Litany of Proper Death |
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Spell Type | Golden Order Incantations |
FP Cost 17 | Slots Used 1 |
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Creates image of Order to deal holy damage
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Litany of Proper Death is an Incantation in Elden Ring. Litany of Proper Death spell is used to create an offensive patch of light that deals holy damage.
One of the incantations of the Golden Order fundamentalists.
Used by hunters of Those Who Live in Death.
Creates an image of Order, dealing holy damage to nearby foes.
This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived.
The role of the hunters is to stamp out defiled reason — all for the perfection of the Golden Order.
Litany of Proper Death Location in Elden Ring
Where to find Litany of Proper Death:
- Can be purchased from D, Hunter of The Dead for
2,500 Runes. [Map Link]
- Can be purchased from Twin Maiden Husks at the Roundtable Hold after giving them D's Bell Bearing
Litany of Proper Death Guide
- Golden Order Incantation
- Stamina Cost: 28
- Deals Holy Damage and 5 stance damage
- Deals a meager amount of Holy damage in a particularly wide and far-reaching AoE, with a fairly quick cast speed.
- Litany of Proper Death is a very situational spell, mainly intended to be used against enemies that are extremely susceptible to Holy damage. Its damage is otherwise meager against unintended foes, and one might consider the intelligence requirement too high a price for a spell that's rarely useful.
- Could otherwise prove useful for finishing off targets in PvP due to its very wide AoE, or possibly harassing them with stagger if they have minimal poise.
- The Area of Effect only affects the ground height in which the player casts the spell. Any significant changes in altitude will make the spell have no effect on the enemies.
- This spell can in fact be blocked, despite the ground effect suggesting otherwise.
- Deals +900% damage to
Undead type enemies and prevents Skeletons from reviving. Despite this, it appears to not deal extra damage to Tibia Mariners.
- Anonymous
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Great for farming stuff from undead, otherwise sadly underpowered for how cool it looks.
Doesn't even work on headless ghosts smh
- Anonymous
Pretty fun when you get ganked by 20 skeletons. Doing a NF/Golden Order character and it’s made tombs fun again. Very wide range. Yes. When not undead, other holy spells may hit harder (if you’re running holy) but it’s fun for the toolkit. Solid occasional slot —PS I’m trying everything I can to stay happy while waiting for shadows.
- Anonymous
also doesn't deal extra to basically anything, not even deathrite birds. **** does like 300 when it should be doing 2000
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I like how everyone just want every spell to be universally good and gagging at anything niche
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Solid in general. Don't believe me? Watch Skumnut beat the game with it.
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Good finisher in pvp. People never know how to roll it. I do wish it had done 200 dmg instead of 75 but hey, still decent if you pve a lot and don’t feel like changing the spell out for pvp.
- Anonymous
This spell is way too overpowered. They need to remove it or nerf it. I would prefer they nerf it, as it is the best way to deal with Soldier of God, Rick’s 41st phase.
- Anonymous
Once you get Last Rites this **** is useless.
Golden Epitaph +4 one shotting a skeleton is so much better than a +4 Golden Order Seal (I had 24 int and faith) doing half a skeleton.
- Anonymous
This spell is definitely bugged, it does not do 900% damage, it is only doing around 200% damage. I remember it doing 900% taking out most skeletons at low level in 1 hit, now it takes 2 casts at low levels.
- Anonymous
This is a situational incantation, its purpose is putting undead down permanently, it also does a lot of damage to skull snails, cemetery shade and death / death rite birds.
It does that very well, I think it's short sighted to write it off because it does meagre damage to all other types of enemy as well as the undead.
The requirement of 17 INT and 17 FTH is an issue, but I got this before the sacred blade AoW its the only reason I was able to deal with the cemetery shade in tombsward catacombs to get Lhutel as early as I did.
