Blue Dancer Charm

blue dancer charm talisman elden ring wiki guide 200px
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item effects icon elden ring wiki guide 55px 18pxEffect
status effect 111 elden ring wiki guide 44px Raises Physical Damage with lower Equip Weight

Blue Dancer Charm is a Talisman in Elden RingBlue Dancer Charm raises Physical Damage with lower Equip Load. Players can use Talismans in Elden Ring to boost a variety of Stats.

 

A cloth doll depicting a dancer garbed in blue.
An ancient heirloom of some sort.

Raises attack power with lower equipment load.

The dancer in blue represents a fairy, who in legend bestowed a flowing sword upon a blind swordsman. Blade in hand, the
swordsman sealed away an ancient god — a god that was Rot itself.

 

Blue Dancer Charm Effect in Elden Ring

Blue Dancer Charm raises Physical Damage with lower Equip Weight.

 

Where to find Blue Dancer Charm in Elden Ring

Where to find Blue Dancer Charm:

 

ELDEN RING BLUE DANCER CHARM NOTES & TIPS

  • Sell Value: runes currency elden ring wiki guide 18 500
  • The talisman only affects physical scaling damage. The physical base damage and other non-physical damage types will remain the same. Purely non-physical weapons like Cipher Pata and Coded Sword will therefore gain no benefit from this talisman.
  • The damage bonus increases in inverse proportion to the weight of your equipment (the lower your total equipment load, the greater the damage bonus). 
  • The damage bonus has soft caps at 8(1.135x), 16(1.09x) and 20(1.0375x) equip weight. Once equip weight is 30 or higher the talisman has no effect.
  • The maximum physical attack power multiplier is 1.15x, however this is unobtainable due to the weight of the talisman, the maximum obtainable multiplier is 1.1483125x
  • Lighter weapons receive higher percent damage bonus than heavier weapons due to them being lower weight. 
  • The damage scaling shown on your equipment screen while wearing the talisman for unequipped weapons is not accurate until you actually equip the weapon. 
  • Increases Bow Damage.  Affects Sorceries and Incantations that deal physical damage.
  • Due to this talisman not being based on equip load %, only flat amount, the boost from this talisman is not increased by the Winged Crystal Tear.
  • Blue Dancer Charm formula
    • if EquipWgt < 8, then EquipWgt * -0.001875 + 1.15
      if EquipWgt < 16, then (EquipWgt - 8) * -0.005625 + 1.135
      if EquipWgt < 20, then (EquipWgt - 16) * -0.013125 + 1.09
      if EquipWgt < 30, then (EquipWgt - 20) * -0.00375 + 1.0375
      if EquipWgt >= 30, then 1

blue dancer physical attack power multiplier (1)

 

Builds that Use Blue Dancer Charm

 

 

 

 

