostbite too

                                                                              • Anonymous

                                                                                Isn't frostbite cured by fire?
                                                                                I was farming some boss the other day, and every time frostbite was triggered one of the mates used some fire spell. Doing so, the mob stopped to have ice particles and I was able to proc it back quickly.
                                                                                Was that a bug, a feature or just a figment of my imagination?

                                                                                • Anonymous

                                                                                  does anyone know if the frostbite debuff can be cleared with fire like in ds3? i remember having to use a firepot to reset the frostbite but with things like fire's deadly sin, i was hoping to just use a double frost/bleed dagger build and autoreset the frostbite proc with the aoe fire damage

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