Barrier of Gold |
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Spell Type | Erdtree Incantations |
FP Cost 30 | Slots Used 1 |
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Greatly increases magic damage negation for self & allies
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Barrier of Gold is an Incantation in Elden Ring. Barrier of Gold spell increases Magic Damage negation for both user and nearby allies.
One of the incantations of Erdtree Worship.
Greatly increases magic damage negation for the caster and nearby allies.
Hold to continue praying and delay activation.
This incantation was used by the champions of the Erdtree in the First and the Second Liurnian Wars, during which the red-haired Radagon joined the heroes' ranks
Where to find Barrier of Gold
Where to find Barrier of Gold:
- Leyndell, Royal Capital: Dropped by an invisible Teardrop Scarab. Can be found after heading down the stairs and taking the elevator, right after the fight with Godfrey, First Elden Lord (Golden Shade). [Map Link]
- From the Erdtree Sanctuary site of grace, head west. Go down the stairs, take the elevator down, and head north down the stairs. Continue northeast and up another set of stairs. The scarab will be here.
- Video Location
Elden Ring Barrier of Gold Guide
- Erdtree Incantations
- Stamina Cost: 13
- Increase Magic Damage negation by 60% for the user and nearby friendly entities
- Lasts 70 seconds
- This is a Body Buff and will not stack with other buffs of the same type.
- See Buffs and Debuffs for more information on stacking buffs.
Image Gallery
Directions to find the Barrier of Gold starting at Godfrey, First Elden Lord |
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This is literally Great Magic Barrier from DS3, except it doesn't cost 2 memory slots.
People didn't complain about this in DS3 because Magic wasn't one of the best options in PvP, it was niche and fun to use but not nearly as strong as it is in Elden Ring. Thus, people only uncommonly played as Sorcerers, and even if you came across one in PvP, they weren't a big enough threat to really warrant the investment and requirements of Great Magic Barrier for the situations where you don't fight Sorcerers, where those investments could have been better allocated elsewhere.
Except in Elden Ring. Sorcery didn't really get better because they dealt more damage, no no no. Sorcery got better because spells are easily to land. Your hardest hitting option in DS3 that you even remotely have a chance to land is Crystal Soul Mass, which is really hard to hit. Your best melee options are normally either magic-infused weapons, or the Moonlight Greatsword, which is much weaker than the Dark Moon Greatsword of Elden Ring. You real best options in DS3 are Farron Dart and Farron Flashsword, which are just weaker versions of Swift Glintstone Shard and pre-nerf Carian Slicer, and you didn't have spells like pre-nerf Stars of Ruin and really powerful weapons like Moonveil, which on top of having an amazing Ash is also a Katana, so it also has an amazing moveset. And so, since Sorcery is so strong and Sorcerers are so common, so too did Barrier of Gold become common.
- Anonymous
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It feels oppressive in duels but I don’t think it needs a nerf. In theory, the defense buff is perfectly balanced if earned through combat. The problem is that, especially meta thrust builds, will treat it like its golden vow and cast it at the start. On Xbox the most interesting faith build I fight will start stacking barrier of gold, regen, holy ground, erdtree heal etc but he always earns it in combat so it’s all fair and it makes for really interesting fights. I actually think his erdtree heal is valid too: I do high damage, he takes back damage. Multiplicative damage stacking vs defense stacking. But casting barrier of gold while I’m bowing is pretty cheap and every other player seems to do it. Play how you want, some players really do need training wheels, but if you know how to roll most spells, then casting BoG at the start is just poor sport. Golden vow, regen are honest starting buffs.
- Anonymous
If faith didn’t have this they’d just get interrupted by swift pebble, moonveil or star shower. Rock sling isn’t very good but it has its uses in pvp and frost circumvents barrier of gold on paper. We still have the edge over the various forms of faith, so long as we don’t let them cast erdtree heal. I actually do not recommend regression unless you have a phalanx up to defend you and can immediately blast them if they rebuff/heal. And if you’ve got 40 dex, you have full access to lightning/physical
- Anonymous
Far too powerful and actually ridiculous how you get the idea of making a full 60% for pvp where other damage resists have specific pvp nerfs... what's the thought process in this?
- Anonymous
Far too powerful and actually ridiculous how you get the idea of making a full 60% for pvp where other damage resists have specific pvp nerfs... what's the thought process in this?
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I randomly received this while walking up the roots toward Godfrey's specter.
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I pre-buff this, regardless of the magic I’m to face. Nothing is as OP as magic. Not that it is bloodhound step, but still…
- Anonymous
The problem is the damage on the cheapest, fastest and unreactable sorceries are too high. If they use nothing but swift shard and slicer, they will still 6 shot you with just swift shard even with scaled armor and 2134 hp. I have been 4 shot by slicer with barrier of gold on+ Ritual shield talisman. Meanwhile, interesting and readable sorceries do no damage, such as gavel/cannon of haima. Deeper than just damage issues, are ashes like storm blade/thunder bolt. Because mages get two shot by storm blade if they cast an interesting sorcery, they have no choice but to use just swift shard and slicer with occasional piercer. And when they realize they only need a sorcery that costs 3fp, they ditch mind for endurance and their weapon for a second staff. And then either light roll or wear heavy armor with that endurance. The math is all wrong and spells need heavy buffing/nerfing while spell like ashes need to be nerfed into crossbow level damage.
