Lesser Red Wolf of Radagon |
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Drops | 1,386 - 8,190 ![]() |
Lesser Red Wolf of Radagon is a Wildlife Creature in Elden Ring. Lesser Red Wolves of Radagon are wild, large canines covered in red fur. Their long, scarlet-colored body hair makes them somewhat resemble a leonine creature of sorts. A Lesser Red Wolf of Radagon is always hostile, and can be encountered in locations like Liurnia of The Lakes. You will also encounter a greater variation of this creature during the Raya Lucaria Academy Bossfight in Red Wolf of Radagon.
Extremely large wolves with scarlet fur, often found as the alpha of their pack. It is capable of casting Magic Glintblades, using them along with their blistering speed.
Elden Ring Lesser Red Wolf of Radagon Locations
Where to Find Lesser Red Wolf of Radagon:
- Liurnia of The Lakes. West of Deep Ainsel Well and north of Chelona's Rise.
- One can be found in the Consecrated Snowfield, head all the way north east from the Consecrated Snowfield Sites of Grace, it can be found near the waygate shown on our Elden Ring Map here.
- East of Caria Manor, in a small graveyard.
- Northwest of the Ancestral Woods grace site in Nokron, Eternal City, wandering around near wolves.
Elden Ring Lesser Red Wolf of Radagon Drops
- 1,386 - 8,190
Runes
Lesser Red Wolf of Radagon Notes & Tips
- These Red Wolves will respawn, unlike their Boss counterparts, Red Wolf of Radagon and Red Wolf of The Champion.
- Many of the Lesser Red Wolves are unable to summon a magic sword, unlike the Boss variants.
- However; There is one "Lesser" Red Wolf in the eastern part of the Consecrated Snowfield, which does have the ability to summon the magic sword, as well as the triple homing glintstone blade spell.
This Wolf would be virtually indistinguishable from the boss versions, except for the fact that it has stronger resistances to status ailments, and three times more HP than the Red Wolf of Radagon Boss in Raya Lucaria. It also has to be fought inside a foggy white blizzard.
Lesser Red Wolf of Radagon Gallery
- Anonymous
Just like "lesser" Runebears, for some reason they are infinitely stronger, tankier, and more aggravating to fight than their boss versions, just a pure bs enemy that you should just avoid and not even bother fighting if you value your sanity and/or blood pressure.
- Anonymous
- Anonymous
Undoubtedly the poorest design mob in the entire game. Extremely fast, bad hitbox, extremely effective at all ranges, amazing stagger, huge health pool. They are harder than most bosses.
Just beaten this bababoi (the one in liurna of the lakes) and wanted to share my knowladge, first rush in with torrent to the center structure, quick dismount and jump through the center window, he will be trapped there but still can hit you with homing blades and bites tho he will not dash nor scape by jumping.
Now once that he's been trapped you will notice an uneveness where thee can jump and take cover while sitll been able to lock on. I used roten breath and then poisoned him with serpent arrows, then i drank a tea, still he managed to get out so, if that happens to you do not panic, he has to get down first so when he jumps to you, go back to the structure just be sure that he is follwing you, otherwise you can be wrecked since his attacks can go through walls.
- Anonymous
For new players: If you see one of these things, immediately start moving in the opposite direction. It is absolutely not worth fighting them and they can easily outrun and knock out Torrent.
- Anonymous
- Anonymous
The one in Nokron probably belonged to Radahn. As Radahn was cooperating with Nokron and Sellia after the Second Battle of Leyndell.
- Anonymous
One of the worst designed enemies in the game. Poke -> gallop for 30 seconds, pole -> gallop for 30 seconds. Fight takes like 10 minutes. If you get hit once, it's game over because he hits for about 800 damage, knocks you down, and hits you for 1200 critical damage when you're down. Also, you get big fat F@#% You and **** all for killing him. Waste of time. Skip all of these guys.
- Anonymous
The one in caria manor is an absolute cheese machine. Pissed me off so bad I quit after 4 attempts. Came back and used my runebearer tactics. Poisoning , wait... He is impossible, really. He sets up with 3 homing missile attack wile jumping you at the same time. Even if you dodge the magic, then him u will still get it as he uses the same tactic again. The crystal dudes before him are bad enough, then to have this cheese **** 1 shot u.....F that.
