Elemer of the Briar |
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Location | The Shaded Castle |
Drops | |
24,000 ![]() 18,000 ![]() 6,000 ![]() Marais Executioner's Sword Briar Greatshield |
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HP | 4,897 |
Stronger VS | Weaker to |
Elemer of the Briar is a Great Enemy Boss in Elden Ring. Elemer of the Briar is an extremely aggressive human boss and is found in The Shaded Castle in Altus Plateau. This is an optional boss as players don't need to defeat it to advance the plot of the game.
See Bell Bearing Hunter for other variants of this boss.
Elemer of the Briar, the Bell Bearing Hunter, snatched the sword from the site of his looming execution, and furnished it with battle skills from his home of Eochaid
Elden Ring Elemer of the Briar Boss
- This is an optional boss
- Closest Site of Grace: Shaded Castle Inner Gate
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Elemer of the Briar Location
Elemer of the Briar is at the very top of The Shaded Castle in Altus Plateau. From the Shaded Castle Inner Gate Site of Grace, head north along the passage, turn west at the fork, and climb the ladder to a balcony with two Rotten Strays. Head east through the building, across the bridge, and into the next building. Climb the stairs and head south into another courtyard. Go into the door that a Cleanrot Knight emerges from, ride the elevator up, and head straight forward to find Elemer of the Briar.
Elemer of the Briar Combat information
- Health: 4,897 HP
- Defense: 111
- Stance: 80
- Parryable: Yes, but 2 parries are required per stance break
- Is vulnerable to a critical hit after being stance broken or parried
- Damage:
Standard,
Strike,
Pierce,
Magic
- Drops
24,000
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 332 / 430 / 720 / 1177
Scarlet Rot: 332 / 430 / 720 / 1177
Hemorrhage: 543 / 833 / 1290
Frostbite: 543 / 833 / 1290
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 4,897 | 7,154 | 7,869 | 8,227 | 8,584 | 9,300 | 9,657 | 10,015 |
Defense | 111 | 118 | 121 | 124 | 129 | 135 | 141 | 153 |
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24,000 | 72,000 | 79,200 | 81,000 | 86,400 | 88,200 | 90,000 | 91,800 |
Resistances |
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332 / 430 / 720 / 1177 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 | 390 / 488 / 778 / 1235 |
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332 / 430 / 720 / 1177 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 | 390 / 488 / 778 / 1235 |
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543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
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543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
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332 / 430 / 720 / 1177 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 | 390 / 488 / 778 / 1235 |
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Immune |
Elden Ring Elemer of the Briar Boss Guide
Elemer of the Briar Boss Video Guide
[video coming soon]
Elemer of the Briar Fight Strategy
The Best Tips for Elemer of the Briar:
- When entering the boss room, it's possible to sneak up behind him and hit him with a fully charged heavy attack. His retaliation to this will usually be a Shield Slam, allowing you to roll behind him and hit him again. Note that he cannot be back-stabbed.
- All his sword attacks deal pure Physical Damage, so a shield with 100% physical negation can completely block them.
Melee Users
Keep it Close: Eochaid's Dancing Blade makes Elemer particularly effective at attacking you from medium or long distance, whereas he has relatively few moves and combos available at short range. Stay close and learn to dodge this limited and more predictable moveset. If you need to heal or use an item, wait until he uses Shield Slam, which has the longest recovery time in his arsenal. Remember you can bait it by moving directly behind him!
Bait and Strike: Move from close to medium range to provoke Elemer into using Eochaid's Dancing Blade, then close back in and attack. The first Dancing Blade attack can't combo into Blade Return, so you've got a relatively safe window as he passively retrieves the sword, especially if you stick to his right flank.
Magic and Ranged Users
Using a Spirit Ash will help greatly with taking Elemer's attention, giving you a lot of time to deal damage. Keep your distance to avoid his quick melee attacks, but try to avoid getting too far away and provoking a Shield Charge which will quickly close the gap, and when his sword glows red get ready to dodge an Eochaid's Dancing Blade combo.
