Omen is a type of Monster Enemy in Elden Ring. Omen are curse-born, ogre-like beings that favor using large and heavy weapons such as Greatswords or Greataxes. They are normally slow moving and can often be found sleeping or otherwise distracted. Omen will, however, move surprisingly fast and erupt with great ferocity when provoked, jumping into battle with multiple wide swings and attacks.

Omen born to commoners often have their horns excised (cut off), generally ending in the child's death, while Omen born to Nobility are allowed to retain their gnarled horns, but are hidden away underground to live in obscurity.

 

 

 Large malformed creatures found across the lands. Often resented for their appearance and stature, they are often used as fodder or are forced deep underground, never to be remembered. 

 

Elden Ring Omen Locations

Where to Find Omen:

 

Elden Ring Omen Combat information

Absorptions

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Omen Drops and Drop Rates

runes currency elden ring wiki guide 18  Runes1111 - 2520.

Item

Drop Rate

Additional Info

Runes

100.00%

runes currency elden ring wiki guide 18 451 - 2520

Omen Cleaver

4.00%

Dropped only by those that wield it.

Warped Axe

4.00%

Dropped only by those that wield it.

Omen Bairn

100%

Dropped only by one Omen in Subterranean Shunning-Grounds

 

Omen Notes & Tips

  • Sleeping Omen can sometimes be found in the Altus Plateau. They appear to be suffering from nightmares, twitching and writhing around in their sleep.
  • There are two variants, those with cut horns, and those with uncut horns, and each variant can carry either an Omen Cleaver or a Warped Axe. The uncut horn variant can summon wraiths and have some moves that have black-and-gold cursed flames, like the Revenants and Wraith Callers.
  • Omenkillers may have been created to cull the Omen population. The Omensmirk Mask are said to be in imitation of the evil spirits in the Omen’s nightmares.

 

Elden Ring Omen Gallery

 omen 2 elden ring wiki guide omen 1 elden ring wiki guide omen 3 elden ring wiki guide 
omen 4 elden ring wiki guide

 

 

Elden Ring Creatures & Enemies
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    • Anonymous

      Tanky, hard hitting bastards. I prefer parrying them, but a cheesy AoW works just as well. Someone recommended Lion's Claw, and I agree, it's good against them.

      • Anonymous

        My second playthrough with the Meteoric Ore Blade after my first playthrough where i used greatswords and colossal swords really made me understand why people hate these big crackhead ogre douchebags, the way they can poise through lighter weapons outside of charged heavy attacks and jump attacks, combined with how ridiculously fast and aggressive they are for how tanky and damaging they are, like they just don't ****ing stop attacking to the point that it feels like it's hard to get more than one hit on them without them comboing you or smacking a huge chunk of your health away instantly, these chonky heavy looking ogres have no right having agility and speed comparable to a master shinobi on top of being really tanky and damaging and ridiculously aggressive, just screw these phat phucks, they are extremely annoying without a heavy weapon that can consistently stagger them.

        • me in first playthrough with double greatswords: i don't see why everyone complains about these guys, they're easy to stunlock

          me in second playthrough with single curved sword: mommy help me

          • Anonymous

            Three doses of ancient death rancor followed up by a jumping attack with a colossal weapon like the Royal Greatsword will make quick work of these tough bastards...

            • Anonymous

              I'm a prophet and also a confirmed chicken. In SubT, I figured out those big brutes do not climb ladders. Stealth to the ladder of the wooden platform to the right of the grace room and quickly climb. You'll aggro the nearest one, and he'll be at your heels, so don't daddle. From up there, I blast the omenkiller with the fire eye zapper spell or black fire. You can lure the furthest ones from the platform using the little angry spirit bell (the range of that thing is phenomenal), and also zap them away. It's a little long, but perfect for a scaredy cat like me! I bet this works with bows too.

              • The strategy I’ve come up with these guys for a strength build is to come up on them, get the sneak attack if you can, if not no big deal.
                1) Lion’s Claw, pancakes them.
                2) Back up a few steps while waiting about three seconds, then Lion’s Claw again. This should break their stance and leave them open to the critical.
                3) When they fall, three seconds wait again but *make sure your lock-on is clicked again, the critical usually clears it* and then
                4) Lion’s Claw one more time for the finish.

                If timed correctly, they never even get a move off.

                • Anonymous

                  INT builds can use Wing of Astel WA on them. You get a riposte every 2 hits. You can also chain the WA continuously until they're dead after the first poisebreak, does good damage.