- Anonymous
I found a cheese for the wolf in the Consecrated Snowfield. Trigger the wolf, get on torrent, and jump to the top level of the Albinauric's Rise. The wolf will fall and kill itself.
- Anonymous
- Anonymous
You can cheese the wolf at the moonlight altar by running directly to the middle gazebo then jumping through the window. Stand back towards the edge and cast night maiden's mist and eternal darkstrategy. After banging my head against a wall trying to kill him, I did not get hit a single time with this strat.
- Anonymous
When they are stance broken, the critical spot is very clear but for the life of me I can't get it to work. Has anyone actually managed to crit these guys??
- Anonymous
why do these guys even exist, and why are they so much more annoying to fight than the boss version in Raya Lucaria
Makes zero sense how these guys exist. They should have just copypasta the great wolves in DS3 Ariandel DLC if they were gonna reuse assets for these guys.
- Anonymous
Rot (or poison) make short(ish) work of these guys. Direct melee with the later game ones is absurdly frustrating.
- Anonymous
Moonlight alter...corned it in a gazebo with spiked palisade shield +18 (cold). Shield crash on repeat...cheese is served.
- Anonymous
- Anonymous
Moonlight Altar one needs nerfing. They are supposed to be glass cannons, but that one has way too many HP for that.
- Anonymous
They have a pretty basic attack pattern and your best chance to whack them is right after they lunge at you. That being said, chipping them down this way is annoying and since they're so agile, it's really the only good way I've found to kill them; problem is, it takes too long and it's boring as hell.
- Anonymous
just poison the motherf**. the most annoying enemy i encountered .
Another way to cheese the one at Moonlight Alter is to run to one of gazebos (middle one worked for me) and sit in a corner farthest from the wolf. He CAN hit through wall, but becomes confused, walls and statue give some protection from glintblades, and you can hit him with some AoE,
- Anonymous
Ok FromSoftware, enough with big wolf bs. DS1 Sif was cool, but after that every other giant wolf is garbage. That rat boss in DS2 - garbage, boss wolf in DS3 painted world - garbage and this - this is also garbage.
- Anonymous
"These variants are unable to summon a magic sword, unlike their Boss variants."
I don't know what this exactly means but the Consencrated Snowfield variant uses the orange sword the boss variant has. He also uses Glintblade and the Comet attack.
- Anonymous
I think there is an error in the above text, as it states that the lesser wolves don't summon the sword. The one in Consecrated Snowfield definitely summons the sword! Also... **** that wolf!
- Anonymous
don't bother fighting these punks, they ain't dropping sh*t other than a bit of runes.
- Anonymous
the one north of Chelona's Rise jumped to its death when i ran behind the middle building towards from the right hand side.
- Anonymous
- Anonymous
Between this mf, the "lesser" runebears and the royal revenants, I'm not sure which is the most bull**** enemy in this game.
This is the umpteenth bullshit enemy in a game specifically made to screw you up
- Anonymous
crap hitbox, they charge at you and the fur on their sides or back legs hits you for full damage
- Anonymous
This is the most annoying enemy in the game . Seriously usually giving a enemy extra moves makes them harder but unfortunately red wolf of radagon is way easier(or balanced) than this prick . Seriously in melee he has no weakness his attack are n't too hard to avoid but attacking him seems to be almost impossible . Worst thing is these guys do n't even drop anything not even ****ing bones the runes they drop is abysmal
- Anonymous
This is the enemy I hate the most in this game, they never react to your attacks and I've never seen them getting staggered or stance broken at all. They just keep attacking relentlessly, **** dogs in souls games and especially these magic pricks
- Anonymous
If you circle around the tree so his right side is against it then throw a dagger at him he will kill himself jumping off the tree when he dodges the dagger!
- Anonymous
Poison or better yet rot his *** then keep your distance by rolling, running, or rock climbing. works pretty well.
- Anonymous
I mean, my way for these kinds of bosses isn't very conventional, but it IS cathartic (especially after having your cheeks clapped by them multiple times).
