Moonlight Greatsword |
---|
Raise the sword aloft, bathing it in the light of the dark moon.
Temporarily increases magic attack power and imbues blade with frost. Heavy attacks release blasts of moonlight. |
Moonlight Greatsword is a Skill in Elden Ring. Moonlight Greatsword is a the unique skill found on the Dark Moon Greatsword. Updated to Patch 1.12.
How to get Moonlight Greatsword
- Default skill for the Dark Moon Greatsword
Elden Ring Moonlight Greatsword Guide
- This is a Unique Skill
- FP Cost: 32
- Lasts 60 seconds
- Adds 65 Magic Damage and 15 Frostbite buildup to the weapon
- This Skill is a Weapon Buff, also allowing for heavy attacks to shoot magic wave projectiles. This means it is affected by a wide variety of buffs and talismans:
- The projectiles are Chargeable and for being part of the Skill, are affected by the Godfrey Icon.
- The projectiles are affected by the Shard of Alexander or the Warrior Jar Shard.
- The Axe Talisman and Spiked Cracked Tear affect only the weapon hitbox of attacks, but not the projectiles.
- The Magic Scorpion Charm and Terra Magica affect both the swings and the projectiles since they deal Magic Damage.
- The Spellblade Set affects the projectiles as well, since they are part of a magic damage dealing weapon skill.
- Since it is a Weapon Buff, it is stackable with all other types of buffs.
- The projectiles can be parried using Golden Retaliation.
- The Skill's weapon hitbox during heavy attacks can be Parried.
- The projectiles deal 15 Stance damage, or 24 when charged.
- They deal 120% status effect buildup, or 150% when charged. This means it deals 84 Frostbite buildup or 105 when charged.
- Charged projectiles deal roughly 26% more Magic Damage.
- If the weapon hits while using the Skill, it deals full status buildup, stance damage and roughly 50% damage, or 65% when charged.
- NOTE: Only the Skill activation consumes FP. Shooting magic wave projectiles only consumes stamina.
NOTE: Patch 1.07:
- Stamina consumption for strong and charged attacks has been reduced.
- Damage detection to the weapon part has been added.
NOTE: Patch 1.12:
- Increased the poise damage of heavy and charged attacks ( +40% uncharged, +60% charged)
- Decreased the damage (140/180 > 115/145) and the poise damage of the generated magic wave. (22/35 > 15/24)
Builds with Moonlight Greatsword
Elden Ring Moonlight Greatsword Notes & Tips
- Updated to patch 1.12. See Patch Notes for details.
- Other notes and player tips go here.
- Anonymous
- Anonymous
- Anonymous
In case anyone doesn't know: this costs 32 FP and lasts 60 seconds, and the Blessed Blue Dew Talisman restores 0.5 FP per second, so that talisman effectively allows you to use this skill for free.
- Anonymous
Terrible hitbox on the projectile, sometimes half of it will come into contact with an enemy only for it to not hit at all. What the **** fromsoft
- Anonymous
- Anonymous
how come it only lets my raise the sword in the air but it doesnt let me shoot the beam?
- Anonymous
This skill and Sacred Blade are so delicious to use, but I control myself to not play the game in easy mode. I use imbuiments in pure physical damage weapons to increase their AR when I need. That's is fairer.
- Anonymous
Do the Jar shards increase the damage from the buff or only on the beams?
- Anonymous
They also nerfed the actual damage of the weapon magic beam. For example: 1.10 (90 int, golden vow, magic cracked tear, magic scorpion charm, shard of alexander, godfrey icon): 3538 damage every magic beam. Now, 1.12 (90 int, golden vow, magic cracked tear, magic scorpion charm, shard of alexander, godfrey icon): 2837 first magic beam, subsequent beams 2634. It is really weird that now subsequent beams do less damage. Nothing of this is on the patch notes, so not sure if it is a bug.
- Anonymous
- Anonymous
- Anonymous
Kinda wish this AoW wasn't so good it makes multiplayer PvE so boring. So much damage, so little investment. Sucks watching your friends make cool spellblade builds to ultimately succumb to the urge of just spamming this for massive damage.
- Anonymous
Is this affected by Old Lord's Talisman? Like, do the buff and projectile effects last longer?
This pages sometime says that the ranged attack comes from "charged" attacks. But it comes form all heavy (R2) attacks, and benefits from charging.
- Anonymous
- Anonymous
does the Spellblade's set buff the damage of the projectile?
- Anonymous
Does this skill scale purely with int or with the weapon AR?
- Anonymous
- Anonymous
- Anonymous
damage and versatility for int builds is absolutely busted, thankfully its balanced by clipping through the snow witch hat
- Anonymous
- Anonymous
We had green moonlight greatswords, and now a blue version. But here i am asking, where is the true moonlight greatsword with the colour actually being the colour of the moon bloody moon?!
(Im not saying i dislike it thought love these weapons and the colour they have to be clear. But i always find it strange that this blade isn't the moon colour. )
- Anonymous
- Anonymous
- Anonymous
Would be better if it also provided heal like the Blasphemous Blade does.
