Warhawks are a Wildlife Creature in Elden Ring. Warhawks are large bird creatures commonly found in Stormveil Castle. They settle on tree branches and often scavenge on dead corpses, acting just like crows. Warhawks are always hostile once they've spotted the player.

The spirit of a Warhawk can be summoned for aid in battle by using Warhawk Ashes.
Alternatively, the spirit of Stormhawk Deenh, a fierce hawk that once rendered lifelong service to the old king of Stormveil, can be summoned by using Stormhawk Deenh Ashes.

 

 Stormhawks that have had their talons sliced off, so that razor-fine swords could be grafted in their place. They react with extreme aggression, using their mobility in combination with their deadly talons.

 

Warhawk Location in Elden Ring

Where to find Warhawks:

 

Elden Ring Warhawk Combat Information

Negations (or Absorptions)

The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

RESISTANCES

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Warhawk Drops in Elden Ring

Item

Drop Rate

Additional Info

Runes 100% runes currency elden ring wiki guide 18 56 - 1039
Stormhawk Feather 15.00% N/A
Flight Pinion 15.00% N/A
Warhawk's Talon 2.00% Drops only from those that wield them.

 

 

Elden Ring Warhawk Notes & Tips

  • These creatures attack relentlessly, with their bladed talons and their beaks. Having a good shield can make a difference
  • Like many other enemies, Warhawk have variants. In this case, there's one type of Warhawk wearing a helmet with spikes, capable of using a close ranged fire blast. 

 

Warhawk Image Gallery

warhawk 1 elden ring wiki guide warhawk 2 elden ring wiki guide warhawk 3 elden ring wiki guide 
warhawk 4 elden ring wiki guide

 

