Bloodboon

bloodboon incantation elden ring wiki guide 200px
Spell Type Blood Incantations
FP Cost 15 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Scatters bloodflame before caster to set area aflame.

attributes required elden ring wiki guide 18Requires

Bloodboon is an Incantation in Elden Ring. Bloodboon spell scatters bloodflame pools before caster to set area aflame.

 

Sacred incantation of Mohg, Lord of Blood.

Thrust arm into the body of the Formless Mother, then scatter the
bloodflame to set the area ablaze.

This incantation can be cast while in motion.

The mother of truth craves wounds. When Mohg stood before
her, deep underground, his accursed blood erupted with fire, and
besotted with the defilement that he was born into.

 

Where to find Bloodboon

Where to find Bloodboon:

 

Elden Ring Bloodboon Guide

  • Blood Incantation
  • Stamina Cost: 34
  • Deals fire damage
  • Can be used to spread blood flames in front of the caster and create Status-inflicting area of denial.
  • The trick to using this incantation is not not use target lock and free aim above the intended target, which will make the projectiles land ON the target instead of hitting their feet.
  • The lingering flames will cause Hemorrhage build-up (30/s) on enemies.
  • This build-up stacks with each instance of the blood pool, making this spell highly effective at dealing with crawlers like Magma Wyrms and other larger enemies.

 

 
 
 
 
 
 
 
 
 

 

 
Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzyke's Decay  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Ezykes's Decay  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold



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    • Anonymous

      I’m the only one who hopes DLC will add the possibility to cast it in a straight line (probably with another version of the spell), like Mogh does? The combo/surprise potential would be nice even in pvp

      • Anonymous

        Awsome underrated Combo Incantation i'd say , Bloodboon on itself alone is not Recommended for how Useless the Slot would be if your Build isn't Conjuction with the School type itself. ( Example , pair Bloodflame with any Weapon of the liking or even just use Morgott's Cursed Sword goes pretty well with it as Overall ). You have to have Swarm of Flies and White Mask to have a good Synergy with Bloodboon aswell... It's also great while having Mogh's Spear when you know how to use it... But as i see fit with my Build Morgott's Cursed Sword goes really well with Bloodboon , Swarm of Flies and another Bloodflamed Weapon for the Build. ( You could also Complete the build up with GV and FGmS along with spare Slots for Frenzy Flame Spells , making the Overall build really insane and tedious for other Players lol ).

        • Anonymous

          Legitimate question, am I supposed to throw the blood right at the enemy for the direct damage, or am I supposed to throw it at their feet so they walk into it?

          • Anonymous

            The damage may not scale but I think the bleed buildup is increased when using dragon communion seal, because using arcane scaling weapons can increase buildup by leveling. At least from the main blood splashes

            • Don't you kind of WANT it to hit their feet? It does full damage in a small AoE on contact with the ground and then does extra bloodflame damage/buildup.

              • Anonymous

                Fun to use, but free aim it...

                Best thing to use against the invisible scarabs, while it doesn't kill it makes them visible

                • Anonymous

                  Good news, this spell bleed buildup can stack for each instance of the pool making larger ennemies bleed fast as well as constantly stunning smaller foes. Bad news is you get this spell near the end of the game, unless you manage to do Varre questline early on and beat an endgame boss for it.

                  • Anonymous

                    I actually really like this in PvE; it’s a fun way to take out groups of mobs, as enemies will just stand there while it quickly kills them. It might not be the most powerful or cost effective spell, but cool enough that I will keep using it.

                    • Anonymous

                      I like this, It's just hard to handle. with a tanky summon and you get the aiming you can build up bleed at a very fast speed.

                      • Anonymous

                        I think it needs a minor buff but more than that, I'm disappointed that you can't do the version that Mohg can do right above himself that rains bloodflame down at his position/in front of him. Would have been a decent 'get away from me' tool.