Elemer of the Briar Attacks & Counters
Attack | Description | Counter |
Swing | ![]() |
Roll away to bait Eochaid's Dancing Blade and close back in to do damage. This is almost always parriable, even when the sword is glowing red, but there's one exception. See the combo chart below |
Stab | ![]() |
Roll to either side |
Shield Charge | Dashes forward quickly, shield-first. Usually used when you're far away | Roll to either side or stay close to avoid this attack in the first place |
Shield Slam | Slams his greatshield down to the ground, creating a small burst of damage. May follow up by pulling it back out, creating a larger damage burst. Often uses this when you're directly behind him | Move backwards or roll backwards away to get out of the attack range, or roll diagonally forwards to end up behind him and punish the attack |
Eochaid’s Dancing Blade |
His sword glows red and slashes at a distance. He'll usually start his Dancing Blade combos when you're at a medium or long distance away | Roll forward. Although he can combo back into close-range attacks, it takes him long enough to retrieve his sword that this is a good opportunity to get in some damage. Just watch out for Blade Return |
Blade Return | Holds out his right hand and calls back his sword quickly after Eochaid's Dancing Blade, stabbing the player in the back | Roll to either side when you see him stretch out his right hand, or avoid positioning yourself directly between him and his sword in the first place |
Drilling Blade |
Holds his sword to his right as it begins to glow and spin, then thrusts it forward. This thrust can be either short- or long-range; if it's long-range, he'll follow it with an unparriable Swing. | Roll to your left to avoid the attack and attack his unprotected side |
Grasp of Eochaid | Holds up his left hand as it glows, then reaches forward to grab you. This has a longer range than it looks like. If you're grabbed, he'll lift you up and slam you down with his sword | Move away from the boss as soon as you see his hand start glowing |
Elemer of the Briar Lore, Notes & Other Trivia
- Elemer's sword originally belonged to House Marais, the family of executioners who presided over the Shaded Castle. Elemer snatched the sword from the site of his looming execution, and furnished it with battle skills from his home of Eochaid, which involve telekinetically moving their weapons.
- After beating this boss, the player can purchase his armor - Briar Set - from Enia.
- Elemer also goes by the name of the Bell Bearing Hunter and has multiple other encounters around the Lands Between at night where other Shopkeeper NPCs are found.
Elemer of the Briar Combo Chart
Elemer of the Briar Image Gallery
- Anonymous
Coolest and punishing boss for staying too far from him, i felt like a true swordsman fighting him in close quarter. Defeating him gains me self-accomplishment
- Anonymous
From what I have heard about him through Lore + the image of Malenia in his castle. To me, it implies that the man who desires nothing, desires Malenia. If what I've heard is true, this guy is my favorite character. Look up his lore on why he Hunts merchants.
- Anonymous
I would like him way more if you didn’t fight him 3 times beforehand and the arena didn’t have the annoying chairs and tables that get in the way
- Anonymous
The arena this guy is in is so annoying, with my strafes blocked by a random chair not destroyed yet. Still not as bad as the Fringefolk Catacombs tree spirit
- Anonymous
The way I did win was using the Greatshield Soldier Ashes, they could tank him just enough for me to punish him, 3 critical strikes and it was done (barely)
- Anonymous
this guy is not only fairly easy but very fun once you learn how to dodge his attacks. If you spam dodge, he will rollcatch you. just stay near him, dodge reactively, and punish. He has fairly long punish windows, so wait for them to open up. If you need to heal, give up an attack opportunity to do so. when he grabs, roll towards/past his grabbing hand when its as high as it goes. I have never once been grabbed by him.
- Anonymous
Once I calmed down and got into the mood to learn a challenging fight, this guy was very fun. The hardest part of the fight is learning when to heal, which I normally reserved for after a shield slam. In my winning run he used the grab attack SIX times, of which I only dodged once lmao. The hit box is generous to say the least.
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Is there any windot to heal without him attacking you again? After he finishes his combo i try to heal and he already starts another one before finish, causing me to get in the cycle of healing, then getting hit while healing, and repeating.
