Great Wyrm Theodorix

great wyrm theodorix elden ring wiki guide 300px
Location North of Albinauric Rise in Mountaintops of the Giants
Drops

Consecrated Snowfield:
runes currency elden ring wiki guide 18 180,000 Runes
Dragon Heart x3

runes currency elden ring wiki guide 18 396,000 Runes (NG+2)

HP ≈ 25649 (Great Enemy)
Strong VS
Phy (Sla) 
All Elemental Damage
All Status Effects
Weak to
Octopus

Great Wyrm Theodorix is a Boss in Elden Ring. This Elden Ring Great Wyrm Theodorix Guide features boss locations, tips, strategies and videos on how to defeat Theodorix easily, as well as boss stats and lore for Theodorix.

Theodorix is a Magma Wyrm found in the frozen river north of Albinauric Rise in the Consecrated Snowfield. When a person partakes too deeply in dragon communion, they transform into these one of these wyrms. While most Magma Wyrms are transformed humans, Theodorix was originally a great troll warrior who fought in the Erdtree's war against the Fire Giants.

This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and RunesEquipment and Items that boost your Fire resistance are recommended to have as Magma Wyrms can deal a lot of  Fire Damage in a large area. As with many boss fights, staying near it's back legs will allow you to avoid or dodge away from many of it's attacks. He drops three Dragon Heart and unlocks Theodorix's Magma for purchase when defeated.

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Great Enemy bosses can drop unique Spirit AshesWeaponsSpells, and other various Items.

 

The name of the ancient troll warrior Theodorix lives on — as a hero of the War against the Giants.

Elden Ring Great Wyrm Theodorix Boss

Great Wyrm Theodorix is a Great Enemy found in the Consecrated Snowfield.

  • Optional Field Boss
  • Great Enemy-type foe
  • Closest Site of Grace: Cave of the Forlorn
  • Multiplayer is available for this boss
  • Spirit Ashes can be used against this boss
  • Guards a Ancient Dragon Smithing Stone on the ledge behind his resting spot
  • Unlocks Theodorix's Magma at the Cathedral of Dragon Communion

 

Elden Ring Great Wyrm Theodorix Location

Great Wyrm Theodorix can be found at the eastern end of the frozen river in the Consecrated Snowfield, close to the entrance to the Cave of the Forlorn. Consider grabbing the Site of Grace in the cave for an easy respawn point, but be aware that the cave is guarded by a Giant Land Octopus and needs Stonesword Keys to unlock. [Elden Ring Map Link]

 

Great Wyrm Theodorix Combat Information

  • Health: NG (25649), NG+ (??), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Defenses do not change between phases.
  • Deals Slash, Standard and Fire Damage.
  • Can be poise broken. Critical spot is located on the head.

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Great Wyrm Theodorix Boss Guide

Great Wyrm Theodorix Boss Video Guide

[video coming soon]

 

Great Wyrm Theodorix Fight Strategy

The Best Tips for Great Wyrm Theodorix:

  • Goad the nearby Giant Land Octopuses into fighting him. They can take and deal a lot of damage before going down.
    • The Taker's Cameo can give you emergency mild healing as Theodorix kills the other enemies you baited it to fighting.
  • Run past him and climb on the ledge that goes behind his resting spot for a safe zone to snipe him from. This ledge also has an Ancient Dragon Smithing Stone.
  • General combat strategy is similar to all other Magma Wyrms encountered across the game.

 

Melee Users

Stay behind Theodorix, or on its sides, to avoid the sword swings and magma breath. Also keep in my that its attacks deal high damage, so be aware of where it is when you are near. You can choose to fight with Torrent so you can jump over the wyrm's sword side slashes, but be aware that standing on magma will knock you off Torrent and expose you to attacks. During phase one, you can try to remain at its tail area and focus your attacks there. At phase two, Theodorix may stand up on its hind legs and cover a large area with fire attacks. The majority of its attacks will be dealt forward, though, so staying on its tail is recommended. If it starts to turn, back away and then come back in. The wyrm usually takes a second before dealing its attack, after it raises its weapon up. During this action, the boss will keep its focus on you, so steer clear of its range. 