                        • Anonymous

                          Fairly good incantation for PvP.
                          Getting used to aiming it can be tricky but once you have that down you can even hit people straight on for a fair amount of damage.
                          It's not damage that it excells in however, rather creating a hazards others have to work around.
                          With bloodflies chasing someone you can pretty much box people in. Said strategy really excells with Mohg's Spear either for chasing or weapon arting them into oblivion.
                          Not the most meta strategy but it's really fun, besides what's more bm than tossing blood in people's faces?

                          Only thing I wish this had is longer duration on the lingering flames.

                          • Anonymous

                            I still find it terrible. I wish this could act as the blood-spreading trap the sanguine nobles use to slow you down, it would be much more effective.

                            • Anonymous

                              I think people are playing this incant completely wrong and thus all the hate is coming from that. This isn't lightning spear, of WoG or some sorcery it's a hazard incant. You don't target people with it you cast it off target and get it around you or your opponents area and have them proc bleed then pressure with a good occult or bleed weapon and get the kill. It's great for pvp in tight areas and for creating space. I do agree the proc should be faster considering the current state of bleed status, but it's effective.

                              • Anonymous

                                I wish we could hold cast (not to charge, but as an alternate input method) for a frontal throw like Mohg does.

                                • Anonymous

                                  Why didn't the buff make this good you are wondering? It is because dragon communion seal status build up got nuke nerfed Fromsoft style and now is equal to other seals, making these blood incantations useless.

                                  • Anonymous

                                    This spell is good for showing people you like to start casting a spell so they can slap the **** out of you and jump over the lingering ground effect.

                                    • Anonymous

                                      Either buff the dmg or AOE. As it is rn, it still takes too long to build up the blood loss, and its still too easy for enemies to get out of it, considering the cast time.

                                      • Anonymous

                                        Anon April 18, 5:59pm here.
                                        Re: "Needs a buff badly".
                                        Seems like I called it. Now the only issue is range on slanted surfaces; like people before me said, a good way to fix this would be to make it throw in a vertical line in outer ranges; that way it would still be powerful at longer ranges without being too OP or in it's current state; useless. Otherwise, this thing is great. Having a lot of fun using it. Seemingly popping Bloodloss very easily with +10 Dragon Seal and 99 Arcane.

                                        • Anonymous

                                          The damage and bleed build up is completely fine, just buff the duration it stays on the ground and it would be a great cc spell.

                                          • Anonymous

                                            Hot take but I feel like if it lasted longer then it would be an extremely good cc spell. Idk im not a game dev, could be too op if they did this, especially in pvp. Let me know your thoughts.

                                            • Anonymous

                                              It should receive a buff, but not damage or buildup, but rather duration. With buffs to damage and cast speed, it will just become a competitor to fireball-like spells, which means either they will put this one to shadow, or if it's buffed (I doubt) it will put the other ones to shadow.

                                              Instead - keep the damage, buildup, even cast time, but increase the length of flame lingering on the ground. It should be a tool to control zones, while supporting the buildup of your main weapon.

                                              • Anonymous

                                                People who think this is bad, especially after 1.04, need to give this is a whirl against larger enemies that stay in the lingering fire hitboxes. This thing ramps damage and bleed very fast. I think this, and bloodflame talons, are in a good place. Heck, I think SoF is too.....let's be real, it was TOO strong.

                                                • Anonymous

                                                  still bad. You need to be close distance to let the pool of blood do its job, and at that point you're better off using the Talons

                                                  • Anonymous

                                                    Even with the damage and speed buff, it's still pretty lackluster. Better, but severely lacking for an endgame boss spell.

                                                    • Anonymous

                                                      Just got buffed in 1.04. Haven't tried it yet though
                                                      - Bloodboon - Increased damage. Increased cast speed and decreased effect start-up time, decreased recovery time.

                                                      • Anonymous

                                                        Needs a buff badly. Make it scale to absurd degrees like Bloodflies. 99 Arcane, +10 Dragon Seal; takes ages to proc blood on even simple mobs. At those stats I should be proccing it immediately.

