Church of Vows

church of vows locations elden ring wiki 300px

It is here, at the Church of Vows, that the great houses of the Erdtree and the Moon were joined by the matrimonial bond between red-haired Radagon and Rennala of the Full Moon. That is why it holds in view the monuments of both houses, the Erdtree of the Capital and the Academy of Raya Lucaria.

Church of Vows is a Location in Elden Ring. The Church of Vows is found in Liurnia of the Lakes, atop a plateau on the eastern landmass. It can be accessed by following the roads heading north along the eastern landmass. An alternate route is available by way of a Waygate from Raya Lucaria Academy. The Church of Vows is home to Miriel, Pastor of Vows, a giant amicable turtle that can speak.

 

Church of Vows Map

The Church of Vows is found in Eastern Liurnia. It can be reached by heading northwest from the Artist's Shack. [Elden Ring Map Link].

An alternate route is available by way of a Waygate at the Raya Lucaria Academy. The Waygate is found in the northeast of the academy, near Moongrum, Carian Knight. [Elden Ring Map Link]

church of vows location map elden ring wiki guide 300px

 

All NPCs & Merchants in Church of Vows

 

 

All Items in Elden Ring's Church of Vows

Gather & Farm Items

  • No Gatherables at this location

 

Unique, Ashes and Keys

  • No Uniques, Ashes or Keys at this location

 

Elden Ring Church of Vows Creatures, Enemies, and Bosses

Regular Creatures and Enemies

  • There are no Creatures or Enemies at this location.

 

Field Bosses and Bosses

 

Church of Vows Walkthrough

Upon arrival, you are greeted by Miriel, Pastor of Vows, guardian of the church. Upon your first meeting, Miriel will tell the story of the church and offer to share its knowledge on Sorceries, Incantations, as well as Lore related to Rennala, Queen of the Full Moon and Lord Radagon.

Check the right side of the church's entrance for a chest containing the Golden Tailoring Tools and Gold Sewing Needle key items.

Located at the center of the church, a statue of Lady Rennala stands out. Player's can interact with the statue as an "Atone" option is displayed. If you are in possession of a Celestial Dew, atoning for your sins will reverse any antagonizations you have with NPCs, whether caused by accident or on purpose, making them friendly again. However, if the NPC has been killed atonement will not revive them. Celestial Dews are key items obtained from various sources. For details, see the Celestial Dew page.

There is a Bell Bearing Hunter boss that can be fought at the church if you come in during night time. It drops the Meat Peddler's Bell Bearing upon defeat. If you are having trouble spawning the boss, rest at the Site of Grace outside, advance til night and then rest once more. The boss should spawn afterwards.

 

Elden Ring Church of Vows Gallery and Notes

[other images go here]

  • The Church of Vows can be reached through a Portal. It is located at the right side, in front of the Carian Knight (hostile NPC) in Raya Lucaria Academy.

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Belurat Gaol  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Foot of the Jagged Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. 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    • Anonymous

      Could it be this is where young Miquella (when he was still in the Golden Order) and young Radahn made the vow of alliance?

      • Anonymous

        What happens if you arrive bald with a White beard, Black glasses, a wooden staff and a turtle shell in the back ???

        • Anonymous

          If you can't get the boss to spawn, try exhausting all of Miriel's dialogue (including showing him the celestial dew), rest at the grace, pass time until night, get up from the grace and rest again. That's what worked for me.

          • Anonymous

            It's not mentioned here but it seems like having items that might affect you multiplayer wise, like having the blue cipher ring active, seems to cause the bell-bearing hunter to not spawn. I think that only counts for when the game is making an attempt to establish a multiplayer session, but I would advise you just disable such items to fully prevent it causing issues.

            • Anonymous

              I wasn't able to get the boss to spawn after multiple attempts, doing all that was suggested, then gave up. Picked up a celestial dew a few days later and remembered I hadn't killed the boss at the church of vows so I went back and sure enough, something had happened that made it spawn intantly when I set it to night and rested at the grace again. Don't know if it has anything to do with the item, but I thought I'd mention it.

              • Anonymous

                The Nox people are masters of mind control. They invented puppetry using starlight shards, and church of vows+Celestial Dew is a global Psychic Dominator that no one can resist, including demigod like Ranni, even if she can resist Seluvis's Potion.

