Abandoned Cave

abandoned cave location elden ring wiki guide

A cliffside cavern found by traversing some roots. Filled with pools of rot, which the inhabitants fervently worship.

Abandoned Cave is a Location in Elden Ring. Abandoned Cave is located in DragonbarrowCaelid, east of Smoldering Wall Grace on the eastern wall of the canyon, and slightly northwest of the Sellia Evergaol. The location is only reachable by approaching from the west and crossing the canyon using a tree.

 

Abandoned Cave Map

Found in midlands Caelid. See it on the interactive map by clicking on [Elden Ring Map here]

abandoned cave location map elden ring wiki guide 300px

 

NPCs and Merchants in Abandoned Cave

  • There are no NPCs here
  • There are no merchants here

 

All Items in Abandoned Cave

Upgrade Materials

  • There are no upgrade materials in this location

Equipment and Magic

Unique, Ashes and Keys

  •  There are no key items in this location

 

Abandoned Cave Creatures, Enemies, and Bosses

Regular Creatures and Enemies

Field Bosses and Bosses

 

Abandoned Cave Walkthrough

 

Entry

The Abandoned Cave entrance is located on the eastern wall of the canyon in Caelid, slightly northwest of the Sellia Evergaol. It can be reached from the Smoldering Wall Grace by walking across the tree (could be Erdtree roots?) that spans the canyon.

When crossing the canyon on the tree, there is a protrusion which curves diagonally from left to right (relative to the player's direction, when crossing the canyon from west to east). Stick to the left side of the tree during the section where this protrusion moves to the right, as the right side is not walkable and will result in slipping off the tree and falling to death in the canyon (if this happens, the runes will then need to be retrieved from the tree, instead of from the safety of the cliffside).

 

Main Dungeon Walkthrough

The dungeon starts with a one-way drop into a deep pool of scarlet rot. Proceeding left after the drop and past the geysers of rot, the player will reach a fork. On the right, past another geyser, is a dead end containing a Dragonwound Grease. The left leads to a dry tunnel, which slopes downward to the next room. The martyr effigy (to enable summoning) is located on the left at the bottom of this slope.

The next room contains, once again, a pool of scarlet rot below and a few geysers. After entering, an item is visible below; the Serpent Bow. To it's right, a Servant of Rot will be standing on some dry land, behind which is the path forward.

The tunnel leads down a few steps, then widens into a room with a Rat and another Servant of Rot. The tunnel then curves right into a small room with two rats and a Fire Grease on a corpse.

Continuing onward, the tunnel opens into a large room with a Giant Miranda Flower (scarlet variant) in the middle with a few shallow pools of scarlet rot on the right edge of the room. Approaching the center of the room causes smaller Miranda Flowers to pop up from the ground. To the left, there is a pile of broken Iron Virgins which can be climbed to reach a ledge with the Venomous Fang. On the opposite side of the room is another ledge with two Servant of Rot. Behind them is a short tunnel that leads to the boss.

 

Boss: Cleanrot Knights

A pair of Cleanrot Knights (one of each variant) can be found in a large room containing mostly dry land, with a shallow pool of scarlet rot near the entrance.

Upon defeat, the Cleanrot Knight pair drop the Golden Scarab talisman and 7000 runes.

 

Abandoned Cave Gallery and Notes

  • The interior of the cave, including the boss room is filled with pools of scarlet rot. Some are deeper pools that you cannot run through. There are also multiple enemies that afflict poison. Having items/skills to cure poison and scarlet rot is highly advised:
  • Avoid rolling through the pools of scarlet rot as this accumulates rot on the player's body, resulting in continued buildup for a short period even after moving out of the rot.

 

All Elden Ring Locations
Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. 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    • Anonymous

      I missed this until level 170 and ended up two-shotting both the knights. Having just cleared the Haligtree, I was concerned when I walked into this boss room. For a second.

