Black Blade Kindred |
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Locations & Drops | |
Bestial Sanctum: Forbidden Lands: |
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Stronger VS Immune to
All status effects
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Weaker to |
Black Blade Kindred is a Boss in Elden Ring. These large stone gargoyles are held together with black corpse wax, indicating their allegiance to Maliketh. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.
Valiant Gargoyle is another variant of this boss.
Valiant Gargoyles, mended with blackened corpse wax. Such is the mark of those who serve Maliketh, the Black Blade.
Elden Ring Black Blade Kindred Locations
Black Blade Kindred Combat Information
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Weak spot: head
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: Immune
Scarlet Rot: Immune
Hemorrhage: Immune
Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Black Blade Kindred Boss Guide
Black Blade Kindred Fight Strategy
The Best Tips for Black Blade Kindred:
- Use the Stone of Gurranq spell, awarded by giving Gurranq his 6th Deathroot. This spell comes out decently fast, deals good amounts of damage, and can be used in succession. It also usually aims for the Kindred's head and can even break its poise while doing so. Lightning Spear and Frenzied Burst can work well as ranged offensive spells.
For Intelligence players, Glintstone Cometshard or even just Great Glintstone Shard can work wonders. If you have enough set-up, casting Comet Azur can melt the Kindred although the boss can easily avoid it. - Suggested weapons: 2 Great Omenkiller Cleavers with Strength/Occult affinity and infused with Cragblade Ash of War. Any weapon infused with Glintblade Phalanx will also work great because it can stance break the gargoyle in 3 hits of the skill.
- Bring some Boiled Crabs or Prawns, as they provide great boosts to one's physical defense, which may be needed as the boss hits extremely hard.
- Summon Latenna the Albinauric, as she can provide a constant source of damage with her arrows, as long as the player can keep the Kindred's attention. Other multi-summon Ashes like Mausoleum Soldiers or Greatshield Soldiers can work well.
- Summon Millicent. She is decently tanky and brings great offense against a fast and large foe like the Kindred. She can also serve as a distraction.
- Due to its high damage per hit, Opaline Bubbletear mixed in Flask of Wondrous Physick is recommended. It allows you to almost nullify one, and only one of its hits.
Melee Users
Magic and Ranged Users
At the Bestial Sanctum, you can stand on the ledge to his right and most of his attacks will not reach you. He will aggressively attack the corner, but the difference in elevation will keep the attacks from connecting. However, he will eventually become unstuck, usually when a leaping attack carries him up the stairs or a jump back lands him on the opposite ledge. The railing in the corner also is an obstacle to many ranged attacks. Standing on top of the railing or on horseback can help with this, but puts you more at risk of him becoming unstuck or you falling off.
It can be cheesed relatively easily at Bestial Sanctum, but its high HP and the range of the roar attack can make it very tedious. Its initial position makes it very easy to get in a single attack, and it will de-aggro easily and return to that position given enough time. Using ranged attacks, you can exploit this to safely attack once or twice, run to safety, and wait for it to return to the base of the steps and turn around.
It cannot enter the Bestial Sanctum, but most of his attacks can still hit you through the walls. The roar attack can reach all the way to the Bestial Clergyman (who mercifully will ignore being hit by it), so trying to attack from inside the building is not an effective approach. But if you run all the way to the back of the Sanctum, behind the Clergyman, he will eventually de-aggro and return to his original position.
Another reliable approach for this method is the right ledge. You can easily land a magic attack from there (dragon breath spells can pass through the railing as well), and have enough time to summon the horse and run away. Instead of running into the sanctum, where you might get hit with a roar before you can get to safety, run around the side of the building. There are a number of obstacles in that direction that slow him down and shield you from a roar. You can simply circle the building at your own pace, and from the other side, you can stay out of sight and see when he returns to the base of the stairs. It seems to take a shorter amount of time for him to reset, compared to hiding in the sanctum.