                • Anonymous

                  I noticed the resemblance between the statue at the back of the church that gives the Atone prompt and Nox swordstress the first time I used it.
                  I've just been to Nokstella and now I know the statue does depict a swordstress. There are identical statues everywhere, I'm curious as to the connection between the church of vows and Nokstella and why its a statue of a swordstress when you'd think the night maidens would be more closely linked to the idea of atonement, with the description for the twin crown saying it "indicates the highest clerical rank" ?

                  • Anonymous

                    So not sure if it was a bug or what but I was able to revive Jar-Bairn by atoning a few days ago.

                    Playing through for the third time (Intended Fth/Str build turned big ****-off Str/End MFer), and I made the mistake of casually setting aside the controller while standing near JB. Needless to say the poor little guy was instantly obliterated by my Heavy Giant-Crusher+18ish....

                    After kicking myself for making a day 1 Fromsoft mistake, I F.O. from the now rampaging pots (out of courtesy of course) and exit out to restore my backup save. Find out I apparently turned off auto backup, so out of desperation I took a stab at atoning.

                    Once I got back, JB was just sitting there happy as Bobby Hill. No idea why it worked. Maybe because like, it's technically killing a child character and that's... a thing, right? That games aren't supposed to have straight murderable kids in them? So by making him resurrectable it's kinda of a gray area for social sensibilities and all that?

                    Suppose I could test it out myself but I'm not going to do that, so I'm passing the information along. Before anyone asks I'm positive that I killed JBH 'cause he gave me the "cracked my heart" spiel. Also, I only exited out to the PSN menu and switched back a minute later, so it's not like I quit out before it saved or anything....

                    • Anonymous

                      Not really sure it's worth posting so long after release, but it's interesting to note that if you look to the Erdtree from the Church of Vows at night (and during clear weather), the Erdtree eclipses the moon from this location. Looking in the opposite direction, the church is also perfectly aligned with Rennala's bedchamber.

                      Though somewhat peculiar, the Giant's Forge lies in this path as well... If you set beacons at each Raya Lucaria Grand Library, the Church of Vows, the center of the Erdtree (a bit tricky to gauge where exactly that is based on the map), and the center of the Giant's Forge, then stand at the far edge of the kiln, you can see that the beacons all clump together on the compass at the top of the screen.

                      This got me curious about other possible alignments on the map, and I've actually found a few other interesting examples, though none as big as this. Another thing, I can't help but notice the way the Erdtree and the moon are juxtaposed from Raya Lucaria or the Church of Vows resembles the design of Radahn and Rykard's Great Runes.

                      • Anonymous

                        A comment says the statue at the church is Rennala wearing a different funny hat, the statue is what I came to ask about, the hat on the statue is very similar to the Nox swordstress crown. I'm standing next to the statue now getting my fashion souls on and the only slight difference is under the chin and the cloth hanging from the back. Is there any connection in the lore between the Nox swordstress and Nox night maidens and Rennala if that really is a statue of her?

                        • Anonymous

                          I really appreciate your sensitivity in referring to Miriel as an “it.” We really cannot know for sure if Miriel is male, female, or other since we cannot ask it its pronouns. I mean he has a male sounding voice (or at least what “society” considers a “male” “voice”) but we really cannot know for sure. Best not to assume. Glad to see a website that is at the forefront of combating gender stereotypes and transphobia.

                          • Anonymous

                            Well, I was lied to, it doesn't revive NPCs. I had to kill Haight after I accidentally hit him, and then I find out I couldn't.

                            • Anonymous

                              Well, I was lied to, it doesn't revive NPCs. I had to kill Haight after I accidentally hit him, and then I find out I couldn't.

                              • Anonymous

                                coming to post this again. This section of the wiki "atoning for your sins will revive any Merchant NPCs that you have killed, whether by accident or on purpose" is still incorrect. the church of vows does not revive *any* NPC's. it simply de-aggro's them or fixes the questline if they have been angered

                                i have killed every possible NPC in my save (NG+3) and not a single time was i able to atone for my "Sins" this includes all (currently known) nomadic/hermit merchants, NPC's, and quest givers

                                where this information came from i have no idea, but its straight up just incorrect

                                • Anonymous

                                  Anyone know if "atoning" at the church of vows will make Melina forgive you after you took in the flame of frenzy and then burnt the tree down?

                                  • Anonymous

                                    Currently Absolution does not revive NPCs you've killed. It only resets hostility from friendly NPCs you've damaged.
                                    I'm not sure if this is a bug or if Absolution reviving NPCs was a bug that has now been fixed.