      • Anonymous

        Not as bad as it might seem at first. Take a dagger, quickstep through the swamp bit, use red balls to remove scarlet rot, run past all enemies straight to the boss, summon wolfs to make the fight trivial

        • Anonymous

          I'm doing an Arcane, poison-oriented build and came to this cave for the Serpent Bow and Venomous Fang with barely any defense against scarlet rot. Figured I'd take on the Cleanrot Knight duo just for the **** of it; after several tries my recommendation for anyone else with the same idea is to use a mob summon like the demi-humans (pass time until night to make them stronger) and suppress the sickle knight with sleep pots so you can better take them out one by one.

          • Anonymous

            I got around to having a look in here yesterday, got just past the grace checkpoint and right away there is a massive geyser of rot-water, just shooting the stuff up into the air. I did quite fancy the Serpent Bow, but not enough to make me want to deal with all this boll**ks.

            One of the things I see quite often posted by fans, and now and again see on a gaming website here and there written by some video game journalist, is someone saying that the soulsborne games are hard, but they are not spitefully hard.

            I've never agreed with that sentiment, in every From Software game I've played there has been something that's obviously a F-you to players from the developers. The most obvious is the cursed and defiled chalice dungeon in bloodborne, the Amygdala boss in that dungeon took me over a hundred attempts to kill it, that's not any sort of exaggeration either, I'd died to it a load of times before I thought of keeping count of how many times it killed me. I wasn't able to summon anyone to help me with it either and I can't say I blame anyone not wanting any part of that particular boss. In the end the only way I was able to kill it was by using a weapon called simon's bowblade, I hadn't invested in the attributes needed to make a blood-tinge weapon deal any sort of significant damage, but the only way I was able to kill that Amygdala was by keeping my distance and shooting in the head when I got the chance, it took me a really a long time to kill it.

            I know a lot of players had similar issues with the watchdog of the old lords boss in the same chalice dungeon as well. The die hard fans who won't hear a bad word about FromSoftware will say they were optional, that no one was forced to play them, but if you wanted the platinum trophy or some of the highest tier caryll runes you had to beat the cursed and defiled chalice to get to the Pthumerian queen that gave the last trophy needed for the platinum.

            In all honesty though I think Elden Ring has far more of these F-you's to players from the developer than any of the other FromSoftware games I've played. I mean who the f**k thought having two cleanrot knights as a boss fight was a good idea, and then thought what it really needed to make it more fun was to fill the boss room with water that inflicts the rot status effect?

            • Anonymous

              I used a dagger with quickstep and avoided getting scarlet rot through the whole cave( except from bosses)

              • Anonymous

                Those two poison-staff users on the ledge with the janky ass jump are cancer. Whoever put them there needs to have their kneecaps removed and then throw down an X-games ramp naked.

                • Anonymous

                  Creds to whomever left the random message at the cave in-game about backstepping through the deepest rot sludge. Made the whole thing slightly less horrible so I figured that I'd pass it on.

                  • Anonymous

                    Ah there I can found the Golden Scarab Talisman lol... remember I entered that dungeon very early in the game, saw all the rot and damage over time and said "kthxbye" lol

                    • Anonymous

                      Lost 70k runes trying to get back from the evergaol, it wasn’t worth it at all, level 120 and it was still a horrible dungeon

                      • Anonymous

                        This used to be my 'favorite' Caelid location. Then I went to War Dead Catacombs. Now this is a faint fair memory.