Black Blade Kindred Attacks & Counters
Attack | Description | Counter |
Sword Attacks |
Cleaves the sword in a forward motion attack. It may also launch a devastating combo of sword slashes. | Roll to either side. Getting behind it also works as well. |
Sword Thrust | The Kindred draws its sword back and thrusts forward. It may use this attack during any of its combos | Dodge to the sides or through it. |
Halberd Switch | Sheathes its sword and grabs the halberd from its back, performing a twisting attack. | As soon as you see him drawing the halberd, get away. |
Spinning Slash | Using its halberd, it will spin around twice, dealing damage. | Back away from this attack, as it has a very large hitbox. |
Beast's Roar | Roars a sonic projectile in a straight line that deals damage. | Dodge to either side. |
Charge Forth | Charges forward with its halberd and finishes with an upward slam attack. | Dodge to either side when he is close to you. |
Corpse Wax Cutter | Raises its sword and then slams it down releasing a reddish wave of energy. It will rapidly drain health for a short period of time if the target was damaged by it. | Roll to either side. |
Corpse Wax Whirlwind | After a delay, the Kindred swings its Halberd around twice, creating a reddish tornado that covers a wide area, then end with an overhead slash. Twinblade: It will begin rapidly spinning its twinblade, before releasing the whirlwind in a large circular area around it. If the target is too far away, it will jump up and land close to them. The whirlwind will rapidly drain your health, akin to the Black Knife's effect. |
It's best to just roll away from the tornado than to roll through the attacks, it will most likely one-shot you if you're not careful. |
Twinblade Slashes | Performs rapid spinning slashes with its twinblade | Dodge to the left or right, depending on its position. |
Axe Switch | The Kindred puts away its twinblade and roars, before switching to its axe and slamming down, causing a shockwave. This shockwave will also drain your health for a short time. | Be ready to dodge once it switches back |
War Cry + Overhead Slam | The Kindred releases a roar before slamming its axe downwards, also causing an exploding shockwave that drains health. | Roll away from this attack. |
Twinblade Switch | It will sheathe its axe and switch to its twinblade, performing a spinning attack. | Be prepared and dodge accordingly. |
Black Blade Kindred Lore, Notes & Other Trivia
- Same moveset as the Valiant Gargoyles, but with added health drain effect on its special moves, which fits with their lore of being Maliketh’s servants.
- One guards Gurranq in front of the Bestial Sanctum, while the other guards the Grand Lift of Rold, which leads to the flame which can burn the Erdtree, and thus unbind Destined Death.
Black Blade KindredBestial Sanctum |
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Drops | ![]() Gargoyle's Blackblade Gargoyle's Black Halberd |
HP | 12,297 |
Elden Ring Black Blade Kindred Boss (Bestial Sanctum)
- This is an optional boss
- This gargoyle wields Gargoyle's Blackblade and Gargoyle's Black Halberd
- Closest Site of Grace: Bestial Sanctum
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Black Blade Kindred Location
This Black Blade Kindred stands just outside the entrance to the Bestial Sanctum. [Map Link]
Black Blade Kindred Combat information
- Health: 12,297 HP
- Defense: 121
- Damage:
Standard (Halberd),
Standard,
Slash,
Holy (Greatsword)
- Drops
88,000, Gargoyle's Blackblade. Gargoyle's Black Halberd
Additional Fight Strategy
- You can reach this boss very early on in the game, but it's a good idea to wait until you're stronger to try to defeat it.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 12,297 | 12,309 | 13,539 | 14,155 | 14,770 | 16,001 | 16,617 | 17,232 |
Defense | 121 | 120 | 123 | 126 | 132 | 138 | 144 | 156 |
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88,000 | 176,000 | 193,600 | 198,000 | 211,200 | 215,600 | 220,000 | 224,400 |
Black Blade KindredForbidden Lands |
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Drops | ![]() Gargoyle's Black Axe Gargoyle's Black Blades |
HP | 8,452 |
Elden Ring Black Blade Kindred Boss (Forbidden Lands)
- This is an optional boss
- This gargoyle wields Gargoyle's Black Blades and Gargoyle's Black Axe
- Closest Site of Grace: Grand Life of Rold
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- NPC Summons: Millicent. Advance in her questline until you defeat Godskin Apostle in Windmill Village, and her summon sign will be available north of the Stake of Marika in the Forbidden Lands.