                  • Anonymous

                    The sewer variants of these dudes would not be anywhere near as much of a pain if it wasn't for the fact that they can just activate super armor at will and ignore attacks that would normally ragdoll them on, and if there weren't so many of them so close together, 1on1 they are not that bad if you're aggressive since they are not too hard to stagger, but multiple at once are a massive pain to deal with, especially with their random super armor, atleast you can run past most of these things.

                    • Anonymous

                      The comically exaggerated WWE choke slam these guys do when they grab someone are weirdly funny provided your not on the receiving end of it.

                      • Anonymous

                        I used to be like you... I hated these guys almost as much as the Creeper hands... But I got myself a couple colossal weapons: Giant's Crusher & Golem's Halberd both +20ish. Power stance them, run up on them & jump attack them with L1/LB. It breaks poise 95% of the time. Followed by either a Lion's Claw AoW or another jumping L1 will give you a riposte... don't. Waste of time.

                        Just jump attack 3 times then 1 or 2 regular L1s once they're knocked down & they're dead. A fun little farm of 7 if you've got both gates open in the Subterranean Shunning-Grounds.

                        • Anonymous

                          To anyone on a high-strength build or not confident with parries, here’s my recommendation as someone who farms them for runes for fun lol.

                          Guard counters with a decently heavy weapon will put them in riposte very easily, just make sure your stability/Boost is decent, 60-70. 2 counters with my Giant Crusher immediately puts them into Riposte, though results will vary depending on your weapon’s stamina damage and the drain from blocking attacks. Jump heavies are a nice fill in if you have the speed or as a wakeup.

                          If you have the option for ailments, it should help somewhat if you utilise lighter weapons.

                          Finally, if you can stagger or backstab the full-horned boys out of the AoE comfortably (a jump heavy does it for me), do so. The Omen Bairn attack they do boosts attack and resistance so the fight’ll only get harder, not to mention the addition of Holy Chip Damage.

                          Stay safe and happy Omen Slaying.

                          • Anonymous

                            I think this needs to mention the death fire, or whatever its called, the fully horned omen can use against the player. they have a few different options, they sort of explode causing a close range AoE, they can buff their weapons with it, they have a breath attack that casts a wide stream of fire towards the player and they have an attack similar to one of the rancor spells where fiery skulls home in on you.

                            • Anonymous

                              Apparently, using those guys in Subterranean Shunning Grounds as training dummies/test subjects for my new weapons/builds/incants was not the best idea...

                              • Anonymous

                                Aspect of the Crucible spells (horn, tails) absolutely destroy these guys. You can fling them around like footballs. Cleared the Leyndell underground of these guys with ease.

                                • Anonymous

                                  It's interesting how these guys have really Holy resistance. Could it have something to do with their ties to the primordial Crucible?

                                  • Anonymous

                                    I blame the winged knights from DS3 for starting this trend of fat enemies gracefully performing 5-hit combos.

                                    • Anonymous

                                      most annoying enemy for no reason at all other then to be annoying, tons of health for no reason and also every encounter decided when you need to fight them there has to be at least 3 of them.

                                      • Anonymous

                                        I hate these. They fight almost exactly like Champion Gundyr (same speed too), except they have no excuse for that since they're obese diseased ogres that are spammed all over Cliffbottom Catacombs because the game apparently thinks they're regular trash mobs.

                                        • Anonymous

                                          Flame of Redmanes will poise break them in two hits. Might not be ideal but something to possibly consider

                                          • Anonymous

                                            bloodhound's finesse follow-up attack will easily stagger these guys if you're frustrated by fighting them

                                            • Anonymous

                                              In Leyndell sewers there's a section with 3 omen in succession guarding a ladder.
                                              First, ensure the are behind you is clear of slugs. Continue until you locate a metal fence with a missing gate which you can walk through. Lure each omen here so they get stuck behind the fence. You can now safely use whatever ranged option you have. Storm Blade ash recommended for non-casters.
                                              There's no shame in cheesing a very cheesy enemy.

                                              • Anonymous

                                                Ground Slam and Golden Slam ash will drop an omen flat, giving you a moment to recoup.
                                                Storm Blade ash is very effective for anyone without other ranged means. Fire in pairs to make use of the quicker animation on the second fire, but no more in case their poise breaks. When it does, do your worst.
                                                They are generally easy to stagger - jumping heavies recommended.
                                                Safe melee tactic: get near enough to trigger their combo attack. Dodge back and keep sprinting in a circle to remain just outside of their melee range - this will trigger their holy breath attack. Jump over this and perform a jumping heavy. This staggers them. Dodge back and repeat. Be patient & don't get greedy.