Magic and Ranged Users

If you have a Spirit Ash that can tank for you, the combat will be very simple as long as you actively attack the Wyrm Theodorix. You can face this combat encounter with Torrent, using creatures to benefit you if they are nearby. Lead them to the boss to help you out, and you can keep circling to its hind area and focus your attacks there. This boss does not turn that quickly and may take a while to readjust its line of sight to deal its attacks toward your direction. When keeping a distance you can also worry less about the large area of magma this boss creates. Continue positioning yourself behind this boss to clear it. As it reaches phase two, the wyrm's aiming abilities will improve. It develops a new tracking attack. You will notice this as it raises its weapon over its head in preparation for the attack. During this time, Theodorix turns toward your position before following through with the overhead slash. This delay will give you enough time to gain more distance and stay out of damage range. 

 

Great Wyrm Theodorix Attacks & Counters

Attack Description Counter
Projectile Lava Spew (phase 1) Theodorix raises his chest and rears his head back while lava particles appear in his mouth. The wyrm then rises momentarily to his hind legs and spits a glob of lava forwards at the player. This attack leaves behind a pool of lava that staggers and damages players who enter it.  This attack is heavily punishable, but has a telegraph very similar to Theodorix's charge. To avoid a costly mistake, stand just in front of the wyrm’s forepaw, and watch to see if both front feet come off the ground. If it does not and the wyrm begins to move forwards, this is the charge and you need to roll sideways. If it does, it is the highly punishable lava spew; run under the wyrm and begin to attack.
Charge (phase 1) Theodorix raises his chest and rears his head back while lava particles appear in his mouth. The wyrm then begins to charge forwards, dealing damage on contact with any part of its model and leaving a trail of lava puddles in its wake that stagger and damage players who step in them. This attack may be chained up to three times in a row, and will knock the player down if they are physically struck by the wyrm. This attack is highly dangerous, but has a telegraph very similar to Theodorix's highly punishable lava spew. To avoid a costly mistake, stand just in front of the wyrm’s forepaw, and watch to see if both front feet come off the ground. If they do not and the wyrm begins to move forwards, this is the charge and you need to roll sideways. Be careful not to be caught in front of the wyrm; standing there can often lead to Theodorix knocking you backwards along the path he is charging, and then trampling over you as you recover from the initial knockdown.
Sideways Lava Spew (phase 1) Theodorix turns his head to either the left or right, and waits momentarily as lava particles appear in his mouth. The wyrm then sprays a glob of lava towards his hind leg or side. This attack leaves behind a pool of lava that staggers and damages players who enter it. Hug Theodorix's body and sprint under their head, then attack while the wyrm is busy spewing lava
Scalesword Swipe (phase 1) Theodorix raises his scalesword in one hand, and after a short delay swings from his right to his left (your left to your right). This attack will knock the player down if it connects. Roll to the left through the sweep and attack the wyrm
Scalesword Combo (phase 1) Theodorix slams the flat of his scalesword vertically into the ground in front of his head, then yanks the hooklike blade backwards. This attack will knock the player to the ground if it connects. Roll through the initial slam and the followup hook, or roll through the initial slam and move to the right of Theodorix's body.
Scalesword Spin (phase 1) This attack is commonly used when the player is behind Theodorix. The wyrm raises his scalesword, then spins clockwise to face the player (that is, Theodorix spins to his right) while delivering a sweeping blow with the weapon. This attack will knock the player to the ground if it connects. Step back slightly from Theodorix, as his body becomes a hitbox during this attack. Roll through the sweep from their scalesword, and attack the wyrm’s head.
Scalesword Guillotine (phase 1) Theodorix grips his scalesword in both hands, rises momentarily onto his hind legs, then abruptly slams downwards to create a shockwave. Being hit directly by the blade will deal more damage than that of the shockwave, but both will knock the player to the ground if they connect. Dodge through the shockwave and attack the head. Note that the dodge timing for this attack is earlier than it appears.