Elden Ring Talismans
Aged One's Exultation  ♦  Ailment Talisman  ♦  Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Soaring Sting Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Arsenal Charm 1  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Beloved Stardust  ♦  Blade of Mercy  ♦  Blessed Blue Dew Talisman  ♦  Blessed Dew Talisman  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Boltdrake Talisman 1  ♦  Boltdrake Talisman 3  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Amber Medallion 2  ♦  Cerulean Amber Medallion 3  ♦  Cerulean Seed Talisman  ♦  Cerulean Seed Talisman 1  ♦  Clarifying Horn Charm  ♦  Clarifying Horn Charm 1  ♦  Clarifying Horn Charm 2  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Conceiling Veil  ♦  Crimson Amber Medallion  ♦  Crimson Amber Medallion 1  ♦  Crimson Amber Medallion 2  ♦  Crimson Amber Medallion 3  ♦  Crimson Seed Talisman  ♦  Crimson Seed Talisman 1  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Crusade Insignia  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Dried Bouquet  ♦  Enraged Divine Beast  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Erdtree's Favor 1  ♦  Erdtree's Favor 2  ♦  Fine Crucible Feather Talisman  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flamedrake Talisman 1  ♦  Flamedrake Talisman 2  ♦  Flamedrake Talisman 3  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Braid  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Haligdrake Talisman 2  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Immunizing Horn Charm 1  ♦  Immunizing Horn Charm 2  ♦  Kindred of Rot's Exultation  ♦  Lacerating Crossed-Tree  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Mottled Necklace 1  ♦  Mottled Necklace 2  ♦  Old Lord's Talisman  ♦  Outer God Heirloom  ♦  Pearl Shield Talisman  ♦  Pearldrake Talisman  ♦  Pearldrake Talisman 1  ♦  Pearldrake Talisman 2  ♦  Pearldrake Talisman 3  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Rellana's Cameo  ♦  Retaliatory Crossed-Tree  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Sharpshot Talisman  ♦  Shattered Stone Talisman  ♦  Silver Scarab  ♦  Smithing Talisman  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Spelldrake Talisman 1  ♦  Spelldrake Talisman 2  ♦  Spelldrake Talisman 3  ♦  St. Trina's Smile  ♦  Stalwart Horn Charm  ♦  Stalwart Horn Charm 1  ♦  Stalwart Horn Charm 2  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Talisman of All Crucibles  ♦  Talisman of Lord's Bestowal  ♦  Talisman of the Dread  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Two-Handed Sword Talisman  ♦  Two-Headed Turtle Talisman  ♦  Verdigris Discus  ♦  Viridian Amber Medallion  ♦  Viridian Amber Medallion 1  ♦  Viridian Amber Medallion 2  ♦  Viridian Amber Medallion 3  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia



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    • This talisman is not inherently bad, its just impossible to incorporate it into any build without missing out on better options to fill those 4 slots therefore there is 0 practical use for it. The mechanic is inherited from past souls games (Flynn's ring from ds3 for example) and it used to be just fine but since elden ring made many aspects of combat more viable (ashes of war, status effects, jump attacks, horse combat, counter attacks etc.) it sort of lost its niche.
      Why lose so much defense for a 15% damage boost when you can just get a different talisman, tap one button to seppuku for a 20% boost and get to keep that armor?
      In my opinion its an unfortunate miss to not have the damage boost scale 1 to 1 with equip load percentage as it would make it both viable when running low equipment load builds who want low maintenance and easy to understand for new players

      • Anonymous

        People who hate on this Talisman don't use fist or claw weapons at all. +50-80 AR is amazing. Which is honestly the kind of builds they had in mind for this talisman
        "But I get one shot by everything." There are so many ways to mitigate damage. Dragoncrest Greatshield Talisman and God forbid you put some investment into Faith to buff yourself with protection.
        If you're a mage, it only affects gravity magic and honestly you don't need protection because you're a mage and you shouldn't be getting hit by enemies anyways.
        I am actually a firm believer that in base game, it is one of the best talismans in the game. Like top 10. With Shadow out it's more like top 20.

        • Anonymous

          Please forgive my ignorance but I'm curious - does this buff ashes of war or just the base weapon attack power? For example would it buff Reduvia's Blood Blade?

          • Anonymous

            Such a sh*tty talisman. Only affects the bonus damage so the base damage isn't affected. Only physical damage is affected
            To fix this talisman:
            Make it increase all damage types
            Make it based off equip load (light roll, med, heavy)
            And give it a much larger buff

            • Anonymous

              people here may **** on it but it is perfect for my wretch club only run. almost +95 AR. i don't even have the two hand talisman yet and my AR still reaches almost 1k with a damn club just by using this talisman + ritualsword talisman and cragblade lmao

              • Anonymous

                love spending a whole talisman slot on like 4% extra damage with the downside of having 0 armor and dying to everything in 1 hit wow this thing is very good.

                • Anonymous

                  Somehow the Verdigris Discus is better designed than this. If you think it's clever that you can use this alongside the dragon forms on a Dragon Communion build, I regret to inform you that you can and will get staggered to death by someone wearing 1 piece of Briar Armor since you would have 0 Poise and get staggered by every roll, and relying on Ashes of War with fixed Poise values will only get you so far against a decently skilled player because of the limited selection that is available on light weapons that won't utterly tank the damage boost of this talisman.