                        • Anonymous

                          FWIW A lot of people are on here saying you can avoid rot by using a dagger with quickstep. Well that is true, if you are trying to clean this place out of loot, etc. However if your goal like many is to get to the boss for that talisman, quickstep is unnecessary. I have tried this just now on a brand new character, no levels, ran straight to this cave from the start (well I got the horse but yeah). All you have to do is start at a diagonal coming from the sight of grace and facing towards the cave like area which is the direction you have to go anyways when you drop down. Just run and jump as far in as you can, you will land next to those rot geysers but if you do this as soon as you get up from the Grace they won't hit you. Maybe not 100% of the time, but I can say I tried this 20 or so times and never got hit by the geyser. When you land just hold run and forward to walk as fast as it will let you towards the mushroom covered land that is safe. I do this and rot only gets to about 80% build up, never more. Let it wear off, then do the short sequence to the left of that point. Very small pool there. Finally run and jump at a diagonal again in the next room, clearing all those geysers and the mushroom dude below. Once you run the cave 1-2 times you will have it memorized, it's actually not much of a cave when you do it like this. Everything else is just running and occasionally dodging the mushroom people's poison spells. I can now pretty consistently get from the start of the game, to the horse, to this cave, and then all the way to the boss fog gate without killing anything or getting hit by anything. Beating the 2 knights is a whole other thing though haha.

                          • I can't believe i missed this place, just shows ya how much u can actual miss, I spent so much time in Caelid also, i do remember seeing that iron virgin and going across that branch, but i just stayed on it, looked around and didn't see that cave, Makes so much sense now was it was looking that way and it being there. Really got to study your surroundings and think why is this or that here. I try hard not to look up things but i'm in late game now and found the Silver Scarab and thought the gold one must be later cuz its good for farming, but nah i coulda had this tons of hours ago while farming runes. Feel kinda sad i didn't find it on my own, but i wanted that gold one!

                            • Anonymous

                              ****ing terrible dungeon. I don't know how stuff like this gets released in a game thats supposed to be fun

                              • Anonymous

                                Spam fire pots on the sycthe and use skeleton minions to distract the spear, stay distanced and glinstone pebble

                                • Anonymous

                                  Key clutch tips (i was level 44 with only 15 vigor and only used wolves summon): (1) Use dagger shortstep to get past 1st rot pool; (2) You can run past the 2 rats and 2 spellcasters but learn how to dodge the poison homing spells as you make your way up; and (3) Cant stress enough, use the Lordsworn's greatsword (+2) and use jump + R2 when you first attack the spear knight and scythe knight... After learning how to dodge their attacks (through many deaths) i started the fight attacking the spear knight and then i baited both spear knight and scythe knight away from rot pool... Then summoned wolves and let wolves attack spear knight while i attacked the scythe knight... Seriously just jump+R2, then R1 2 times then dodge away and repeat on scythe knight until he dies and then spear knight ... I had used all 4 potions by time scythe knight was down and had 1 or 2 low hp wolves left on spear knight

                                  • Anonymous

                                    Flame Cleanse Me, was a great spell to heal poison and scarlet rot. Requires 12 faith, but worth it. You can avoid most of the geysers with timing. The first one, you can run-jump off the cliff after it erupts, and then roll until you hit the island. Then go left, but watch out for the geyser. Timing is important. After that, you can run past the flowers, rats, and the thing with the halberd until you get to the tunnel. Regroup, and do the boss fight. Recommend a multi-unit Spirit Ash summon (i used wolves) and... if you're magical, blast them with Comet. Found each of them took 4/5 hits and wala! Golden Scarab. Good luck.

                                    • Anonymous


                                      I can get the Talisman and beat the boss easily at lvl 30.
                                      You want to get it asap, as the extra runes help ridiculously.
                                      To do so, start as either the Wretch or Mage. Get the horse, spirit bell and the treasure room near the map marker. You want 12 Strength and 15 Dex to start. After that pump int and Mind to 20, starting with mind.
                                      Jump to the giant area, and get the grace near the knight.

                                      Get the jellyfish summon from red hood girl, and get the golden seed downhill. You want to head to the catacombs after this, in the opposite direction. Get the Uchi. Help Alex, and head across the bridge near the lake.
                                      Head to the church and grab the flask and tear. If you have 1,000 extra runes, buy the heater shield from the merchant in the forest.