Black Blade Kindred Location
This Black Blade Kindred guards the entrance to the Grand Lift of Rold, along the path from the Forbidden Lands Site of Grace. [Map Link]
Black Blade Kindred Combat information
- Health: 8,452 HP
- Defense: 115
- Damage:
Standard (Greataxe),
Standard,
Pierce (Twinblade)
- Drops
60,000, Gargoyle's Black Axe, Gargoyle's Black Blades
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 8,452 | 10,683 | 11,751 | 12,285 | 12,819 | 13,887 | 14,422 | 14,956 |
Defense | 115 | 118 | 121 | 124 | 130 | 136 | 142 | 153 |
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60,000 | 120,000 | 132,000 | 135,000 | 144,000 | 147,000 | 150,000 | 153,000 |
Black Blade Kindred Image Gallery
- Anonymous
- Anonymous
When I first came to the sanctum it wasnt hostile but later on I come back and went under it it's hostile to me, why?
- Anonymous
This is the boss you guys deserve after riding the ****s of the BB bosses like amygdala, orphan, and Ludwig. Now that’s all From makes.
- Anonymous
I beat Radahn at lvl 65 with no horse no summon no incatation/spells but this forsaken chicken is whooping my ass at lvl 90.
- Anonymous
Big enemies shouldn't be so fast and agile. This isn't Sekiro.
- Anonymous
This ****er is way tougher than it has any right to be, considering the area you fight it in
- Anonymous
killed this mf at lvl 56 whilst blasting i need a hero in the background
- Anonymous
Why the f they put big ass jumping/flying bosses in places where the terrain is so uneven it gets stuck somwhere where no weapon could reach it for half of the fight time. Same with Death Rite Birds - I dont mind the boss, but the fact it glitches on random trees is pure garbage.
- Anonymous
- Anonymous
FS will continue to make their bosses more aggressive and over the top just to keep up their reputation of difficulty and impress their players, and the more they make everything aggressive, the further they damage the player's suspension of belief.
Fighting big-ass monsters is supposed to be just a fantasy, they're supposed to be relatively slow, give you breathing room, and have some resemblance of fairness, so that the fight is not completely one-sided like it would be realistically. Making them have a realistic agile moveset that also hits like a truck breaks all sense of fairness. It is so overpowering that even if I know I can defeat it by attempting it over and over again to memorize its attack and dodge timing, I just don't want to, there is nothing enjoyable in fighting against something 20 meters high that never stops flailing around with attacks you can't see half of the time, it doesn't matter if I get my teeth kicked in or I can no hit this thing, at that point I'm not playing the game anymore, I'm just playing a dodging simulator while staring at this thing's crotch all day, I'm not fighting an enemy, I'm fighting the masochistic circlejerk that is Miyazaki's vision of souls combat difficulty.
- Anonymous
hello!! just a little anon here to say i used meteorite to fight the black blade in dragonbarrow, gotta say it works super well! of course you need to find right timing but i snuck up behind them and casted it and it definitely took a good chunk of their health down
- Anonymous
Such a cool boss. Puts on a show for you before 1 shooting you. Twirly twirl.
- Anonymous
These bastards are 100% proof that making a huge building-sized boss that can easily one-shot you or atleast do almost all of your health with their attacks ontop of being a nightmare to stance-break, also extremely fast, erratic and nimble is one of the quickest ways to make an absolutely obnoxious boss fight
- Anonymous
Im trying to cosplay as Saber Alter from Fate Stay Night, so his sword along with Blasphemous is a Must for me. I managed to get somebody to Mule over Maliketh's black blade at the beginning of my run through, so it's my primary weapon atm. I'm gonna see if its possible to use Destined Death and Godslayer spells to whittle him down.
- Anonymous
Hyper aggressive, more health than nearly all endgame bosses, immune to everything, cant parry, takes 30 some whacks to stagger it with a rusty anchor, yea fromsoft must not want players fighting this as if your not cheesing it from afar its a hard skip.
Ill fight Elden beast over black bladed kindred any day of the week.