Leaping Scalesword Guillotine (phase 1) Theodorix slashes diagonally downwards from his right to his left (your left to right), then grabs his scalesword in his mouth. He then leaps forwards and slams the scalesword into the ground. This attack will knowck the player to the ground if it connects. Roll to your left through the initial swipe, then roll backwards to iframe through the leaping slam and end up near Theodorix's head. Attack it during his recovery.
Heat Scalesword (phase 2 transition) This attack is used as Theodorix transitions from phase 1 to phase 2. Theodorix raises his head as particles of lava appear in his mouth, then spews a series of lava globs forwards in a fanlike arc from his left to his right (your right to your left) over his sword, which then land a short distance in front of the wyrm. This attack leaves behind a pool of lava that staggers and damages players who enter it. Sprint forwards between Theodorix's legs and attack them. If you stagger the wyrm, do not attempt to riposte; the head will be surrounded by lava that does extreme damage and prevents you from easily reaching it. Instead, simply continue to attack the body.
Standing Lava Spew (phase 2) Theodorix raises his head as particles of lava appear in his mouth, then spews a series of lava globs forwards in a fanlike arc from his left to his right (your right to your left) that land far from the wyrm. This attack leaves behind a pool of lava that staggers and damages players who enter it. Sprint forwards between Theodorix's legs and attack them.
Advancing Lava Spew (phase 2) Theodorix raises his head as particles of lava appear in his mouth, then begins to spew lava in front of himself as he walks forwards. This attack leaves behind a pool of lava that staggers and damages players who enter it. Attack Theodorix a few times as they prepare the attack, then run around and behind him to avoid being pushed by the wyrm’s body into the lava pools forming behind you.
Scalesword Slam (phase 2) Theodorix raises his scalesword above his head and holds that position for several moments. Then, he slams the blade vertically into the ground, creating a massive shockwave. Being hit directly by the sword deals more damage than being hit by only the shockwave, and both will knock the player to the ground if they connect. Do not attempt to run behind Theodorix; the shockwave is large enough to hit you even if you are at his tail. Instead, attack the wyrm as he raises his sword, and watch for him to begin slamming the blade down. Dodge very late as he does this, and then continue to attack Theodorix.
Rolling Scalesword Slam (phase 2) Theodorix rolls sideways away from the player, then rolls back towards them with a swipe into the ground from his right to his left (your left to your right). This attack will knock the player to the ground if it connects. Roll to the left through the slash and attack Theodorix.
Standing Scalesword Sweep (phase 2) Theodorix brings his scalesword over his left shoulder, then sweeps it across the ground from his left to his right (your right to your left). This attack will knock the player to the ground if it connects. Roll to the right through the sweep and attack Theodorix
Scalesword Stab (phase 2) Theodorix crouches down, then stabs forwards with his scalesword. After stabbing, he catches himself momentarily on his forepaws and roars before rising back to a standing position. Roll to the right to avoid the stab, and then attack the vulnerable head.
Slashing Scalesword Combo (phase 2) Theodorix steps forwards with his left (your right) leg, then brings his scalesword up from his right to his left (your left to your right) in a diagonal slash. Following this, he briefly raises the scalesword above his head before slamming it vertically downwards. Either attack will knock the player to the ground if it connects. Roll left through the rising slash, then roll sideways to dodge the slam before attacking Theodorix.
Slamming Scalesword Combo (phase 2) Theodorix raises his scalesword over his right (your left) shoulder, then quickly slams it vertically downwards. The wyrm then quickly follows this first slam with a second vertical slam. Roll sideways twice to dodge each slam, then attack Theodorix.
Slam-Spit Combo (phase 2) Theodorix raises his scalesword to his left (your right), then slams it to the ground with both hands (but does NOT cause a shockwave). The wyrm then leans forwards and spits a glob of lava at the player. The slam will knock the player to the ground if it connects, and the latter leaves behind a pool of lava that staggers and damages players who enter it. Roll forwards through the slam, and then attack Theodorix as he spits lava harmlessly over your head.