                                      Head down the well and raid everything you can. Near the Horn bow, there is a hidden 7 rune item. Go back up and head to the church.

                                      Go up TWO jumps and head to the mine nearby. Talk to Alex and go outside. Zoom to the Caelid side and scooby doo through the cave. Now head to the Seaside ruins and go to the guarded treasure room.

                                      Kill the rats and open the trap chest. Once there, open the chest and scooby out. You will die a few time from the bull**** mages, but you will find a site of Grace and a Rot grease nearby. Go down the hill, past the gasbags and either way is good. Get the rotten dog ashes and the SoG for later. Head the opposite way to hit the Street of Sages. Grab the set, staff and the spell in the treasure room. Rest at the SoG, and you will get Roundtable invite. You can now zoom back to Alex’s location and enter the bossfight with as few runes as possible. You want to die. Then convert all flasks to blue, and cast Rocks through the fog wall. Aiming is a *****, so you might run out before killing the boss. If you can’t kill it in 3 tries, level up some. You need 23 int anyway, so..You need Somber smithing Stones, which you can find up to +5. Liurnia has the +3 you will need. To get it head north past the Stormhill Shack. There is a path northeast. Head through the wolf tunnel and grab the SOG. Get the maps and keep heading north. There should be a mining area sign far to the north, similar to the lake Agheel one. Get the mine and continue north. There will be some corpses in chairs along the river. One of them will have the +3 we need. The +4 is in the mine, which you should scooby through. Finally, you want the magic Knife in the mine too.

                                      • Anonymous

                                        Saw a lot of folks shiting the pants when talking about the two bosses, easyest boss fight i had in this game.
                                        Took 0 damage, im using 2H Greatsword. Just rushed to the spear dude first and rekt him, rolled up and ****ed up the blade dude.

                                        • Anonymous

                                          Shitty dungeon. Practically impossible to avoid the aoe splashes of the rot eruptions getting down there. You can avoid the big bursts, but the air lingers. Just take an extra fp flask in to the dungeon, quickstep your way through it, replenish fp before the boss, use summon (+5 ghost upgrade summon can basically solo the boss) get out of this hellhole with an awesome bow and talisman. **** this place.

                                          • Anonymous

                                            Used Demi-human Ashes +5 just at the door and they ganbanged the 1st knight. I just kept switching knights until they were dead. The little guys interrupt the knights and swarm them enough so I could freely spam my reduvia.

                                            • Anonymous

                                              There is a way to get through the Abandoned Cave without incurring Scarlet Rot. It involves some long jumps, resting between areas, and NOT getting hit by the geysers.

                                              • Anonymous

                                                I hate it here.

                                                Get a beefy summon for the cleanrot knights and you should be good. The main issue is the scarlet rot beforehand. 1 or 2 cures should do the trick though. GL.

                                                • Anonymous

                                                  use shieldbros spirit ash, they'll absolutely lock one of the knights down while you take the other one to ram ranch.

                                                  reverse gank fight, just bring 5 little friends with great shields

                                                  • Anonymous

                                                    Once again the final boss for me is location and poor directions. I was able to easily cross back west from the evergoal and then look at where I came from to see a darkness with a branch leading into it. Took forever

                                                    • Anonymous

                                                      OK, i did this first time with a uchigatana +12 and bloody slash. i summoned kaiden sellsword +3 and just went to town on the first one to burst him down with slashes. then the 2nd i let my summon get aggro then bombed him with fire pots

                                                      • Anonymous

                                                        The run-up to the boss is feasible without engaging any enemies. I did it a bunch of times (because I died to these fkn gankbois a bunch of times) as a squishy 15-Vig 40-Faith build not using quickstep.

                                                        The biggest threat is that first geyser. Gotta jump as far as you can on the left side of it after it erupts. You can walk through to the first high ground right after that without getting rot, but just barely. Then you gotta wait for the proc bar to go down, which sucks and is tedious.
                                                        But after that you can just sprint to the fog gate pretty easily sticking to the right wall of the cave.