- Anonymous
Funnily enough the first version of this guy I fought was the one in Dragonbarrow, so when I found the Shaded Castle later on this guy was a walk in the park since I already learned his behavior from the Dragonbarrow version.
- Anonymous
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You, technically you never killed him because the bell bearing hunters are still alive even after you kill him in shaded castle. I think they are saving him for more encounters in teh upcoming DLC IMO ofc.
- Anonymous
A garbage boss to be frank, invalidates basically anything slower than a charged heavy because for some reason they decided overload his kit with ridiculously quick and high damaging ranged attacks.
Another fight where the age old strategy is just to hug his cheeks, and to add insult to injury you don't even get to use the cool telekinetic attacks? Why would you show it me if I can't have it?
- Anonymous
Killing him with a crit causes his corpse to not disappear.
you can parry him when his sword is not floating
- Anonymous
Playing offensive seems to be rewarded. Staying close to him, baiting, and hiting him worked pretty good for me.
- Anonymous
Great shield will tank out most of his damage + a lighting spear or thrusting sword can do a good job on him (as you can attack while you behind the shield. There is that lighting incantation cover you with lighting that good extra fortification too. I think most people find it difficult as he not as sensitive to bleed than most of the others so a bloody slash do t finish him in a few hit. I mostly ran with a bleed claymore and noticed that the thrust attack break him more easily, if you also prepared your weapon with lighting damage is the best.
- Anonymous
So after trying out different builds, I came to the conclusion that the easiest way is with a Greatshield and a weapon of your choice paired with the Greatshield talisman. Strat is -> go in his face and hold the shield up. wait for attack to bounce then hit. After 2-3 of these he will be stance broken and u can crit. While down after the crit, drink a flask. DO NOT go in range, that's when he punishes hard. Stay in his face at all time, except when he tries to grab, then roll. Hope this helps. I tried a lot of approaches but this one worked the best. Did it in 2 tries, after countless attempts with different other builds.
- Anonymous
he's my favorite boss because he hates mages just as much as i do
- Anonymous
He does 700-1300dmg per hit with medium armour at greyolls Dragon Barrow.
Very nasty stuff.
You can only parry the non-red sword attacks. You need to do it twice because he doesn't follow the rules. Resistant to bleed.
- Anonymous
Wayyyy to spammy. More annoying than fun to learn honestly.
- Anonymous
I died between 12-24 times then no-hit the last run and melted him just because I got lucky he didn't do his grab. he's not literally the worst but he is pretty cringe.
- Anonymous
Its 256th boss in the franchise with bs cheating range attacks. How about we finally get any boss who is our size, with a weapon that is the size of our weapon, doesnt teleports/slides without animations and doesnt have magic around his sword that extends its range by 10 times?
- Anonymous
he wont drop his shield in the 1.00 version, he will only give the executioner sword
- Anonymous
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Idk why but this guy just feels like the most Dark Souls looking boss in game in terms of aesthetic.
- Anonymous
I loved this boss. Didn't think this one would garner so much frustration. I get it though. I hate the fortisaxx fight while many seem to enjoy it. To each their own.
- Anonymous
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This one was my most frustrating fight so far (first play through) but mostly because of my own mistakes right at the end.
Ended up just grabbing a seal and shield and black flaming him to death, that was much easier.
- Anonymous
Nothing about this encounter is “well-balanced”. I hope Fromsoft stops making horrible fights like this. Frame trapping spam bosses aren’t fun to fight at all.
- Anonymous
This is absolutely trash boss design. Too much damage and input reads attacks. Then spams attacks that frame-trap you when you mistime a roll and get input buffered. I don’t understand the praise this fight gets, it’s actual artificial difficulty. It’s straight up horrendously designed and anyone who likes this kind of fake difficulty is a little fanboy who thinks “oh man, I died a lot so = hard game!!!”
