Litany of Proper Death

litany of proper death incantation elden ring wiki guide 200px
Spell Type Golden Order Incantations
FP Cost 17 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Creates image of Order to deal holy damage

attributes required elden ring wiki guide 18Requires

Litany of Proper Death is an Incantation in Elden Ring. Litany of Proper Death spell is used to create an offensive patch of light that deals holy damage.

 

One of the incantations of the Golden Order fundamentalists.
Used by hunters of Those Who Live in Death.

Creates an image of Order, dealing holy damage to nearby foes.
This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived.

The role of the hunters is to stamp out defiled reason — all for the perfection of the Golden Order.

 

Litany of Proper Death Location in Elden Ring

Where to find Litany of Proper Death:

 

Litany of Proper Death Guide

  • Golden Order Incantation
  • Stamina Cost: 28
  • Deals Holy Damage and 5 stance damage
  • Deals a meager amount of Holy damage in a particularly wide and far-reaching AoE, with a fairly quick cast speed.
  • Litany of Proper Death is a very situational spell, mainly intended to be used against enemies that are extremely susceptible to Holy damage. Its damage is otherwise meager against unintended foes, and one might consider the intelligence requirement too high a price for a spell that's rarely useful.
  • Could otherwise prove useful for finishing off targets in PvP due to its very wide AoE, or possibly harassing them with stagger if they have minimal poise.
  • The Area of Effect only affects the ground height in which the player casts the spell. Any significant changes in altitude will make the spell have no effect on the enemies.
  • This spell can in fact be blocked, despite the ground effect suggesting otherwise.
  • Deals +900% damage to undead icon 40px Undead  type enemies and prevents Skeletons from reviving. Despite this, it appears to not deal extra damage to Tibia Mariners.

 

 

 

Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold

 

 



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    • I did just over 17000 damage to a Death Rite bird with this spell. (last rites, 346 scaling golden order seal, radiant gold mask, ritual sword, holy scorpion, contagious fury, howl of shabriri, and holy shrouding tear, I think it was a headshot). Of course, this was against the one in Consecrated Snowfield which has 17625 hp, so it lived by under 1000 health.

      • Anonymous

        Pretty underwealming all things considered, even against the enemies its intended for. Sure that massive 900% holy damage against undead looks insane, but adding 900% to like 70 damage isn't actually that crazy when the cast speed is so slow, unless you're roleplaying I'd recommend using weapons with the sacred blade ash/holy weapons, much faster holy incantations, or even just nuking enemies with holy water pots over t-posing on enemies, as funny as it may be.

        • Anonymous

          Just tried this against a Revenant since I assumed since they take damage from Heal, this would hurt them a lot. It did 7 damage. I don't know what to say.

          • Anonymous

            Get a weapon with Shared order and another with Sacred Order on it if you want to make this actually functional.

            Use Shared Order, switch to Sacred Order weapon, use Sacred Order, keep this weapon equipped to keep the buff. No idea why Sacred Order, a weapon buff, applies to spells, but it does.
            Use Litany of Proper death now, and suddenly it... well, actually does its job. Works well even against Death Rite birds with this setup.

            As for whether this is worth using over holy water or not is debatable though.

            • Anonymous

              after a handful of unsuccessful attempts and a lot of pain and suffering managed to kill the death rite bird in apostate derelict with this. i'm not gonna go into much detail about how i boosted the damage but i had around 40 fth and had golden order seal on my offhand to boost it's damage with numerous other buffs and if i got lucky it was hitting over 4000 damage in one cast.

              • Anonymous

                Best use? At the “Below the well” site of grace you’ll find a bunch of eagles that may drop you four toed fowls and you farm them directly from the place you spawn

                • Anonymous

                  Anyone else find it weird this spell doesn’t work on the horde zombies that grab you? (I.E. Caelid, haligtree, raya lucaria?)

                  • Anonymous

                    I did some testing with this spell on xbox. Till now I have managed to establish the following:
                    - It doesn't work against: mausoleum soldiers, spirit jellyfishes, lesser spirit-caller snails and their summons (tested in Spiritcaller's Cave), cemetery shades, wandering nobles, dragonkin soldier spirits from consecrated snowfield, small crabs infected with Godwyn puss that can be found in the Capital Outskirts near where the Dung Eater kills Boggart
                    - It works against: The giant undead skeleton that keeps spawning in the Mountaintops Of The Giants after we kill the Tibia Mariner, Undead Spirit Caller Snails that can be found in the Capital Outskirts near the location the Death Bird spawns.