Great Wyrm Theodorix Lore, Notes & Other Trivia

  • Theodorix was once a Troll warrior, a veteran of the War Against the Giants. Magma Wyrms are former humans to fell victim to the power of Dragon Communion, so it does make sense to how he became a Wyrm.
  • Theodorix is automatically hostile towards Large Land Octopi, Lesser Crabs, and Fire Slugs. He does not appear to be aggressive towards large crabs.

 

 

Great Wyrm Theodorix Image Gallery

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    • So from what I understand, This guy was a troll, completed dragon communion, and became this thing? I'd rather become a magma wyrm like this than flail around some pointy metal

      • Anonymous

        the ancient dragon lightning strike thing that splits in 8 directions or whatever is amazing against him, beast seal 25 with high str/fth for my build and using mimic tear i just made my tear distract this clown while i full sent the incant melted him. mimic tear had bloodhound claws 24 with frost on it, might have affected/effected the easiness of the boss

        • Anonymous

          I got the octopi to fight him, but he still killed all three and had 75% of his health bar. I tried to get the crabs involved but they chased me to a point then stopped. He even walked around them to attack me - maybe they’re buddies?

          Also this dude one-shot me with 60 vigor.

          • Anonymous

            It got me thinking, one of those octopi as a summon would be OP as heck. I didn't remember anything except running around on Torrent and stabbed the wyrm's eyes when the octopi stunned it.

            • Anonymous

              Dudes a major vigor check with that big sword slam he does, 50 vigor was just slightly enough for me to survive one hit from that, other than that, he's just another magma wyrm with very big damage.

              • Anonymous

                Two octopi flanking him took him down while taking less than 10% damage each. They poise-broke him not once, but twice, and the whole ordeal lasted about 45 seconds. Would’ve felt cruel if he hadn’t already one-shotted me a few times.

                Like rock, paper, scissors except it’s my character, the octopi, this douchebag.

                • Anonymous

                  The damage on this guy is insane. His sword slam attack will one-shot you even with full Heavy armor at 50 vigor with Golden Vow and The Great Shield Drake Flamedrake +2 talismans on NG+.

                  • Anonymous

                    man i feel left out, the octopi got absolutely demolished when i tried fighting him and i had to finish him off myself. ****s strong

                    • Anonymous

                      It's amazing to watch the land octopuses destroying this big boi lizard. I watched impressed while he rolled and spitted all around, trying to overcome three beaked waste balls.

                      I fell avenged for that fight in the tight cave for the Moonveil, in which I died a lot in the early levels just for a katana that I barely used

                      • Anonymous

                        Everybody says "How strong the boss is" yet no one asked "Why the hell is a magma wyrm that spits hot stuff doing in a snowfields instead of a cave or fiery pits like Magma Wyrm......."
                        Lael

                        • Anonymous

                          Just like the wyrm at gelmir, Latenna can solo him if she's placed high up on one of those square-ish rocks. Make sure she can't fall off because Theo will destroy her if she doesn't have the high ground

                          • Anonymous

                            The comments about using the land octopi are totally accurate. But more importantly, this may be the only fight in the game where you should clear the fight space first. If not, while you're fighting him you might get attacked by up to 3 octopi plus a land crab, and they're all tough because this is a later game zone. Also, your brainless summon will attack them and not the boss. Stay on torrent, lead them all together, let them fight it out. Then you get to actually watch Theodorix's moves, they're very cool, he gets up on his back legs and looks like godzilla. He'll rampage, he even killed the nearby fire snails, and when he's done with the seafood gauntlet he should be down to about 1/3 health. Now summon your spirit ash, a much easier fight...

                            • Anonymous

                              Look up at the top right box, in the standard "strong to" and "weak to" boss stats. Theodorix is apparently weak to "Octopus" lol, need a special weapon for him now like that flicking finger sword.

