Revenant is a Humanoid Enemy in Elden Ring. The Revenant is a highly aggressive multi-legged creature that can travel between dimensional portals to quickly close the distance with its prey. They can frequently be found stalking ruins in the Liurnia region and are often accompanied by the Wraith Callers that worship them.
The Royal Revenant, a boss version of the Revenant can be found in the Kingsrealm Ruins
A grotesque amalgamation of limbs, the Revenant is a creature with the body structure of an arachnid and the face of a human. Much like a spider, it possesses many limbs that seem to have been grafted onto its body, taken from diseased humans. The Revenant is capable of traveling through portals it creates with a peculiar form of magic, swiftly emerging behind a foe to catch them off guard.
Revenant Locations in Elden Ring
Revenants can be found in the following locations:
- Laskyar Ruins
- Lunar Estate Ruins
- Sellia Hideaway
- The Shaded Castle
- Sainted Hero's Grave
- Subterranean Shunning-Grounds
- Elphael, Brace of the Haligtree
DLC Locations
- Cerulean Coast - Dragon Area, Beach-Facing Coffin
- Charo's Hidden Grave - Southeast Mariner Area
Elden Ring Revenant Drops
Item |
Drop Rate |
Additional Info |
Runes | 100% | 1368 - 12121 |
Sacrificial Twig | 3.00% | N/A |
Ghost Glovewort (2-4-6-9) | 100% | N/A |
Revenant Notes & Tips
- As indicated in a purchasable note, Revenants and their Wraith Caller followers are damaged by healing effects. In practice this vulnerability is specifically to the area effects of certain healing incantations:
- Area-of-effect burst-heal incantations such as Heal, Great Heal, Lord's Heal, and Erdtree Heal deal damage for 50% of max HP + 300 HP.
- Area-of-effect heal-over-time incantations such as Blessing's Boon and Blessing of the Erdtree deal damage for 3% + 10 HP per second for 30 seconds.
- These healing incantations also deal significant Poise damage and can instantly poise-break the target, creating an opportunity for a critical strike.
- No damage is taken from healing incantations when cast by invaders.
- No damage is taken from the ground-effect healing areas created by Holy Ground or Warming Stones.
Image Gallery
- Anonymous
These dudes sucks literally, look at their mouths, so gaped and loose, they were abused by giants, they were forced to suck, that's why they are mad.
- Anonymous
oh boy i sure do love being stunlocked into taking an entire 3 course meal of slaps to the face
- Anonymous
Reven-Ants. It is why they have so many limbs, the "ant" in the name.
- Anonymous
I have to slap their faces... I will try to train with the revenants from Laskyar Ruins that I call "Vá se lascar" Ruins. I think they are the most weak in attack rate. I will use low level weapon to the fight to long enough for me to learn their moveset. The problem is that there are 2 of them in there, so I gotta cheese 1 with cure spell and fight the other like a real man. I can't live the rest of my life knowing I can't slap the face and the a** of a revenant by my sword. I already done the Royal Revenant but it's not enough, I was in full despair and won just by luck. Are you ready? Then let us begin. I am the great tarnished warrior...
- Anonymous
I tried to farm ghost gloveworts from the revenants in Sainted Hero's Grave but none of them dropped it. I think it's not a guaranteed drop (100% as said in the page) or the fear is making me blind even I cheesing with cure incantation. Also, I already have the ghost glovewort picker's bell bearing, it may prevent me from earning it from revenants drop. Who will know? FromSucktware is unpredictable.
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That will be my first daughter's name. Nobody tell it my future wife. I don't know if I will get some girl in my life one day, I'm still maidenless in real life like Varré said and I'm foul like Morgott said. If the name won't be Reduvia, it will be Mariya, Olivia or Valensiya, from Serbian Mouse, Start Sessions and Candid Owls respectivelly.
- Anonymous
They just want to play "adoleta" with you. But you die everytime, so the game never stops until you kill your mate. But another one whom is still alive will try to force you into play again later. Just do the same, die, die and kill it or just cheese it.
- Anonymous
I was doing a catacomb in Altus Plateau, I was in fear, I knew bad thing was about to come, I felt it. I equiped a average armor set, put 2 talismans to raise my damage negations but I was soloed by one revenant in there. My solution was killing the bastard while it was spawning, 2 taps on L2 with a default Nagakiba +18 infused with bleed and double slice AoW and it was gone (STR 34, DEX 46 ARC 30). That wasn't a real fight, just an assassination. I have to go back and kill it like a real man wherever I find one.
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I dread to think what the Elphael Revenant Gauntlet would be without heal incantations.
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Reduvia will carry you in battle against these foul monsters!
- Anonymous
Nah man I hate these enemies with a passion. They’re horrid. Come out of nowhere and mess your world up. You don’t get to fight them enough to really learn them.
- Anonymous
These guys are made trivial by a greatshield or shield talisman and shield poke.