                    • Anonymous

                      I kinda wished Litany worked more akin to Dark Souls 2's Soul Appease, where it did extra damage against Hollows, or anything associated with Hollowing. Making Litany work against Those that live in Death is good thematically for the spell, but the Undead enemy group consisting on, what, 5 enemy varieties leaves it incredibly niche, unless you're going out of your way to hunt Deathbirds or you're going spelunking. Soul Appease dealt huge damage to Hollows, but also worked on things that were cursed or just undead, even things like the Royal Rat Vanguard and the Rat Authority's toxic ratdogs. Considering Litany seems to be the distant cousin of Soul Appease, it's a shame they didn't make it as flexible as Soul Appease ended up being.

                      • Anonymous

                        Also good for farming fowl feet. Gets all the birds in any group of 3 or so at once without scaring off any others.

                        • Anonymous

                          This spell is good for destroying wide swathes of either skeletons or inanimate furniture. Outside of those two options, you're better off looking for other damage options.
                          — Courh the Explorer

                          • Anonymous

                            Great for farming stuff from undead, otherwise sadly underpowered for how cool it looks.

                            Doesn't even work on headless ghosts smh

                            • Anonymous

                              Pretty fun when you get ganked by 20 skeletons. Doing a NF/Golden Order character and it’s made tombs fun again. Very wide range. Yes. When not undead, other holy spells may hit harder (if you’re running holy) but it’s fun for the toolkit. Solid occasional slot —PS I’m trying everything I can to stay happy while waiting for shadows.

                              • Anonymous

                                also doesn't deal extra to basically anything, not even deathrite birds. **** does like 300 when it should be doing 2000

                                • Anonymous

                                  Good finisher in pvp. People never know how to roll it. I do wish it had done 200 dmg instead of 75 but hey, still decent if you pve a lot and don’t feel like changing the spell out for pvp.

                                  • Anonymous

                                    This spell is way too overpowered. They need to remove it or nerf it. I would prefer they nerf it, as it is the best way to deal with Soldier of God, Rick’s 41st phase.

                                    • Anonymous

                                      Once you get Last Rites this **** is useless.
                                      Golden Epitaph +4 one shotting a skeleton is so much better than a +4 Golden Order Seal (I had 24 int and faith) doing half a skeleton.

                                      • This spell is definitely bugged, it does not do 900% damage, it is only doing around 200% damage. I remember it doing 900% taking out most skeletons at low level in 1 hit, now it takes 2 casts at low levels.

                                        • Anonymous

                                          This is a situational incantation, its purpose is putting undead down permanently, it also does a lot of damage to skull snails, cemetery shade and death / death rite birds.
                                          It does that very well, I think it's short sighted to write it off because it does meagre damage to all other types of enemy as well as the undead.
                                          The requirement of 17 INT and 17 FTH is an issue, but I got this before the sacred blade AoW its the only reason I was able to deal with the cemetery shade in tombsward catacombs to get Lhutel as early as I did.

                                          • Anonymous

                                            I could imagine this game trolling you with this insanely hard side-boss, you get to 2nd phase and the boss charges up and you think it’s gonna be some epic move like renallas moon laser and then… t p o s e

                                            • Anonymous

                                              Has the range been increased in .07? I'm not green to this or Auriza hero's grave, it didn't used to be able to hit skeletons in one alcove from another on the other side of the ramp.

                                              • Anonymous

                                                I like this spell. I get that it’s niche, but it looks really cool. I just wish that D’s twin brother didn’t use it in the fight with the Gargoyle Duo: it’s pretty useless.

                                                • Anonymous

                                                  T-pose isn't about damage.. it is the assertion of dominance as your golden t-pose aura flies forward in chadliness... Use on undead to keep them down, use on players to put them down(metaphorically speaking)

                                                  • Anonymous

                                                    Use Littany to eradicate groups of undead that may overwhelm your squishy cleric. Use sacred blade for death rite birds, tanky undead and pvp. All sacred damage seems useless against the lich dragon... but I think that’s because he’s death blighted, rather than undead, just like worm faces, basilisks and death crabs. But you have Order healing and lightning buffs for those types

                                                    • Anonymous

                                                      Does a lot of damage against death rite birds. However, the long-ish cast time makes it pretty risky since these enemies basically never stop attacking and do massive aoe

                                                      • Anonymous

                                                        Looks way to cool to be this bad. Just change it to a normal damage spell and reduce bonus to undead pls. 400 damage with 50 fth and min int would be nice

                                                        • Anonymous

                                                          litany of proper failure. Only good for clearing out the beastman bone men in Farum given they travel in a small pack as bone men do, and farming scythe/axe in Liurnia.

