Moonlight Altar is a Location in Elden Ring. The Moonlight Altar is a sub-region of Liurnia of the Lakes found in the southwest, high above the plateau. This area is accessible only after making significant progress in Ranni's questline, up to the point where you defeat Astel, Naturalborn of the Void in the Grand Cloister and gain access to the lift in the Deep Ainsel Well, which leads up to the plateau. 

 

The Moonlight Altar is a large plateau bathed in lunar rays, found high above in the southwest of Liurnia. This plateau hosts the ruins of a civilization that held great reverence for the moon.

 

Moonlight Altar Map & Map Fragments

  • No Map Fragments: There are no map fragments in this area. The map for this area is revealed as part of Map (Liurnia, West)

moonlight altar map

 

Elden Ring Moonlight Altar Sites of Grace & Sub-Locations

Sites of Grace

Sub-Locations

 

All NPCs and Merchants in Moonlight Altar

 

All Items in Elden Ring's Moonlight Altar Zone

 

Elden Ring Moonlight Altar Creatures, Enemies and Bosses

 

Elden Ring Moonlight Altar Maps and Notes

  • From this plateau you can see the full moon next to the Erdtree and the dark moon behind it.
    • Standing at the stone astrolabe at the Cathedral of Manus Celes, your sightline towards the full moon cuts directly across both Raya Lucaria and Caria Manor.

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins



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    • Anonymous

      I hate this area with a burning passion. The dragons are extremely annoying here and always fell off the cliff before I could kill them, only to teleport behind my back later and attack me all at once. There is a revenant and even worse, another of those foxwolf hybrids. The turtle puzzle is bugged. Alecto is extremely difficult without the cliff bait.
      And before you say there's Ranni's quest, gotta say I wasn't really amazed by that. She literally looks like bloodsoaked rope welded to a garden gnome. Moonlight sword is cool though so if you run on an int build it is worth it. Also rewards are fine

      • Anonymous

        A warning, just in case: I'm not sure if this was just a one time thing on my part, but the Red Wolf at Altar South killed me and I respawned at the Moonlight Altar grace site, but I immediately fell through the map and died. Lost quite a lot of runes because of that.

        • Anonymous

          Found the 3rd turtle to be located on a cliff south of the Lunar Estates.... like all the way down.... :D

          • Anonymous

            For those who are having issues with the wise beast turtles not appearing bug…go read the book again at base of tower then DO NOT fast travel. They’ll be there.

            • Anonymous

              I wonder what the f Astel or Lake of Rot have to do with this place. Geographically is just a hill in Liurnia but we have to beat this Eldritch monstrosity to use a lift that gets us there?

              • Anonymous

                where did the wiki get the italicized lore blurb about this area? is it from a guide book, or some other item description or something?

                • Anonymous

                  The dragons were easy to kill without being hit with the misericorde with flame of the redmanes..... But that wolf on the other hand is a different breed oof

                  • Anonymous

                    Here's a couple of ez cheese if you don't have high faith/int-

                    1. the one nearest to the cliff will fly down if you stay near edge and if you keep standing on the edge he won't fly up. You can shoot it down easily with longbow
                    2. The one closest to ruins nearby can be lured there and then u can use summon ash to 2v1 it.

                    A basic tip is to keep whoever you're fighting away from the others since triggering other means they will start using fire and comet spell on you which are hard to dodge from 2 dragons at once. Also, you can hide behind a rock and heal (use slow healing talisman if you're out of flasks) because the dragon will continue to spam 2 spells -fire and comet- alternatively and won't do anything else.

                    • Anonymous

                      This is easily the most stupidest and worst areas of the game. I am saying this after completing 2 playthroughs.

                      The turtle puzzle is still bugged on my original account. I had used stone key prior to going to tower and I have found 2 turtles (the nearest 1 and the sprintspring one). The second one doesn't spawn even after changing time, reloading game, resting at site and every other suggestion i have seen here, on reddit and on youtube.

                      Coming to the 3 stupid dragons. They aren't difficult by themselves but because of the uneven terrain and dragon jumping around, the bullshit camera angles mess up the fight and they often fly towards areas where u can't go even with torrent. Multiple times they would just sit on top of high rocks throwing spells and fire. Basically a big F U to melee only users. I used int build on my second account and killed all 3 without dying once. Whoever designed this fight here has no idea how to make fights.

                      • Anonymous

                        3 dragons literally together with uneven, crappy terrain where either the dragon will fall down, get stuck or you'll die to flame cuz of the camera. I dunno what they were thinking while designing this horrendous place.

                        • Anonymous

                          I finished Ranni's quest at around 80 with not too many problems, but when I got here it felt like I was under leveled by at least 30.

                          • Anonymous

                            I wonder what happens if you completely ignore Rannis.quest and end up here. Would the two fingers she kills be there?

                            • The 3 dragon is truly annoying enemy, not hard but they tend to fly everywhere. One fly down to the cliff where he won't reset his position. I run down trying to finish it off, then realize there is a big red wolf down there throwing magical blade at me. Fun time

                              • Anonymous

                                I hit only a single turtle and the seal on the rise opened, also anyone know if the three unnamed Glinststone Dragons drop anything besides runes? I also noticed they CAN damage each other but it's hard to bait attacks against one without getting hit by another.

                                • Anonymous

                                  I hit only a single turtle and the seal on the rise opened, also anyone know if the three unnamed Glinststone Dragons drop anything besides runes? I also noticed they CAN damage each other but it's hard to bait attacks against one without getting hit by another.

                                  • Anonymous

                                    Chelona's Rise, more like Chelona's Lies. There's only two turtles. The third is unlocked by using a stonesword key at the Lunar Estate Ruins.

                                    • Anonymous

                                      So, there's the west of the tower giant cliff turtle, the flying one over the evergaol jump stream and I think the last Beast was the red wolf using magic as the tower opened for me and I got rannis dark moon sorcery

                                      • Anonymous

                                        Strangely, I had the message about the seal on the rise disappearing after only hitting the two turtles mentioned in the comments. Maybe the 3rd wise beast was the red wolf north of the rise? Or the dragon? I hadn't seen any 3rd spectral turtle.

                                        • Anonymous

                                          "This area is only accessible after defeating Astel, Stars of Darkness"

                                          This part is wrong. You only need to beat Astel, Naturalborn of the Void down in the Grand Cloister to reach Moonlight Altar.

                                          - bellydrum

                                          • Anonymous

                                            The Rise in the very southwestern tip is blocked by a puzzle. "Find the three great beasts".

                                            The first one is just to the west of the tower on the side of the cliff. You need to walk right up to the edge and look down, or to the side, depending on where you are. You can see it from almost anywhere along the western cliffside.

                                            Can't find the other two yet.

                                            • Anonymous

                                              from the grace in this zone, Dragon to the West, Lunar Estate ruins to the east with the Cerulean Amber medallion +2 "Vastly raises maximum FP"

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