Raise the sword aloft, bathing it in the light of the dark moon.
Temporarily increases magic attack power and imbues blade with frost.
Charged attacks release blasts of moonlight.
Moonlight Greatsword is a Skill in Elden Ring. Moonlight Greatsword is a the unique skill found on the Dark Moon Greatsword. Updated to Patch 1.07.
How to get Moonlight Greatsword
- Default skill for the Dark Moon Greatsword
Elden Ring Moonlight Greatsword Guide
- This is a Unique Skill
- FP Cost: 32
- Lasts 60 seconds
- Adds 65 Magic Damage and 15 Frost buildup to attacks
- This skill is a weapon buff, chargeable* weapon skill that deals magic damage using charged heavy attacks. This means it is affected by a wide variety of buffs and talismans:
- *The Skill itself is not technically Chargeable, but the projectiles fired by heavy attacks benefit from charging the heavy attack, so they are affected by the Godfrey Icon, but not by the Axe Talisman, curiously.
- As part of a skill, the projectiles are affected by the Shard of Alexander or the Warrior Jar Shard.
- The Axe Talisman and Spiked Cracked Tear still affect the physical swings of the weapon should they connect with an enemy, but not the projectiles.
- The Magic Scorpion Charm and Terra Magica affect both the swings and the projectiles since they deal magic damage.
- The Spellblade Set affects the projectiles as well, since they are part of a magic damage dealing weapon skill.
- Since it counts as a weapon buff, it is stackable with unique, shield and body buffs, such as the Magic-Shrouding Cracked Tear, Rallying Standard or Contagious Fury.
- The projectiles can be parried using Golden Retaliation.
- The projectiles fired by heavy attacks while this buff is active deal more damage and cause increased stagger if the heavy attack is fully charged. (35 stance damage)
- Only the skill itself that infuses the blade with magic consumes FP. Launching energy waves using the heavy attack while the skill is active only consumes stamina.
Note: This Skill was changed with Patch 1.07 as follows:
- Stamina consumption for strong and charged attacks has been reduced. (Makes some of the builds buffed, like Moonlight Crusader)
- Damage detection to the weapon part has been added.
Builds with Moonlight Greatsword
Elden Ring Moonlight Greatsword Notes & Tips
- Updated to patch 1.07. See Patch Notes for details.
- Other notes and player tips go here.
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Does this skill boost spell damage?
Would be better if it also provided heal like the Blasphemous Blade does.
Miss one dialogue and miss out hours wasted
In patch 1.04 it has been changed to add 35 Frost buildup to attacks.
Are you sure buff adds only 65 damage? Test on Giant Land Squirts showed ~90 damage increase on regular attacks. Or am I misunderstanding something?
Do any other weapons function like the buff on this one? (Activation consumes FP, creates range attacks from heavies with no additional FP consumption, etc). Trying to see if another viable option exists for a build similar to the one traditionally used with this weapon that would be equally cost effective with FP and still offer ranged attacks rather than just a damage buff.
love this sword, but the frost build-up isn't that good, you get better from making a regular weapon frosty, that's my only complaint about this
"My true mentor, my guiding moonlight!", I say,
ignoring my bloodied wife, instead looking at the ****ing awesome greatsword I just got.
I love this sword, but it's so butt ugly to me. It doesn't fit visually with anything.
I just miss the L2 death poke from Bloodborne and DS3. Would've been cool if pressing L2 again while it was enchanted would dispel the buff to perform that knockback thrust with a torrent of moonlight.
They addressed this in the new patch. Does it work better now?
Use Golden Order Greatsword. Literally an upgrade to this. The wave on GOGS is twice as wide, hits multiple enemies and actually tracks.
Everyone complaining about the Ice proc, but anyone who really uses it would have seen that you can use a free ice wave along with a regular slash. A well timed heavy attack will hit with both the ice wave and the blade, which is pretty strong. And the ice wave is free which is a huge bonus, especially when dealing with groups of spread out smaller enemies or with slow big enemies. Just adding some extra poise damage and ice proc before attacking can really help with staggering them or just flat out killing them.
I feel like if the base frost build up was raised or this was given some arcane scaling for the frost build up the weapon would have alot better ways too be built around
Wonder if they could tweak it so you can do a follow up Moonlight Wave attack like Ludwig in Bloodborne. I would understand that would take some extra work, but that would be cool, I think.
So after doing some testing (post buff patch)
Unfortunately MLGS does seem to only add 15 Frost buildup when active to a total of 70.
I tested this with a weapon that had 78 Frost buildup (Cold Rogier's Rapier +8), using the same amount of light attacks, and on the same enemy.
They both activated Frostbite on the 5th light attack.
MLGS needs yet another buff to AT LEAST double the Frost buildup when active to at least bring it in line with other Greatswords that can be given a Frost buildup (125 at a +10)
Does Arcane affect the Frostbite buildup on this effect? It seems terribly low with a full-charge wave, to the point that some bosses will die without ever getting a trigger.
Everyone here is talking about buffs, pvp and meta, meanwhile I'm just here like "Aaaaah... You were by my side all along... my true mentor... my guiding Moonlight."
only 15 additional frost buildup??? Fromsoft must have a stroke or something because the range attack on this is already crappy af as it only hit one enemy and took ages even in patch 1.04.
A regular weapon with cold infuse at 9 ints is already 105 frost buildup and can be buff further using chilling mist WA while a buffed Darkmoon only gets 70 (55 bases + 15 buffs) frost buildup. Int build can just use Adula's moonblade (32 int req) for better dmg, group clear, and frost build-up instead of this meme weapon and get more points for mind or dmg stat.
Does anyone know exactly how much frost build up was added in patch 1.0.4.? I hate how it doesn't show the frost status increase when you use the weapon art
does it work like adula's moonblade where you hit for more damage when you hit with both the blade swing AND projectile?
Still bad with the buff. Needs a dmg buff overall
Got buffed as of 1.04. Why? Your guess is as good as mine.
People have their opinions on this, I think it's great, I don't pvp so I could see it being bad for that. It's very good if you want to play like a melee but also be able to gank comet azure on occasion. But anyway, this is ridiculously effective against radagon for some reason. The wave actually hits every time if you're close enough, occasionally it hits when he jumps, and it procs frostbite on him super quick
Do the waves launched from the weapon art also build up Frostbite, or is that limited to attacks from the sword itself?
awkward to use but when it does hit it hits like a truck
Just did the quest twice to get two of these weapons. Had a friend drop the one I had on another character and transfer it. Just so you guys know. Double Mlgs is pretty ****ing nice.
Buff lasts one minute so you might want to have some FP or flasks if you find yourself in a dragged out fight.
Does anyone know how long the L2 buff lasts?
To specify if anyone's wondering: "increases magic attack power" seems to refer only to the weapon itself's magic damage (so this can't be used to boost sorceries)
who can drop me this weapon. I'll make an offer!
Ah, you were at my side all along. My true mentor, my guiding moonlight.
God I can’t wait to see and use this baddie. My first Elden ring experience is gonna make me wet
its called Sunlight Okaysword from now on
They really put a template up in anticipation for this weapon XD