                              • Anonymous

                                Just east of the Octopi is a stone pillar you can jump up on. Summon Latenna here, then go start the fight with Theodorix. Sure the Octopi into the fight because he MAY be able to jump into a position where he can actually hit her - but I was able to take him down without ever landing a blow.

                                • Anonymous

                                  I was bravely running from the jump scare octopus coming out of the cave and, bing! ran into a Magma Wrym. I thought I was cooked. Stood around laughing for a minute while they went at it, then realized I had to apply some finishing touches to my dragon / octopus stew.
                                  'Meat's back on the menu boys!'

                                  • Anonymous

                                    Tip for anyone struggling: the large land octopus (kite it over from the cave of forlorn entrance to aid in the fight) and Dragon Knight Kristoff +5 this fight was a joke. Those two combo'd Theodorix so hard I got 5 crits in, only one of which was from my attacks. Don't know why, but those two did about 50% of the damage while I just stayed at his tail & then ran up to his head and got my criticals in. FYI, dual wielding Antspur +18 (seppuku with poison affinity) & Rogier Rapier +18 (cold affinity), proc poison & rot, then swapped to my Claymore +18 (Flame Redmane, heavy affinity), on a strength with 25 faith (to use Golden Vow & Flame Grant Strength incants) & 52 strength, plus 20 dexterity to wield the Antspur

                                    • Anonymous

                                      I can't remember other bosses that can oneshot you with dragoncrest shield and 60 vigor, what a chad this guy is

                                      • Anonymous

                                        For me the Octopus strategy was working for a while but he killed them so i had to high-tail it onto the frozen waterfall, i summoned Latenna and i killed him with my Pulley Bow

                                        • Stumbled across this Boss last night. Aggrod a land 'puss by accident and they went at it. A couple of Rots on both and it was over. Easiest dragon fight of them all.

                                          • Anonymous

                                            Who would’ve thought that adding “ix” to the end of a name would turn it from a pastor name to a badass fictional name?

                                            • Anonymous

                                              So he accidentally aggroed the octopuses (octopi?) nearby and they MELTED his health pool in 30 seconds posture breaking him three times.

                                              Great enemy my a s s

                                              • Anonymous

                                                I wanted to have a honest fight with this guy, but he decided to completely ignore me and go fight the nearby octopus instead. Very rude boss.

                                                • Anonymous

                                                  252 frost? I filled this dude with 30 frost arrows at 60 frost apiece as fast as I can fire them and it didn't proc. I'm questioning if frost arrows really do have 60 frost build up. Bleed, rot and poison all proc as you'd expect from arrows but frost seems to take a really long time if it even works from a bow.

                                                  • Anonymous

                                                    Octopus method still works. If the one at the cave entrance is not enough, pull 2 more nearby with arrows or throwing knives. They can deal with the wyrm.

                                                    • Anonymous

                                                      So this is what people were talking about when they were getting 1-3 hit by a boss in the lategame. I was wondering until I met this guy

                                                      • Anonymous

                                                        Octopus method still works. If the one at the cave entrance is not enough, pull 2 more nearby with arrows or throwing knives. They can deal with the wyrm.

                                                        • This boss has more health than the final boss and malenia because the game wants you to cheese this boss to the land octopus waiting outside the forlorn cave. Just let them meet and attack him with yourself too and it's dead in 2 minutes maximum

                                                          • Anonymous

                                                            That Land Octopus at the entrance of the cave solo'd this boss for me.
                                                            Theo did that charging attack and stopped on top of the octopus and the octopus started beating him.
                                                            It wasn't even a contest. The octopus just melted his health bar.
                                                            I'm calling that Octopus "Blood Clot" from now on.

