Magma Wyrm Makar is a Boss in Elden Ring. This Elden Ring Magma Wyrm Makar Guide features boss locations, tips, strategies and videos on how to defeat Makar easily, as well as boss stats and lore for Makar.
Magma Wyrm Makar is a Dragon creature found in Ruin-Strewn Precipice in Liurnia of the Lakes and is one of various Magma Wyrm variations found in-game. These creatures were once humans who once partook in dragon communication. This grave transgression eventually caused them to lose themselves and transform into wyrms.
This is an optional boss as players don't have to defeat it to advance in Elden Ring. It is recommended to equip and consume Equipment and Items that boost your Fire resistance as many of Makar's big AOE moves deal heavy Fire Damage. As with many boss fights, staying near it's hind legs will allow you to avoid or dodge away from many of it's attacks easier. It drops a Dragon Heart and the Magma Wyrm's Scalesword when defeated.
It's said these land-bound dragons were once humans heroes who partook in dragon communion, a grave transgression for which they were cursed to crawl the earth upon their bellies, shadows of their former selves.
Elden Ring Magma Wyrm Makar Boss
Magma Wyrm Makar is a Great Enemy found in Ruin-Strewn Precipice
- Is this an optional boss
- What kind of Foe is it: Great Enemy
- Closest Site of Grace: Ruin-Strewn Precipice Overlook
- Is multiplayer allowed for this boss? Yes
- Can you summon Spirit ashes for this boss? Yes
- NPC Summons: There are up to 3 gold summon signs for the following NPCs. You can only have up to two active at a time.
Elden Ring Magma Wyrm Makar Location
Magma Wyrm Makar Combat Information
- Health: NG (7141), NG+ (~16950), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
- Defenses do not change between phases - a firebomb will do the same damage in phase 1 as in phase 2.
- Deals Fire Damage, Slash Damage (sword) and Standard Damage.
- Parriable: No
- Can be poise broken, which allows for a critical attack.
- Weak spot: Head
The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Magma Wyrm Makar Boss Guide
Magma Wyrm Makar Boss Video Guide
Magma Wyrm Makar Fight Strategy
The Best Tips for Magma Wyrm Makar:
- Use the Kaiden Sellsword Ash Summons
- Glintstone Pebble is excellent for this fight. Aim for the head.
- Bring fire resistance Items
- In phase 2 it's pretty easy to stay near its legs safely
- Seems easy to posture break with charged heavy attacks on its legs
Phase one use your Spirt Summons to distract him while trying to stay by back legs, watch out for his tail swipe and the lava pools left by his fire breath.
Phase two he will stand on its hind legs making it easier to stay behind, and if enough damage is dealt quickly he will fall and his head is open for a visceral attack
Magic and Ranged Users
Use your Spirit Summons to distract him while you cast spells at range. Keep away from him and avoid his AoE attacks and fire. Glintstone Pebble is a great ranged spell as it can stay out of harms way and still hit him.
Use the large center pillar as a barrier, simply lead him to it, and travel to the opposite side while staying close. He will continue to execute his attacks or perhaps get stuck in a walking animation, and while the pillar acts as a shield, you may use ranged attacks to deal damage (i.e. bows ...).
Magma Wyrm Makar Attacks & Counters
|Magma Breath (phase 1)||Makar raises their chest and rears their head back while lava particles appear in their mouth. The wyrm then rises momentarily to their hind legs and spits a glob of lava forwards at the player. This attack leaves behind a pool of lava that staggers and damages players who enter it.||This attack is heavily punishable, but has a telegraph very similar to Makar’s charge. To avoid a costly mistake, stand just in front of the wyrm’s forepaw, and watch to see if both front feet come off the ground. If it does not and the wyrm begins to move forwards, this is the charge and you need to roll sideways. If it does, it is the highly punishable lava spew; run under the wyrm and begin to attack.|
|Charge (phase 1)||Makar raises their chest and rears their head back while lava particles appear in their mouth. The wyrm then begins to charge forwards, dealing damage on contact with any part of its model and leaving a trail of lava puddles in its wake that stagger and damage players who step in them. This attack may be chained up to three times in a row, and will knock the player down if they are physically struck by the wyrm.||This attack is highly dangerous, but has a telegraph very similar to Makar’s highly punishable lava spew. To avoid a costly mistake, stand just in front of the wyrm’s forepaw, and watch to see if both front feet come off the ground. If they do not and the wyrm begins to move forwards, this is the charge and you need to roll sideways. Be careful not to be caught in front of the wyrm; standing there can often lead to Makar knocking you backwards along the path they are charging, and then trampling over you as you recover from the initial knockdown.|
|Makar turns their head to either the left or right, and waits momentarily as lava particles appear in their mouth. The wyrm then sprays a glob of lava towards its hind leg. This attack leaves behind a pool of lava that staggers and damages players who enter it.||Hug Makar’s body and sprint under their head, then attack while the wyrm is busy spewing lava|
|Scalesword Swipe (phase 1)||Makar raises their scalesword in one hand, and after a short delay swings from their right to their left (your left to your right). This attack will knock the player down if it connects.||Roll to the left through the sweep and attack the wyrm|
|Scalesword Combo (phase 1)||Makar slams the flat of their scalesword vertically into the ground in front of their head, then yanks the hooklike blade backwards. This attack will knock the player to the ground if it connects.||Roll through the initial slam and the followup hook, or roll through the initial slam and move to the right of Makar’s body.|
|Scalesword Spin (phase 1)||This attack is commonly used when the player is behind Makar. The wyrm raises their scalesword, then spins clockwise to face the player (that is, Makar spins to their right) while delivering a sweeping blow with the weapon. This attack will knock the player to the ground if it connects.||Step back slightly from Makar, as their body becomes a hitbox during this attack. Roll through the sweep from their scalesword, and attack the wyrm’s head.|
Makar grips their scalesword in both hands, rises momentarily onto their hind legs, then abruptly slams downwards to create a shockwave. Being hit directly by the blade will deal more damage than that of the shockwave, but both will knock the player to the ground if they connect.