- Anonymous
Bro he ain't bothering anyone he's just chilling but I really really want his sword. I'm sorry buddy :(
- Anonymous
- Anonymous
In the Forbidden Lands I ran through to the site of grace on the right at the top of the stairs. Rest to make the gargoyle despawn, then came back slowly and put Latenna up on one of the ledges to either side. The gargoyle didn't seem to be able to get to her there.
- Anonymous
This boss and its variants have quite a few "what the **** do I do here?" attacks. The twinblade variant is the worst offender. It leaps around like a frog, occasionally landing upon or near the player. Dodge roll. Performs some wild swings in what looks like a complete circle from my camera. Dodge away. Get hit. Dodge towards him. Get hit. So what do I do? Turns out some of them need to be rolled perpendicular to the boss, but I sure as hell can't tell that from my position.
I really hate this in all Fromsoft games but this guy is particularly bad. It's just so hard to visually distinguish what area is actually affected by its strikes.
- Anonymous
I ran past, hit the grace, he followed. So I went back to spirit summon range. Couldn't completely shake aggro, but I got enough of an opening to bathe him in glintstone breath a few times, then I meleed him to finish.
- Anonymous
After he spanked me way back when (like lvl 40) when first visiting Gurranq, I just beat him in 3 tries at lvl 113, no summons, using the Golden Halberd +8 with a couple buffs. I had used up all 10 of my health flasks and had like a sliver of health left. Dude is a monster, From is cold for teleporting an unaware early lvl player anywhere near this guy, he moves like a freakin Capoeira fighter lol.
- Anonymous
AM I THE ONLY ONE WHO ACTUALLY ENJOYS THE SHET OUT OF THIS BOSSFIGHT?!
So I had just gotten comet azur on my astrologer int build. I was around level 80 and with 25 vitality this guy oneshotted me every time I had tried anything before. I guess I should try this new spell, right!? lol. Buffed up on the stairs behind him and blasted off a huge chunk of his hp before he even started really do anything. Hid inside the beastial sanctum, all the way in the back, and the dumb guy just ignored me and went back on post. I did this one or two more times and he had a sliver of hp left, so I put on the golden scarab and ate a golden fowl-foot before firing of the final comet. Got about 150k runes out of it. I got that typical mage feeling after doing something like this though.... like hm, I didn't really deserve this :P
- Anonymous
Can be cheese with Night Maiden’s Mist. Sneak from sanctum behind, cast mist. Rinse and repeat. He won’t even aggro.
- Anonymous
Can be cheese with Night Maiden’s Mist. Sneak from sanctum behind, cast mist. Rinse and repeat. He won’t even aggro.
- Anonymous
the design of these guys is so badass, I love them even though they can rock my teeths often.
- Anonymous
Thank you to the Jan 17 commenter, because keeping the Bestial Sanctum one uphill of me was truly the trick. A number of the halberd swings will just completely whiff over your head. I was able to get it at lvl 90 with Watchdog's Staff +6 and Bloodhound Knight Floh +7.
- Anonymous
One at the lift of Rold is trivial with Latenna. I'll let you work out where to put her. She can be very useful for the Caelid one too.
- Anonymous
I died more to the one in Caelid than any other boss in the game. Love these things. So badass
- Anonymous
- Anonymous
Took down the one in Caelid with arrows while hiding inside the sanctuary. Was at low level then and found him to be too aggressive at that stage of my playthrough.
Fought the one in the Forbidden Lands head on and defeated him in 4 tries. I had levelled up quite significantly by then and had the help of Ancient Dragon Knight Kristoff Ashes+9. Staying very close / underneath helped as I could avoid a number of it's physical attacks. Only reason being I didn't think, then, that you could just pass it and thought he was there to intentionally block access to Grand Lift of Rold.
- Anonymous
The boss that sums up how they royally screwed up the bosses design this time around. Physics do not apply to these guys, it just doesn't make any effin' sense that they are so fast. Large as a building and yet stupidly fast while you take two hours just to recover from a stagger.
