Repeating Thrust

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Twist to build power, then unleash a flurry of thrusts.

Repeating Thrust is a Skill in Elden Ring. Repeating Thrust is a regular skill that can be found in Ashes of War and applied to weapons that perform thrusting. It also has a Keen Affinity. Updated to Patch 1.07

 

How to get Repeating Thrust in Elden Ring

 

Elden Ring Repeating Thrust Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Repeating Thrust.
  • FP Cost: 7
  • Deals 15 stance damage
  • This Skill is not Chargeable
  • All 4 separate thrusts can be Parried

 

NOTES: This skill has changed with Patch 1.07 as follows:

  • Motion speed has been increased.
  • Delay between the end of various actions (like using items or attack animations) and being able to perform the skill has been reduced.

 

 
 
 
 
 
 
 
 
 

Repeating Thrust Demonstration

 
 
 
 
 
 
 
 
 

 

 

Builds with Repeating Thrust

 
 
 
 
 
 
 
 
 

Blackflame Spellblade Written Guide

 

 

 

Elden Ring Skills
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Throw  ♦  Poison Moth Flight  ♦  Poison Spear-Hand Strike  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Promised Consort  ♦  Quickstep  ♦  Radahn's Rain  ♦  Raging Beast  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Rancor Shot  ♦  Rancor Slash  ♦  Raptor of the Mists  ♦  Red Bear Hunt  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Fire  ♦  Revenge of the Night  ♦  Revenger's Blade  ♦  Roaring Bash  ♦  Rolling Sparks  ♦  Romina's Purification  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Savage Claws  ♦  Savage Lion's Claw  ♦  Scattershot (Claws)  ♦  Scattershot Throw  ♦  Sea of Magma  ♦  Seppuku  ♦  Shadow Sunflower Headbutt  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shield Strike  ♦  Shriek of Milos  ♦  Shriek of Sorrow  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sleep Evermore  ♦  Smithing Art Spears  ♦  Solitary Moon Slash  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Gravity Thrust  ♦  Spinning Guillotine  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Swift Slash  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Poison Flower Blooms Twice  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Tremendous Phalanx  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unending Dance  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  Wall of Sparks  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  Weed Cutter  ♦  White Light Charge  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wing Stance  ♦  Witching Hour Slash  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      This is really good on Shadow Radahn because of his weakness to pierce. Put a status on it, and it will melt his health bar. You still have to be careful because sometimes you will trade since he recovers so fast. I put it on a Great Katana with frost. It didn't completely destroy him so I still had a good fight where I had to dodge and use the skill during the right openings, but the number of hits + the status made it so the fight was more enjoyable than it usually is against him.

      • Anonymous

        Looked at the Motions Values charts. The status effect buildup is 100 on the first hit, 50 on the second and third, and 100 on the fourth. Applies triple the amount of a weapon's status effect in total which is really good but it being being quite quick. I find it pairs best with the Flamberge for both its innate status effect as well as lack of thrusting attacks, giving this AoW more utility to it.

        • Anonymous

          Don't sleep on this AoW, it punches way above it's weight class for how much it costs and how soon you can get it.
          It costs 7 FP, so you can use it a LOT with no or very little investment needed.
          Damage is weak early in the game, but it (along with other multi-hit attacks) start to ramp up damage the later you get in the game very fast. A full salvo of this will outdamage most AoW's late-game.
          This weakness is offset by it being good for applying statuses through the multiple fast hits.
          This AoW benefits most from dexterity investment, if you don't have high dex you won't see big number, if you're going full arcane for late game, use blood tax instead.
          It looks cool and works well against most PVE, you'll probably have better keen AoW options in Pvp though.

          • Anonymous

            I got this while heading toward Waypoint Ruins. Apparently the Night Calvary’s AI messed up and fell off a cliff or something

            • Anonymous

              In case anyone isn't aware, that comment about power stance from April is no longer relevent. With the power-stance-status-build-up nerf, this skill is definitely a reliable way for proccing status effects in PvE.

              • Anonymous

                Literally the exact same animation and moveset as Blood Tax, so you would only use this if it was forced (scorpion stinger) or if you wanted a non-physical non-arcane affinity to go with it, or if you can't get Blood Tax.
                Secondly, whilst it seems good for applying status effects quickly, you will get faster/better build-up with any smaller weapon by simply powerstancing instead. This applies to both rapiers and daggers - you also have more opportunity to cancel out of a powerstance combo than this attack.

                The only situation where you would want to use this is on a great spear or guardian sword-spear or something, and rely on the multiple pokes to guard-break your opponent. However, Impaling Thrust is designed to do the same thing in one attack and is most often the superior choice.
                I'm not saying this is the worst ash in the game, I'm just saying it is outclassed in every situation for every playstyle...

                • Anonymous

                  "Twist to build power, then unleash a flurry of thrusts." ...Yeah, "build power." I wish this move had power behind it.
                  Decent enough for PvE about half the time if you're trying to apply an effect like bleed, poison, rot, or freeze.
                  In PvP it's practically useless and powerless.

                  • Anonymous

                    Actually really good for getting certain debuffs off on bosses. By making the type bleed, it becomes really strong

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