Mountaintops of the Giants is a Location in Elden Ring. The Mountaintops of the Giants region is located at the very north-east of The Lands Between, and showcases the powerful devastation that overcame the Giants who used to dwell here.

 

The fabled domain of the Giants, now in ruins. Devasted after their war against the Erdtree, their corpses lay frozen at the peak, with only the Fire Monks residing close by.

 

Mountaintops of the Giants Map & Map Fragments

mountaintops of the giants location map elden ring wiki guide 300px

 

Elden Ring Mountaintops of the Giants Sites of Grace & Sub-Locations

Sites of Grace

Sub-Locations

 

All NPCs and Merchants in Mountaintops of the Giants

 

All Items in Elden Ring's Mountaintops of the Giants Zone

 

Elden Ring Mountaintops of the Giants Creatures, Enemies and Bosses

 

Elden Ring Mountaintops of the Giants Maps and Notes

[other maps go here]

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins

 




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    • If you haven't visited the Subterranean Shunning Grounds prior to this, this is the part where the game starts asking you if you leveled your vigor. If you haven't, have fun getting one-shot by the Zamor warrior walking down the ruins. If you have, then congratulations, you can at least survive 4 hits from these guys.

      I would've preferred that the game stuck to a more linear scaling system instead of suddenly jumping in difficulty, but it is what it is.

      I see people talk about how this area is disappointingly empty, and while that's a pretty fair argument, that's also kinda the point. It's meant to be a barren wasteland where a great and terrible battle happened. The only things that can even walk these lands aren't even human, save for Niall, who's toiling away in Castle Sol. It's also literally a giant graveyard, as seen with the countless dead Fire Giants ravaged by thorns. Why would any sane human live in these lands?

      While definitely not my favorite area, I really dig it nonetheless. I also like to think of it as Fromsoft finally trying to bring the cut 6th Archstone from Demon's Souls into a new light, and I think they pulled it off pretty well, though they could've put in more of their weird enemies that were in the archstone other than putting in giant dogs, crows, and fingercreepers.

      Plus you get to reunite the Aurelia with her sister in this area, which is pretty heartwarming. But more importantly, you are rewarded with the gesture where you do a little spin.

      • Anonymous

        This area, including Flame Peak and Consecrated Snowfield, seem rushed. Honestly, if they had put everything from Consecrated into Mt. Giants and Flame Peak, it might’ve redeemed this area, maybe. It’s still a boring AF area, and honestly, could be removed and I don’t think anyone would really care.

        • Anonymous

          After I killed Morgoth and realized that the plot was just being recycled (bring Melina to an important semi-divine structure, once you get there you can become Elden Lord, blah blah blah) I thought that the second half of the game would suck.

          So far, it seems I was right.Mountaintops is either a barren boring waste of space or the biggest one-shorting enemies convention ever. To top it all off, Fire Giant just ****ing sucks.

          I’m hoping that Farum Azula isn’t as bad, but with how the late game as been so far, I’m losing hope.

          • Anonymous

            I've seen comments saying mountaintop of the giants is barren and not fun. I could have done without a medley of elden rings most c**tish enemies myself with the giant crows, t-rex dogs and those f**king finger creepers.

            But after crossing from the guardians garrison the giants remains from the war with the erdtree are all over the place, they have petrified over time but you can see the thorny trees that look like they burst through the giant's bodies like something out of Swamp Thing. It is really cool to see and shows how brutal the war with the giants was.

            • Anonymous

              Does the death rite bird that spawns near the bridge to stargazer's ruins have the same move set as the one in liurnia? I'm asking because I killed that one without much trouble but in mountain top of the giants it has a ghost flame attack that was hitting me at very long range and through one of the gravestones I was crouched behind for a lot of damage, it looked like it was coming up out of the ground and it almost killed me in one hit.

              • Anonymous

                Does anyone know how to deal with the scarab beetle hanging from a tree north and a little towards west on the compass near the fire prelate and his b***hes? it's in the area just before the stone bridge.

                With every talisman slot and physik either boosting incantations, affinity attacks or FTH I can't kill it with one full charged cast of frenzied burst. It takes most of it's health but enough is left for it to drop from the tree straight down the cliff.

                I assume I'm somehow meant to hit it a second time, but I can't see any way of actually doing it.

                • Anonymous

                  I don't mind the 2nd half of the game I like Farum Azula and the Haligtree but this location is awful so barren and just unfun sometimes

                  • Anonymous

                    The upgrade materials list is missing a Somber Smithing Stone [9]. It's located in the Northern half of the area on the side of the bridge leading to the southern part of the plateau with the tree.

