Rain of Arrows

skill rain of arrows elden ring wiki 480px
Archery skill performed from a low stance. Ready the bow, then fire a burst of arrows into the sky to shower the enemy with projectiles.

Rain of Arrows is a Skill in Elden Ring. Rain of Arrows is a regular skill that can be found in Ashes of War, it can be used on all Bows.

 

How to get Rain of Arrows in Elden Ring

 

Builds using Rain of Arrows

 

Blazing Bushido Written Guide 

 

Magic Archer Written Guide

 

Elden Ring Rain of Arrows Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Rain of Arrows.
  • FP Cost: 20
  • This Skill is not chargeable
  • Can be cast even if you don't have 20 FP, as long as you have some
  • The Arrow's Reach Talisman can massively increase the range at which the skill can lock on to a target. (For example, this skill paired with this talisman can be used to easily aggro the Giant Crow that can be locked on to from the Palace Approach Ledge-Road in Mohgwyn Palace. )

 

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      1. Do not have a lot of runes when you attempt this, you'll lose them on your attempts to get down.
      2. When you eventually do get down, first go the the edge and get the ash you came for, if you dont know where it is , look at one of the videos.
      3. Sneak up on the golem to get the rune arc he's protecting
      4. Get killed by the golem (or beat him if your really good/strong) - anyway your still out of there with the ash - and the rune arc.
      5- Good luck. This is frustrating - but still good fun;-)

      • Anonymous

        An intersting quirk of this is that the arrows will spawn at a set height above the target unless there's an obstruction, meaning if you can catch someone under a low ceiling with this the arrows will spawn right on top of their head

        • Anonymous

          I did extensive bleed testing on the dragon in Fort Faroth, one thing I noticed about this ash of war is that each arrow in the volley has a 7/12 (~0.58) modifier on the bleed value of the arrow. This is still ok, because (assuming all land) it applies 7 times the status of the single arrow it consumes.

          • Anonymous

            Amazing against large bosses, and great with status-building-arrows. Not great against small bosses, especially fast-moving ones; most if not all of the arrows will miss.

            • Anonymous

              Amazing against large bosses, and great with status-building-arrows. Not great against small bosses, especially fast-moving ones; most if not all of the arrows will miss.

              • Anonymous

                100% didn’t need the 120K runes I lost dying to gravity trying to parkour dodgy tree roots after getting one shot by the death lasers.

                • Anonymous

                  Crosspost with the AoW-Page itself...

                  Costs 20FP and consumes one piece of ammunition per use. Fires a volley of 12 arrows, originating from right above the target (roughly 2,5 seconds after pressing the trigger button - spread is around 2,5m in radius, so it is best used again larger targets). The target area is determined the moment the arrow leaves the bowstring.

                  If no target is locked or the target is out of range, the arrows will instead fall down right above the player. The range is roughly 2/3 of the normal lock on range, but can be extended to further than that with the Arrow's Reach Talisman.

                  The type of ammunition shot is also used by the rain, meaning that this can quickly apply bleed, rot, poison, etc.

                  Most of the time it takes 3-4 volleys to apply the status effect to a boss (from personal experience - test subject being Radahn and the Magma Wyrm with a Longbow +13).

                  10/10 AoW

                  • Anonymous

                    It's closer to the Dragonbarrow Fork, Minor Erdtree (I got confused with Caelid, Minor Erdtree thinking it was the one closer to Rotview Balcony)
                    On the cliffs there should be some large jars, if looking East from the marker, the left large jar has a tree root sticking out on that end, from there you can jump down to the cliff face, be careful it's a long drop!
                    Once you get down there, there should be a sleeping golem, it has an item near it be careful with that one too. And the spirit should appear on the same level.

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