Bloody Slash

bloody slash
Blood Oath skill granted by the Lord of Blood. From a low stance, coat the blade in your own blood to unleash a rending blood slash in a wide arc.

Bloody Slash is a Skill in Elden Ring. Bloody Slash is a regular skill that can be found in Ashes of War and can be applied to swords.

 

How to get Bloody Slash

 

Elden Ring Bloody Slash Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Bloody Slash.
  • FP cost: 6 FP.
  • HP cost: Each use damages the player for 0.05 × Max HP + 50 rounded down.
  • This Skill is not chargeable.
  • Bloody Slash is a great early game skill as it will cause massive damage against bosses and potentially one shot smaller enemies and other players.
  • If the player uses this skill without sufficient FP, it will not launch a projectile, and the player will still take damage.
  • Damage increases with the Arcane stat, regardless of Affinity chosen.
  • Damage increases with weapon upgrade level.
  • The attack itself does not cause any bleed build-up.
 
 
 
 
 
 
 
 
 

Bloody Slash Demonstration

 

 

 

Builds with Bloody Slash

 
 
 
 
 
 
 
 
 

Blackflame Apostle Written Guide

 
 
 
 
 
 
 
 
 

 Blood Dragon Written Guide

 

 
 
 
 
 
 
 
 
 

Dragon Kinght Written Guide

 

 

 

 

 

Elden Ring Skills
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    • Anonymous

      I'm doing a daggers only run with the Great Knife from the Bandit class and the Reduvia. I put this thing on the Great Knife and it works out fairly well for me and actually makes power-stancing daggers more palatable. This skill is strong, and it reminds me of old school arcade brawlers where using the special skill uses your health bar.

      • Anonymous

        "Damage increases with the Arcane stat, regardless of Affinity chosen."

        It might, but your Affinity still factors into the final damage.

        "The attack itself does not cause any bleed build-up."

        But it will carry weapon buffs, allowing it to apply Bleed via Bloodflame Blade.

        • Anonymous






          Put it on a serpent curved sword, use takers cameo or Rykard's great rune, add in ancestral spirit horn and you essentially one-shot every pve enemy for free.

          Super good for coop when you are low on flasks.

          • Anonymous

            Still my main go to ash 130 hrs in my first playthrough. With a health regen incant on (plus the critical health and mana restore talismans on) I can pretty much spam it as much as I want. It shreds through most types of enemies and it looks so damn cool to boot.

            • Anonymous

              lol this needs to be nerfed hard. a lot of you dont invade or have never been in a 1v4 and it shows. killing scrubs that main rivers of blood, body piler or moonveil has been especially a treat for me since it is the only way they know how to play the game. turn your brain on, stop being sheep and make your own build.

              • Anonymous

                A common staple of low level pvp. Range is inconsistent and wonky, damage is alright, usually like a jump attack. It is of course incredibly telegraphed and easy to punish with a crossbow or anything ranged. Or you can jump attack and break them out of it.

                The self damage means it can be high risk high reward. To new folks often risk. Ive seen hosts invaders and phantoms off themselves with it all to often.

                Truly bloody slash has a special place in my heart. Its what i used to kill margit, godrick and rennala on my first playthrough. This was before the nerf of course. Now id use it vs margit and thats it really. A shame but understandable.

                • Anonymous

                  On the bastard sword and 55 arcane this shreds .I swear it didn’t take any hp all this week until now though

                  • Anonymous

                    Honestly feels like they should just remove the FP cost entirely, I don't see a reason why it should also cost FP on top of HP.

                    • Anonymous

                      Addendum on 1.03: Yeah it got nerfed, bu it's still really good.

                      The health damage is more noticeable but still reasonable, the wind-up is slower but it's still usable in the same situations in terms of speed, and the damage is still great. Don't drop this because of the surface-level "this got nerfed" line of thought, it's still more than worth taking and shreds much of the early to mid-game.

                      • Anonymous

                        I've tested it and it looks like the damage is not a fixed 130 HP, but about 0.05×HP + 50 rounded down. So the person who did this test probably had 1600-1619 HP.

                        • Anonymous

                          For those wondering how powerful this ash of war is now, it deals 2.5×Damage of 1H R1 (One-handed R1). So if you deal 520 damage with an 1H R1, it will deal 1300 damage.

                          • Anonymous

                            50hours of gametime and my build is completely ruined… i guess dual katana or magic build is only “allowed” build to play according to devs…

                            • Anonymous

                              Finally a nerf for this. It’s stupid that 7/10 pvpers use 1-hit bleedproc because ”i must be op”. Next up bleedproc and moonveil and we can finally enjoy pvp.

                              • Anonymous

                                I've been using this on twin great daggers. For 40 hours I've not been invaded and been thankful because I've seen how wild peoples builds are. In the last 30 mins I've been invaded twice and both times made short work with this Ash

                                • Anonymous

                                  I've been using this on twin great daggers. For 40 hours I've not been invaded and been thankful because I've seen how wild peoples builds are. In the last 30 mins I've been invaded twice and both times made short work with this Ash

                                  • Anonymous

                                    Great weapon art, even if you not doing a bleed build the damage is still really good. Enjoy it while it last, FS will probably nerf it.

                                    • Anonymous

                                      For me at 41 Vigor, using the skill does only 60 damage which is 4% of my max HP (1520), i don't know where people got the 10% figure from

                                      • Anonymous

                                        Most OP weapon art, hits for 500 against basic mobs on my +0 Noble's Estoc, if it scales with Arc and builds bleed I'm abandoning my plans for a dual estoc build and going bleed lol

                                        • Anonymous

                                          610 damage when hitting ancestor spirit's head on a +5 uchigatana at 18 dex. This is gonna be huge later on

                                          • Anonymous

                                            For all the people who complain that Souls games need an easy mode, this is for you. Hits like a friggin freight train against almost every enemy type and I'm not even specced for it (I have 8 Arcane). If you want to melt bosses without wasting time learning their patterns or developing mastery with combat, this bad boy is for you. You just gotta pay for this power with a little blood.

                                            • Anonymous

                                              If Fromsoft does nerf this then they would have to remove the health or focus cost or it's useless with high risk.

                                              • Anonymous

                                                Put this on the Serpent God's Sword, and the swords HP on kill effect will *nearly*, not completely, counteract the health cost. Beastial Vitality can also help to mitigate the health loss with a little bit of Faith investment. With it's low FP cost, this can be a very powerful skill in if you can mitigate the health loss.

                                                • Anonymous

                                                  It does very little damage and the massive health and FP it costs is not worth it. (Pls don't nerf)

                                                  Also to the others asking yeah it scales with arcane.

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