                                                            • Anonymous

                                                              Easy cheesy by baiting him to cave of the forlorn. Standing about halfway down the entrance tunnel he can't hit you with anything. Use swarm of flies or kukri or even glintstone pebble. Doesnt much matter, he'll go down fairly quickly and you won't take 1 point of damage

                                                              • Anonymous

                                                                This boss is actual BS. One shot me from full health with his ground slam attack at vigor 55. Over 1723 damage in a single attack that is a massive AOE. Well done From Software

                                                                • Anonymous

                                                                  Wish we could get some more lore behind this guy, we were warned by Yura that relying too much on Dragon Communion is dangerous and then we get more lore from items and the Dragon Incantations that eventually those who overuse it become lesser dragons the Magma Wyrms. But why is this one magma wyrm great? He even has a name. Who was he? What did he accomplish that it was said he was a renown warrior? I demand to know!!!

                                                                  • Anonymous

                                                                    I'm on my own personal quest to fight every single boss dragon in this game, I heard that this one would be rather difficult but to be honest, it's not, it's just got a high health bar, I'm a mid ish high level, so I can't exactly cheese even if I wanted but, just treat him like any other dragon, stay under it, near the back, keep hitting on off the horse, use a spirit if you have one, and boom gave me almost 300k rune however I do have a golden Scarab. but still fun boss to fight.

                                                                    • Anonymous

                                                                      Another very broken and unbalanced mob in late game. With some of the heaviest/best armors (2 unaltered banished, 2 fat fire lady pieces), 60 vigor and lv10 mimic to take aggro; this one can and WILL one-shot you, or casually finish you with 2nd attack if you try to melee it...

                                                                      • Anonymous

                                                                        Funny little bug - I'd got him down to about 1/4 health and tried to run away along the valley so that I could drink some estus or whatever, and this guy followed me for a pretty long way, then despawned and came back with two full healthbars on the screen. Both healthbars took the same damage simultaneously, so it didn't make any difference to the fight (except the fact that the boss got an insta-heal whilst I was about out of flasks!)

                                                                        • Anonymous

                                                                          There's a high spot you can jump to with torrent where Latenna can solo this boss. It's near the fire slugs. I put here there and then just watched from where the smithing stone is.

                                                                          • Anonymous

                                                                            I summoned Latenna on top of a nearby rock and it worked fantastically. She drew aggro and never got hit the whole fight!

                                                                            • Anonymous

                                                                              They d/n work on the octopus :( I didn't try it on the worm, He is hard to hit in the head, He just buried it under me and then he'd pop out in a backward sling manner and swoop around. About 100 poorly placed 'great arrows' I took him down : )

                                                                              • Anonymous

                                                                                Get the giant octopuses to take aggro and cheese away with jarcannon **** his attacks hitting you for 80% health at 1700hp with just one attack unless you're wearing the heaviest armors in-game

                                                                                • Anonymous

                                                                                  1900 HP and he deals 1500 per hit, what the hell man? Summon mimic, he almost dead after just 3 hit, thank god the octopus come to the rescue lol not even sorry, I take the win wholeheartedly

                                                                                  • Anonymous

                                                                                    The octopus does not work nearly as well as people say it does, it hardly did a thing. Just stand inside the nearby cave and hit it with arrows or magic

                                                                                    • Anonymous

                                                                                      What’s the connection between him and the troll, I’m guessing since the troll was a type of fire giant that’s where fire comes in, but did someone name the wyrm after him since he’s a war hero, did he also use some sort of magma spell, doesn’t really seem to be a connection between the giants and dragons so I don’t know why they randomly put some lore in this

                                                                                      • Anonymous

                                                                                        this guy feels much harder than other magma worms, his aoes are bigger, last longer, and end up being way more punishing.

                                                                                        • Anonymous

                                                                                          1900HP, 31 physical, 34 fire defense. Some of the moves still one shot me. This game has terrible end game balance.

                                                                                          • Anonymous

                                                                                            Just get on the ledge where the dragon smithing stone is. Summon Latenna. Break out your own bow/crossbow. Watch his health go down from relative safety.

                                                                                            • Anonymous

                                                                                              Sheesh. Talk about waking up on the wrong side of the bed. This guy was so mad that not only did he attack the octopuses, he went up the small hill to murder the fire slimes minding their own business while I was hitting his ass with my powerstanced whips.