Elden Ring Creatures & Enemies
Abductor Virgin  ♦  Abnormal Stone Cluster  ♦  Albinauric  ♦  Albinauric Wolfback Archer  ♦  Anastasia Tarnished-Eater  ♦  Ancestral Follower  ♦  Ancestral Follower Shaman  ♦  Avionette Soldier  ♦  Azula Beastman  ♦  Baleful Shadow  ♦  Banished Knight  ♦  Basilisk  ♦  Battlemage  ♦  Bear  ♦  Blackflame Monk  ♦  Bloody Finger Nerijus  ♦  Boar  ♦  Broken Statue  ♦  Burning Slug  ♦  Celebrant  ♦  Chanting Winged Dame  ♦  Chariot  ♦  Chief Guardian Arghanthy  ♦  Clayman  ♦  Colossal Fingercreeper  ♦  Commoner  ♦  Construct  ♦  Crab  ♦  Crystal Snail  ♦  Crystal Sorcerer  ♦  Deer  ♦  Demi-Human  ♦  Demi-Human Queen  ♦  Depraved Perfumer  ♦  Direwolf  ♦  Dog  ♦  Duelist  ♦  Eagle  ♦  Edgar the Revenger  ♦  Errant Sorcerer Wilhelm  ♦  Exile Soldier  ♦  Fallen Hawks Soldier  ♦  Farum Azula Dragon  ♦  Festering Fingerprint Vyke  ♦  Fingercreeper  ♦  Fire Monk  ♦  Fire Prelate  ♦  Flame Guardian  ♦  Frenzied Villager  ♦  Giant Ant  ♦  Giant Bat  ♦  Giant Crab  ♦  Giant Crayfish  ♦  Giant Dog  ♦  Giant Dragonfly  ♦  Giant Land Octopus  ♦  Giant Land Squirt  ♦  Giant Miranda Sprout  ♦  Giant Rat  ♦  Giant Skeletal Slime  ♦  Glintstone Dragon  ♦  Glintstone Sorcerer  ♦  Godrick Foot Soldier  ♦  Golem  ♦  Great Horned Tragoth  ♦  Guardian  ♦  Guillemot  ♦  Haligtree Foot Soldier  ♦  Haligtree Knight  ♦  Haligtree Soldier  ♦  High Page  ♦  Highwayman  ♦  Inquisitor Ghiza  ♦  Juno Hoslow, Knight of Blood  ♦  Kaiden Sellsword  ♦  Knight of Zamor  ♦  Land Octopus  ♦  Land Squirt  ♦  Lazuli Sorcerer  ♦  Lesser Alabaster Lord  ♦  Lesser Black Knife Assassin  ♦  Lesser Bloodhound Knight  ♦  Lesser Burial Watchdog  ♦  Lesser Demi-Human Chief  ♦  Lesser Fingercreeper  ♦  Lesser Mad Pumpkin Head  ♦  Lesser Misbegotten Warrior  ♦  Lesser Red Wolf of Radagon  ♦  Lesser Runebear  ♦  Lesser Sanguine Noble  ♦  Lesser Spirit-Caller Snail  ♦  Lesser Ulcerated Tree Spirit  ♦  Lesser Wormface  ♦  Leyndell Foot Soldier  ♦  Leyndell Knight  ♦  Leyndell Soldier  ♦  Lion Guardian  ♦  Living Jar  ♦  Lone Wolf  ♦  Mad Tongue Alberich  ♦  Maleigh Marais, Shaded Castle Castellan  ♦  Malformed Star  ♦  Man-Serpent  ♦  Mausoleum Foot Soldier  ♦  Mausoleum Knight  ♦  Mausoleum Soldier  ♦  Miner  ♦  Miranda Sprout  ♦  Misbegotten  ♦  Monstrous Crow  ♦  Mounted Knight  ♦  Nameless White Mask  ♦  Night Maiden  ♦  Noble Sorcerer  ♦  Nomad  ♦  Nox Monk  ♦  Nox Swordstress  ♦  Old Knight Istvan  ♦  Omen  ♦  Oracle Envoy  ♦  Oracle Envoy Giant  ♦  Owl  ♦  Page  ♦  Preceptor Miriam  ♦  Putrid Avatar  ♦  Putrid Corpse  ♦  Radahn Foot Soldier  ♦  Radahn Soldier  ♦  Raya Lucaria Foot Soldier  ♦  Raya Lucaria Knight  ♦  Raya Lucaria Soldier  ♦  Recusant Henricus  ♦  Redmane Knight  ♦  Revenant  ♦  Rileigh the Idle  ♦  Rotten Duelist  ♦  Scarlet Rot Zombie  ♦  School of Graven Mages  ♦  Serpent Snail  ♦  Servant of Rot  ♦  Sheep  ♦  Silver Tear  ♦  Skeletal Bandit  ♦  Skeletal Militiaman  ♦  Skeletal Slime  ♦  Skeletal Snail  ♦  Skeleton Mage  ♦  Skeletons  ♦  Slug  ♦  Soldier  ♦  Spirit Jellyfish  ♦  Spirit NPC  ♦  Springhare  ♦  Starcaller  ♦  Tanith's Knight  ♦  Teardrop Scarab  ♦  Thorn Sorcerer  ♦  Troll  ♦  Troll Knight  ♦  Turtle  ♦  Twinsage Sorcerer  ♦  Vargram the Raging Wolf  ♦  Vulgar Militant  ♦  Wandering Nobles  ♦  Wild Mouflon  ♦  Wraith Caller



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    • It would be very important to know how enemies are called internally. How the game references them. That has always been very informative in previous Games and i would Love to see it on a Wiki instead of searching for it on shady websites.

      • Anonymous

        The ones that can use a fire blast should be able to be 1 hit by head shotting with a fire arrow. It just actually makes sense, and is not an overly easy thing to do so hard to consider it cheesy. Just feels like such a cancerous enemy with so few ways to approach dealing with it outside of simply running past, which ends up being what I always do since they aren't worth the time/effort to kill unless you desperately need a slightly stronger physical damage arrow. REGULAR arrow too, not even great arrows or either kind of bolt, so literally only worth killing for black bow focused kits, which further supports that kit having a way to properly address them without wasting extra arrows

        • Anonymous

          Gravitas is the way to go for dealing with these *******s. Knocks to the ground easily where you can give them the beating they deserve.

          • Anonymous

            I think those mobs are too slow and very easy to undestand how they attack and ultimately they should be sped up x10 times so fighting them would be more engaging.

            • Anonymous

              Extremely annoying - up there with Zamor Knights, backstepping dogs and rats, and those Royal Servents with multiple hands that won’t chill TF out on the aggression.

              For these birds, fan daggers will knock them out of the sky so you can wail on them with furious anger.

              • Anonymous

                Awful, especially the ones with flamethrowers magically strapped onto them. They're bad enough already with their tiny hitboxes and camera molestation, but the fire version removes its only real opening too.