                  • Anonymous

                    It only increases your BONUS physical damage? The damage that scales with level? The minority of the damage? So this thing increases less than half of your PHYSICAL damage by 15%. So what, like a 5% damage increase for only physical damage for a talisman slot and total nakedness?

                    Who came up with this? Why?

                    • Anonymous

                      Thank god they all they you the precise %bonus damage values you get for each load level in-game. Oh wait.

                      • Anonymous

                        Generally, I avoid consulting the wiki - but today was a great day! I effectively gained a new talisman pouch, because I learned that my lvl 360 light load build was hanging on to a talisman that did absolutely nothing for the last 300+ hours

                        :- |

                        • Anonymous

                          Like, you lose A LOT of stuff for this to be useful, and its not like it is a high bonus. Should be simplified to like 10% increase if light load. Rakshasa is 8.24% dmg increase, then swap this talis for another dmg one and you already outclassed it. If AT LEAST we could use winged tear to buff it, but we can't. Sad talisman.

                          • Anonymous

                            I found this for the first time in NG +4, and I got so excited to use it bc it's my first Light Roll run. Then I looked it.up and discovered that bc I'm using a greatsword my weight is over the threshold for it to do anything for me. Fml.

                            • Anonymous

                              This Talisman works wonderfully with a dragon build.Pair with claws do get a true dragon aesthetic,they're lightweight and because you can't have any armor anyway,you get the max damage boost.Alot of the dragon incants do physical damage too(rotten breath,greyolls roar)so those get boosted too.Even the bestial incants get boosted,along with pest thread spears and roar of rugalea.Really underrated Talisman imo.If you use the rock heart,this is basically a 15% boost to all damage you deal.

                              • Anonymous

                                You have to go basically naked for, what, 13.5% extra damage? That's way, way too weak. I'd rather it just boosted light equip loads, and even then, I'm not sure I'd give up a talisman slot for a measly +13.5%.

                                • Anonymous

                                  Rakshasa armor (boost all damage 2% per piece) and a damage increase talisman has more damage, defense/poise and weapon variety compared to blue dancer which only buffs physical damage, blue dancer should either be percentage based, or equip load based

                                  • Anonymous

                                    It does affect the hefty rock pots, but the head piece that boosts it weights 12.3 miyazakis, which is already enough to overshoot the first and most important breakpoint of the talisman. Thx FromSoftware.

                                    It's just better to equip the rest with Rakshasa's armor and get a 6% all around + ok def + ok poise, and use any weapon you want

                                    • Anonymous

                                      Buff values should be quadrupled to even be considered worth of use given how many good and useful talismans there are in game. Losing fashion, weapon and armour variety, defenses and poise for a 13% damage increase is an insanely bad trade off.

                                      • Anonymous

                                        dryleaf arts, a seal that weighs nothing and land of reeds greaves for the martial artist drip with no other clothing grants a little over 12% dmg boost and looks cool. Pretty necessary charm for martial arts to really shine imo, even with the buff the AR boost this gives is a huge help as the buff wasnt that substantial imo

                                        • Anonymous

                                          This + rock dragon heart + golden vow + aged ones exultation + madness hand + dragon communion seal + roar talisman + ekzykes decay = If it aint dead, its gonna be

                                          • Anonymous

                                            Now that we have the Verdigris Discus, which works off of equip load state rather than fixed weight values, I wonder how the Blue Dancer Charm would work if it were similar. Like, instead of fixed values (or the common misconception of percentages), it just straight-up gives you a 10% bonus to physical damage (only, unlike Ritual or Red Branch) if you maintain a Light load?

                                            I'm not totally convinced (Verdigris required you to give yourself a disadvantage for its power, while Light rolling already IS an advantage), but staying Light is just difficult enough that I'm not totally UNconvinced, either.

                                            • Anonymous

                                              I like this talisman and I use it quite often, but I feel like sacrificing all the poise and absorption you could have, for like 13% damage at best is pretty underwhelming.

                                              Blood/poison talisman got 20%, and they are very easy to proc in this game. (Even poisoning yourself counts!)

                                              It needs a little buff in my opinion.

