Caelid Catacombs

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A labyrinth of Scarlet Rot-soaked floors and tunnels.  

Caelid Catacombs is a Location in Elden Ring. The Caelid Catacombs is found in Caelid. It is west of the Impassable Greatbridge site, and just the entrance to the catacombs are just southeast of the Cathedral of the Dragon Communion. The path leading to the entrance is bordered on one side by the sea.

 

Caelid Catacombs Map

Caelid Catacombs is found due East from the Cathedral of Dragon Communion in Caelid. See it on the Elden Ring Map.

caelid catacombs location map elden ring wiki guide 300px

 

All NPCs and Merchants in Caelid Catacombs

  • NPC Name - Role and Location
  • Merchant Name - Role and Location

 

All Items in Elden Ring's Caelid Catacombs

Gather & Farm Items

 

Upgrade Materials

  • Grave Glovewort [3]
  • Grave Glovewort [4]
  • Grave Glovewort [5]
  • Ghost Glovewort [3]
  • Ghost Glovewort [4]

 

Equipment and Magic

  • There are no equipment and magic here

 

Unique, Ashes and Keys

 

Elden Ring Caelid Catacombs Creatures, Enemies, and Bosses

Regular Creatures and Enemies

 

Field Bosses and Bosses

 

Caelid Catacombs Walkthrough

The catacomd is very straightforward, without any forks. All you'll need is some way to deal with rot and preferably some fire damage to deal with giant poison (rot) flower.

Two secret areas hidden by walls:

  1. After descending the staircase that leads onto a swamp, turn to the right, go under the platform where the Archer Skeleton was, and hit wall on the right corner. There is a Miranda flower enemy there, as well as the Miranda Sprout Ashes and 2x Grave Glovewort [5].
  2. At the end of the dungeon, there will be a locked door. Once you see it, turn 180 and then attack the wall on the column in the middle of the previous room to reveal a switch.

Your final boss through the fog gates is the Cemetery Shade, which can be back stabbed and when cleared gives you Kindred of Rot Ashes.

Elden Ring Caelid Catacombs Gallery and Notes

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All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins

 




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    • Honestly, it's significantly easier to get to the Caelid Catacombs from the Impassable Great Bridge site of grace. Warp to it, and turn around, it's almost a straight line.

      • Anonymous

        There are a couple of wiki pages giving wrong or half right information about the cemetery shade. They have a relatively small health pool but it means nothing if it kills you before you get a chance to take advantage of it.

        There is no mention anywhere about the way it can poise through a hit from a fully charged, two handed R2 then stun-lock and quickly kill you. For new players wanting to get Lhutel's spirit ashes as soon as possible will get the impression its a weak or easy boss, nothing could be further from the truth.

        • Anonymous

          I don't know where the person that wrote this page got the idea the cemetary shade can be back stabbed? maybe if using one of the bloodhound AoW that makes it easier to get behind the shade boss when you target lock him. I struggled with this boss for a little while, it kept catching me out by not flinching when I was hitting him, then he'd use a nasty combo that did a lot of damage to me earlier in the game, but I had to keep trying if I wanted the lhutel headless knight spirit ash. Another thing I found harder than it should have been to deal with was the teleport thing he does to get into melee range for a combo.

          • Anonymous

            Use imps or wolves to keep him occupied and Rock Sling from afar. He can break aggro and come after you but if you keep moving away the imps will be able get his attention again.

            • Anonymous

              "Cemet**a**ry shade" link is broken in the walkthrough section. Changing it to cemetery without an A works.

              • Anonymous

                Hi all, i know how to open the door. The lever to door is behnind you. Just turn 180 degres and you will see it.

                • Anonymous

                  So there's this hole on the ceiling with light shining through. Very bright, you'd assume it's daylight. But I marked it on the map and there's no hole in the ground above, just plain dirt.

                  I think that's really weird. I would only ever find it weird in a From game.

                  Right next to the giant poison flower, look up and you can't miss it. I've checked every wall, but maybe it's a hidden room somehow, and not a mistake?

                  • Anonymous

                    Be warned if you are terrified of spiders avoid this boss. It does not bother me but the boss has a spider head and will paralyze you and go up to you and basically eat your head off with its spider head and legs.

                    • Anonymous

                      As odd as this sounds after you backstab boss do not try to charge attack it. Simply use that time to back up, a lot, and heal or buff, or prepare to nuke with a ranged attack. The boss has a very high chance of heavily combo you after your charge attack before it ends due to it poising through charge attacks which will often be fatal.

                      Update on the green spit paralyzation attack you might be able to dodge it by running sideways, or even walking in my attempt, without even rolling. I can't verify it works every time or at certain ranges as I killed it on that attempt.

                      • Anonymous

                        The green spit ball can be blocked by pillars. Dodging, while possible, is simply too risky to bother with due to the fact the boss can teleport to you and instantly kill you rather than walking so if you get hit it can result in an instant death.

                        • Anonymous

                          Boss can surprisingly be backstabbed.

                          Boss is extremely melee unfriendly due to its extremely rapid teleportation coupled with the fact that it will almost always far out trade you in melee due to its insane combos and massively bleed, assuming you can even hit it due to teleportation.

                          Spamming Sacred Blade weapon art on boss is very viable tactic due to the holy element, high damage, and wide arc.

                          • Anonymous

                            Boss appears to take incredible damage from holy attacks. It teleports a lot and is probably related to dark Goku, or not. Boss spools up a green ball on its head which you should always dodge because it will paralyze you for an extended period of time which allows it to use what appears to be an instant kill attack if it gets close to you after.

                            • In the sheltered section below the Archer Skeleton, under the stairs, there's an invisible wall with Miranda Sprout Ashes along with 2 Glave Glovewort [5].

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