                                                • Anonymous

                                                  PS. These guys are almost completely deaf and if Sub. Shunning grounds is a chore for you, you can run past behind them. They wont notice you if they dont see you and you dont break any scenery items.

                                                  • Anonymous

                                                    For my fellow sorcerers and spellblades.

                                                    I found that the Nebula ash of war for the Bastard's Stars and the Wing of Astel as well as the Wing of Astel's strong attack are very effective on Omen and deal really good stagger damage. Both night and flame stance attacks for the SoNaF are also good choices, Night Comet in particular can easily knock an Omen on his ass. LuciferFallen mentioned that the spell "Carian Piercer" when fully charged is another good option. Aetavicus suggested a single cast of Gavel of Haima and then quickly switching to Carian Slicer for DPS while the Omen is down.

                                                    • Anonymous

                                                      These guys got an attack animation where they just grab you by the neck, fling you over their shoulder and then forcibly slam you on the ground. For some reason I fond it very funny.

                                                      • Anonymous

                                                        Collosal weapons can guard break with 2 charged heavy attacks if you can sneak behind them. Charge up another before they get up from the guard break and you can be done with them quickly.

                                                        • Anonymous

                                                          I got so frustrated with these guys. I was looking for answers on how I can take them down with ease. Then I realized that I had the best anti-omen weapon in my inventory.

                                                          It was called the Great Omenkiller Cleaver.

                                                          • Anonymous

                                                            If you're fighting multiple Omens, you can make them hit each other. Not only does it make them much easier to fight,but it's also hilarious

                                                            • Anonymous

                                                              The Omens in the sewers are incredibly hard to use sleep on, they are very agrresive on their attacks and when using St. Trina's sword they can literally power through the the whole "sleep" effect with their animations, just stick to a bleed weapon if you are intending on taking on these guys

                                                              • Anonymous

                                                                these guys are so tanky and there's just so many of them in the sewers. It feels like I spend hours killing them when I can't run by them

                                                                • Anonymous

                                                                  while these guys are really annoying at first, if you practice parries against them and memorize the timing, they become a cinch. their attacks are very telegraphed, apart from the small little punch or kick they'll do

                                                                  • Anonymous

                                                                    Bleeding them during their grab-tell doesn't interrupt it - the tell animation is interrupted, but resumes when the bleed animation stops.

                                                                    Also, they're vulnerable to being run over. Shield Crash, Charge Forth both stagger them with a knockdown finish. War Cry's shout can knock them out of the air, too, somehow, and staggers them reliably.

                                                                    • Anonymous

                                                                      They are extremely tough in the Leyndell underground. Like tougher than some bosses. Does anyone know a good strat or cheese to deal with them since there are so many? I'm probably just underleveled for that area. Right now I'm level 83 doing STR melee with greatsword and shield.

                                                                      • Anonymous

                                                                        Their running grab attack is kind of dumb. Even if you roll to dodge, they will keep running at you to do it until either they catch you in-between rolls or you outpace it.

                                                                        • Anonymous

                                                                          I think it is just me but i am pretty sure the Omens full of horns are much tankier and have higher poise compared to the ones with less (also the horn ones use yellow projectiles). That's why i had a bit more trouble with the ones near the first sewer grace since none are the "weak" version. They can still be staggered with right weapons and skills either way

                                                                          • Anonymous

                                                                            Dual wield any weapon, doesn't have to be heavy weapons and use jump + L1 to interrupt most of their attacks. Combine this with Flame of the Redmanes and you should be able to break their stance quickly. I was farming them for their weapons and this was pretty much the most consistent and quick way to dispatch them, as long as you are only fighting one. The only attack you should really watch out for is their version of Wrath of Gold which shoots out fireballs - basically as soon you see them start to glow you want to bonk them to stop the attack. When it's the regular fire breath you want to dodge INTO them because you will iframe through most, if not the entirety, of the attack.

                                                                            • Anonymous

                                                                              Between these brutes and Mohg, I'm having a really hard time feeling bad for the omen. Mostly I feel bad that Morgott has to suffer the same sort of punishments rightfully reserved for the others of his kin.

                                                                              • Anonymous

                                                                                Worst designed enemy in the game since it's technically common. Any field enemy SHOULD have one or multiple openings for retaliatory strikes. FromSoft broke this one by giving it infinite stamina and attack chain. There's literally no opportunity to hit one of these guys without a nimble weapon. Backstabs if you're lucky and they dont jump off to the side. It's worse than Crucible Knight with less HP

                                                                                • Anonymous

                                                                                  Weak to bleed. I chain stun them powerstancing double seppukku nagakibas, proccing bleed almost every hit. They can't even hit.