                                              • Anonymous

                                                I gave this a shot and it is not worth it under any circumstance. Fill your slots wisely and don't use this trash.

                                                • Anonymous

                                                  The fact that Romina's body is a Scorpion-Spider, Centipede, Flower, & butterfly-winged Fairy all suffused with the Scarlet Rot make me wonder if she may have been the fairy who gifted the flowing blade to the Blind Swordsman, especially given her flowing attacks with her own blade.

                                                  • Anonymous

                                                    This is truly worth it ONLY if you optimise for dragonmaw and dragonmaw only. Any other situation it is not. In theory it pairs best with really light fast hitting weapons with no status effects, but still it is not worth it. The damage increase applies before enemy defenses, so it is slightly more than what is indicated, but not by much. Tested this with Backhand blades and nothing else besides talismans, it increased my damage by about 14%. Without blue dancer, but with the Raksasha set, i did about 8.5% less damage, but with far higher defences, 54 poise and a free talisman slot. The same would apply for beast claws, and it is even worse for hand to hand weapons. Using Divine Bird Greaves, with raksasha set on the other slots and the kicking talisman instead will wield much higher damage and protection. Claws have status effects, so it's out of the quetion, and with fist weapons you go for stance breaks, so another setup will always be superior. If it was applied in the base damage of the weapon, so it would affect scaling, then it would be worth it. Still very niche but it certainly useable.

                                                    • Anonymous

                                                      Hear me out: Stone dragon form (which leaves you naked anyway) power stancing Dragon Communion seals and using this Talisman, Dryleaf arts for emergency melee. Welcome to the true dragon experience

                                                      • Anonymous

                                                        Dryleaf arts weigh 1 Miyazaki, which means they ****ing slap with these

                                                        Add Rotten Sword + Stomp Talisman for good measure and enjoy your Karate build

                                                        • Anonymous

                                                          With things like lords blood exultation giving 20% (12% in pvp) to AR, while this talisman only gives realistically 9% to physical damage, it really needs a buff to justify giving up all defense and weapon hard swaps. It should be 20% in pve, 15% in pvp at 16 weight, and the lower soft cap should be 30%PvE/20%PvP

                                                          • Anonymous

                                                            My base max equip load is 120.0 and he says 30 or higher the charm dosent work does it scale with my max load and can I use it

                                                            • Anonymous

                                                              hmm i noticed that it actually changes the number of your scaled damage... most things don't such as ritual sword
                                                              MEANING (correct me if im wrong)
                                                              using this with something like ritual sword , you will get that %15 to attack power on top of the buff from this
                                                              like say you do 100 + 15 for blue dancer. the ritual sword talisman would be 15% of 115 meaning it get buffed from this?

                                                              • Anonymous

                                                                I thought of using this for a Spartan build. From the 300 movies, the Spartans seem to wield a greatshield, spear, short sword, and almost no armor. Looking at the weight numbers here however, it doesn’t seem too viable.

                                                                • Anonymous

                                                                  Finally! This+millicent protis+winged talisman+dlc dancer set+weapon and weapon art= true dance of fire and ice!

                                                                  • The Backhand Blade on a pure arcane build using this is so much fun. I have that sword and the weightless dragon seal, as well as a variety of throwing knives, and occasionally the serpent bow if I need it situationally. It kicks ass! Definitely a glass cannon build, but it's adding an extra 70 damage per hit, and dual welding the blade you hit FAST! Dangerously fun lol.

                                                                    • Anonymous

                                                                      "The talisman only affects physical scaling damage. The physical base damage...will remain the same." This sounds like you'd only get a bonus to the scaling, rather than a bonus to the overall physical damage.

                                                                      I don't think this is true? I just did some testing with the Jar Cannon (no scaling damage at all, only base). At 15.9 equip load (naked except for the cannon and the Dancer charm), firing Jar Cannon+7 point-blank at the giant land squirts in the ravine in Liurnia, and disregarding counterhits...I was doing 596 damage per shot without the charm, 659 with it. A difference of roughly ten percent, close to the chart.

