Warhawk |
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Location | Castle Sol |
Drops |
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Warhawks are a Wildlife Creature in Elden Ring. Warhawks are large bird creatures commonly found in Stormveil Castle. They settle on tree branches and often scavenge on dead corpses, acting just like crows. Warhawks are always hostile once they've spotted the player.
The spirit of a Warhawk can be summoned for aid in battle by using Warhawk Ashes.
Alternatively, the spirit of Stormhawk Deenh, a fierce hawk that once rendered lifelong service to the old king of Stormveil, can be summoned by using Stormhawk Deenh Ashes.
Stormhawks that have had their talons sliced off, so that razor-fine swords could be grafted in their place. They react with extreme aggression, using their mobility in combination with their deadly talons.
Warhawk Location in Elden Ring
Where to find Warhawks:
- Castle Sol
- Crumbling Farum Azula
- Divine Tower of Limgrave
- Mountaintops of the Giants
- Stormveil Castle
Elden Ring Warhawk Combat Information
- Health:
- 256 - 500 HP (Stormveil Castle)
- 176 HP (Divine Tower of Limgrave)
- 1017 HP (Crumbling Farum Azula)
- 750 HP (Mountaintops of the Giants - West Zamor Ruins, Grand Lift of Rold)
- 1656 HP (Mountaintops of the Giants - South Castle Sol, Snow Valley Ruins Overlook)
- Poise: 30 - 50
Negations (or Absorptions)
The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
RESISTANCES
Poison: 169 - 188
Scarlet Rot: 169 - 188
Hemorrhage: 169 - 188
Frostbite: 226 - 251
Sleep: 169 - 188
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Warhawk Drops in Elden Ring
Item |
Drop Rate |
Additional Info |
Runes | 100% | ![]() |
Stormhawk Feather | 15.00% | N/A |
Flight Pinion | 15.00% | N/A |
Warhawk's Talon | 2.00% | Drops only from those that wield them. |
- Runes:
- 98
(Stormveil Castle)
- 56
(Divine Tower of Limgrave)
- 1039
(Crumbling Farum Azula)
- 676
(Mountaintops of the Giants - West Zamor Ruins, Grand Lift of Rold)
- 692
(Mountaintops of the Giants - South Castle Sol, Snow Valley Ruins Overlook)
- 98
Elden Ring Warhawk Notes & Tips
- Damage:
Standard,
Pierce. Some variations can aditionally deal Fire Damage, either as a part of their armor (flamethrower stuck to a beak) or by throwing a barrel.
- These creatures attack relentlessly, with their bladed talons and their beaks. Having a good shield can make a difference
- Alternatively, use range weapons/skill/spells like Lightning Spear.
- Parryable: Yes (melee attack). Successful parry knocks warhawk, but without chance for riposte.
- Can be poise broken, but not riposted afterwards.
- Bug: If Warhawk from Castle Sol manage to survive direct hit from weapon that can knock him off from spot he resides, he will become stuck in the wall.
- Like many other enemies, Warhawk have variants. In this case, there's one type of Warhawk wearing a helmet with spikes, capable of using a close ranged fire blast.
Warhawk Image Gallery
- Anonymous
Wait for an attack, dodge, and then run towards them with a jumping attack. Hope it helps.
- Anonymous
These things are worse than effing cancer in Farum Azula. Most builds cant even fight them
- Anonymous
Youbshould also beware of a phenomenon that happens when they kill you, once you return to grab your runes you find about 30% of your runes is missing, I"vr been a soul games lover ever since ds1 and never ever lived that frustration of retrieving my souls/runes missing 30% after retrieving
- Anonymous
their feet were cut off and replaced with metal knives, welp can't blame those birdie for hating human
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I would like to have a conversation with the person who proposed the concept of these enemies
- Anonymous
For people using standard weapons: use the Gravitas Ash of War. For people using Somber weapons: pray.
- Anonymous
About as fun as a room full of Imps, only now they have wings too. Seriously, as healer cooperator these things are my bane. Use a shield or gravity but if your health/armor is too low they'll still shred you mid attack or guard counter. The fire spewing ones are especially horrid. Attack opening without guarnteed death to me please? Even blocking them doesn't work half the time due to their erratic movements and throwing knives just get poised through more often than not. Killing them in 1 hit before they get close seems the only reliable method to deal with them as a squishy. Hate them.
- Anonymous
Seem like the Banished Knights are trying to make their own Wyverns with the Stormhawks.
It would be very important to know how enemies are called internally. How the game references them. That has always been very informative in previous Games and i would Love to see it on a Wiki instead of searching for it on shady websites.
- Anonymous
Throw a knife, and they fall on their backs. That's all you need.
- Anonymous
Gravity magic/weapon arts and guard counters are your best friends against these feathery hellspawns.
if you're struggling against these, swallow your pride and equip a shield. guard counters completely wreck them
- Anonymous
The ones that can use a fire blast should be able to be 1 hit by head shotting with a fire arrow. It just actually makes sense, and is not an overly easy thing to do so hard to consider it cheesy. Just feels like such a cancerous enemy with so few ways to approach dealing with it outside of simply running past, which ends up being what I always do since they aren't worth the time/effort to kill unless you desperately need a slightly stronger physical damage arrow. REGULAR arrow too, not even great arrows or either kind of bolt, so literally only worth killing for black bow focused kits, which further supports that kit having a way to properly address them without wasting extra arrows
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Gravitas is the way to go for dealing with these *******s. Knocks to the ground easily where you can give them the beating they deserve.
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I think those mobs are too slow and very easy to undestand how they attack and ultimately they should be sped up x10 times so fighting them would be more engaging.
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Extremely annoying - up there with Zamor Knights, backstepping dogs and rats, and those Royal Servents with multiple hands that won’t chill TF out on the aggression.