- Anonymous
Cheap boss with one of the worst mechs in the game. Spam dodge, he gets you, don't spam dodge and he gets you, far away, up close, and stupid ass attack style. Why even move your hand if you you can control the blade with your mind?
- Anonymous
One of my fav boss fights. Up close and personal in a small arena. Just the way I like it.
- Anonymous
Love this boss. Feels like one of the fairest in this game, and he has a move set that creates a punishing fight for all builds. His fight demands strategy, but not in an annoying way. And by now you've probably also been harassed by him multiple times before, this entire side boss just oozes personality and style.
- Anonymous
I love the design of him and early on when he showed up at the Warmaster's shack he bullied me... once I got to him in the shrouded castle tho he died fairly quickly to dual lightning pickaxes
- Anonymous
Pretty easy to tell who R1-spam-and-panic-rolls by the comments here.
- Anonymous
Out of the minor side bosses, he's probably the coolest. Something about fighting him just has the perfect mix of "This guy is better than you" and "this is a fair clash of blades". Honestly love this boss, even if he's essentially just Darth Vader.
- Anonymous
I love how all his attacks hit behind him as well. Think you're out of the way of an attack? Nah he got you.
Elemer of the Briar (and by extension the Bell-Bearing Hunter) is probably one of the coolest bosses in the game.
I personally LOVE how he punishes you hard for staying far away from him because it's the game's way of telling you to stay close to him at all times. And even if you're staying far away from him, he can always close the gap by tackling you with his shield.
I was fighting this boss with a sword-and-board playstyle, and this fight was really fun, because you can just absolutely bully this dude. When he's spawning in, just absolutely wail on him, and when he winds up to attack, prepare to parry. After you parry him the first time, attacking afterwards will cause him to flinch, and when he winds up for another attack, parry him, and if you want, take the riposte and rinse and repeat. It's kinda like how Sekiro works, or if you want to stretch it, kinda like how Dark Souls 1 combat, where enemies were slow enough where you could attack with a small weapon, and you could just parry them since parries were practically instantaneous.
The grab attack is admittedly a bit weird, but I get that he's using his powers to sort of force grab you from a distance.
Anyways, cool boss, cool lore, I wish his weapons were a bit cooler when we use them (though the sword ain't half-bad), and I wish he'd show up in more places so we get more bell-bearings for stuff (i.e. craftables, ammunition, etc.)
- Anonymous
Probably the worst boss design in the game. Frame trapping bullsh*t moveset and add on the ridiculous input buffer this game has lol. Tolerable if you parry but miss one parry and you’re done. Cheap design truly as “artificially” difficult as you can make a boss.
- Anonymous
Easy Peasy with a good weapon, summon, and buff.. just watch out for that Drilling Blade
- Anonymous
I did swang and bang with him using Grafted Blade Greatsword ash of war "Oath of Vengeance". Didn't even look at what is he doing. I recommend it %80 of all bosses as well. SWANG AND BANG.
- Anonymous
This guy’s moveset is so dangerous, it doesn’t matter how good you are, you can still get absolutely mulched by him if you’re not careful. He seriously has an attack for all occasions.
Can be killed in stealth by using poison mist. Assassin's gambit, unseen form, crepus vial and concealing veil needed.
- Anonymous
Great boss, after each combo. Hit him once and stay close to him. His grab takes about 3 seconds, so bait that out.
- Anonymous
Everything wrong with Elden ring boss design lmao. One of Fromsoft’s worst boss designs of all time (unless you parry lol)
Spams attacks, almost no openings, awful grab hitbox, ridiculous damage. Way more tedious than fun. Good thing this castle is so far out of the way I always forget it exists.
- Anonymous
It would be cool to have a little "Recommended Stats" Section for each boss. This Game is open world and i like to explore a lot and dont want to end up being overleveled.
- Anonymous
stay right next to him and parry the hell out of him and he becomes laughably easy. 1 charged and 2 jumping heavy attacks from a hammer will stagger him that + parries trivializes him.
- Anonymous
i like this guy, becomes manageable when you stay close so he doesn't spam the floating sword atks.