1. Lure him out then run off a little to lose aggro.
2. Apply Mimic Veil, sneaky sneak up behind him.
3. Poison Mist Incantation.
4. Winner winner Radagon wolf dinner.
- Anonymous
none of these wolves drop anything... anything at all. even rabbits and pigeons drop items. even the portal that he guards is complete trash in the snowfields
- Anonymous
Holy f*can. I finally beat the one in Consecrated Snowfields and all it drops is a paltry 10kish runes. No weapon, no spell, no talisman, nothing to make it even remotely worth fighting it. Save yourself some time and sanity and just move on unless you enjoy a frustrating challenge.
- Anonymous
He seems to be weak to poison. It only took me a couple hits to apply. After that, play it safe and let the poison do the heavy lifting.
- Anonymous
This is a d2 bullshit enemy. It covers huge ground and reads inputs. It has a massive health pool and the ranged magic can instantly kill you with over 1200hp. I don't understand why enemies like this exist in thr game. Just have the game instantly kill you.
- Anonymous
Something this fast has no right to also be able to cast tracking spells. The one by Caria Manor was a piece of cake but the one in Moonlight Altar handed me my ass more times than Morgott lol
- Anonymous
The only encounter to give me trouble consistently and not in a way that feels fair. I hate to say it, but this dog is not a good boy
- Anonymous
Caria manor, guards nothing important, is nowhere important, drops less than 2k runes (maybe less than 1k) moves like lightning, far reaching lunge attacks often combo and magic, also way hyper aggressive. Why is this thing even there? Just a worthless boss, no real reward, no real reason to ever kill or interact. Another show of fromsofts quantity over quality in this game.
- Anonymous
For anyone having trouble with this guy, a couple of very general pointers.
- Staggering it is really difficult and you shouldn't depend on it as a strategy.
- Most of all encounters with it are in open places, so you have plenty of space to roll around.
- Fighting it is about surviving its onslaught until you find an opening.
- Once you get into a good rhythm you should be able to consistently dodge its attacks and get in a few attacks.
It has two combo moves that are pretty much insta-kill moves:
- It will summon a single flying sword and lunge at you. For this one you have to delay your roll a little bit in order for the i-frames to be active for both the lunge and the flying sword. Takes some getting used to but it's easy to pull off consistently. Don't panic.
- It summons five flying swords and jumps high in the air to send a magic missile. For this one you'll need to dodge back to back. Again, it's a tricky timing, but once you get this down you can pull it off consistently. This is a semi-rare combo, but be ready nonetheless.
As for openings, in my experience there are two, one risky and one safe:
- The risky opening is a double-bite followed by a long bite, it consistently uses this triple-combo as a gap closer. The double bite is started with a quick bite to its right, followed by another to its left. After this, it will make another bite which travels farther than the previous double bite. This last bite provides an opportunity to get in a few quick attacks if you roll to its side during the animation. Be quick, though, as it might bite you again.
- The safe opening is a rear up followed by a bite with a relatively long (for it) recovery animation. It will consistently use this after a quick attack after getting into melee range. You should learn the range of this attack so you can get in some strong attacks. Wait for it, or try to bait it, but this is the best opportunity to deal some damage.
Other notes:
- It has a lunge attack that helps it cover a lot of ground and positions it behind you. In my experience, don't bother trying to punish this as it can follow up with a quick bite. Just roll out of the way and reposition.
- His flying swords can be easily dodged even just walking laterally, but beware that the wolf sometimes changes direction to walk to the opposite side and, if you have it target locked, the slight change in movement might make it so the swords barely clip you. It's best to just dodge them altogether.
- More than any other enemy, don't panic, keep your composure and rate positively any messages that express "wrath" or "dung, wolf".
- Anonymous
You can get this one to fall off of a cliff in multiple locations. Just bait it over and watch it backstep off
- Anonymous
The moveset of a runebear plus a ranged magic attack. Awesome…
- Anonymous
- Anonymous
One thing i've found out for the Red Wolf in the Consecrated Snowfield: Look for a smaller Wolf near him, who has a red shine on it. If you kill him, the Red Wolf is moving way slower, his sword is shorter and his spells do less damage. But still couldn't beat him myself yet. Way to many other wolfes around him, and finding the red shiny one first before the Red wolf kills you is also tough.