                • Anonymous

                  Not trying to take credit but I saw a YouTuber who suggested using a fire-infused whip on these guys and he was right my dudes. The range and attack shape is about right for hitting these guys as they’re moving and it staggers the beejeesus about of them. I use the magma candle one that you get from Patches’ Volcano Manor quest and it makes the Farum Azula section with these guys a piece of cake.

                  • Anonymous

                    for the one's in farum, the spectral lance AoW is really helpful. If you're close enough, the first hit will break their poise, allowing for a second one to kill. These things are ridiculous. Don't get the idea of sprinting away from them, they're faster than you

                    • Anonymous

                      EASY WAY TO BEAT THEM: Blade of Calling (not black knife) weapon art knocks the eagles down in one. Meteorite Staff and Rock Sling, especially with radagon icon, also stunlocks them

                      • Anonymous

                        Surefire way to kill the bastards - Blade of Calling's skill knocks down in one hit. Follow up with Rot Breath and the ones at Castle Sol die SL1 with no chance (+7 smith, 19 fai, 17 arc). You can chain knock down with Blade of Calling as well.
                        For int builds, Rock Sling + Meteorite Staff is a near perfect defense with more FP cost. Use Radagon Icon for even quicker bullying.

                        Alternatives I tested: Gravitas ash works but miss it and you're wide open. Lightning Spear and Stone of Gurranq reliably hit, but can't bring down safely.

                        • Anonymous

                          It's pretty dumb how you can go from killing demigods to being 2-shot by a bird. Super immersion breaking.

                          • Anonymous

                            I wouldn't mind these things if they didn't have poise/hyper armor. In their current state, they're just unbalanced.

                            • Anonymous

                              If you have the metoeric ore blade or the ash of war skill "gravitas", you'll be able to easily knock them down. Hope this helps anyone, my most hated enemy design in this game smfh.

                              • Anonymous

                                two-handed greatsword light attacks are amazing at dealing with these, the attacks hit high up and can stunlock them to death. highly recommend grabbing the lordsworn greatsword on the way to stormveil just for these guys

                                • Anonymous

                                  Whoever invented these enemies should be fired from the industry and be forced to catch cassowary with his bare hands for a living

                                  • Anonymous

                                    Get bloodhound step before you go to farum azula. Its nice for the godskin duo i guess but ITS MANDATORY if you want to ever see maliketh without going hollow. These things will shreddle even your tankiest mlg pro build at lvl 130 or whatever. If your some twink or glass cannon bye bye. The dragon spamming lightning is annoying but combined with these it becomes an absolute nightmare.

                                    • Anonymous

                                      I honestly get the vibe they asked kids for input in some of the enemy designs.

                                      "Um, how about you make a bird, but instead of legs, he has sword legs! And he breathes fire!"

                                      • Anonymous

                                        As a red blooded American I am amiss that they didn't have little Glock 17 strapped to their talons however this is a period based game and thus I understand the limitations and wholly approve of to giant swords taped to their feet instead.

                                        AMERICA Fk ya!

                                        • Anonymous

                                          the ones in farum azula are just unbalanced. they have more health than the beastmen. nowhere else in the entire game is there a prevalence of enemies so high that are so ridiculously fast, damaging, tanky, and hard to hit

                                          • Anonymous

                                            If you're struggling with the fire-using variation of this enemy, try this strategy that has worked very well for me even with a melee weapon that was otherwise inconsistent against them.

                                            Wait for it to use the lunging stomp that it will always follow with a flame attack. Dodge the stomp directly to the side, and immediately sprint towards the rear of the bird and do a jumping attack. It will be under the affect of an animation lock following the flame attack, and this creates a safe, consistent window for a melee character to do damage. - Courteous

                                            • Anonymous

                                              trash mob, it's like they coded another knight with sword enemy but then swapped the model with an eagle. It doesn't even fly over structures, it still follows the same path as regular grounded enemies would

                                              • Anonymous

                                                The dev thought "How can I make something as annoying as a Morrowind Cliff Racer but make it a fitting challenge for a Souls game?" And these things were born.

                                                • Anonymous

                                                  Fek these things and the DEV that put them in

                                                  seriously they make it impossible to finish the game as a melee main

                                                  dont use melee at all in this game, your screwed form the start, use ranged or magic or you'll never win

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