- Anonymous
So this gives a 60% Magic DEF unnerfed in PvP but Spelldrakw Talisman +2 only gets a 20% that gets nerfed to 6%!!?? Big brain Fromsoft
- Anonymous
Ah yes, it wouldn't be a From game without an I Win Barrier against int builds.
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Since Law of Regression is so slow, and costs more FP than BoG, the best way for you to counter this as an INT build in PvP is to just not look like a mage. If you're dueling, or invading a gank/bonfire duelist just don't have any sorcery **** on. Put your staff away as you approach, make sure you're not wearing a wizard hat, and to complete the disguise you should have some kind of melee weapon out (this is a good thing to have anyways as a caster). No one will ever cast this spell on you, and they'll more than likely eat a crab instead lol
- Anonymous
i love the fact that you can buff enemies during invasions. i cast this on the crucible knight in leyndell and watch the puny mages run in terror
- Anonymous
i downgraded to magic fortification because I felt too bad outright deleting mages from the game. could probably deal with a slight drawback like how dragonbolt blessing makes you less resistant to lightning.
- Anonymous
U say barrier of gold and laugh at the mages. The mages say LAW OF REGRESSION
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If you wanna pull some trickery in duels, make yourself look like a mage (hold a staff, wear a robe) and then when barrier of gold fellers summon you, whip out your melee and obliterate them. Works better If you're a hybrid build
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the most based spell in the game, if you play sorcerer in duels you need to dial 8
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Law of Regression gang never heard of the concept of “reapplying”
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magic spam mfs that only level int when I cast this spell (the game is unbalanced and totally not their builds)
- Anonymous
The palpable smell of fear on any 'Duelist' that specifically summons a Mage to fight then pre buffs with this is quite pungent. Bonus points for T-bagging if they win lol
- Anonymous
I love when people use this spell in pvp against my hybrid just because they see me using a staff.
Only for me to swap to sacred seal and start whooping their ass with melee and incantations lol.
- Anonymous
The look on their face when you’ve reapplied barrier of gold before they have even recovered from casting Regression.
- Anonymous
In pvp, this is a huge counter against int builds specifically.
Str and dex builds can deal a lot of different elemental damage, Faith has access to phisical, holy and flame, and Arcane can deal damage with status procs. But int can only really deal good damage in the form of magic damage, be it with magic or frost affinities.
However keep in mind that this can be nullified by law of regression, which most int builds DO have access to.
- Anonymous
Mages have been getting absolutely insane damage lately. 60 vigor tree sentinel armor and nearly one shot by single stars of ruin then finished off with a carian slicer. How is that even possible? Send help.
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This bs is getting a pvp nerf 100%. Literally game breaking in pvp to get a 60% resist buff for almost no stat investment.
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A lot of mages now employ Law of Regression. Two options, land a free jump attack during their long recovery from their spell OR reapply your buff and then rush them to stop their second cast of Law of Regression. They are intelligence builds and it’s up to them to use their spell intelligently and not where you can hit them. Punish them harshly if they smugly cast regression in a very unintelligent position.
- Anonymous
I use this on my anti-mage build along with Erdtree greatshield, and I only summon mage duelists in the Academy area. I can tell you, mages hate this spell more than anything.
- Anonymous
For everyone complaining about this. Easy fix, don't run a pure caster build, use dual stat scaling and run a weapon buff build. You will hit like a truck while it wears off and if they recast you can barrage them with sorcery. Let's think a bit guys. If you want spells that can melt ppl in 1 or 2 hits expect others to counter it!
- Anonymous
This was literally in dark souls 3 but no one complained about it because, unpopular opinion, sorcery didn’t spoil you in DS3
- Anonymous
Entire magic arsenal deals magic damage.... Countered by single incantation.
Entire incantation arsenal deals holy, fire, physical damages, try to counter all that, lmao.
- Anonymous
i love when people cast this incantation and pair it up with golden vow and opaline bubble tear for high magic defense just for me to pop law of regression on them
- Anonymous
It is also possible, albeit incredibly incredibly difficult, to get the large gargoyle near the west capital rampart sign of grace while using its sword, to do the overhead smash that makes a huge beam of light follow out of it, to kill the scarab and give you the incantation. The only reason i know this is possible is because i did it by accident.
- Anonymous
High damage spells balanced around high FP or slow recovery are the one that get the most punished from this. I would recommand using fast spell such as Carian Slicer or you could have the stats for a seal and cast Law of Regression to take out their barrier, it does not have any Faith requirement.