I don't understand why people complain about Malenia and Godskin Duo while the game is filled with these stupid Gargoyles lol
- Anonymous
my RL1 solution was whiff punishing with black flame fireballs. It did not take very long actually, only about 4 mins
- Anonymous
Fighting the big boy at the bestial sanctum as melee, I found using the bottom of the stairs as a corner worked really well. Attack him from behind, run around the corner at the bottom of the stairs. When he follows dodge/run back around the corner up the stairs a bit. If you keep your distance from the wall because his attacks don't clip through it, he can't attack you. He'll eventually lumber around the corner and you can easily jump attack, dodge, attack his ankles, and retreat back around the corner and repeat. You still need to dodge his attacks, but it allows you a moment to reset your stamina and forces him to come to you rather than always dodging away.
When he does his 'fly up in the air' attack, move close to the wall and he'll land on the platform above the stairs. Then you can wait for him to drop off and run back around the corner and restart. It's a little cheesy but not too bad.
Also for any of them, use strike damage and don't target lock!
- Anonymous
- Anonymous
was he always outside garranq sanctum? I seem to remember there being two of those dog enemies instead, or perhaps i'm confusing it with another similar building.
- Anonymous
was he always outside garranq sanctum? I seem to remember there being two of those dog enemies instead, or perhaps i'm confusing it with another similar building.
- Anonymous
spent two hours on this jackass with 80 greatsword mimic, what a sh*tty terrain to fight a boss this hard
- Anonymous
I beat him last night. However, in one of my attempts while I was trying different approaches to this boss, I rode away with Torrent trying to find some cover behind the stuff around the area, and he de-aggro'd. Then when I got close to him again, I noticed that his sword suddenly has dissapeared (still got his halberd in the back), and I thought his sword was just invisible but all his attacks (he was still attacking as if he still had the sword, doing all the attack animations) were NOT hitting me nor doing any kind of damage, even the red flame ground shockwave attack was bugged because now it appeared as white instead of red, and did 0 damage. However, when he switched to the halberd he was normal, but then again when he got back to the sword, he had nothing in his hand and was unable to do damage. Sadly this happened on one of my first attempts to this boss so he killed me anyways and I was not able to replicate this bug again.
- Anonymous
I am a new Souls player and right from the start, I decided to try solely melee run (yeah, not the best decision retrospectively). Currently, I am sorta mid-game and I main Bloodhound's Fang, so probably the worst possible build against this powerhouse, but I decided that this will not stop me (another not the best decision)... Even at lvl 110, it took me like 2 hours of suffering to defeat him. But to be fair, most of my deaths were literally caused by being sloppy or greedy, not due to unfair mechanics. By learning his moveset and sticking solely to hit and dodge method, it is possible even with such disadvantage to defeat him quite consistently when being patient.
It's almost absurd how much easier are the near dragon and putrid avatar. The fact that they net more runes when defeated than Kindred is indeed a bit ironic for me.
- Anonymous
The way the slope of the hill affects whether you can dodge the attacks or not is really f***ing stupid. On my last play through I beat my head against the wall for 3 hours unable to figure out why sometimes I could roll through his charging halberd attack and sometimes I couldn't, and then I finally just resolved to only fight with him coming at me downhill and I beat him on the first try after adopting that strategy. At certain angles and relative elevations I think one or two of his attacks are even undodgeable because of the dumb effect it has on the hitbox and tracking. That's really the only especially hard thing about this fight, which is a really obnoxious source of difficulty but pretty on-brand for FromSoft.
- Anonymous
Easy cheese I just did:
Stand just past the door to the sanctum and face the stairs directly. Cast rock sling without locking on. When his back is turned you can get 1-2 back to back shots off. Run inside and crouch behind one of the pillars in the second row back from the door. He roars once per series of spells and it will not hit you. He should start backing away down the stairs. Stand in the door again, making sure he doesn't start approaching you, and if he is still facing you, you should be able to let off 5 casts of rock sling in the same manner (locked off, aiming straight ahead) before running back to the pillar. Took me 6 flasks. Can perform pretty early if you spec for it
- Anonymous
The one outside of bestial sancttum seems non-agro until you hit 40. I hit 40, and my first farm run after that I died, I ran past him on my corpse run and was very surprised that he agroed on me. Bye 10k runes.
- Anonymous
Garbage bosses with even more garbage terrain to fight them in. Awful.