                    • Anonymous

                      If it's revealed down the line that this area got the Lost Izalith B-team treatment I will not be surprised.

                      • Anonymous

                        They forgot to mention the super giant fingercreeper. That thing is so massive you just see his outser shell when fighting it xd gl fighting it together with those giant bastards

                        • Anonymous

                          The rold medallion BTW makes a "true maidenless" run impossible as it's given by melina. Not triggering her at gatepoint makes her not appear after beating morgott.

                          • Anonymous

                            In my personal opinion everything past this point was horrible, the only redeeming part after morgott was the ending.

                            • Anonymous

                              I get why people are mad about the recycle enemies, but not why ppl are mad that it's empty. It's an ancient secluded frozen waste land, what kind of life would WANT to live there?

                              • Anonymous

                                It was here I realised I NEED to put on Dragoncrest Shield Talisman and screw the fashion and put on some heavy armor.

                                • Anonymous

                                  At Unique, Ashes and Keys, please add
                                  SOMBERSTONE MINER'S BELL BEARING [3], found on a corpse in front of the First Church of Marika

                                  • Anonymous

                                    Equipment And Magic: Missing the "Black Flame" incantation, dropped after defeating Spiritcaller's Cave end bosses

                                    • Anonymous

                                      Mountaintops of gigantic boredom.

                                      Worst area in the game. Recycled enemies that don't fit it, boring design. Should have been cut, just go to Farum Azula right after Morgott or something.

                                      • Anonymous

                                        What a snoozefest of a zone. It looks great but it's such a nothing area save for a couple spots...but def bored here compared to how fun Leyndell was to explore before it.

                                        • Anonymous

                                          What the **** is that ludicrous difficulty spike from Leyndell to Castle Sol. Every enemy is 2 shotting you at 40 Vigor. The Death Rite Bird has Multiple attacks that right out 1 shot you. I hate aggreeing with Dunkey on this one, but holy ****, the damage of this entire area needs to be re-adjusted. And 18+ weapons tickle most bosses, and I have yet to found a single SS8. Miyazaki, what the ever living **** where you thinking?

                                          • Anonymous

                                            Such a horrible area. Too big. Too empty. Nothing but reused enemies. Why is it so lifeless? The frozen lake you fight the dragon on is so freaking huge for NO reason and there's NOTHING ON IT.

                                            • The snow trolls found in this area bear an uncanny resemblance to the yetis meant to be in demon’s souls 6th archstone, which coincidentally was going to be a snow area named the land of the giants.

                                              • Anonymous

                                                This area feels so rushed compared to the rest of the game. Just a bunch of reused enemies and bosses randomly placed without any resemblance of balance, especially the Consecrated Snowfield area. This area was the first time I actually just rushed through dungeons and barely did any exploring.

                                                • Anonymous

                                                  If anyone else has trouble getting through the graveyard with the giant skeletons: Try to kill the Tibia Mariner who is on a ledge north west of the Snow Valley Ruins Overlook. It appears that once he is dead the giant skeletons stop spawning and you can freely explore this area.

                                                  • Anonymous

                                                    Anyone know who is the enemy that seems to lead a small group of fire monks, but appears to be a big fat woman that uses thorned whips and wearing a pot of fire on her head?

                                                    • There is also a merchant close to Stargazer Ruins. You can see him sit below the bridge south of the ruins. In order to get to him you need to loop around from west of the ruins.

                                                      • Anonymous

                                                        Nearby Stargazer Ruins off the side of it there's a little pair of gravestones in an alcove that say "Here lie Aurelia and Aureliette, who never saw the stars" - Does anybody know if this does anything or if it is just a little bit of enviromental decor? I tried summoning Spirit Jellyfish as well as using Elden Stars, even both together, but still nothing.

                                                        • Anonymous

                                                          I found a normal-sized humanoid enemy carrying a treasure chest here, and when I defeated them they dropped a high level golden rune. Does anyone know who this enemy is and if they respawn?

                                                          • Anonymous

                                                            watch out for the hammer fire monk, theres a mace wielding one nearby and she will just shoot at you for 30 minutes being annoying or two shot you with the hammer, absolute garbage design.

                                                            • Anonymous

                                                              I want to believe this is a Demons Souls reference

                                                              I remember 15 years ago, Wondering what the place would be like... If only that lordstone worked

                                                              • Anonymous

                                                                Pages that link to this one are broken because someone keeps referencing it as "the+Mountaintops+of+the+Giants" in the link, and this page is only "Mountaintops+of+the+Giants".

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