Ritual Shield Talisman |
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Ritual Shield Talisman is a Talisman in Elden Ring. Ritual Shield Talisman reduces damage taken by 30% when HP is at maximum. Players can use Talismans in Elden Ring to boost a variety of Stats.
A talisman patterned after shields used in ritual combat held to honor the Erdtree.
Raises defense when HP is at maximum.
The practice had died out by the age of King Consort Radagon, but remains of the arenas where ritual combat took place can still be found in every land.
Ritual Shield Talisman Effect in Elden Ring
Ritual Shield Talisman reduces damage taken by 30% when HP is at maximum.
Where to find Ritual Shield Talisman in Elden Ring
Where to find Ritual Shield Talisman:
- From the West Capital Rampart site of grace in Leyndell, follow the marble stairway heading South-Southwest, past a Valiant Gargoyle near a Golden Seed and up the stair toward a giant Colloseum, the talisman is at the top of the hill, in front of the door of the Colloseum. [Map Link] Video Location
Ritual Shield Talisman Builds
Elden Ring Ritual Shield Talisman Notes & Tips
- Sell Value:
500
- Pairs well with the Ritual Sword Talisman and health regen buffs.
- Increases your damage negation by an amount equal to 30% of what you would receive. For example, at 0 base negation the talisman would provide 30 negation, thus reducing damage taken by 30%. At 50 base negation it provides 15 negation, thus still reducing damage taken by 30%.
- Due to the above effect also taking into account negative negation, this talisman is particularly effective for 'glass cannon' builds. As the amount of negation directly scales with how much you already have, having negative negation can even further increase the net negation of the item.
- For example, having two Scorpion Charms and Ragadon's Soreseal without armor equipped normally leaves you at -39.150% physical negation, but with the talisman it leaves you at a total of 2.5% negation, effectively cancelling out the debuffs and making stacking such items much more survivable and significantly decreasing your chances of being one-shot.
- Other notes & tips go here.
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It would be good if it wasn't completely neutered by throwing daggers
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how to become the worst enemy of melee users: talismans are dragon crest greatshield dragon crest shield ritual shield talisman bull goat talisman weapon is blasphemous blade and the armor is you guessed it bull goat armor the talismans will give you 37% physical dmg negation the ritual shield will give 30% dmg negation at full health and the bull goat for poise
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the dedicated "please for the love of god don't one shot me" talisman.
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Try using this if you're a faith build. Erdtree heal back to full hp and use black flame's protection to maintain 70%+ phys resistance, then hit hard with something like dragonmaw.
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2nd most useless talisman. So it helps you with one hit. Big deal. Rather have others that give me a better benefit all the time without a condition to meet. And lifesteal stuff is really bad in this game except for stacking the rykard stuff.
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This with ritual sword talisman, butchering knife with prelate's charge and maybe swaddling cloth
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My reaction to that information: https://eldenring.wiki.fextralife.com/Fan+Daggers
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This is a great talisman if you have multiple healing sources to proc the effect multiple times in a fight. Works good with just flasks as well. Of course it's more efficient to just not get hit but if you're struggling with a specific boss this could be your saving grace.
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How does this interact with blocking?
Does the 30% damage reduction result in a similar 30% stamina drain reduction?
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This and the scarseals go hand and hand, use Blessing Of The Erdtree and you're golden (literally)
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Does it reduce damage by 30% in PvP too or is it like every other mitigation option and gets gutted cause FROM hates people surviving more than 3 hits and one shot builds in pvp ?
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Alright, I think this might be the single best talisman for pve. It's a refreshable borderline reverse tears of denial. If you feel like enemies do too much late game (especially after leyndell), while this won't fix all of your problems, I don't know if there's a single talisman that's better at keeping players alive. Most people try to heal to full anyways even if it technically slightly wastes flasks. If you are one of those people, as I said before, this is refreshable.
Instead of just telling people to level vigor (admittedly good advice but not even close to the only other option for surviving longer), I think recommending talisman is not only much less of an investment, but also much easier to sell people on. I really wish this thing was very early in the game because it's so good and genuinely makes the game a better experience for me and I think it would make the game more fun for many other people too. I would have used this if I found this in my first playthrough for sure
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You can still get this during Ashen Capital; spawn at the Leyndell, Capital of Ash site of grace, then run toward to colosseum to the south-west. There's a railed staircase near a bridge with a golden seed tree that you can jump from. Get on the railing overlooking the golden seed, and sprint-jump down, then head up the hill to the base of the colosseum.