                                                          • Anonymous

                                                            I prefer order's blade on great stars for any enemy or boss vulnerable to holy damage. But this isn't as bad as everyone is making it out to be either. It worked very well for me in the catacomb dungeons especially in rooms with more than one undead to deal with, it will put any in its effective range down permanently.

                                                            Its not just useful early game either, I used it in the hero's grave dungeons that have undead enemies., and it will put any caught in it down instantly in one cast. I've never had to cast it twice to get the result.

                                                            • Anonymous

                                                              Excellent spell for finishing off people in PvP. Nothing funnier than killing people by asserting your dominance with T-posing.

                                                              • Anonymous

                                                                Under best conditions, Litany of Proper Death is rather unimpressive, with its only notable feature being its ability to exercise crowd control against skeletons. It doesn't have any other functions beyond that, given that it deals an entire order of magnitude less damage to anything that isn't Mr. Bones.
                                                                — Courh the Explorer

                                                                • Anonymous

                                                                  At 18 faith 18 int with a +0 golden order seal, this spell deals 205 damage to skeletons while flame sling deals 134. Given how little this spell does to non-undead enemies, I expected more.

                                                                  • Anonymous

                                                                    Only useful if you’re going for a golden order build (which is ****ing fantastic when played and started correctly) AND if you just so happen to have an extra slot and no other incants you want to use.

                                                                    • Anonymous

                                                                      was spamming this thing trying to use it on skeletons, all I was thinking was "wow I really could use sacred order right now and do the same job but better"

                                                                      • Anonymous

                                                                        The multiplier on the damage against skeletons needs to either be even higher or give this hyper armor or make it immediately posture break because you usually have to use it twice, and after the first time the skeletons are usually on your ass immediately. It is so niche and barely worth a spell slot given that there are other sacred options to prevent reanimation that it should be over powered against the one enemy type in the game it’s meant for.

                                                                        • Anonymous

                                                                          This spell is getting dunked on a lot, but I've found it pretty handy on my latest playthrough. Sure it's pretty much just for skeletons, but skeletons are annoying and plentiful. You don't stop seeing them until Farum Azula and the ones there are scary strong. I dunno, it's satisfying to T-pose on a graveyard's worth of Dead and watch them all turn to dust. It's also quite good for catching invisible scarabs, as it hits a very large area.

                                                                          • Anonymous

                                                                            The only use i found for this spell in PVP is to spam it, conditioning people into rushing you, then switching to Wrath of Gold since the startup animation is similar. Other than that, don't use on anything other than Deathbirds.

                                                                            • Anonymous

                                                                              I love Fromsoft but this is another example of something that should have been properly expanded upon in the game. The list of “those who live in death” shouldn’t just include skeletons.

                                                                              • Anonymous

                                                                                Is this spell just for finishing off the skeletons when they are reanimating? Some weapons make it really annoying to finish them.. But if you are using this you probably are using a holy weapon anyways so whats the point?

                                                                                • Anonymous

                                                                                  Each time I hit some skeleboy for 95% of their life with this and they just stroll through it and I get smacked around just leaves me flabbergasted. I mean in general, if something gets hit for more than 50% of it's health in 1 hit it should be knocked to the ground, regardless of boss/enemy/player. Then at least spells like this that are very niche can at least benefit from a base effect to keep it viable. Like with the Rev type enemy, if you heal them they get trucked. They get hit for 50-75% of their life and are poise broken. Whichever dev programmed those interactions should have been placed in charge of the enemies this spell targets, because whoever did this put, like, 10 seconds of thought into it.

                                                                                  • Anonymous

                                                                                    Terrible spell, considering it’s supposed to work on ‘those that live in death’ to then spend all the time to get the requirements to use it to kill a cemetery shade only to see THAT walk it off with 9 damage too really kicks you in the nuts. I mean why did they even bother? Not only is it terrible but now you have to trial and error to find out exactly which enemies they’ve decided it hurts? Because ‘those that live in death’ is bullshit

                                                                                    • Anonymous

                                                                                      The ER equivalent of Soul Appease from DS2. Sadly, targets for this are a lot rarer than hollows were there.

                                                                                      • Anonymous

                                                                                        Does not damage the respawning ghosts in Caelid’s desert crypt let alone stop them from respawning. It doesn’t do what it says it does. A disappointing lack of detail, this spell doesn’t seem to work on anything other than regular ol skeletons. Worst incarnation in the entire game.

                                                                                        • Anonymous

                                                                                          Hilariously and disappointingly, this spell does NOT affect Tibia Mariner. Can this incantation get any worse???

                                                                                          • Anonymous

                                                                                            Awful spell, literally useless against any non-skeleton or deathbird (zombies do not count) and average damage on enemies it can hit. A major balance fail here.