- Anonymous
- Anonymous
In patch 1.04 it has been changed to add 35 Frost buildup to attacks.
- Anonymous
Are you sure buff adds only 65 damage? Test on Giant Land Squirts showed ~90 damage increase on regular attacks. Or am I misunderstanding something?
- Anonymous
- Anonymous
Do any other weapons function like the buff on this one? (Activation consumes FP, creates range attacks from heavies with no additional FP consumption, etc). Trying to see if another viable option exists for a build similar to the one traditionally used with this weapon that would be equally cost effective with FP and still offer ranged attacks rather than just a damage buff.
- Anonymous
love this sword, but the frost build-up isn't that good, you get better from making a regular weapon frosty, that's my only complaint about this
- Anonymous
"My true mentor, my guiding moonlight!", I say,
ignoring my bloodied wife, instead looking at the ****ing awesome greatsword I just got.
- Anonymous
I love this sword, but it's so butt ugly to me. It doesn't fit visually with anything.
- Anonymous
I just miss the L2 death poke from Bloodborne and DS3. Would've been cool if pressing L2 again while it was enchanted would dispel the buff to perform that knockback thrust with a torrent of moonlight.
They addressed this in the new patch. Does it work better now?
- Anonymous
Use Golden Order Greatsword. Literally an upgrade to this. The wave on GOGS is twice as wide, hits multiple enemies and actually tracks.
- Anonymous
- Anonymous
Everyone complaining about the Ice proc, but anyone who really uses it would have seen that you can use a free ice wave along with a regular slash. A well timed heavy attack will hit with both the ice wave and the blade, which is pretty strong. And the ice wave is free which is a huge bonus, especially when dealing with groups of spread out smaller enemies or with slow big enemies. Just adding some extra poise damage and ice proc before attacking can really help with staggering them or just flat out killing them.
- Anonymous
I feel like if the base frost build up was raised or this was given some arcane scaling for the frost build up the weapon would have alot better ways too be built around
- Anonymous
Wonder if they could tweak it so you can do a follow up Moonlight Wave attack like Ludwig in Bloodborne. I would understand that would take some extra work, but that would be cool, I think.
- Anonymous
So after doing some testing (post buff patch)
Unfortunately MLGS does seem to only add 15 Frost buildup when active to a total of 70.
I tested this with a weapon that had 78 Frost buildup (Cold Rogier's Rapier +8), using the same amount of light attacks, and on the same enemy.
They both activated Frostbite on the 5th light attack.
MLGS needs yet another buff to AT LEAST double the Frost buildup when active to at least bring it in line with other Greatswords that can be given a Frost buildup (125 at a +10)
Does Arcane affect the Frostbite buildup on this effect? It seems terribly low with a full-charge wave, to the point that some bosses will die without ever getting a trigger.
- Anonymous
Everyone here is talking about buffs, pvp and meta, meanwhile I'm just here like "Aaaaah... You were by my side all along... my true mentor... my guiding Moonlight."
- Anonymous
only 15 additional frost buildup??? Fromsoft must have a stroke or something because the range attack on this is already crappy af as it only hit one enemy and took ages even in patch 1.04.
A regular weapon with cold infuse at 9 ints is already 105 frost buildup and can be buff further using chilling mist WA while a buffed Darkmoon only gets 70 (55 bases + 15 buffs) frost buildup. Int build can just use Adula's moonblade (32 int req) for better dmg, group clear, and frost build-up instead of this meme weapon and get more points for mind or dmg stat.
- Anonymous
Does anyone know exactly how much frost build up was added in patch 1.0.4.? I hate how it doesn't show the frost status increase when you use the weapon art
- Anonymous
does it work like adula's moonblade where you hit for more damage when you hit with both the blade swing AND projectile?
- Anonymous
- Anonymous
People have their opinions on this, I think it's great, I don't pvp so I could see it being bad for that. It's very good if you want to play like a melee but also be able to gank comet azure on occasion. But anyway, this is ridiculously effective against radagon for some reason. The wave actually hits every time if you're close enough, occasionally it hits when he jumps, and it procs frostbite on him super quick
- Anonymous
Do the waves launched from the weapon art also build up Frostbite, or is that limited to attacks from the sword itself?
- Anonymous
- Anonymous
Just did the quest twice to get two of these weapons. Had a friend drop the one I had on another character and transfer it. Just so you guys know. Double Mlgs is pretty ****ing nice.
- Anonymous
Buff lasts one minute so you might want to have some FP or flasks if you find yourself in a dragged out fight.
- Anonymous
- Anonymous
To specify if anyone's wondering: "increases magic attack power" seems to refer only to the weapon itself's magic damage (so this can't be used to boost sorceries)
- Anonymous
- Anonymous
Ah, you were at my side all along. My true mentor, my guiding moonlight.
- Anonymous
- Anonymous
God I can’t wait to see and use this baddie. My first Elden ring experience is gonna make me wet
- Anonymous
- Anonymous
They really put a template up in anticipation for this weapon XD
Best Elden Ring weapon, only rivaled by the Sword Lance, Fire Knight Greatsword, and Poison Hand
0
+10
-1