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This thing is underrated in pve. You can reduce damage taken by almost 80% at max hp with right build and indefinitely gain it back. For comparison opline bubbletear reduces damage taken by 90% for only once. Here's how you do it: Equip armor set for 35% damage reduction, dcgs talisman for 20%, golden vow for 10%, black flame protection for 35% and finally this talisman for another 30% at max hp. This way at max hp you take 0.65*0.8*0.9*0.65*0.7 = ~21% damage. Now equip icon shield+blessed dew talisman for 5 hp regen per second. Then finally cast blessing of the erdtree for 12 hp regen for whopping 17 hp regen per second. Now if you get hit by an attack at max hp that deals 1000 physical damage at 0 absorptions, it will be reduced down to 210 damage! With 17 hp recovery you will heal this damage back in just 13 seconds and regain the 79% damage reduction buff! You can even mix in talisman and body buff for some hybrid damage reduction setup. For example Radagon deals split holy-strike or pure holy damage, so in his case you will benefit more from lord's divine fortification than black flame protection. This is honestly the most op tank build I have played with so far.
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Amazing talisman for PvP, pair it with Blessed dew talisman so that hard to react to projectiles like throwing knives and bestial sling can't counter it and after you get properly hit switch it or both for the shard of alexander/claw.
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Love hardy adventuring with this and Bestial Vitality. Saved my ass so many times, and I use way less flasks which is just more fun.
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Made a Radagon build for PvP while literally only using the Sanguine Noble Waistcloth for armor. I do so much dmg using Rad Soreseal, Great Shard, and Holy Scorpion charm and this talisman just rounds it out since I literally can get 1 shot by a jumping attack from a great weapon.
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This + opaline tear + unseen form sell, helps a lot when you are just running for site of grace or precious items.
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Would this still be viable for tanky builds? Just wondering, because I do like having this for reducing damage of initial hits.
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Mental how such an important for sl1 runs item is only accessible in endgame
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really like this talisman on mage/glass cannon build as the final 4th talisman, sure you are sacrificing some damage but the amount of hp this saves is invaluable.
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I like this more then the dragoncrest talisman, Just use the health regen physics tear and chip damage attacks will heal back very fast and it's much better insurance against potential one shots.
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I think this just saved me from a From Classic. Equip, now go find that Valiant Gargoyle. Blast from distance, keep blasting, keep blasting, he's down to 1/4 health, he keeps coming, down to 1/8 - calmly walking through all my ranged attacks, yup he slowly walked up to me and gut stabbed me, there I am hanging from his pike.
Wait. I lived. One backhand to the face and dead Gargoyle. Without this it would have been Groundhog Day back to the Site of Grace!
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"Increases your damage negation by an amount equal to 30% of what you would receive."
What the hell is this description? Does it affect your absorption or just the overall damage you take?
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Combine this with Rykard's Great rune to make going through any difficult area much easier.
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Is it possible to tweak the game files to remove the obnoxious noise? Would that be cheating?
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Lloyd's shield ring was great for sl1 runs in ds3 and it's again great here. Turns a lot of one-shots into two-shots.
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Is there a way to sneak to this item way under leveled ? I haven't yet finished caelid and I can't get past the tree avatar and the knight guarding the door behind. Is there a way around them?
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Amazing combination with DragonCrest GreatShield for level 1s
it sounds like someone recorded the ocean with a 1999 nokia phone and then uploaded it to aol after compressing the size
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This talisman comes in handy in the Hero's Grave dungeons to avoid getting one-shot by those big chariot jerks
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I'd love to use it, but this thing's effects are an insult to my Elden Bling.
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Best defensive talisman in the game, just keep your health topped off with incantations/flasks/HP over time talisman/consumables.
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The potential to avoid one shot on this talisman is absolutely insane. I dont see why every non tank not always run this to skimp on vigor
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best talisman to prevent one shots this is one of the good ones
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Wonder if these two help with progressing as a low level twink like they did in ds3?? Also is there a dark hand variant?
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I would love to wear it but the sound it makes is so obnoxious. Who thought of that?!?!
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It also has a pretty annoying low rumbling sound effect while active
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The location of the talisman is in Leyndell. It's on the top of the hill where is the "colosseum", you will find it on its stairs. Coordinates: -107 , 111. (I found it in end-game, post-game. I can't tell if you can go there earlier)
Ah yes, the talisman that makes the first hit you take seem fair.
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