**** this guy... Managed to beat him with my main (strength build) on my 18th try. Just got the dodge timing down and staggered him twice. Gonna avoid this boss on my next playthrough... More annoying than hard.
- Anonymous
Doesn't it feel like there are two very slightly different leadups to his grab attack? It seems like i can reliably dodge the grab maybe 80% of the time and then once in a while he will take just a moment longer and track me just a tad more aggressively and i get caught in it. Maybe it's just my imagination.
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Gimmick is you can't heal because seemingly every attack is a heal punish. Best to stay up close with well timed dodges
- Anonymous
I found Elemer to be particularly vulnerable to lightning----though he does respond quickly to re-focus on you (even if he's fighting a summoned knight), as if he knows that lightning weakness about himself, and really needs to deal with you before you kill him. It was pretty sweet breaking his poise and finishing him off with the sword.
- Anonymous
i hope the dlcs gives us an un****ed version of his armor, it looks sick
- Anonymous
So yeah just keep right next to him so he never uses the bullshit moves
- Anonymous
Had a perfect fight at lvl 52 with a +3 regalia of eochaid and +0 skeletal militiaman. I got quite few parries as well.
- Anonymous
what i wouldn't give for that command grab throw as an ash of war
- Anonymous
A really solid mid game 'git gud' check against a really cool design in a tough setting. I like this one.
- Anonymous
Lightning Spear Does a chunk of damage. Ashed-in Omenkiller Rollo to tank as a distraction, kept my distance, let Rollo gain his aggro, and Lightning Speared him. Repeat. Didn't even get a hit on me.
- Anonymous
+10 Bolt of gransax with Godfrey Icon, Lightning Scorpion Charm, Carian Filigreed Crest, And Warrior Jar Shard makes this boss trivial if anyone is struggling
- Anonymous
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Obvious Gael references aside (flowing red cape and the hood, an Executioner's Greatsword, red tinged magic), the second part of his grab attack where he slams his sword down onto you is straight up one of Gael's animations. Noticed it in the gameplay trailer last year and remembered it when I finally got grabbed by him
- Anonymous
I liked this boss he took me about ten minutes but that’s only because I’m level 113
- Anonymous
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fun boss. stuck close to him for most of the fight. elemer's glue
- Anonymous
Awesome bossfight, truly. Took me long enough but when I got the dodges down it became a dance of sorts. Only unfair part is the seemingly undodgeable grab attack that grabs you when you’re not even near the guy.
- Anonymous
The skeleton spearmen summons helped me. They were only +1, but they distracted him whilst he killed them, then its very important you pull the aggro off them so he can't kill their corpses, and they will keep respawning and diverting his attention for precious seconds, allowing you to heal or charge attack.
- Anonymous
- Anonymous
got my ass kicked so many times and hated this boss until i did that stay behind stuff people talk about. still dont like him, but staying behind, dodging the shield attack, and getting a jump attack in then repeating made it a hell of a lot easier and let me finish the fight.
- Anonymous
From reading enough comments about various bosses on here it seems like any boss that is harder or more challenging in some way becomes a “bad boss” or shitty design
That being said this boss was unexpectedly challenging for a rando side boss, especially if you are trying to solo him
- Anonymous
Boy. After he beat me for the 20th time it got personal. That ****ing dancing blade. But here's the strategy I developed:
> Get the scarlet rot weapon from the ladie outside the gates and Ancestral Follower Spirit Ash, plus a 100 PHY shield like Carian
> Spawn Ancestral, run to Mr.Flying weapon and stay close to his back. This will prompt him to shield-attack, that's a large opening. Stay close to his back at all costs, be careful for the lethal combos. ONLY CURE after roll dodging a shield bash
>Use the shield only to block the last attack in a combo, or the 2nd boomerang dancing blade, otherwise you lose poise
The rapier is perfect for taking advantage of his small openings, and the scarlet rot will soon take him over. Don't be greedy, two R1s each opening are fine. The support provided by the SA is the cherry on top
- Anonymous
Beat him with a mix of black knife and misercorde with flame of the remanes
- Anonymous
easily one of the hardest boss of the game, i already got 2 endings and i'm doing the last one i'm still missing, i never died so much to a boss in the whole game, i almost gave up on him until i said **** it and summoned a mimic tear, my mimic tear is level 6 and got beaten the **** out of it it's insane the combos are neverending and hit like a truck, he can just spin his ****in blade basically covering the whole room's area and once you get hit one time you better do the best 3 rolls perfect timing in a row or you get punished the hell out of you.