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I could imagine this game trolling you with this insanely hard side-boss, you get to 2nd phase and the boss charges up and you think it’s gonna be some epic move like renallas moon laser and then… t p o s e
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Has the range been increased in .07? I'm not green to this or Auriza hero's grave, it didn't used to be able to hit skeletons in one alcove from another on the other side of the ramp.
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I like this spell. I get that it’s niche, but it looks really cool. I just wish that D’s twin brother didn’t use it in the fight with the Gargoyle Duo: it’s pretty useless.
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T-pose isn't about damage.. it is the assertion of dominance as your golden t-pose aura flies forward in chadliness... Use on undead to keep them down, use on players to put them down(metaphorically speaking)
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Use Littany to eradicate groups of undead that may overwhelm your squishy cleric. Use sacred blade for death rite birds, tanky undead and pvp. All sacred damage seems useless against the lich dragon... but I think that’s because he’s death blighted, rather than undead, just like worm faces, basilisks and death crabs. But you have Order healing and lightning buffs for those types
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55 Faith 75 int
Golden order Seal +10
Needs 3 cast to kill Bonebeast in farum azula gg
- Anonymous
pretty sure this spell is bugged as of a recent patch. it used to do way more damage
- Anonymous
Does a lot of damage against death rite birds. However, the long-ish cast time makes it pretty risky since these enemies basically never stop attacking and do massive aoe
- Anonymous
Looks way to cool to be this bad. Just change it to a normal damage spell and reduce bonus to undead pls. 400 damage with 50 fth and min int would be nice
- Anonymous
Would this just destroy a staggered Deathbird/Death Rite Bird?
- Anonymous
litany of proper failure. Only good for clearing out the beastman bone men in Farum given they travel in a small pack as bone men do, and farming scythe/axe in Liurnia.
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I prefer order's blade on great stars for any enemy or boss vulnerable to holy damage. But this isn't as bad as everyone is making it out to be either. It worked very well for me in the catacomb dungeons especially in rooms with more than one undead to deal with, it will put any in its effective range down permanently.
Its not just useful early game either, I used it in the hero's grave dungeons that have undead enemies., and it will put any caught in it down instantly in one cast. I've never had to cast it twice to get the result.
- Anonymous
Excellent spell for finishing off people in PvP. Nothing funnier than killing people by asserting your dominance with T-posing.
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Under best conditions, Litany of Proper Death is rather unimpressive, with its only notable feature being its ability to exercise crowd control against skeletons. It doesn't have any other functions beyond that, given that it deals an entire order of magnitude less damage to anything that isn't Mr. Bones.
— Courh the Explorer
- Anonymous
for what it is worth: Really good for farming four toed fowl feet.
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At 18 faith 18 int with a +0 golden order seal, this spell deals 205 damage to skeletons while flame sling deals 134. Given how little this spell does to non-undead enemies, I expected more.
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Only useful if you’re going for a golden order build (which is ****ing fantastic when played and started correctly) AND if you just so happen to have an extra slot and no other incants you want to use.
Beyond being bad in general, it also takes waaaay too long to cast.
- Anonymous
was spamming this thing trying to use it on skeletons, all I was thinking was "wow I really could use sacred order right now and do the same job but better"
- Anonymous
The multiplier on the damage against skeletons needs to either be even higher or give this hyper armor or make it immediately posture break because you usually have to use it twice, and after the first time the skeletons are usually on your ass immediately. It is so niche and barely worth a spell slot given that there are other sacred options to prevent reanimation that it should be over powered against the one enemy type in the game it’s meant for.
- Anonymous
This spell is getting dunked on a lot, but I've found it pretty handy on my latest playthrough. Sure it's pretty much just for skeletons, but skeletons are annoying and plentiful. You don't stop seeing them until Farum Azula and the ones there are scary strong. I dunno, it's satisfying to T-pose on a graveyard's worth of Dead and watch them all turn to dust. It's also quite good for catching invisible scarabs, as it hits a very large area.