                                                                      So unless there's some special code that makes the Blue Dancer Charm boost crossbows despite their lack scaling, I'm would assume it buffs ALL physical damage. I sure hope so, because otherwise it'd be worse-than-useless on any weapon with less than A-rank scaling.

                                                                      • Anonymous

                                                                        Why the heck is this not a 1.15x multiplier by default and increases as weight decreases. 15% is not a big bonus, it's moderate, and having no equipment makes the 15% feel like a -50% because you die so fast. I guess you could pair it with the roll iframe talisman but at that point you'd get 15% bonus damage for TWO talismans, 7.5% is far from impressive or worth it, and at that point you would die in 1 hit. A glass cannon build is supposed to deal incredible amounts of damage to be worth it, not 15% more MAXIMUM.

                                                                        • Anonymous

                                                                          This talisman isn’t actually too bad on a faith based spellsword run, even late game you can get reasonable defense levels naked (opaline tear, dragoncrest greatshield, golden vow, black flames protection even), and it stacks well with damage buffs from faith builds like flame grant me strength and golden vow (obviously, just make sure the sword part of your build is melee only) though, without that, it’s uses are a lot more niche imo

                                                                          • Anonymous

                                                                            I've been roll playing a warrior nomad. I like this talisman because it makes throwing knives and perfumes hit like truck. Counter attacks too with the curved swordsman talisman.

                                                                            Warrior hood with commoner nappy n shoes i feel like Mowgli from the jungle book.

                                                                            ...the actual book. He's more like the thief days of young Conan the barbarian. Absolutely savages Sher khan

                                                                            • Anonymous

                                                                              I guess the Beast Incantations would be a good use for this. Clawmark seal is only 1.5 and the incantations can hold their own.
                                                                              Though I'd wager a low level PvP build of some sort makes the most of it because it's based on the weight number and not % of weight equipped.

                                                                              • Anonymous

                                                                                so it's 13% damage at the absolute most if your using no armor and the lightest of weapons? how is that remotely worthwhile?

                                                                                • Anonymous

                                                                                  me when I die: this talisman is doodoo. having half a car's worth of armor is so much better and easier why do I bother with this bad talisman

                                                                                  me when i kill a leonine misbegotten in two hits: oh hell yes. mm. that's what im talmbout

                                                                                  • Anonymous

                                                                                    I don't know how this works but what I really find out cute about this talisman, is the fact that it's basically a doll according to the description. And the guy who drops this is a lonely Golem trapped underground. This is probably his only friend and we take it after Killin him

                                                                                    • Anonymous

                                                                                      The funniest thing is that the even the Blue Dancer wouldn't be able to benefit from this since the warrior starting gear and the flowing sword already weigh more.

                                                                                      • Anonymous

                                                                                        Light load is socially acceptable if you're forcing yourself to use this talisman optimally, and the light load is a byproduct of that. Change my mind.

                                                                                        • Anonymous

                                                                                          So I don’t believe I’m wrong when I say that the 1.15 can be hit when you have the winged tear in your mixed drink yes? Cause that’s 450% more max equip load for 3 minutes.

                                                                                          • Anonymous

                                                                                            this thing should escale with overall %load used instead, so increasing endurance also increases the threshold to recive the buff and maybe you can wear some smaller armors, this item in all games always ends up exclusively for butt naked runs and light weapons

                                                                                            • Anonymous

                                                                                              Assuming the formula up there is correct and I spreadsheeted correctly, looks like <=14.2 weight equates to roughly 10% or more physical damage.

                                                                                              • Anonymous

                                                                                                Ready for a challenge? Build around it. Ready for an awesome tool to be used with co-op and mimic summons? BDC for the win! Been tanking out my mimic with woe and doing just what the talisman suggested by it’s name dance around with my mage …pew pew!

                                                                                                • Anonymous

                                                                                                  Do you intend to play butt-naked with just a weapon? this is your talisman
                                                                                                  Literally anything else? useless.