                                                        • Anonymous

                                                          I honestly think this spell could be a lot better by just simply increasing the length of time that the fire remains.

                                                          • Anonymous

                                                            This should be a legendary incantation if you count it's lore importance. I mean, it's literally *the* spell of a Blood Lord, who in turn got it from an outer god. It's strange there's only like 3 incantations and 4 spells that are said to be legendary, although I guess it's par for the course when your Outer God spell is as mediocre as Bloodboon is.

                                                            • Anonymous

                                                              Does anyone know how the scaling works? If the fire damage scales with faith and bleed with arcane, or if only the spell buff that counts for both.

                                                              • Anonymous

                                                                If you're fighting a ton of enemies all grouped together, this is does pretty decent damage and throwing an interdimensional pocketful of flaming blood at people is honestly pretty funny. That said, the cast delay means you need to keep your distance, the cast pattern is an arc that starts at your left side and ends slightly to the right of your front so it's kinda hard to position the puddles, and it's very possible that enemies won't stay in the puddles long enough to receive a blood proc or the puddles will expire before a proc can occur if the enemy wasn't in it for the full duration. The low FP cost means it's pretty spammable, so you can keep an area covered fairly easily, but it almost sorta needs to be spammed to yield good damage. The fact that you get Swarm of Flies leading up to Mohg probably adds to the underwhelming nature of this, tbh

                                                                • Anonymous

                                                                  It's such a baller looking spell but it takes ages to come out it's often not worth it, both in pve and pvp.

                                                                  • Anonymous

                                                                    Anyone having trouble with this spell for starters you need to use a casting seal that scales with Arcane not just faith, so basically just Dragon Seal. I think there are two I know one is in Fringefolk Cavern.

                                                                    Dexterity also seems to make a big difference, I tested casting this on two different characters.

                                                                    One was a Faith strength and the other was a dexterity arcane.

                                                                    The dexterity build cast this spell about .5 seconds faster id guess. I’m not checking frames or timing anything.

                                                                    The damage is alright, with a +18 dragon seal and minimum Faith and 50 arcane hits around 240.

                                                                    For PVP I’m finding it best used as a punishment and zoning tool.

                                                                    If they chug an flask in front of you can usually hit them with a good spray.

                                                                    If you interpret them ahead of time it will usually be enough to finish them.

                                                                    You can also look downwards and cast it in a giant puddle which does around 600 for me plus bleed if that blows up.

                                                                    Using it for zoning basically just gives you some free bleed before you go for that first trade.

                                                                    Also can mess with peoples timing if they try to around them real quick you might be able to score a few hits with a weapon.

                                                                    I’m not using a full blown caster, so as a kill spell definitely it isn’t going to be blowing people up in 1-2 shots but it does have some good mechanical use for any arcane hybrid casters.

                                                                    For PVE I’m finding it pretty useless against most bosses just move around too much but it’s handy for clearing weaker mobs.

                                                                    • Anonymous

                                                                      Really wish there were a way to throw this straight instead of sideways, by holding the button or something, like Mohg does in the fight, or just collect it all in one ball of blood to have the option to choose AoE or single target.

                                                                      • Anonymous

                                                                        There is a hidden reference in the spell name!! If you take each letter and rearrange them in backwards order, it spells out "NOOBDOOLB"

                                                                        • Anonymous

                                                                          Desperately wants a buff. Cast time is long which would imply it does some hefty damage, but it doesn't. The flames it leaves behind disappear way too quickly, and the initial hit is just too paltry. Would be very fun if you could chain cast it, or if the lingering flames got a big buff. As it is I can't justify slotting it, sadly.