- Anonymous
He likes casting spells. Put Carian Retaliation on an upgraded shield and let the fool kill himself.
- Anonymous
The encounter in Consecrated is such a chore. Stilted specifically so it is impossible to draw out the normal wolves before he aggroes. Climb up the rocks they're hiding behind and you can see them lined up to ambush you. It's ridiculous.
- Anonymous
(great)shield + spear/rapier works pretty good, stab him as he charges past you
- Anonymous
Cool lesser enemy but absolutely f'in pointless as it has no reward other than a piddly amount of runes.
- Anonymous
are these things even worth killing? harder than crucible knights with no unique drops
- Anonymous
- Anonymous
Can someone weigh-in on weakness? Hoarfrost Stomp does moderate damage.
Anyone find an ash or damage type particularly effective for melee?
Fun fight though.
- Anonymous
just had success by spamming glinstone pebble and chasing him down, he prioritizes dodging spells over attacking so with a little patience I finally took him out. all for 4k runes...
- Anonymous
>lesser
Yeah right, it gains mobs and loses the red sword (easy dodge that lets you cast safely) while you lose the ability to summon spirit ashes.
Definitely worse than the boss version.
- Anonymous
From chelona, headed up hill to the left. Was just going to collect my runes and leave the wolf for later. I dashed by ol' wolfie behind the farthest gazebo and he hopped right off the edge and died. It must be lonely as the red wolf
- Anonymous
Man, the one in the Consecrated Snowfields is ROUGH. On top of the thing being insanely fast, there's also almost zero visibility and
human height stones all over the place. It makes YOUR ranged spells super unreliable while simultaneously meaning that you can't have reliable cover against ITS ranged spells because you can only barely see them before they fire off, so you can't easily know where to position yourself without totally losing track of the wolf.
Also, if you checkpointed without resting at the Catacombs and you die to it — you'll get revived in the catacombs with the door closed. There's no way to open it from the inside… and so you have to complete them and use the "warp to the entrance" to even be able to then use the map to warp out, because the door will still be sealed shut.
Any tips on spells or something that works well against this one? It's a long, blind trek back to keep trying tactics before getting two-shot.
- Anonymous
The one in consecrated grounds is bullshit. I don't get how I can make most dungeon bosses my ***** but somehow this thing can twoshot you if you dare to not be constantly trying to duck it, its magic, and its wolves.
The difficulty tuning in this game is dumb as hell. A ****ing red wolf is stronger than a shardbearer.
I frostbite one of the wolves, and it turned completely white
- Anonymous
Did they have to make the one in Moonlight Altar a massive damage sponge? Annoying as hell.
- Anonymous
These things are super deadly as a mage at least, casting any spell slows you down enough to make you an easy target and you'll get hit constantly even on horseback. They're super evasive, super quick, hit hard and seem to be in packs of other Wolves and Direwolves. Maybe constantly staggering them is the way to go, or sniping them from range with the Loretta bow spells.
- Anonymous
There's one in nokron. In the area before nights sacred grounds
- Anonymous
I found one in the graveyard behind Caria Manor, vaguely guarding a painting ghost location.
- Anonymous
When I fought this version, it didn't use any of the Red Carian Sword Sorceries. It's possible that the Lesser Wolf can't use them.
Hate these damn things, if you thought the direwolves were bad, they are nothing compared to these shitlords, genuinely would rather take on runebears/lobsters than these bastards, its hard just to get a single hit in without this ******* just pulling out some bs super fast attack that sends you flying and takes off a huge chunk of your health nearly instantly as a punishment for having the audacity to try and fight this Mozilla Firefox looking jerk, the most insulting part is that his drops are trash for such a painful enemy, like if you're gonna make such a horrible enemy atleast give the player a reason to try and defeat it other than simply doing it out of spite, Elden Ring sure loves its random stupidly overtuned mobs that are worth nothing and are 10 times worse than most bosses for some reason.
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