Fire Damage

fire upgrades elden ring wiki guide
Category Elemental Damage

Fire Damage is one of the Damage Types in Elden Ring. It is one of the eight main Damage Types and belongs to the Elemental Damage category. Damage Types are a major part of the calculation that determines how much damage is dealt in Combat and are affected by many factors including your equipment, skills and temporary buffs.

 

Elden Ring Fire Damage Guide

Fire Damage is a type of Elemental Damage dealt by both players and enemies alike. Many Spells belonging to the Incantations category are good sources of Fire Damage. Fire Damage is particularly effective against unarmored enemies, fleshy creatures as well as the undead. Most enemies that utilize Fire Damage will often (but not always) have high resistance or immunity to Fire Damage.

Ashes of War that deal fire damage can be infused either as Fire, or as Flame Art. If infused as Fire, the primary scaling will be with Strength with minor Dex scaling. If infused with Flame Art, the Str and Dex scaling get severely reduced, and the fire damage scales strongly with Faith.

Fire Damage and Players

This section lists information pertaining to Fire Damage and its relation to Players.

 

 

Buffs

The following Skills, Spells and Items provide a boost to Fire Damage:

Defenses

The following Skills, Spells and Items improve player resistance to Fire Damage:

 

Fire Damage and Enemies in Elden Ring

This section lists information pertaining to Fire Damage and its relation to Enemies and Bosses.

 

 

Weakness

The following Enemies and Bosses have a weakness to Fire Damage. Weakness indicates a target takes increased damage from a given Damage Type.

Resistance

The following Enemies and Bosses are resistant to Fire Damage. Resistance indicates that a target takes reduced damage from a given Damage Type, but is not completely immune.

Immunity

The following Enemies and Bosses are immune to Fire Damage. Immunity indicates that a target is not affected by a given Damage Type.

 

 

Elden Ring Fire Damage Notes & Tips

  • Fire cause few enemies to panic, effectively haulting all their attacks for few seconds.
  • Notes & Tips go here.

 




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    • Anonymous

      I love fire/pyromancies in all souls, and while many people said it's outclassed in this game by every status effect, it's still the same fun to use.

      • Anonymous

        Generally, plant like enemies (eg miranda flowers, malenia), beast like enemies (eg all dogs, hands, crows, runebears, giant bats...) and enemies with explosives (eg miners with bag, explosive jars) are weak to fire, so having at least one fire weapon is handy. Or at the very least a range weapon (pots/bow/xbow/spells) to be able to set hands/dogs/flowers/explosive ones on fire and their trigger special effects.

        • Anonymous

          This game has the most annoying fire death sound out of all From did. Sounds like your character turns into a whiny 5 year old crying for more candy

          • Anonymous

            As far as I can tell the Magma Wyrm in the lake of lava near Fort Laidd is also immune to fire damage, probably because it needs to walk around on the lake without burning to death. Flame spit from the one-eyed shield (pure fire damage) did nothing at all.

            • Anonymous

              Flame Grant Me Strength: I imbibe the very essence of fire, strengthening myself through faith alone. Here, smell this oil pot.
              Lightning Grant Me Strength: water wet.

              • Anonymous

                So, as I understand, advantages of Fire damage are: ability to stun certain enemies (looking at you, giant spider hands!), makes people scream funny, and damage drops when raining (which happens rather often). Lightning damage, on other hand, doesn't have special interactions with enemies as I noticed, but it gets damage buff when it rains, and causes small AoEs on water surfaces. And holy damage? It suucks. No idea what magic dmaage does tho

                • Anonymous

                  Does anyone know if flame art affinity deals fire damage? Just wondering if using flame shrouding cracked tear would boost my flame art halberd using black flame tornado

                  • Anonymous

                    Is there a weapon similar to Clayman’s Harpoon where you can change the Ash and the weapon will retain some of the base fire damage even if you change the affinity?

                    • Anonymous

                      This seems to be missing the lava sorceries, magma shot, rolling magma, and gelmir's fury, and possibly rykard's rancor but i din't know if that deals fire damage.

                      • They should've given fire a DoT effect. At this point in Fromsoft's games, it makes no sense that things like fire and lightning don't have some kind of added effect (aside from the few odd enemies they do against) to make them something more than just another damage type. Fire could have a short, but strong DoT that makes enemies panic and can spread to other enemies, and lightning could arc to enemies close by your target and have high poise damage, or something like that.

                        • Anonymous

                          would be so cool if you could set mobs on fire and do damage over time like poison and rot. even a proc would've been cool.

                          • Anonymous

                            Magma Wyrm Greatsword is probably the best innate fire weapon imo. Magma Guillotine is an insane weapon art AoE that hits 3 times and scales for very high damage, plus the sword is heavy on strength scaling for raw damage.

                            • Anonymous

                              Bleed: deals huge % damage when procs.
                              Frost: lowers defenses and causes minor HP loss when procs.
                              Death: kills opponent even if his HP bar not depleted yet.
                              Scarlet Rot: applies very long duration and incredibly damaging DoT.
                              Fire: makes opponent scream funny when he dies. Lol.

                              • Anonymous

                                Scales with strength. Does 20% less damage when it's raining (the opposite goes for lightning damage which scales with dexterity).

                                • Anonymous

                                  Fire damage can be used to briefly stun giant Miranda Flowers, as well as the giant crawling claws. Anyone know what else it's useful for?

                                  • Anonymous

                                    Fire definitely has it's uses, I've just found that any source of fire damage will make the giant hands writhe around on the floor in pain leaving them open to attack. I assume there will be more enemies that have hidden interactions with other elements.

                                    • Anonymous

                                      Fire scales with your vigor only? Or is there something else. Mind or faith or arcane didn't seem to do it. Strange. I could be wrong and it takes a few levels to scale.

                                      • Anonymous

                                        Can you make a weapon literally glow with fire at all? is this possible, trying to go for a Rengoku type charcter

                                        • Anonymous

                                          The 10 (11?) fingered hands go into panic mode and take damage over time, as do plants, when taking fire damage. Similar to how the dogs did in DS3.

                                          • Anonymous

                                            dealing fire damage to an enemy resets the frost status, meaning it can be immediately reapplied. it's insane.

                                            • Anonymous

                                              Does anyone hate the fact that when you die from this type of damage, your character screams and it sounds cringy?

                                              • Anonymous

                                                Because Fire and Slash are largely redundant of each other the best argument for infusing a weapon with Fire was to infuse it onto a slashing weapon to do full damage to the right enemies with the benefit of increased stagger on what would otherwise be typically low stagger light attacks, but it seems that stagger combo isn't as good in Elden Ring as it was in Dark Souls IMO. So now the primary reason to infuse fire damage on a weapon is to specifically improve a fire weapon arts damage or to make a Slash weapon scale better with STR and/or FTH builds.

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