                                                                                                  • Anonymous

                                                                                                    Worse DS2/3 Flynn's ring, this thing just does not give enough for the exremely low limits you gotta be at, a theoretical max 15% increase ain't muhc, and seeing as you'll usually have around 12/13% for basically a straight sword or dagger with almost nothing else really limits anything you can do with this... Im glad it's only physical, but also, buff the weight limits slightly, all im asking.

                                                                                                    • Anonymous

                                                                                                      I use this because temporary buffs are a joke in the game. This is a balanced and respectable way to increase your physical damage. PERMANENTLY.

                                                                                                      • Anonymous

                                                                                                        I'm obsessed with this talisman, obsessed. I can't stop building around it for no good reason. Send help.

                                                                                                        • Couldn't they make it af least somewhat better than the ds3 version? This is still trash since it scales with units instead of percentage and it has a really tiny damage increase

                                                                                                          • Anonymous

                                                                                                            laugh at DS2 all you want but it is the only game where the devs bothered to make this type of ring viable

                                                                                                            • tl;dr - This talisman isn't worth equipping once you have access to a few other talismans in the early game.

                                                                                                              Little Blue Boi Charm is so, so close to useful. To preface, I'm self-imposing a robes/garbs-only playthrough (challenge + drip) and largely using twinblades with the occasional katana hither and thrusting sword thither. Given this general playstyle, I've had and will continue to have an enormously light load - most of the time I range between 10-17 weight and always stay below medium load. Early on, naturally, I collected and was happy to see this talisman, ready to employ it. I already had Radagon's Soreseal and Marika's Scarseal equipped and replaced my Green Turtle with BDC - and...

                                                                                                              My 10-17 range of raw weight (which is very light) means most of the time I'm receiving the second highest tier of damage from BDC, which is a 7.7%-12.4% boost according to the formula (with anything above 16 downgrading that boost to at most 9% and anything below 8 upgrading it to at least 13.5% with the highest multiplier the talisman offers being around 14.8%, though this is with literally nothing but BDC equipped). The short of it is that I'm usually a sliver away from this talisman's max potential. Now for the problems with BDC given these stats:

                                                                                                              Firstly, even if I meet the requirements, 13.5%+ is not nearly a large enough boost to raw damage to replace any other talisman I would've saw fit to use (especially without four pouches). Even other talismans obtainable early on or at least before any bosses exceed the usefulness of even a bare-ass build making use of that 13.5%+. If maximum damage - with little regard for defenses - is the primary concern, BDC's flat 13.5%+ is, while not dwarfed, is arguably outperformed by the potential of other early talismans like the aforementioned Green Turtle (especially given a low RL stamina bar) providing much faster stamina recovery to perform attacks in the first place (which jives well with the low load stamina regen boost) and the many [Weapon] talismans, especially the Twinblade, Claw, and Spear talismans given their similar/far greater boosts that don't suffer a loss of effectiveness from your being a single gram too heavy, though are slightly more niche in their employment. Add on top of these Radagon's Soreseal and Marika's Scarseal which are trickier to get but still technically early/pre-boss negating the need to invest RLs in much else than STR/DEX/ARC (depending on the weapon and the AoW used, if applicable) and the choice between BDC and [anything else] becomes a harder and harder one to make. This is, of course, not including talismans attainable later on that completely outclass BDC and stack better with each other than with it, such as Millicent's Prosthesis, the Lord of Blood's and the Kindred of Rot's Exultation talismans (given, of course, the high likelihood that such a low load build is to be partially or heavily involved with procs), the Winged Sword Insignia talismans, the Red-Feathered Branchsword, etc.

                                                                                                              On the other side, if maximum damage is secondary but you still want to be as light as a feather, especially if you have any one of the Seal talismans, especially especially early on when using a Seal talisman is ever-tantalizing but your low RL restricts the size of your health bar, there are much better choices - even the misleadingly gracious 13.5%+ is pointless if you're getting obliterated; enter the interchangeable Drake talismans, the Dragoncrest Shield, the ever-prevalent Green Turtle, the admittedly-pain-in-the-ass Crucible Feather, etc. letting you take bigger risks that may just outperform even the best of BDC's effects.