                                    • Anonymous

                                      I don't think this brings things back to life if you have killed them im sure it just stops then hating if u have hit them accedently

                                      • Anonymous

                                        You can't revive NPCs if you've killed them. Not Gostoc, not Seluvis, not even the merchants. NO ONE comes back to life here. This church is for fixing aggression if you ATTACKED someone and bailed. Or in certain situations like fixing your mistake siding with Seluvis to give Ranni a potion. I'm not sure why this rumor got spread but it needs to end.

                                        • Anonymous

                                          What is the big skeleton enemy in the graveyard with super high poise? Im trying to find out if he drops that polearmish weapon

                                          • Anonymous

                                            Anyone notice that the statue looks like a nox swordstress, at least helmet-wise? Might have lore implications.

                                            • Anonymous

                                              Killed all the nomadic merchants so I could give their bells to the shrine husk for convenience’s sake thinking I could just revive them later. After I atoned none of them came back to life. I wouldn’t have done this in hindsight if i knew I couldn’t revive them. The world feels a lot emptier now.

                                              • Anonymous

                                                Does anyone know if Nepheli Loux could be revived? It didnt look like her questline went anywhere and I wanted her axes so I killed her but with the update she has more stuff apparently

                                                • Anonymous

                                                  Does anyone know if Nepheli Loux could be revived? It didnt look like her questline went anywhere and I wanted her axes so I killed her but with the update she has more stuff apparently

                                                  • Anonymous

                                                    I wonder if you can revive Gostoc and Kenneth. I killed them both since in the previous playthrough none of them did anything for the whole game. And Kenneth drops a Golden Seed, which is pretty important.

                                                    • Anonymous

                                                      "Player's can interact with the statue as an "Atone" option is displayed. If you are in possession of a Celestial Dew, atoning for your sins will revive any Merchant NPCs that you have killed, whether by accident or on purpose."

                                                      Can't you merely atone for having angered npc's, instead of being able to revive them?

                                                      I just wanted a copy of brother Corhyn's robes...

                                                      • Anonymous

                                                        The Bell Bearing Hunter will not spawn unless you have completed all the Turtle Popes dialogue options, in addition to the one pass time until night then one rest method.

                                                        • Anonymous

                                                          is there a list on which NPCs can be revived or reset to be neutral when using the celestial dew?

                                                          i read in one of the wikis that betraying ranni with seluvis, can be negated by the dew. but seluvis remains dead and lootable.

                                                          varre supposedly can't be revived when killed.

                                                          sellen can be revived or pacified.

                                                          etc.. anyone else? what about gostoc? he seems connected to nepheli and kenneth's questline? i killed him and i dunno if he can be revived.

                                                          • Anonymous

                                                            You cant revive Millicent if you killed her by landing on her, just an FYI for all the people saying you can on youtube, reddit and such

                                                            • Anonymous

                                                              To consistently spawn the invader: Pass time until nightfall and then teleport 2 times. It must be deep in the night, not only nightfall.

                                                              • Anonymous

                                                                Right, so I encountered a Boss called the Bell Bearing Hunter at night time when I went to hand in the Giant's Prayerbook to Miriel. He dropped the Meat Peddler's Bell Bearing. Which apparently gives you access to Sliver of Meat, Lump of Meat, and Turtle Neck Meat.

                                                                Was not expecting that, shoulda known better after the Warmaster Shack.

                                                                • Anonymous

                                                                  NPC Invader comes at night, you have to wait til night, then wait for like ~2mins IRL, rest at the grace site again. After getting up from the grace site, you will no longer see the turtle in the church. If you walk in the church you will get invaded.

                                                                  NPC name: Bell Bearing Hunter

                                                                  • Anonymous

                                                                    Bell Bearing Hunter field boss can appear in the Church. If he's there then the Turtle Pope won't be present.

                                                                    • Anonymous

                                                                      I warped here after getting the grace point, and was invaded by an npc named bell hunter I think. The church looked slightly different and no turtle. Died and was kicked back the regular church.

                                                                      • To get to the Church of Vows take the Eastern Tableland site of grace. From there, go west following the road. Stay in the road at all times. At the first intersection go left (or west) again. You'll see the Church of Vows in the distance. It has its own Site of Grace so you will not have to do this again.

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