- Anonymous
my dumb ass thought these were the same thing as grafted scions
- Anonymous
**** the one in Sellia crystal tunnels specifically, legit the most scary moment in the game for me. Exploring through the tunnels and hearing screeching in the dark canyon bellow but it was too dark to know what it actually was, was horrifying. And then, when I spend a little too much time looking into the depths to see what was down there, it sees me. Suddenly this THING teleports and crawls up behind me and jumpscares me from behind. I hate them. I hate all these things.
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I genuinely had to smoke a cig after the one in the haligtree disappeared outside the soreseal room (which usually means it teleports back because it can't access the room) and reappeared behind me, and struck me dead immediately. Lord help me...
- Anonymous
Wow these comments lol
I honestly like Revenants. They immediately shift the mood of the game, demanding attention. They're fast and aggressive and keep you on your toes.
Plus they have a unique design, ugly and unpleasant, which makes them stand out.
Only thing I would agree is that the Royal Revenant, the boss version in Kingsrealm Ruins, is fought in a tiny, cramped room that makes dodging his attack even harder than it should be.
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Minor Erdtree blessing also hurts them : on third run, in laskyar ruins, they take 103 damage per tick, and die at the 31th tic. Funny thing : a single tic is enough to put a death spell on them even if they get out of range (contrary to the little wraith callers)
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POV u see a revenant:“I have given thee, courtesy enough…” *uses healing spell*
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One of my least favorite enemies. Annoying, loud, constantly screaming. Horrible to fight. Not to mention how they literally crawl out of hell without warning to jumpscare you
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To anyone looking for a quick strategy for these enemies, here's my advice: don't bother. Just use a healing spell. Even the lowest tier, basic healing spell will take half their health and typically break their poise. It's that effortless.
- Anonymous
This game rewards exploration, curiosity and knowledge above all. People think it's just about "skill" and git gud. But if you take time to explore, you will find a isolated merchant just before the door of Raya Lucaria. He sells a item called "Note: Revenant", which clearly indicates the way to kill them easily. By healing them.
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*****es be like "Bloodborne is the best game" then have a nervous breakdown over the only Bloodborne enemy in Elden Ring
- Anonymous
I encountered one in laskyar ruin in liurna with a boss bar
- Anonymous
That Tibia Mariner in Charo's Hidden Grave that summons this idiot is legit ridiculous. I'm just glad thats the only place this horrible enemy appears in the DLC.
- Anonymous
Did these guys get nerfed? I remember them being the hardest enemies wombo comboing me to death and now they are kind of a pushover.
- Anonymous
Is it possible that revenants are the sainted ones the hornsent stuffed in pots?
- Anonymous
I like to imagine these guys being Ranni's exes, with them being nobles and all, used and discarded. They're suspiciously common in the areas related to her, too.
- Anonymous
These guys are a pain, you can fight them fairly by dodging around the right of them and getting some hits in, but make a single mistake and it is game over. Literally the only way to dodge their combo is to manage to get behind them when it starts, not a big fan of this pass fail design for a mini-boss.
- Anonymous
Crazy how important it is to have heal even just for them. Just got from 1980 hp to around 200 in 1 shot and then killed by his infinite combo at 35% phys negation, not ng+. Bullsh*t overtuned enemy hate these things so much
- Anonymous
Hear me out gals and guys...Elden Ring 2...invisible revenants...with grab attacks.
- Anonymous
Reading that you can just cast heal twice and these are dead has made my day.
- Anonymous
Kind of a shame they don't drop their crown. There aren't enough crowns
- Anonymous
**** these things with a bag of hammers. At the haligtree and couldn’t even get the second goddamn cast of Heal off before I’m QUITE LITERALLY STUNLOCKED AND KILLED AT 60 VIGOR W/ CIMSON AMBER +2 AND FULL LIONELS
- Anonymous
Can't wait until the DLC adds a scarlet rot version of this enemy
- Anonymous
One of those enemies that is so unpleasant you feel it won just by inflicting itself on you even if you beat it.
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Pretty awful enemy design. The attacks are mostly honest, its hardest hitting moves can be avoided if you don’t stand infront or roll away from it. But it will cast a 360 degree swipe if you try to exploit this positioning.
So far so good, but it moves relatively quickly and basically has its own Bloodhound Step ash of war. This teleport is especially punishing to players using a slower weapon.
The enemy designers should take away either the ground burrow or the quick step repositioning move. It’s frankly rigged for such a hard hitting enemy to have two repositioning moves.
These guys move quicker than the Black Knife Assassins.
- Anonymous
If the one who makes this thing turns out to be satan himself I wouldn't even be suprised
- Anonymous
These things, rune bears and prawns are literally the big three for "enemies that are more trouble than what they're worth"
- Anonymous
I like it how you can heal them to death like you're that guy from Redo of Healer.
