Longtail Cat Talisman

longtail cat talisman talisman elden ring wiki guide 200px
Weight 0.6
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 127 elden ring wiki guide 44pxNegates non-lethal Fall Damage

Longtail Cat Talisman is a Talisman in Elden Ring. Longtail Cat Talisman negates non-lethal Fall Damage. Your character will still suffer fatal damage if they fall too great a distance. Players can use talismans in Elden Ring to boost a variety of Stats.

 

A brooch depicting Lacrima, the long-tailed cat.

Renders the wearer immune to fall damage.
However, it cannot prevent falling to one's death.

Lacrima features in the fables of Raya Lucaria, in which she is described as a faerie cat who was fond of playing in the great bell tower.

 

Longtail Cat Talisman Effect in Elden Ring

Longtail Cat Talisman negates non-lethal Fall Damage.

  • Does not increase the threshold at which lethal damage is taken.

 

Where to find Longtail Cat Talisman in Elden Ring

  • Past the graveyard section of Raya Lucaria Academy, simply ride the lift down. Looted off a corpse that can be found at the bottom section of the large rotating lift. [ Map link] [Video location]
  • Nearest Site of Grace: Schoolhouse Classroom.

 

Elden Ring Longtail Cat Talisman Notes & Tips

  • Sell value: runes currency elden ring wiki guide 18 500
  • Assassin's Approach, the Longtail Cat Talisman, and Soft Cotton are three things that prevent Fall Damage from being taken. However, they do not change the height at which falls become lethal, which remains fixed at 20 meters. Using one of these means that the fall damage that is normally incurred from 16m to ~19.9m isn't taken at all.
  • There is also a Lost Ashes of War to be found in this area: climb the crystals to the northwest after collecting the talisman.

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Old Lord's Talisman  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia



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    • Anonymous

      Oh, I see, this only prevents damage in that 4m gap between "I'm safe" and "I'm dead". I suppose it could save me a flask while exploring, but this is extremely underwhelming compared to DS3.

      • Anonymous

        Quite cathartic talisman, especially because the window between the fall taking like half of your health and one outright killing you is so small

        • Anonymous

          Lore wise this is obviously a throwback to ds1 but more so to the old black cat Arya befriends in GoTs first book. Tons of GoT references along with the usual berserk stuff. The cat lives in the castle, Arya bonds with it and possible spoilers ahead: Movies never covered the plot but by the final book she might be able to use the cat as a spy or even assassin with her third eye, much how she controls wolf packs in her dreams despite being a world away. It’s only theory but seems obvious when youve read the first book a few times and know her powers. The cat is important and was also the old princesses cat, the Serpents (Pedro Pascal) sisters cat who was killed by the mountain.

          • Anonymous

            This would be useful if rainbow stone had a different noise for a drop you would take damage from, so you can better gague how high of a fall you would need the talisman for

            • Anonymous

              Would be better if it reduced the stamina cost of jumping and jump attacks, or affected the animation speed or the recovery frames. It’s pretty useless. I take fall dmg, ok one potion fixes it. I can have like 12 or so.also doesn’t happen that often, that the player takes a lot of fall dmg many times in a row. If it’s from being risky and dropping, you will be more likely to meet death, since the difference between half life fall dmg and instant death is very short.

              • Anonymous

                Not gonna lie, first time I saw this I thought the bail (metal hoop that the necklace's chain feeds through) was its tail and its tail was a tapeworm.

                • Anonymous

                  I can understand the initial disappointment many people have after reading the description, but I think it's clear why they didn't make an amulet that makes fall distance infinite or even extends it past the standard 20 meters: because it would completely break the game.

                  The design of the levels and the expectation of what the player can and cannot access is built on a 20 meter hard cap for fall distance. You can't just remove or even adjust that without hugely affecting where the player can get to, to the detriment of the game.

                  • Anonymous

                    A better option for this talisman would be to increase the distance you would need to fall in order to die. As most here point out, the thing is essentially useless as is.

                    • I hope this item gets changed. The silvercat ring from DS3 would have you survive almost all falls that doesn't move the camera into birds eye view, which is how I want this talisman to work.

                      • Anonymous

                        I went from thinking amazing godly talisman to this is cat crap real fast lol. The fall damage window is so miniscule it might as well not exist.

                        • Anonymous

                          Talismans are meant to be switched depending on the situation. If you're trying to avoid taking chip damage from heights, swap to this, take the jump, swap back. Saves flasks. That's all. Leaving it equipped all the time is pointless. But so are any ailment resist or elemental negation talisman. Use it when you need it.

                          • Anonymous

                            The description is incorrect. It says "Renders the wearer immune to fall damage" yet you can die from falling. I don't care if you are simply "death triggered" after 19.99999 meters. You are stilling dying from falling. The description is wrong.