                                                                                                              Truly, if you don't weigh considerably little, you get extremely quick diminishing returns from BDC, with it providing no affect above 29 weight. If I'm not using some of the lightest katanas, thrusting swords, twinblades, etc. available to me, I quickly start to see BDC's benefits cut by a quarter and even by an entire half. Only daggers and fist weapons can come close to BDC's max damage multiplier of just shy of 15%. Sure, you're going to be nearly naked, fully naked, or wielding extremely light weaponry anyway, but any other damage-boosting talisman is just as good if not better than BDC is at its best, which it usually isn't. Even an RL1 run would see more use outside of BDC.

                                                                                                              BDC isn't bad by any means in a vacuum, but its performance is horribly outmatched by its competition, a fact that only grows in truth the more talismans you have access to along progression. I claim it's "so, so close to useful," because with slightly more forgiving diminishing returns and much higher multipliers, it could be perfectly viable given other options (seriously - foregoing all armor, all heavier-than-a-pencil weaponry and possibly all other talismans just for a &lt;14.8% bonus to overall damage is ludicrous).

                                                                                                              Some have yearned for a BDC going off of equip load instead of raw weight; this is one of the ideas of all time, but I don't see it making much sense in practice as - if you aren't stripping down on defenses and armaments for that lower raw weight - you'd be pouring into END to get the most out of the talisman despite just allocating into [whatever stat(s) affect your weapon damage scaling] being a far better way to go about increasing your damage, which wouldn't change BDC's viability as the low-of-weight would still be the only crowd trying to use it.

                                                                                                              Don't get me wrong - I really like experimenting with niche items; alas, there are some that are simply too low on the practicality scale. BDC is simply just not good enough right now and I hope it gets buffed in a future patch. Sorry Little Blue Boi.

                                                                                                              • Anonymous

                                                                                                                no earthly clue as to why they put a ring like this in the game after they already ruined it in ds3 and probably still knowing that nobody'll waste a slot for such insignificant damage

                                                                                                                • Anonymous

                                                                                                                  Very good for early pve where armor isnt necessary. Obnoxious for duel arena with a lightroll beast incant build. Avoid using in invasions, if anything that inflicts status enters your general area you will get afflicted instantly, cant have good enough robustness/focus/immunity without armor.

                                                                                                                  • Anonymous

                                                                                                                    I like this talisman because in real life I also get around 10 more attack power when I take off my pants

                                                                                                                    • Anonymous

                                                                                                                      I saw an interesting idea to tie the damage to poise rather than equipment load to give a use for lower poise armor

                                                                                                                      • Anonymous

                                                                                                                        Any ideas on using this on ng early to mid game? Seems like the main benefit is you could forgo endurance and put more stats elsewhere. Also wouldn't need the claw talisman because you could do extra damage across the moveset instead of just jumping.

                                                                                                                        I dunno, still seems niche to me other than for end game or ng+ and beyond where squeezing out more damage is important and you see more results at 10% or higher when ARs are already high. At the same time if you've already mastered rolling then the game is going to be easier no matter what an 10% AR is less important vs other talismans you could use.

                                                                                                                        • Anonymous

                                                                                                                          Because of how insanely damage scales in this game, this is capable of some hefty AR boosts. But also, because of how insanely damage scales in this game... you're really gonna miss having armor. PvE you can just learn2dodge, but in PvP you're plain ol gonna get hit sometimes, and its hard to roll out of a thrusting sword assault. Still remains one of my favorite talismans, like flynn's ring before it, not good but very fun to build around.

                                                                                                                          • Anonymous

                                                                                                                            Finally able to beat miquella with lil blue dancer, +25 great club, and solid dodging.

                                                                                                                            Basically a cheese if you have all 50 for vigor, end and Strength. Don't know why everybody hates this goated tali.

                                                                                                                            • Anonymous

                                                                                                                              Giga Chad guide:
                                                                                                                              1- get Warped axe. Heavy. Two Handed.
                                                                                                                              2- Get blue dancer.
                                                                                                                              3- strength to 99
                                                                                                                              4- no armor, naked.
                                                                                                                              5- play Polozhenie on loop.

                                                                                                                              You are now Giga Chad.

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