- Anonymous
Has anyone noticed that the Bestial Sanctum kindred doesn't automatically attack if it sees you until later ingame? As soon as I got Bestial Vitality ( 3 deathroots ) it started responding to my sight and sound.
- Anonymous
i don't think "regular" corpse wax is golden colored. i think that's the original bronze. there is a blackblade variant to every gargoyle weapon, and they are broken in the same spots, just mended in reverse. and the original gargoyle weapons all say they are bronze, so isn't the corpsewax portions of those the grey-ish stuff?
the thing seperating the blackblade variants from the other weapons are the color of the wax, and the allegiance to maliketh. being blackened by the rune of death makes the blackblade variants of the weapons lose their shine, and the wax to take on a very rough black texture.
so every gargoyle and gargoyle weapon had an original full version that was broken, and both halves were mended at some point. one half was distinct in its faith and serving of maliketh.
- Anonymous
The only way I was able to kill him with RL1 character:
Weapons: anything with Ash of War: Glintblade Phalanx + Misericorde
Hit him with Phalanx twice + one time with jump heavy attack. This should be enough to stagger him and apply crit with the dagger. Do not rush him for jump attack if you're not sure what he's going to do next. He may oneshot you with two-waves aoe when you're close.
Physick: Opaline Bubbletear + Stonebarb Cracked Tear
If you lost the shield from the Physick early on - give up and start again. The fight is too long, he will oneshot you eventually.
- Anonymous
Comet Azur, 6-10 seconds, no damage, no blocking, rolling, moving, done and dusted.
- Anonymous
Ringed finger! The weapon art does mucho damage to this guy. Use it with brass shield to block when he does his spinny pink long jump at you. Once I figured this out I killed him in a couple of tries.
- Anonymous
- Anonymous
Bruh. Why is this mf so fast?
Dude was bloodborne dodging my attacks graciously as a feather as if he was an airbender or something.
It's kinda bs because big enemies already have funny hitboxes, you're basically chewing their ankles like you're a chihuahua dog, and then they decided to give this rocky goliath boi the speed of a black knife assassin Lmao
Want to keep your distance and fight ranged? Lol watch as he closes the gap in a second, dude is the size of a small building.
8/10 would fight again.
- Anonymous
- Anonymous
I love how the one in Caelid basically foreshadows Gurranq's true identity.
It might be a shitty boss, but the attention to details is amazing.
- Anonymous
Absolute nightmare to fight in the early game. Cheese, avoid, or be prepared for a tough fight.
- Anonymous
Just kill him at level 40-50 with great glinstone shard and meteoric staff. He can't break through the left column.
- Anonymous
Thought this was a boss. Attacking this guy at the beastial sanctum makes the death root guy mad at you!
- Anonymous
At lvl 115 with 25 fth and 30 arc + marika's scarseal, dragon communion seal +6 I just spammed dragonmaw on the bestial sanctum version while it was busy trying to land a hit on Latenna perched on the nearby tree. You get plenty openings and can easily just run away and let latenna aggro it again.
- Anonymous
At lvl 115, 43 vig, 17 mind, 25 fth, 31 arc - dragon communion seal +6, Marika's scarseal. Plant latenna on the tree where a branch is coming out. My latenna is only +4. Now approach from the sanctum, use dragonmaw. When he aggros, pull off and latenna will aggro him, he'll keep trying to reach latenna and fail in most of his combos, take your time munching on him with dragonmaw. Even if he poise breaks just spam the maw on him. Took me like 5-7ish minutes
- Anonymous
- Anonymous
I’m no expert player by any means, but I managed to beat both of these guys. Around Lvl 125, +19 Great Stars, Raptors chest, jump attack talisman, stamina recovery talisman being the main equipment. The Hp increments from landing a Great Stars hit saved my ass in a few cases. Avoided him during twinblade phase and tried to stay close during axe phase and land jump attacks after his combo. Brass Shield for blocking.
- Anonymous
The only time I ever bothered with these guys was on my very first playthrough. Otherwise, unless you really, desperately want their gear, there's nothing to be gained other than a massive headache fighting these guys. Even then, maybe just ask a friend to drop the stuff to ya lol.
- Anonymous
- Anonymous
Frack this guy man, my god.