                            • Anonymous

                              Should probably be adjusted to extend the death range, since unlike any Souls game uh well you just either don't take damage or it's the kill point regardless. The only use I can think of is if it did extend the survival point to escape the infinite ganking in PvP

                              • Anonymous

                                This talisman sucks, honestly, waste of a slot to use it. The difference in height doesn't matter, you can tank a drop off a cliff but dropping from a lower height in a random other spot will insta-kill you. "BuT It'S tO pReVeNt SeQuEnCe BrEaKiNg"

                                • Anonymous

                                  If the fall distance between taking damage and taking instadeath would be longer, this might be useful. As it is now, probably one of the most useless talismans in the game.

                                  • Anonymous

                                    This ring can be used to skip the platform puzzle and get to the bottom of the shaft where the three fingers are.

                                    • Anonymous

                                      The only place where this is useful is within certain mines as it will save you the damage if you misstep and skip one of the ledge while moving down some ledges in a shaft. Can be avoided by using enough light to see the ledges and taking a few seconds to adjust your fall. At least, that the only place where I ever took fall damage that wasn't related to jumping around with Torrent. (And, nope... using this doesn't drop Torrent's fall damage... Only yours.)

                                      • Anonymous

                                        I understood this as "you don't get falling damage at all, however you can still die if you jump into an endless pit"... It doesn't work that way. You will die if you fall from what the game considers "too high", but you survive with no damage otherwise.

                                        • Anonymous

                                          They should really patch the in game description to "boosts user's fall damage resistance." Saying you're immune to something, while still being affected by it is extremely odd. The other damage reduction talismans don't state you're immune.

                                          • Anonymous

                                            Completely pointless, since there's very little difference in height between lethal and fall damage and since lethal fall damage is about the only fall damage you'd wear a talisman to prevent anyways.

                                            • Anonymous

                                              With there being only a 4 meeter window of taking fall damage this talisman is completely irrelevant considering there aren't height charts hovering over every ledge. You take no damage 30%health damage or 50% health damage or you are dead so why waste a slot for this.

                                              • Anonymous

                                                This doesn't change the instant death threshold, and the difference in height between a zero-damage and an insta-death fall is practically microscopic anyway, so what's even the point?

                                                • Anonymous

                                                  With there being only a 4 meeter window of taking fall damage this talisman is completely irrelevant considering there aren't height charts hovering over every ledge. You take no damage 30%health damage or 50% health damage or you are dead so why waste a slot for this.

                                                  • Anonymous

                                                    This doesn't change the instant death threshold, and the difference in height between a zero-damage and an insta-death fall is practically microscopic anyway, so what's even the point?

                                                    • Anonymous

                                                      100% waste of 0.6 weight.
                                                      "Immune* to fall damage."
                                                      *Wearer is not actually immune to fall damage, safety of the wearer is not guaranteed. We (the manufacturer of the Longtail Cat Talisman (Referred to as LCT from here on)) are not liable for insurance claims wherein the user of a LCT suffered Damages (emotional, Physical, or mental). Remember that when you found the LCT, it was on the body of a guy at the bottom of a Massive fall, since he probably thought it did exactly what you thought. If he would have researched the Wiki, he may very well still be alive. (This is not an admission of guilt by the manufacturer of the LCT, simply a statement of facts.)
                                                      Leap Responsibly!

                                                      • Anonymous

                                                        100% waste of 0.6 weight.
                                                        "Immune* to fall damage."
                                                        *Wearer is not actually immune to fall damage, safety of the wearer is not guaranteed. We (the manufacturer of the Longtail Cat Talisman (Referred to as LCT from here on)) are not liable for insurance claims wherein the user of a LCT suffered Damages (emotional, Physical, or mental). Remember that when you found the LCT, it was on the body of a guy at the bottom of a Massive fall, since he probably thought it did exactly what you thought. If he would have researched the Wiki, he may very well still be alive. (This is not an admission of guilt by the manufacturer of the LCT, simply a statement of facts.)
                                                        Leap Responsibly!

                                                        • Anonymous

                                                          Distance is too little it feels compared to its use in DS3. Further, the craftable consumable that doesn't take a talisman slot can be made in bulk early enough to last the entire game for the once in a blue moon rare spot you want to use this. I can only imagine this is, in exceedingly rare circumstances, of use in PvP.

                                                          • Anonymous

                                                            Not sure who needs to know but if you throw a rainbow stone off a ledge / cliff and it breaks when jt hits the bottom, this means you will not survive a fall from this height. If it doesn't break, jump.

                                                            • Anonymous

                                                              Pretty funny Troll by fromsoft
                                                              It makes you immune to all fall damage that isn't enough to kill you, which is a very slim threshold.
                                                              Very situational at best, useless at worst.
                                                              Just use some other talisman unless there is some secret I've not found yet....