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They should delete these enemies from the game and save them for Bloodborne 2, whenever Sony pulls their heads out their rears and green lights that game of course.
- Anonymous
the worst thing about fextralife is when they put some flavor text like this in a quote block as if it's quoting a description or something, but it's just made up fanfic. the revenants arent grafted, where did they get this from?
- Anonymous
no one on here understands game design. this is the only unfair enemy in this game by design.
- Anonymous
I call these guys 007;
0 openings
0 reward for killing them
7 body parts that never stop attacking
- Anonymous
mage strat
cast founding stars to deal some damage while rolling to avoid hits, when it spews poison hit it with your strongest spell
- Anonymous
Worst enemy ever. Hate them. In Elphael under the walking putrid tree there are 4 or 5 jesus, worst place ever
- Anonymous
whoever at fromsoft decided to make these is E V I L .
I've only ever killed one of them once or twice.
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I swear i'm gonna have a heart attack because of these, **** I HATE THEM
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Design approach of previous FS games: "lets make something really challenging, but give it some limitations and indicators of actions for players to be able to figure it out and have satisfaction from overcoming difficulties with skill and beating our game like none other game before"
Design approach of ER: "I dont care, just delete enemies stamina, make them spam 50 hit combos and aoes cause whatever. Players will summon or find op options anyway. And dont forget to double boss encounters by making gank fights and renaming other bosses. Quantity babyyyy"
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Their Shape and the fact that they can teleport around always made me associate them with the Astel Starbeasts
- Anonymous
After struggling with these guys as a sorcerer I decided to try using the heal incantation and with how easy these things died I do not see any other way I will be fighting them from now on. Yes they kick major ass, but with them able to be 2 shot with guaranteed poise break is just disgusting. 12faith, heal, and any sacred seal (and knowing the spawn locations)
- Anonymous
japanese multi-hit autism. look, it even teleports behind you. nothing personnel
- Anonymous
scared the hell out of me first time, got annoying afterwards
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I've been struggling with these things until i did my Blashemous Blade playthrough. It does good damage with it's Ash of War and it helps you sustain.
- Anonymous
how to design the worst enemy that annoy the **** out of player 101
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man i do love cancerous enemies that ruin the flow and fun of a game because designing a fun enemy that doesnt have cancerous moves is too damn hard
- Anonymous
If these guys were difficult to fight, it would be fine, learn to fight them. No, they only exist to be as annoying as possible. Sure, just heal them to death, easy. No, I want an honest fight. Nevermind, I got puked on, poisoned, slapped and stunlocked to death. Fun.
- Anonymous
Ever since bloodborne, fromsoft has had a thing for screaming aberrations that tank everything, are stupidly fast, don't stop attacking and hit like trucks; in ye olde days we had skeleton dogs in the tomb of giants with similar traits, but a mace could make quick work of them. Bullshit like these? pray you don't get stunlocked and you might land a hit for 1/10th of their health pool.
No counters, not fun, just spam something with bleed and that's it, peak elden ring
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And here, we have the reason why I haven’t yet 100% explored the bottom of elpeal.
- Anonymous
I have been having an issue where their frenzy attack does not get blocked, possibly due to it reaching over and/or behind the player even when “perfectly” positioned and guarding. More times than not, attempting to block the revenants frenzy attack results in HP loss for every strike instead of stamina being used.
- Anonymous
idk why they put 5 of them at the bottom of elphael like whats the point ? its not fun at all. artificial difficulty thats just bad.
- Anonymous
These guys stop feeling overpowered once you hit ~RL200 on NG+1
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SLAP SLAP SLAP SLAP SLAP SLAP SLAP SLAP SLAP SLAP SLAP SLAP GET STUNLOCKED GET STUNLOCKED GET STUNLOCKED GET STUNLOCKED GET STUNLOCKED GET STUNLOCKED
- Anonymous
Out of curiosity, are there any enemies that annoy you more than this garbage? For me Runebears and Red Wolves come close. And out of less dangerous but super annoying things: dragonflies and miranda flowers
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"Tarnished, dear! Its time for your VIT check!"
"Yes honey.."
- Anonymous
Oh boy, it's the wacky, Inflatable, arm-flailing, tube man! What fun!
- Anonymous
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Tbh this guy is pretty fun to fight with +25 weapon and rl120, challenging but not boring and they actually reposition so you can see them through out the fight. Plus their hp is pretty good not too low to get oneshot but not to high to be boring and the fact that their attack delay is almost none existent is also really fun to fight against. Easier to deal with than a group of vulgar militia, fanged imp and runebear or the albinauric archer. He's on par with spear cleanrot knight and crucible knight, hard but fun to fight and killing them actually feel fun, less frustrated than most enemies tbh.
- Anonymous
Fast attacks : check. Long reaching attacks : check. Barely any window to punish between combos : check. Yep its gaming time
This mf is the only reason I run around with two fingers heirloom, dragon communion seal and a heal spell at all times.
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