                                                                                            • Anonymous

                                                                                              Really good situational spell in places with skeletons. So just memorise it when you know they are around.
                                                                                              Sneak up or round them up and get a bit of distance. At 45 faith 45 str + 20ish claw, its going over 1000 damage / mostly instant kills them. And they don't revive. Used in an Atlas Plateau cave the other day, wiping out most groups in a single cast / they couldnt even get close.
                                                                                              Also breaks secret walls & does full damage to anything within range behind it.

                                                                                              • Anonymous

                                                                                                Started a new build, with 17 faith, 17 int, and the golden order seal, this spell is dealing 13 damage to low level enemies at mid-range (like regular soldier guys, misbegottens, etc). I know at base level stats it's not going to be dealing a lot of damage or anything, but 13? When discus of light deals 150ish with the same?

                                                                                                Is that correct, and it's unusable at base level? Or am I doing something wrong? I've also used the spell on an 80 faith build and know what it can look like, but 13 damage is less than the fp cost to cast it lol.

                                                                                                • Anonymous

                                                                                                  The best use for this incantation that I've discovered so far is hitting those invisible beetles that run about. Otherwise it's good for T-posing while skellies dropkick you into the grave

                                                                                                  • Anonymous

                                                                                                    Good damage per fp against undead, and VARY large range, but animationlock makes is a complete nonstarter against undead with any discernable amount of aggression.

                                                                                                    • Anonymous

                                                                                                      Darn shame I was hoping it would stop enemies from spawning, and you could do some kind of kill everything run in the game with everything staying dead. Not entirely sure it would translate well to game play though if you wanted to empty the entire world of enemies

                                                                                                      • Anonymous

                                                                                                        Extremely useful in Crumbling Farum Azula, against the tanky undead mobs there. One-shots all, except for the larger ones (need 2 hits with the incantation). 37 int/faith and Golden Order Seal +10.

                                                                                                        • Anonymous

                                                                                                          "Any felled by this incantation cannot be revived." hypothetically if you killed one of the godskin duo with this, would they be able to be revived?

                                                                                                          • Anonymous

                                                                                                            This spell actually deals more damage than Radagon's Rings of Light for undead. Testing on Black Knife Catacombs skeletons, Radagon's T-pose deals 1400 damage (and doesn't prevent resurrection), while this T-pose deals 1900 damage at +10 Golden Order Seal with 45 int / 45 faith. Otherwise, for normal stuffs, this is pretty bad. Can't even kill Gatefront dude with 300+ spell scaling.

                                                                                                            • Honestly way too niche to be a good spell, it doesn't even one shot skeletons and if you don't land it as the killing blow they still revive.

                                                                                                              Yet another incantation with a cool concept and very underwhelming execution.
                                                                                                              Would be nice if it did actual damage to non skeletons or maybe prevented flask usage on human enemies for a few seconds.

                                                                                                              • Anonymous

                                                                                                                Inconsistent and very awkward to cast. Sacred Blade ash of war vastly superior. This has such a weird cast time it doesnt even really help vs the skeletons its supposed to be nuking (does like 10 damage to anything else). F tier ‘why does this exist’ level stuff

                                                                                                                • Anonymous

                                                                                                                  If D is no longer accessible to you for some reason but you have his Bell Bearing, you can bring it to the Vendor in Roundtable hold to unlock these spells for purchase.

                                                                                                                  • Anonymous

                                                                                                                    There's certain catacombs where the skeletons will repeatedly respawn even if you hit their souls, this spell does 999 and keeps them from coming back. It's niche is for undead basically so it'll never be good in PVP unless players can become undead, however undead in PVE certain areas it's a must have.

                                                                                                                    • Anonymous

                                                                                                                      All the babies crying about the low requirements could have met it with the time they spent crying about it.

                                                                                                                      • Anonymous

                                                                                                                        So, for the people confused, in this game, all "necromancy/death" related skills have an Int/Fai requirement, much like all Dragon spells have Int/Arc requirements. Just seems to be the niche that those spells uphold.

                                                                                                                        • Anonymous

                                                                                                                          So much for specializing in fth or int, now you can just do every single spell, kind of lowers replay value on that front. Also having to raise int to use this when you want to be a str fth user is annoying. Consolidating is not always good.

                                                                                                                          • Anonymous

                                                                                                                            It's not a bad spell. Certainly worth to have it, if you have a spare memory slot, or you know you're going into catacombs where undead can get up. There is a possibility Golden Order Seal will boost damage against regular enemies due to dual scaling and Lithany being a "Fundamentalist incantation"

                                                                                                                            • Anonymous

                                                                                                                              So, the damage of this does seem to scale off of both faith AND int. Makes me excited for a quality INT/FTH build

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