                                                              • Anonymous

                                                                Pretty funny Troll by fromsoft
                                                                It makes you immune to all fall damage that isn't enough to kill you, which is a very slim threshold.
                                                                Very situational at best, useless at worst.
                                                                Just use some other talisman unless there is some secret I've not found yet....

                                                                • Anonymous

                                                                  How fall damage seems to work in this game, falling (for example) 50 ft = 0 dmg, 51 ft = 10% hp, 55+ ft = 100% hp

                                                                  So at best this saves an estus once in a blue moon, and bring your measuring tape to every iffy fall

                                                                  • Anonymous

                                                                    While i understand newbies not knowing about how Fromsoft deathplanes work i am shocked to see SO many people not understanding them still.

                                                                    • Anonymous

                                                                      From what i can tell, this lets you do the drop in caelids divine tower to the bottom and thats the one and only time it works.

                                                                      • Anonymous

                                                                        This talisman isn't bad in and of itself, it just highlights the more general issue with how the game handles fall damage in general.

                                                                        Like, the marketing talked about how fall damage had been nerfed to make it easier to traverse the big open world, but in practice it feels like they reduced it just enough to make it annoyingly unpredictable whether a given drop will one-shot you, but not enough to really increase your movement options or make traversing the world map more convenient.

                                                                        • Anonymous

                                                                          I got it, read the base description, and then immediately tested it by jumping off a relatively small cliff in the area and died. Then I looked into the in depth description and realized the item *doesn't make you immune to fall damage at all*. It's one of the only times an items description in any Fromsoft title has been actively deceptive and misleading. It should be "Resistant" to falling damage, not "Immune".

                                                                          • Anonymous

                                                                            I love it when a sword is actually a stick of butter, or a spell is actually the color red, or a path is actually the metaphysical concept of gravitational singularity. That's how much this talisman has to do with fall damage.

                                                                            • Anonymous

                                                                              When you fall, the height you drop starts to drain your stamina upon landing, but when you are not in combat, this is not visible.
                                                                              So the way you measure it is that the fall inflicts more and more stamina damage until it turns into HP damage. This is why raising dex 'decrease fall damage' by using Stamina as a buffer.

                                                                              But falling to your death is the same height no matter what, due to the fact that there is a hard limit to how high you can fall. From Software doesn't want people speedrunning and bypassing things by falling too far.

                                                                              • Anonymous

                                                                                A lot of non sense design (and other) choices in ER, starts kicking in the further we progress in game. That tali is just useless. Same as with the utterly non sense Giant Crabs that spawns into some building rooms all of a sudden.I mean what the hell sea creatures doing inside buildings? Coffee time? Also, same bosses again and again. Each and every bosses at DS3 was unique. Why same used bosses all around at ER?

                                                                                • Anonymous

                                                                                  rather misleading description and in fact useless item. for the most of time, you either get no damage from falling or oneshoted due to being in air too long. This talisman do not helps with the later situation, it's in fact nullifies the falling damage, when you stay a little bit long in air but not long enough to get oneshoted. Means, when the time comes that you get hurt from falling, this talisman helps, otherways no

                                                                                  • Anonymous

                                                                                    So, it's basically garbage since it only prevents the small damage amount that happens when you fall but not getting "oneshot" from it

                                                                                    • Anonymous

                                                                                      Misleading description, it does not make you immune to fall damage at all.
                                                                                      Dunno if it a translation error or Fromsoft is trolling us. It gives same effect as cotton, no more, no less.
                                                                                      You will still die in scripted death falls, and non scripted but very large falls, don't let this item fool you.

                                                                                      • Anonymous

                                                                                        "Render the wearer "immune" to fall damage"

                                                                                        Immediately dies while riding torrent due to fall damage. Not so "immune" From

                                                                                        • Anonymous

                                                                                          in the rare occasion that you need to drop down somewhere really high that isnt fatal, you can also just craft soft cottons with mats that are available everywhere. this talisman is really useless

                                                                                          • Anonymous

                                                                                            This talisman is pure garbage. The game will instagib you regardless of your fall damage you would usually negate, depending on your fall distance.

                                                                                            E.g. falling from the 3rd floor, you will take x% damage - you won't take any with the talisman equipped.

                                                                                            Falling from the 4th floor, you will die instantly - you will die instantly regardless of the talisman.

                                                                                            • Anonymous

                                                                                              Basically, either you die or not. Just taking damage is not a option, and it doesn’t increase the distance one can fall.

                                                                                              • Anonymous

                                                                                                For those saying it's bugged, no it's not. You are immune to fall "damage", not instant death from falls. In instances where you would take damage from a fall, but not die outright the talisman prevents that, but if you fall from high enough to kill you it does not.

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