I've did almost every single other boss solo but this one, yeah i just couldn't. I remember it was even worse in my first playthrough at release, bc i was strenght main and STR weapon's were way too slow before patch
- Anonymous
Best advice for melee users is to try and stay behind him as much as possible. When behind him he more often than not uses shield slam which you can punish pretty consistently.
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Brass shield and black fireball...and just spam normal black fireball...and block whenever he do his jedi moves...sometime he will just a LONG menacing slow walk which u can punish with charged black fireball...or u can just git gud and parry him to death(which i cant)
I am level 40 and idk how many fckin time i have died to this c+nt until i forsake melee
- Anonymous
I didn't have any trouble beating him first try with a sorcerer build. He's not that tough if you can keep your distance and avoid getting stuck on the furniture.
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This boss shares some similarities with Raikoh from the Otogi series, which was also made by FromSoft. Both had lore connected to executions: Elemar was going to be executed, and Raikoh's clan was that of executioners, and he was ordered to execute his father.
Both use glowing swords with inscriptions on them, which are heirlooms to a specific clan/house. Soul Shrine for Raikoh, and Marais Executioner's Sword for Elemar. Both also have the ability to teleport, albeit in Raikoh's case he needed help to do so.
These are, at most, coincidences, but I thought it was kinda cool.
- Anonymous
Ahhh purposefully unfair annoying bullshit very fun. Definitely that master game design everyone keeps talking about.
- Anonymous
- Anonymous
A classic Dark Souls-style boss fight. Tough but fair. Fast paced and fun. My favorite fight in the whole game, glad you get to fight him as many times as you do. If you struggle with this fight, try not to roll as a reflex, but as a conscious reaction. Beat that habit and you can beat this boss, no cheese required.
- Anonymous
There are very few bosses in Elden Ring that I would call garbage, but Elemer is definitely one of them
-Hits like a truck.
-Tiny, cluttered arena
-Gigantic attack hitboxes
-All of the poise
-Can traverse the arena in seconds
-Very few - if any - safe angles to attack him
-Incredibly aggressive
You pretty much HAVE to cheese him to make this fight not insufferable.
- Anonymous
Who in the right mind is making theese unfair bosses? like seriously, even dark souls 2 is more fair than 99% of this game
- Anonymous
small room hard hittin attacks that cover 80% of the room and a guy that can take some hits = Pain.
Cool and awesome looking boss. I love the fact that he can wield the force (lol) and can fight you on range.
- Anonymous
The ancestral follower ash worked well. It didn't steal aggro from me because of its rate of fire which allowed it to stay alive to deal damage.
- Anonymous
When I read this and saw summoning was allowed I was looking forward to seeing how the p**k would cope with the shield bros tanking for me while I lobbed volcano pots at him from behind them. I'd gotten the idea from somewhere that summons were not available for this f**ker so I was right up for it.
It turned out that Elmer the p**k coped well enough both with the shield bros and me throwing volcano pots to nearly kill me. He is considerably taller than the fallen hawk soldiers and was hitting me right over their heads, his grab attack also got a hold of me over their heads and it was only luck his follow up hit one of their greatshields or he would have done me over. It's a lesson about getting cocky then swiftly dying I've never managed to learn from DS1 through to Bloodborne and now Elden Ring.
- Anonymous
Why can I get his Armor off of Enia? Was he a suppossed to be a Shard Bearer? The Shaded Castle is such a waste for a simple side area.
The best zoner in the game is a fking grappler
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