                                                        As for the gankfest boss, I used the Banished Knight Engvall ashes not upgraded. Honestly any tanky ash will help but its still a toss-up because that caster spams those golden disks like crazy, I swear he doesn't ever run out of stamina. After too many tries I was able to cast my way to victory with lightning spears.

                                                        • Anonymous

                                                          how hard is it to run to the point were you can colect rot butterflys? assuming you spent all your runes before and are ok with several one way trips

                                                          • Anonymous

                                                            *gets impaled by cleanrot knight*
                                                            “Ha! Joke's on you. I already got scarlet rot!“
                                                            *continues panic-dodging and agressive heal-spamming*

                                                            • Anonymous

                                                              Marionette Soldier ashes spawned right at the door make the first Cleanrot soldier stand there like an idiot for a bit while you wail on him, and then distract the other one when he spawns

                                                              • Anonymous

                                                                Took the bosses down after many tries with this combo;
                                                                Lordsworn's Greatsword +3
                                                                Shortbow
                                                                Fire arrows
                                                                Fire Bombs
                                                                Wolves

                                                                Vigor - 20
                                                                Mind - 11
                                                                End - 15
                                                                Str - 25
                                                                Dex - 21
                                                                Int - 12
                                                                Faith - 15
                                                                Arc - 13
                                                                @ lvl 54 before any real boss, used Phyics with Strengh-knot crystal just before entering boss room, summoned wolves first thing. Jump R2 spear knight a few times the stab in gut. by now Knight 2 is spawned, Jump attack spear knight a few more times and he's down. Then just let wolves go after 2nd knight while mostly safely pellet from a distance with fire arrows from short bow. Surprisingly easy. . . after many deaths trying with the katana, the greatsword really works well against their poise.

                                                                Good luck all.

                                                                • So, on top of that 'cliff', wgere you can get the Poison-claw-dagger-thing... You can summon ashes. Right there, in this tiny spot. Anyone found out if this is some kind of secret, given the right summon?

                                                                  • Anonymous

                                                                    1000% want a dagger with quickstep on your bar, once you know the route you won't get inflicted with rot. Beat the bosses 3rd try at lvl 55 with +2 Oleg. Burst one down as fast as you can and then it's gg.

                                                                    • Anonymous

                                                                      Use any knife dash skill to get to safe places fast, the start is misleading in how bad this is, it is not as bad, if you pass the first part everything else is just easier, use a lantern and constantly use target locking to locate possible enemies in the dark.

                                                                      • Anonymous

                                                                        After reading all the comments iv put this off for ages due to fear. I'm a very bad melee build with no cleanse so I was worried but it was over hyped. Died to initial geysers twice trying to find safe spots but just rushed it and powered through with crimson tears and no consumables on the third push. If it helps anyone out there this is what I did.

                                                                        I had 8 "Crimson Tears +7", 2 Cerulean Tears, and damage negating-strength boost Physick.
                                                                        700hp, Immunity (306/111 but I still got rot almost immediately), Bloodhound's Fang+7 (284/234).

                                                                        Dropped in and rushed though killing everything minus the plants. Drank crimson tears around 10% health each time.

                                                                        Walked into the boss room... Summon Marionette Soldiers Ashes +3 (they are weak but fast attacks hold aggro), drank Physick, drank Cerulean Tears and spammed whatever one was aggro'd on me with Bloodhound Finesse + heavy attack. They seem very week to Slash/bleed (or just very weak) and it melted him before he could attack then jumped on his partner while the Ashes had him distracted.