For these birds, fan daggers will knock them out of the sky so you can wail on them with furious anger.
- Anonymous
Awful, especially the ones with flamethrowers magically strapped onto them. They're bad enough already with their tiny hitboxes and camera molestation, but the fire version removes its only real opening too.
- Anonymous
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Elden... The only place where birds, rats and dogs are scarier than dragons and demigods
- Anonymous
Not trying to take credit but I saw a YouTuber who suggested using a fire-infused whip on these guys and he was right my dudes. The range and attack shape is about right for hitting these guys as they’re moving and it staggers the beejeesus about of them. I use the magma candle one that you get from Patches’ Volcano Manor quest and it makes the Farum Azula section with these guys a piece of cake.
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Use the stormcaller AoW. The range on it is deceitful and will stagger them over and over again.
- Anonymous
for the one's in farum, the spectral lance AoW is really helpful. If you're close enough, the first hit will break their poise, allowing for a second one to kill. These things are ridiculous. Don't get the idea of sprinting away from them, they're faster than you
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EASY WAY TO BEAT THEM: Blade of Calling (not black knife) weapon art knocks the eagles down in one. Meteorite Staff and Rock Sling, especially with radagon icon, also stunlocks them
- Anonymous
Surefire way to kill the bastards - Blade of Calling's skill knocks down in one hit. Follow up with Rot Breath and the ones at Castle Sol die SL1 with no chance (+7 smith, 19 fai, 17 arc). You can chain knock down with Blade of Calling as well.
For int builds, Rock Sling + Meteorite Staff is a near perfect defense with more FP cost. Use Radagon Icon for even quicker bullying.
Alternatives I tested: Gravitas ash works but miss it and you're wide open. Lightning Spear and Stone of Gurranq reliably hit, but can't bring down safely.
- Anonymous
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It's pretty dumb how you can go from killing demigods to being 2-shot by a bird. Super immersion breaking.
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I wouldn't mind these things if they didn't have poise/hyper armor. In their current state, they're just unbalanced.
- Anonymous
If you have the metoeric ore blade or the ash of war skill "gravitas", you'll be able to easily knock them down. Hope this helps anyone, my most hated enemy design in this game smfh.
- Anonymous
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two-handed greatsword light attacks are amazing at dealing with these, the attacks hit high up and can stunlock them to death. highly recommend grabbing the lordsworn greatsword on the way to stormveil just for these guys
- Anonymous
Whoever invented these enemies should be fired from the industry and be forced to catch cassowary with his bare hands for a living
- Anonymous
i didnt know that pidgeotto could learn flamethrower. must be the marikan variant.
- Anonymous
I was killed more often in this game by gravity and random wildlife than all the bosses combined
- Anonymous
Get bloodhound step before you go to farum azula. Its nice for the godskin duo i guess but ITS MANDATORY if you want to ever see maliketh without going hollow. These things will shreddle even your tankiest mlg pro build at lvl 130 or whatever. If your some twink or glass cannon bye bye. The dragon spamming lightning is annoying but combined with these it becomes an absolute nightmare.
- Anonymous
Farum Azula eagles are so difficult with claws, the camera doesn't help either, cheesy enemies.
Holy fu** are these annoying, especially when there's more than two
- Anonymous
farum azula eagles hits harder and move faster than most of the bosses, this game has no sense at all
- Anonymous
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does the fire breathing variation of this mob drop its helmet?
- Anonymous
does the fire breathing variation of this mob drop its helmet?
- Anonymous
I honestly get the vibe they asked kids for input in some of the enemy designs.
"Um, how about you make a bird, but instead of legs, he has sword legs! And he breathes fire!"
- Anonymous
As a red blooded American I am amiss that they didn't have little Glock 17 strapped to their talons however this is a period based game and thus I understand the limitations and wholly approve of to giant swords taped to their feet instead.
AMERICA Fk ya!
- Anonymous
the ones in farum azula are just unbalanced. they have more health than the beastmen. nowhere else in the entire game is there a prevalence of enemies so high that are so ridiculously fast, damaging, tanky, and hard to hit
- Anonymous
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worst enemies in the game. Far more difficult than most main bosses and just one bird is enough
- Anonymous
this enemy proves that the scrubs at fromsoft only tested the game with sorcery and never used melee
- Anonymous
Had a lot of success using the Steel-Wire torch's WA on these. Surge, O Flame! would probably also work.
- Anonymous
If you're struggling with the fire-using variation of this enemy, try this strategy that has worked very well for me even with a melee weapon that was otherwise inconsistent against them.
Wait for it to use the lunging stomp that it will always follow with a flame attack. Dodge the stomp directly to the side, and immediately sprint towards the rear of the bird and do a jumping attack. It will be under the affect of an animation lock following the flame attack, and this creates a safe, consistent window for a melee character to do damage. - Courteous
- Anonymous
The drop rate on the sword is so low for me and I just unlucky ):
- Anonymous
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trash mob, it's like they coded another knight with sword enemy but then swapped the model with an eagle. It doesn't even fly over structures, it still follows the same path as regular grounded enemies would
- Anonymous
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The dev thought "How can I make something as annoying as a Morrowind Cliff Racer but make it a fitting challenge for a Souls game?" And these things were born.
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Fek these things and the DEV that put them in
seriously they make it impossible to finish the game as a melee main
dont use melee at all in this game, your screwed form the start, use ranged or magic or you'll never win
- Anonymous
The black-feathered fire versions of these are by far the worst enemies in the game.
- Anonymous
- Anonymous
For melee players, Bolt of Gransax AoW is perfect for dealing with these. Insane range, laser accuracy and big damage. It's also just fun smiting these ****ers with lightning.
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