Dodge through the shockwave and attack the head. Note that the dodge timing for this attack is earlier than it appears.
This attack is used as Makar transitions from phase 1 to phase 2. Makar raises their head as particles of lava appear in their mouth, then spews a series of lava globs forwards in a fanlike arc from their left to their right (your right to your left) over their sword that lands a short distance in front of the wyrm. This attack leaves behind a pool of lava that staggers and damages players who enter it.
|Sprint forwards between Makar’s legs and attack them. If you stagger the wyrm, do not attempt to riposte; the head will be surrounded by lava that does extreme damage and prevents you from easily reaching it. Instead, simply continue to attack the body.|
|Standing Lava Spew (phase 2)||
Makar raises their head as particles of lava appear in their mouth, then spews a series of lava globs forwards in a fanlike arc from their left to their right (your right to your left) that land far from the wyrm. This attack leaves behind a pool of lava that staggers and damages players who enter it.
|Sprint forwards between Makar’s legs and attack them.|
|Charge (phase 2)||Makar raises their head as particles of lava appear in their mouth, then begins to spew lava in front of themself as they walk forwards. This attack leaves behind a pool of lava that staggers and damages players who enter it.||Attack Makar a few times as they prepare the attack, then run around and behind them to avoid being pushed by the wyrm’s body into the lava pools forming behind you.|
|Scalesword Slam (phase 2)||Makar raises their scalesword above their head and holds that position for several moments. Then, they slam the blade vertically into the ground, creating a massive shockwave. Being hit directly by the sword deals more damage than being hit by only the shockwave, and both will knock the player to the ground if they connect.||Do not attempt to run behind Makar; the shockwave is large enough to hit you even if you are at the tail. Instead, attack the wyrm as they raise their sword, and watch for them to begin slamming the blade down. Dodge very late as they do this, and then continue to attack Makar.|
|Rolling Scalesword Slam (phase 2)||Makar rolls sideways away from the player, then rolls back towards them with a swipe into the ground from their right to their left (your left to your right). This attack will knock the player to the ground if it connects.||Roll to the left through the slash and attack Makar.|
|Standing Scalesword Sweep (phase 2)||Makar brings their scalesword over their left shoulder, then sweeps it across the ground from their left to their right (your right to your left). This attack will knock the player to the ground if it connects.||Roll to the right through the sweep and attack Makar|
|Makar crouches down, then stabs forwards with their scalesword. After stabbing, they catch themselves momentarily on their forepaws and roar before rising back to a standing position.||Roll to the right to avoid the stab, and then attack the vulnerable head.|
|Slashing Scalesword (phase 2)||Makar steps forwards with their left (your right) leg, then brings their scalesword up from their right to their left (your left to your right) in a diagonal slash. Following this, they briefly raise the scalesword above their head before slamming it vertically downwards. Either attack will knock the player to the ground if it connects.||Roll left through the rising slash, then roll sideways to dodge the slam before attacking Makar.|
|Slamming Scalesword (phase 2)||Makar raises their scalesword over their right (your left) shoulder, then quickly slams it vertically downwards. The wyrm then quickly follows this first slam with a second vertical slam.||Roll sideways twice to dodge each slam, then attack Makar.|
|Wyrm’s Wrath (phase 2)||Makar raises their scalesword to their left (your right), then slams it to the ground with both hands (but does NOT cause a shockwave). The wyrm then leans forwards and spits a glob of lava at the player. The slam will knock the player to the ground if it connects, and the latter leaves behind a pool of lava that staggers and damages players who enter it.||Roll forwards through the slam, and then attack Makar as they spit lava harmlessly over your head.|
Magma Wyrm Makar Lore, Notes & Other Trivia
- Like other magma wyrms, Makar has two sets of teeth protruding from the roof of their mouth behind their primary dentition, somewhat resembling the pterygoidal teeth of mosasaurs.
- Like other magma wyrms, Makar was once a human who partook too deeply of Dragon Communion, eventually transforming into the monstrous wyrm they appear as today.
- Makar is one of the five named dragons who do not have specified genders (the other four are Borealis the Freezing Fog, Flying Dragon Greyll, Glintstone Dragon Adula, and Flying Dragon Agheel).
- Makar is one of only two dragons in the game who drops a weapon upon defeat (the other is the Magma Wyrm found in Gael Tunnel).
Magma Wyrm Makar Image Gallery
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