                                                                                  • Anonymous

                                                                                    Jump heavy attacks basically interrupt them during most of their attacks even without heavy weapons. They even lead into a poise break for a reposte.

                                                                                    • Anonymous

                                                                                      Switched to my Morning star and had a way easier time killing these ones. Went from five guard counters to only two to stagger them and the crit damage went way up.

                                                                                      • Anonymous

                                                                                        For Faith builds looking for a consistent knockdown similar to Carian Piercer, try Aspects of The Crucible: Tail! the first hit will stagger and the second will put them on their fat horny ass

                                                                                        • I feel sad for these people. They were born with an affliction no one understood yet everyone feared. Imagine being hated from the very moment you were born for something that isn't even in your control, and is far more painful for yourself than anyone around. I read in an item description that these guys are also plagued by nightmares, horrible malformed creatures appear in their dreams. Even so, they can retain their humanity and sense of self. We find this particular Omen sleeping peacefully alongwith his dog. Morgott, who for his entire life was spurned by the Order as one of the accursed, yet loved the Erdtree and defended the Royal Capital until his last breath. There are evil Omen too, of course, but the same could be said for certain Gods themselves. Besides, can we really be sure wether the Omen are actually born twisted, or was it their treatment in life that turned them into the monsters they are considered to be?

                                                                                          It gets even more tragic as you read into it. It appears that once the aides of the Perfumers tried to help them, but to no avail. The Omen curse has no cure. Maybe that is why they came to the conclusion that the most merciful thing you can do to an Omen is to end its life. Rollo (the first Omenkiller) imbibed a physick to rid himself of emotion so that he wouldn't be held back by his feelings in this task. To be born an Omen, it seems, is to be doomed in many more ways than fate alone would engender :(

                                                                                          • Anonymous

                                                                                            So one thing to use on these: sneaking.
                                                                                            The ones in catacombs and the sewers, at least, seem to ignore you if you are sneaking and do not go directly in front of them. I am able to basically just walk past these guys before they aggro with no problem. Just don't stand up or they will aggro and attempt (succeed) at murdering you.
                                                                                            As of 1.03 this is working,

                                                                                            • Anonymous

                                                                                              lvl 96, 55faith, 30mind, 15 arcane, godslayer seal +16 and ekzykes decay worked the best for me, with 10 flasks i can kill the first 3 omens in the sewers, just have to dodge their spell and maybe walk back a bit but the incantation holds them back enough. This is much easier than using my winged scythe +9 or other incantations

                                                                                              • Anonymous

                                                                                                Axe version: dodge/strafe around it and delay your dodge when it tries to grab

                                                                                                Curved Greatsword version: don't try to strafe around, it's slash hits nearly all around it. Shields seriously help against this one

                                                                                                Both variants have loads of hyperarmor when doing slaps/kicks/jumps and will not stagger out of them even if you hit first with huge poise damage (fully charged r2, ashes like giant hunt will NOT work). It can chain hyperarmor moves into one another and after any move, if you aren't confident in rolling the delayed timing just stay in away in mid range - the recovery from these attacks are small anyways, usually a single melee hit.
                                                                                                Stay in midrange so you can stagger them back when they raise their weapon/charge their flame, use jump r2 or an ash (blade dance works best imo) Sword variant is a bigger pain in the arse with this charging hand slap attack

                                                                                                • Anonymous

                                                                                                  If (like me) you do not enjoy fighting these things the "correct" way and you can't sneak past one for whatever reason, 4-5 rotbone crossbow bolts or arrows in quick succession will inflict Scarlet Rot and can shave off at least 40%-45% of their health by the time it wears off. Pulley Crossbow fires in 3-bolt bursts (basically the Elden Ring counterpart of the Avelyn) and gets best results. Poison bolts also work but will take longer.

                                                                                                  Did some experimenting and learned that sleep isn't very effective against them as it only dazes them for a moment or two at most once it kicks in and you'll get maybe one free hit in if you're close enough.

                                                                                                  Also read a comment on another page that the ash of war, "Flames of the Redmane" followed by a riposte and repeating is very effective but I haven't tested it myself yet so confirmation would be appreciated.