- Anonymous
The only use i found for this spell in PVP is to spam it, conditioning people into rushing you, then switching to Wrath of Gold since the startup animation is similar. Other than that, don't use on anything other than Deathbirds.
- Anonymous
I love Fromsoft but this is another example of something that should have been properly expanded upon in the game. The list of “those who live in death” shouldn’t just include skeletons.
- Anonymous
Is this spell just for finishing off the skeletons when they are reanimating? Some weapons make it really annoying to finish them.. But if you are using this you probably are using a holy weapon anyways so whats the point?
- Anonymous
Each time I hit some skeleboy for 95% of their life with this and they just stroll through it and I get smacked around just leaves me flabbergasted. I mean in general, if something gets hit for more than 50% of it's health in 1 hit it should be knocked to the ground, regardless of boss/enemy/player. Then at least spells like this that are very niche can at least benefit from a base effect to keep it viable. Like with the Rev type enemy, if you heal them they get trucked. They get hit for 50-75% of their life and are poise broken. Whichever dev programmed those interactions should have been placed in charge of the enemies this spell targets, because whoever did this put, like, 10 seconds of thought into it.
- Anonymous
Terrible spell, considering it’s supposed to work on ‘those that live in death’ to then spend all the time to get the requirements to use it to kill a cemetery shade only to see THAT walk it off with 9 damage too really kicks you in the nuts. I mean why did they even bother? Not only is it terrible but now you have to trial and error to find out exactly which enemies they’ve decided it hurts? Because ‘those that live in death’ is bullshit
- Anonymous
The ER equivalent of Soul Appease from DS2. Sadly, targets for this are a lot rarer than hollows were there.
- Anonymous
Does not damage the respawning ghosts in Caelid’s desert crypt let alone stop them from respawning. It doesn’t do what it says it does. A disappointing lack of detail, this spell doesn’t seem to work on anything other than regular ol skeletons. Worst incarnation in the entire game.
- Anonymous
Hilariously and disappointingly, this spell does NOT affect Tibia Mariner. Can this incantation get any worse???
- Anonymous
Awful spell, literally useless against any non-skeleton or deathbird (zombies do not count) and average damage on enemies it can hit. A major balance fail here.
- Anonymous
Really good situational spell in places with skeletons. So just memorise it when you know they are around.
Sneak up or round them up and get a bit of distance. At 45 faith 45 str + 20ish claw, its going over 1000 damage / mostly instant kills them. And they don't revive. Used in an Atlas Plateau cave the other day, wiping out most groups in a single cast / they couldnt even get close.
Also breaks secret walls & does full damage to anything within range behind it.
- Anonymous
Started a new build, with 17 faith, 17 int, and the golden order seal, this spell is dealing 13 damage to low level enemies at mid-range (like regular soldier guys, misbegottens, etc). I know at base level stats it's not going to be dealing a lot of damage or anything, but 13? When discus of light deals 150ish with the same?
Is that correct, and it's unusable at base level? Or am I doing something wrong? I've also used the spell on an 80 faith build and know what it can look like, but 13 damage is less than the fp cost to cast it lol.
- Anonymous
The best use for this incantation that I've discovered so far is hitting those invisible beetles that run about. Otherwise it's good for T-posing while skellies dropkick you into the grave
- Anonymous
Good damage per fp against undead, and VARY large range, but animationlock makes is a complete nonstarter against undead with any discernable amount of aggression.
- Anonymous
I don't get why its only skeletons effected by this and not zombies
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Litany of Proper Death deals insanely high damage to deathbirds. Each hit reached almost 3k
- Anonymous
Litany of Proper Death deals insanely high damage to deathbirds. Each hit reached almost 3k
- Anonymous
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Darn shame I was hoping it would stop enemies from spawning, and you could do some kind of kill everything run in the game with everything staying dead. Not entirely sure it would translate well to game play though if you wanted to empty the entire world of enemies
- Anonymous
Extremely useful in Crumbling Farum Azula, against the tanky undead mobs there. One-shots all, except for the larger ones (need 2 hits with the incantation). 37 int/faith and Golden Order Seal +10.