                                                                                              • Anonymous

                                                                                                Not a single unique enemy in the Mountaintop of Giants, Consecrated Snowfields, or the Haligtree. These areas were definitely rushed and copypasted, so the game would be done on time.

                                                                                                • For Incantation based characters, Swarm of Flies absolutely melts this guy. You can just spam cast it from completely outside of his attack range and end the fight in maybe 30 seconds. Very useful considering he has solidly beefy resistance to most forms of damage that Incantations usually do.

                                                                                                  • Anonymous

                                                                                                    You can literally cheese him with arrows by kiting him back to Cave of the Forlorn and he can no longer reach you.

                                                                                                    • Anonymous

                                                                                                      I have no idea what you guys are talking about the octopuses. He literally wrecks them without any problem. Even when there are multiple, they'll manage to do a bit of damage (like 10% of his HP bar), but they all die too quickly to do any serious damage. Either way, I did eventually beat him without the octos, but that method was either fixed or I just couldn't get it to work for whatever reason.

                                                                                                      • Anonymous

                                                                                                        Meteor of Astel completely annihilate this thing. Just stand up on the little rock outcropping above where he sleeps, and bombs away.

                                                                                                        • Anonymous

                                                                                                          LOL I accidentally aggro'd the octopus (as it seems many comments also did) and they just **** him up hahaha

                                                                                                          • Anonymous

                                                                                                            Me and my mimic absolutely decimated this guy, used Rotten Breath on him and then we just went ham with Godslayers Greatsword AoW and he was dead in like a minute. He flopped around some and died, didnt even get one hit off on me, maybe just missed. Perhaps iam a bit too stronk or perhaps the weapon was super effective with its % dmg. I havent even done Farum Azula yet and iam sitting at level 162. Reading the comments here, i probably should have let the tentacle balls fight him, might have actually seen more of the boss.

                                                                                                            • Anonymous

                                                                                                              If you are already sick of fighting the Wyrms:
                                                                                                              Step 1: Climb up onto the rocky outcropping to the right as you get near him and Summon Latenna there. She should be perfectly safe there to do her thing
                                                                                                              Step 2: Aggro the 2 land octopi
                                                                                                              Step 3: Aggro the Wyrm
                                                                                                              Step 4: Run away until they aggro onto each other, encouraging the wyrm to swing at one if needed
                                                                                                              Step 5: Grab some popcorn and watch his hp bar melt

                                                                                                              • Anonymous

                                                                                                                I was so disinterested in fighting this guy a fifth time. So I let the bird octopi stagger him relentlessly while I took a dump.

                                                                                                                • Anonymous

                                                                                                                  The Dragon King's Cragblade deals extra damage to dragons. I turtled using that and a greatshield while black knife Tiche went ham

                                                                                                                  • I gave up trying to fight him in melee distance after so many failed attempts (the lava is annoying) and improvised. You can cheese this boss by using torrent to parkour up the big jagged rock nearby the Wyrm, and summon Latenna on the very tip of it. I'm faith/str build so i would hold agro and cast some long range incantations and run around while Latenna ranged the crap out of it. Took a few mins but it was fairly easy. Took 0 damage.

                                                                                                                    • Anonymous

                                                                                                                      Getting the giant land octopi to fight this overgrown salamander was truly a sight to behold. They didn't give a damn about his lava or his giant sword and just curbstomped his scaly behind. This game is just too cool, man.

                                                                                                                      • Anonymous

                                                                                                                        I watched this guy fight a nearby land octopus and his charged sword attack he uses below 50% hp dealt 3544 damage.

                                                                                                                        I tested my slash/fire weapon against the same octopus and it dealt under 50% listed damage (suggests his actual damage on this to be around 7000?).

                                                                                                                        Suggests to me that he can easily one shot any player with this attack no matter defenses.

                                                                                                                        • Anonymous

                                                                                                                          wing of astel-ed this thing to oblivion, you guys having trouble might want to equip the fire defense+2 talisman from dragonbarrow cave

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