                                                                                                  • Anonymous

                                                                                                    Spent about 4 hours testing everything I could think/had access to of on the 4 omen in the sewers near the Underground Roadside grace. I really do not like this enemy type. They seem to have hyper armor and cannot be staggered on their jumping attacks, kick attack and their off hand uppercut punch. The jumps are easy to dodge and super telegraphed, the kick is fast and is used to mix up their combos and it has a lot longer range than you may think, the punch while extremely fast CAN be parried, the timing on this feels insane. All other times if you spam leap heavy attack you can basically stun lock them until you get a poise break for a critical hit. Still the best solution to these enemies is Carian Piercer, I'm using the Carian Glintstone Staff +20 and both Godfrey Icon and Radagon Icon it does good damage and a partial cast will stagger them while a fully charged Carian Piercer WILL knock them flat on their ass. This works with any level item it seems I got a fully charged Piercer off using the +0 astrologers staff I found and while the damage was crap it still did the full knockdown. You can follow up with more Piercer spells for a full stun lock or use other attacks after you get the initial stagger/knockdown. Melee builds should stack on a bleed weapon and spam heavy jump attack on them until you get that poise break.

                                                                                                    • Anonymous

                                                                                                      I like that this page has back story to their race, but almost no actual usable info.

                                                                                                      What are they weak to?
                                                                                                      What are they spewing on you?
                                                                                                      What can negate it?

                                                                                                      • Anonymous

                                                                                                        often more trouble than they're worth. the bosses of the crypts you find them in are way easier to kill than even a single omen.

                                                                                                        • Anonymous

                                                                                                          Honestly, these things stumped me the first time i went to the Shunning Grounds. Made the first Grace and dipped to return later. After I'd cleared Most of the Halligtree area and came back with more levels and a brawny +23 Gaurdian Halberd, Swords Dance staggers enough to break their casts, hit for around 2k, and kill each of them with minimal headache. These are not low level kiddos.

                                                                                                          • Anonymous

                                                                                                            This guy does potemkin’s normal throw as a command grab. once again fromsoft making the hypest stuff in the game be the stuff that near guaranteed kills you.

                                                                                                            • Anonymous

                                                                                                              When I saw him the first time I immediately thought this enemy was reused from Sekiro. Namely the boss Juzou the Drunkard.

                                                                                                              • Anonymous

                                                                                                                So this is AN Omen.
                                                                                                                There's The Omen
                                                                                                                And there's The Omen King
                                                                                                                Yet Omen here is just an Ogre, seemingly named Omen?

                                                                                                                So WHAT is/are an/the Omen individual/race???

                                                                                                                • Anonymous

                                                                                                                  So this is AN Omen.
                                                                                                                  There's The Omen
                                                                                                                  And there's The Omen King
                                                                                                                  Yet Omen here is just an Ogre, seemingly named Omen?

                                                                                                                  So WHAT is/are an/the Omen individual/race???

                                                                                                                  • Anonymous

                                                                                                                    Is his model re-used/unused assets? At first I thought he was gonna be a Harald Knight clone from DS3 dlc, but his combat reminds me more of hulking Sekiro ogres. That attack where he lifts his arm up and slams you open-palm REALLY looks like it was meant to be a grab attack you're meant to jump over, and his long attack chains seem to be designed for Sekiro's repeating block + parry mechanics

                                                                                                                    • Anonymous

                                                                                                                      Wow this guy and his common enemy version later on some cave are very weirdly tuned enemies.
                                                                                                                      They attack non-stop, have very short recover on most of their moves, tons of extenders to their combos, varied timing, varied moveset, fast moves, delayed moves, and a lot of HP.
                                                                                                                      The only way to fight them clean is to dodge until some relatively big move comes out and backstab it. I don't know if there's another enemy in the entire series that you have only 1 way (besides cheesy stuff ofc) to kill reliably.

                                                                                                                      • Anonymous

                                                                                                                        The version of these in the subterranean sewers bit need a nerf of some kind. Just something to throw the player a bone. Take away the missile attack. Reduce their hp, stop the absurd recovery and combos to give at least some window to actually get some damage in. At the very least don't have them dotted about like normal enemies. Come on Fromsoft, we all know you make hard games, but you really are just sniffing your own farts at this point.

                                                                                                                        • Anonymous

                                                                                                                          This thing can ****ing poise through colossal swords to the face. My +6 weapons are tickling him. He's sending his stupid dog after me and killing us both for shits and giggles. I can deal with blade birds, Stormveil knights and Margit, but this thing made me go take a break. Only time I got close was a long ass attrition battle on shield + Claymore.
                                                                                                                          Any tips to kill this thing smoothly without magic?

                                                                                                                          • Anonymous

                                                                                                                            Theres a big ol' Giant nearby that you can kite to destroy the statue next to Omen. Be Sure to kill Omen before hand so you don't have to fight both the Giant and Omen :o

                                                                                                                            • Anonymous

                                                                                                                              Does anyone know how to get the Omen to destroy the glowing statue on the ground? I thought it was similar to using the Giants back in the CNT to get smithing shards X3. But it's not destroying it.

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