I haven't had a fight that took me that long since fume knight
and all the comments say he's so easy.
yet that golem thats down low near the dragon area, everyone says he's so hard, he was easy
?!?!?
- Anonymous
Beat this guy with a colossal sword +12 at level 60. I think this is probably my number one hardest fight for the first part of the game, especially since you can face him so early. Once I got his attack patterns, he was really satisfying to finally beat. And he drops like 90k runes!
- Anonymous
Playing crouch goblin between his knees worked out for me pretty well. Had Lunetta around a corner on his right and that made it easier to hold aggro as the distance was quite long between them.
- Anonymous
Anyone else feel like they were fighting the camera and this boss's hitbox more than anything else? The number of times I would swing and miss his legs was almost unbearable.
Please. Put some freaking target lock points elsewhere on this boss.
- Anonymous
At level 50 i changed my flasks to all fp and thunder then hide rince and repeat took me 20 minutes maybe more if tou do this make absolutely sure you dont get greedy sometimes it feels like he knows you are cheesing him and waits for a super fast attack be carefull
- Anonymous
If you run in the sanctum and duck in to the second cubby hole on either side, he cannot hit you with roars or attacks.
- Anonymous
I just beat this boss, I mainly used sorcery to slowly chip away at him so this was particularly hard to learn and I died more times than I care to count. Despite what people say this was a fantastically challenging fight and absolutely doable if you are careful enough.
- Anonymous
I did the hit and run thing on the one outside bestial sacntum but that was early in my playthrough and I was curious to see if I could beat the gargoyle in the forbidden lands without having to cheese it.
It killed me twice before I got it and it really is a cheap boss. I used the blasphemous blade and bolt of gransax both at +10 and they came through for me. It was obvious that having too much distance between me and it was a bad thing and on the last attempt I changed my approach.
I got a lot more aggressive with it constantly getting back underneath when it was jumping away to reposition, I fought it at the top of the incline on the flat ground just before the grace and lift I don't know if that made any difference. I did notice it was dodging the black blade incantation like it was input reading but it wasn't able to dodge the fully charged ancient lightning spear.
- Anonymous
Despite what everyone here is saying, this is not a boss hard enough to be considered unfair. It's an absolutely doable fight with a longsword/lordsworn's sword. Keep a distance, avoid the spinning twinblade combo, roll sideways when they use the shockwave thing, wait for any attacks that leave a small opening, such as when they jump and fly towards you with the twinblade, then use the R2 weapon skill. That's enough to stunlock the thing a few times during the fight, giving you not only one free critical but also some time to use flasks.
- Anonymous
If i had to take a shot everytime i said something along the lines "Stop running away!" while fighting this jackass, i would end up drinking enough to kill a T Rex.
- Anonymous
It really feels fun and engaging when bosses are designed in such a way that cheese and tactic is synonymous. Don't wanna be steam rolled by a 30ft blitzkrieg helicopter gargoyle on steroids and meth? Hide on a ledge and chip him down with some spell or spirit or smthn. Or get one shotted for hours to learn his every move by heart. Thanks FROM really great design. Love it. Bosses whose only weakness is ledge cheese is far into the artificial difficulty territory of game design. I did kill him quick but I really don't like that most ways you find to kill bosses feels cheap and exploity and not like you figured out their weakness rather finding flaws in the mechanics. And it takes me right out of the RP aspect of it. It feels so gamey. Standing on a ledge and cheesing or kiting in circles to poke between the one hits is not my idea of fun. Most of this game is nice but I'm hard pressed to name a single boss I liked. Save for Bayonetta. That one was amazing.
- Anonymous
Would it have been so hard to move the camera back further for a higher POV when fighting these ****s?
Seriously, does From think that not being able to see equates to difficulty now?
- Anonymous
And people complain about the damn Elden Beast running away when this douchebag exists.
- Anonymous
I sure love it when he runs away like a complete coward almost everytime I try to get a hit in before nuking me with some nigh undodgeable bullshit anime move, real fun boss you've got here.
- Anonymous
- Anonymous
They're coming out of the god danm walls - PFC Hudson, Aliens.