- Anonymous
Mages complaining about this are retarded. Just bring a seal and cast Law of Regression.
- Anonymous
Your directions on where to find it are incorrect. It's after the fight with Godfrey's golden shade NOT Godfrey first Elden lord.
- Anonymous
I just found this item when fighting the gargoyle next to the erdtree sapling that’s outside of the West Capital Rampart site of grace. I’m pretty sure it’s sword ranged aoe killed the scarab somehow lmao
- Anonymous
As a mage I think you guys are complaining too much. Its just because you guys use very inefficient fp-to-damage spells like stars of ruin and you guys all run Lusat's staff and the crystal helms. Carian slicer and piercer do a lot of damage and dont cost that much. Also the regal scepter has a good skill for a staff and doesn't eat fp like its nothing.
- Anonymous
This spell immediately turns you into a sorcerer-slayer if you have a large weapon or great shield with decent magic damage blocking. Really good with a Magic Greatsword.
- Anonymous
I use this in every single PVP encounter on my incant account. Do not feel bad about it. I had enough invasions of int grug spamming stars of ruin either as invader or as co op. Now I edgewalk them while my character swallows glintstones. The sorcerers will know fear. You will run out of FP before I run out of HP.
- Anonymous
I play mage. Defeating an enemy with this buff in a 1v1 battle is almost impossible. You can defeat an enemy with a mage under this buff only if he is not experienced in pvp.
- Anonymous
Its not compatible with "Flame, Grant me Strenght" for you to add it. They override each other.
- Anonymous
If you summon magic dmg build and use this you're just dirty player.
But if they are cheap enough to spam stars of ruin, swift shards or moonveil then they 100% deserve this.
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Brooo I missed this because I didn't wanna have to deal with the Crucible Knight while trying to hit the scarab, so I forgot to get it before it was... too late...
- Anonymous
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Barrier Of Gold + Golden Vow + Opaline Hardtear nets you ~70% magic resistance in 70s. A pretty good temporary counter measure against Carian Retard-liation spammers.
- Anonymous
Be sure to get this BEFORE killing clergy beast boi in tornadoland. Once he's gone so is this incantation.
- Anonymous
Weird, I got this while fighting a Gargoyle near a golden seed in the capital.
- Anonymous
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Almost a must have on any faith build to counter the nigh-absolute preponderance of magic damage so many builds bring to the table.
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Not obtainable post-world changing event, so be sure to grab this incantation before defeating Morgott at the very least.
- Anonymous
Not obtainable post-world changing event, so be sure to grab this incantation before defeating Morgott at the very least.
- Anonymous
Not obtainable post-world changing event, so be sure to grab this incantation before defeating Morgott at the very least.
- Anonymous
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As of 03/15/2022, you receive the full benefit of this spell during PVP
(as opposed to how gimped the Drake Elemental Talismans elemental damage negation gets when in PVP)
W/ no armor, Magic damage WILL reduce by 60%
(If you're wearing armor, of course damage negation is multiplicative so it won't add a flat 60% extra, but it will work as you expect in PVP as it does in PVE)
- Anonymous
Very good against pure mages and some magic damage dealing ashes of war like frost stomp (except moonveil as on moonveil dedicated build still seen beams dealing 1/3 of health bar, at least it isn't one shot...), not so much against meteorites, fire spells and other physical+magic spells...
Honestly one of the better incantations, trivializes many fights against magic users.
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So everyone stops asking NO if you progressed the story to where the map changes you CAN NOT get this anymore this is 100% missable
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Can someone pls confirm if you can get this post-game or not?
- Anonymous
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Must have in pvp with the amount of magic based attacks you'll face, be it moonveil or spells. An actual lifesaver.
- Anonymous
Can you get this after the map changes or are you locked out? If it is the latter the programmers deserve a pay-cut. It will be extremely lazy design.
- Anonymous
I did something that changed my map in that area, the scarab doesnt exist anymore :( cant access this item which really is annoying.
- Anonymous
Was fighting the knight and randomly killed something in the crossfire and got this LOL
- Anonymous
Hah, found it. To to the balcony waypoint. Left on the avenue. All the way east. Before the gate on the avenue, jump south over the little wall. Follow the wall into the dark path. Then it's just at the end.
-102.7, 119.2
- Anonymous
When you defeat the elden first lord go left and you will see and invisible golden scarab with a knight, I breath weaponed the area cause I dont like chasing them down
- Anonymous
It's in Leyndell. Go left from the Erdtree Sanctuary grace point, take the elevator down, then follow the path for a bit to where there's a Crucible Knight. You get the incantation by killing an invisible teardrop scarab that's running around the area (you can see the path it leaves as it runs).
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The duration is 70 seconds. The effect reduces magic damage taken by 60%
You fool! I activate my trap card! LAW OF REGRESSION!
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