                                                                        I'm a bad build that still uses original samurai armor. I accidently had on increased horseback damage and immunity talisman (which seemingly did very little). I could of ran past the MOBs and used consumables. If I fumbled though it, any melee build should be able to. Good luck

                                                                        • Anonymous

                                                                          are people really struggling with handling the rot? jeez just get the flame, cleanse me incantation and use that, the requirement is a measly 12 faith that any starting class save prisoner can reach that just by having godrick's rune active

                                                                          • Anonymous

                                                                            This cave will undoubtedly haunt me forever.. that said. Kill the scythe knight first, not having to dodge laser frisbees makes the fight so much easier.

                                                                            • Anonymous

                                                                              Anyone found a reasonable cheese for the bosses of the area? I don't want to put it off since you'll net more rewards with the scarab equipped, but having done this place legitimately at level 1 previously....I never wanna do it again.

                                                                              • Anonymous

                                                                                WARNING!: There are multiple places later in the dungeon where it shows land but will still inflict scarlet rot and be treated as a pool. One is just as you enter the room with the Giant flower and its just to the left of the entrance to the room. The second one is in the boss room far to the NorthWest corner of the room. Warning those as rolling around those areas will count the same as rolling in the Scarlet Rot. Hope this helps

                                                                                • Anonymous

                                                                                  I think back to all of the annoying things across the series. Orinstein and smough, blight town, gutter, defiled amygdala, even frigid outskirts, and yes, I'd rather play all of them than this cave.

                                                                                  • Anonymous

                                                                                    dunno why y'all crying, just 40 vigor and take out the poison casters first

                                                                                    you can get the cookbook for anti rot medicine from a corpes near the siofra river bank grace

                                                                                    • Anonymous

                                                                                      It's dark, full of deep scarlet rot water that slows you, rats, poison enemies, geysers that will melt you if you move through them, and to top it all off, a gank boss at the end of it. Never again.

                                                                                      • Pretty easy to get through the scarlet rot with any weapon that has quick step like a dagger or claw weapon. Just spam your skill as soon as you drop into the pool at the start. I make it through with maybe half build up each time.

                                                                                        • Anonymous

                                                                                          Like seriously from soft I agree with the difficulty of these games, but you really screw us over with these posions locations. At the least give us a stake of marika or grace before rhe boss and not have to long trek it.

                                                                                          • Anonymous

                                                                                            This is one of the worst locations in the game. The road to boss is long, enemies are annoying and bosses duo itself takes 30 minutes to beat.

                                                                                            • Anonymous

                                                                                              Come on down to the scenic Abandoned Cave we got rot, poison, slow movement, cramped interiors, dark interiors, seeking projectiles, duo bosses, and rats.

                                                                                              • Anonymous

                                                                                                Either it's a bug or there's a hidden area here: the ledge where you find the venomous fang has the spirit summon symbol and you can do the animation but no actual summon will be spawned. Doesn't disappear after defeating the cave boss or the boss of the Evergaol nearby.

                                                                                                • Anonymous

                                                                                                  I saw someone mention that the Skeletal Militiamen were effective for the boss on the cleanrot knight page, so I tried it out. It was incredibly effective. The first knight has no attacks that can kill the skeletons permanently and he mostly blocks in response to their attacks, freeing you up to deal with the second knight, which is much easier to stunlock, stagger and kill. Credit to the guy who said that.

                                                                                                  • Anonymous

                                                                                                    The dungeon is relatively easy if you can get through the first are without getting the rot debuff. The best way to do this is to equip any dagger and spam quickstep to get through the first rot pool. Don't roll, rolling is what makes the rot stick to you so the debuff bar will accumulate even once you get out of it.

                                                                                                    • Anonymous

                                                                                                      Go to the Rotview Balcony Grace in northwest Caelid before coming here, directly southwest of this grace are 5 Preserving Boluses on a dead body. You will need at least 2 or 3 just to clean off the Scarlet Rot before the boss room if you run straight to it. The bosses are easy, only slightly stronger than the Cleanrot Knights in the swamps.

                                                                                                      • Anonymous

                                                                                                        I can’t summon my ashes here? But I see people on YouTube clearly using their ashes here for the boss… odd.

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