Pretty much like a lot of Black Blade Kindred's attacks if he's underneath that balcony. Also can run THROUGH that same balcony like it isn't there. Beware that axe charge. A horrible fight for all the wrong reasons when it could have been so much better.
Pretty sums up Elden RIng in general IMO. Got the tools, but not quite the polish in some places..
- Anonymous
After I killed the BBK, the Clergymen became aggressive, and killed me 2 times. Once outside through the half opened boor, second after I tried to get back my belongings near the door and the site of grace where I respawned. So I had lost all my newly acquired runes. Be careful !!!
- Anonymous
For the one at the sanctum the easiest cheese is: sneak up behind him and use Ekzyke’s Decay on his back full charge, run back in sanctum and hide behind big boy until he resets in place, rinse and repeat. Took me 8 breaths and a lot of FP. Cheesier that Kraft? Absolutely but it works like a charm and F*** this guy and his Mack truck swings.
- Anonymous
I was able to cheese the bestial sanctum one by running inside to the first left pillar, stand right behind it, let him roar and then used magic on him, mainly a fully charged lorretas greatbow. Then I let him walk back down the stairs and ran right out the door and back in when he chased me. Rinse and repeat. Takes a lot of fp, but I was only hit once.
I just killed him at level 87, and as a mainly magic user(my build is kind of all over the place lol), this guy was brutal. My vigor is only 25 with Radagon Sorseal, meaning he just 1 shot me all the time. Your best bet for this fight, if you suck at timing dodges like me, is to use greatshield soilder ash, 100 phys shield, shield talisman, rock sling(4 charges may make him stagger) and spam glintstone shard when the summon dies. At least the Valiant Gargoyle duo will be a walk in the park after you're done with this BS.
- Anonymous
For magic user try using greatshield soilder, 100 phys shield and rock sling he usually stagger after 4 charges
- Anonymous
Okay, now my two cents:
Managed to kill it with my newest char - Lv 69 colossal sword (the guts thing, you know...) with lion´s claw on it. Also took along my buddy Engvall as summon.
Was kinda surprised that, after some tries I got the thing down.
I feel it is crucial to stay VERY CLOSE most of the time.
Just avoid the obvious close-range killers like that whirlwind etc.
Got the guy stunned several times, but never forget how tanky and fast it is. Also, you wanna wear some armor.
Pure glasscannon builds will suffer here.
Immensly.
Once you are wounded, heal, yeah you will have to.
Hard to take more then one of those blows, that is for shure.
And bring enough FP flasks !
You will need them, if you want to poise-break that monster.
At least if you want to spam skills which might be crucial for knocking it down.
Ehm, good luck ? And don´t get greedy, obviously.
That thing hits like a truck.
- Anonymous
This bastard triggered ptsd from my suffering with the valiant gargoyle duo.
- Anonymous
- Anonymous
- Anonymous
I LOVE HOW HIS HALBERD CHARGE CLIPS THROUGH WALLS VERY GOOD BOSS DESIGN FROMSOFT!
- Anonymous
The thing i hate most about this bastard is how he keeps running/jumping away almost every time i try to get a hit on the cheap shithead.
- Anonymous
What a garbage boss. Extremely fast, hard to hit, has too many 'checkmates' that you need BHS for or you'd need to play extremely safely to avoid. Just garbage on all fronts and is never ever fun to fight regardless of your level.
- Anonymous
- Anonymous
- Anonymous
I just learned his moveset, he was one shotting me every time but I eventually killed him at SL 43 with black flame fire ball only. Just learn to dodge, be patient and youll eventually get him, took me probably like 8mins for the kill, and like 1 and a half hours of trying. Fighting him downhill seemed to help a lot as some of his moves with the sword wont hit you if hes about you on the hill, SOME not all.
- Anonymous
is the one near the lift of rold an optional boss or do you have to kill it to access the lift? life is way too short to spend half an hour dodge rolling, chipping away as its health bar hoping I can keep dodging his attacks long enough to kill him before he one shots me.
- Anonymous
ultimate cheese...his little red mouth spew cant penetrate the second pillar base on the right if you are looking at Gurranq. super easy bow slaughter
I like these much better than the regular gargoyles, this one doesnt have that poison attack.
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