                                                                          • Anonymous

                                                                            Long cast time is biggest drawback. It’s a great zoning tool though and very handy for proccing lord of blood’s exultation in large groups if you don’t have time to seppuku. Gets buffed by Flame Grant Me Strength and I really like using in in a build with flock canvas, fire scorpion, and Godfrey’s using it with the giantsflame incants. Easy 3k+ fireballs

                                                                            • Anonymous

                                                                              The arc is incredibly wide, this is probably the most fp efficient thing for large mobs, besides night maidens mist. Unless they have a dog. Or bow. Or blow a spit ball at you, the thing is the casting time is long. Real long. At least you can move while casting... slowly.
                                                                              In pvp it is nice when people see you cast a spell, glinstone spam ptsd kicks, and they start circle running towards you. This catches that a lot.
                                                                              All in all C+ spell that would be A+ if you could chain cast.

                                                                              • My opinion with 42 arc and s scaling seal: Bad direct damage, does not stack bleed enough to proc it in most cases, stays on the ground so shortly that you cant even use it to defend a chokepoint. Using this while locked on is mostly pointless since it damages once and the the flames often end up behind the target you aimed at. In freeaim could be used for area denial IF it wasnt so goddamned short-lived. Yes, if you get it just right, hit all procs and get a bleed off it can be good, but in like 90% of the time you would be better off doing literally anything else from your arsenal.

                                                                                • Anonymous

                                                                                  I don't know, it comes out fast for me but I have Azur's staff equipped. The damage on initial impact also doesn't hit terribly and the flames stagger weaker enemies which is where it really shines at keeping hordes at bay.

                                                                                  • Anonymous

                                                                                    I don't know, it comes out fast for me but I have Azur's staff equipped. The damage on initial impact also doesn't hit terribly and the flames stagger weaker enemies which is where it really shines at keeping hordes at bay.

                                                                                    • Anonymous

                                                                                      Tested on dragon at dragonbarrow. The animation is so slow, doesn't seem to proc bleed very fast. Swarm of flies is better, this spell is good for zoning though

                                                                                      • Anonymous

                                                                                        I honestly thought “formless mother” was miquella. Like Radagon and Marika, miquella shared a conscious or being with Malenia or something else. Like the body in the egg was a failed and blasphemous attempt at conjuring him as he was formless. I thought that’s why Gideon told you to kill him as a mercy. But I guess I was wrong. I wish there was more on mohg and miquella in general but I’m sure there’s npc dialogue or items I haven’t found yet that give more insight

                                                                                        • Someone should investigate what this scales off of. Bloodflame blade scales soley on faith instead of the seal's adjust and I'm worried they did the same with the other blood incantations.

                                                                                          • Anonymous

                                                                                            This spell is actually pretty decent. Sure, it's damage isn't spectacular, but it helps build bleed and can be casted whilst walking. being able to cast whilst moving is actually really handy, lets you attack whilst disengaging. I also find some mobs get stuck in it's DOT effect, it stun locks them somewhat.

                                                                                            • Anonymous

                                                                                              I feel like this spell's duration is way to short, by the time it hits the ground it only sits there for less than a second before disappearing...

                                                                                              • Anonymous

                                                                                                For blood builds, this is your AoE incantation. Use this to clear groups of mobs before they quickly overwhelm you.

                                                                                                • Anonymous

                                                                                                  This spell can be manually aimed higher to get more distance, like all the other spells that are affected by gravity. The max range while locked on is fairly short, while manually aiming can let this spell reach out much further.

                                                                                                  • Anonymous

                                                                                                    This spell kinda sucks. It doesn’t work unless it hits the ground, but it has both too short a lifetime and too little gravity for that to happen reliably.
                                                                                                    You pretty much have to aim it yourself without locking on, but the jacked up trajectory makes it extremely hard to aim manually as well.
                                                                                                    The cast time is also unjustifiably long.

                                                                                                    • Anonymous

                                                                                                      You're gonna have a bad time using this as main damaging spell but it provides area control with good off lock-in aiming that is a very good support for your bleed build. Plus free fire damage.

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