- Anonymous
Some undead mobs (like the dogs in Azula) are not affected by it.
- Anonymous
"Any felled by this incantation cannot be revived." hypothetically if you killed one of the godskin duo with this, would they be able to be revived?
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While useless in most circumstances, this is a great tool vs death rite birds if you struggle with them
- Anonymous
Spirits like the headless hussars are NOT considered undead, thus taking peanuts damage from this spell.
- Anonymous
This spell actually deals more damage than Radagon's Rings of Light for undead. Testing on Black Knife Catacombs skeletons, Radagon's T-pose deals 1400 damage (and doesn't prevent resurrection), while this T-pose deals 1900 damage at +10 Golden Order Seal with 45 int / 45 faith. Otherwise, for normal stuffs, this is pretty bad. Can't even kill Gatefront dude with 300+ spell scaling.
Honestly way too niche to be a good spell, it doesn't even one shot skeletons and if you don't land it as the killing blow they still revive.
Yet another incantation with a cool concept and very underwhelming execution.
Would be nice if it did actual damage to non skeletons or maybe prevented flask usage on human enemies for a few seconds.
- Anonymous
Inconsistent and very awkward to cast. Sacred Blade ash of war vastly superior. This has such a weird cast time it doesnt even really help vs the skeletons its supposed to be nuking (does like 10 damage to anything else). F tier ‘why does this exist’ level stuff
- Anonymous
not worth it at all unless its used on undead and such, 28 damage to the base soldiers in limgrave lmao
- Anonymous
If D is no longer accessible to you for some reason but you have his Bell Bearing, you can bring it to the Vendor in Roundtable hold to unlock these spells for purchase.
- Anonymous
I know it's a weird question but, what if you were to kill rykard with this?
- Anonymous
There's certain catacombs where the skeletons will repeatedly respawn even if you hit their souls, this spell does 999 and keeps them from coming back. It's niche is for undead basically so it'll never be good in PVP unless players can become undead, however undead in PVE certain areas it's a must have.
- Anonymous
T-pose so majestic that the undead decide they'd rather die than bask in its radiant dominance
- Anonymous
All the babies crying about the low requirements could have met it with the time they spent crying about it.
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So, for the people confused, in this game, all "necromancy/death" related skills have an Int/Fai requirement, much like all Dragon spells have Int/Arc requirements. Just seems to be the niche that those spells uphold.
- Anonymous
So much for specializing in fth or int, now you can just do every single spell, kind of lowers replay value on that front. Also having to raise int to use this when you want to be a str fth user is annoying. Consolidating is not always good.
- Anonymous
It's not a bad spell. Certainly worth to have it, if you have a spare memory slot, or you know you're going into catacombs where undead can get up. There is a possibility Golden Order Seal will boost damage against regular enemies due to dual scaling and Lithany being a "Fundamentalist incantation"
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So, the damage of this does seem to scale off of both faith AND int. Makes me excited for a quality INT/FTH build
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Hopefully the intellect is an error and fixed with tonight's down time because it's disappointing having to raise intellect for a faith ability. Same with the other one the guy sales just not as steep.
- Anonymous
For people wondering, "Any felled by this incantation cannot be revived" Applied to the undead and skeletons that ressurect themselves when killed, this spell and being killed by holy damage stops them from reviving.
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this is wrong, it has an intelligence requirement for some reason. FromSoft either made an error or they just dont understand how their own mechanics work
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"Any felled by this incantation cannot be revived" Can you permakill people in PvP with this??? I hope not.
- Anonymous
A better version of Soul Appease that ACTUALLY damages even non-hollows!
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"Any felled by this incantation can't be revived." There's gonna be revival spells in this game?????
This spell is good for destroying wide swathes of either skeletons or inanimate furniture. Outside of those two options, you're better off looking for other damage options.
— Courh the Explorer
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