Sacred Order

sacred order gif
Skill of the Golden Order fundamentalist knights. Perform a salute and grant the armament holy essence. Highly effective against Those Who Live in Death. 

Sacred Order is a Skill in Elden Ring. Sacred Order is a skill of the Golden Order found on the Treespear. Can be mistaken for its aura buff counterpart, Shared Order. Updated to Patch 1.07.

 

How to get Sacred Order

 

Elden Ring Sacred Order Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Sacred Order.
  • FP Cost: 18
  • This Skill is not Chargeable
  • Damage +10% in PVE, and 2.5% in PVP
  • Deals +100% damage to undead icon 40px Undead  type enemies and prevents Skeletons from reviving
  • Duration: 60 seconds.
  • See Buffs and Debuffs for more information on stacking buffs.
  • Note: This Skill was changed with Patch 1.07 as follows: The effect time has been extended from 30 to 60 seconds.

 

 
 
 
 
 
 
 
 
 

Blasphemous Herald Written Guide

 
 
 
 
 
 
 
 
 

Sacred Order Demonstration

 

Elden Ring Skills
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    • Anonymous

      Using this on an offhand cestus is like using a second sacred seal in your offhand for the damage bonus to specific incantation types before you get access to the actual seal. I'm definitely going to do this with my next lightning spear prophet build until I beat two main bosses and get the gravel stone seal.

      • Anonymous

        Is this better or worse than sacred blade? sacred blade includes the same +100% damage bonus against undead but also a nice projectile attack. SB gives 90 flat damage instead of Sacred Order's +10%, is that the trade-off? 10% is probably stronger than flat 90.

        • Anonymous

          This skill is so weird. The visual effect is pretty misleading since it buffs both hands. You can even use it twice for both hands, AND stack it with aura buffs. Swapping weapons doesn't remove the visual effect.

          • Anonymous

            There's sometimes a visual glitch that gives my holy weapons a Holy aura that makes it look like it extends the range. It makes my greatsword look like it has the hit radius of an UGS, straight sword a greatsword, etc. I dont think it actually extends effective range, it is just visual, but it looks pretty cool.

            • Anonymous

              I just hit a Death Bird with my Carian Sword and it did 299 damage, then I used Shared Order via a dagger, Sacred Order via another dagger (in my right hand), and Sacred Order again via another dagger (in my left hand), and hit the Death Bird again for 2395 damage. If I'd done my dual wield attack instead of a basic R1 the Death Bird would've been Thanos Snapped.

              • Anonymous

                This buff is secretly insane (in terms of value). It's a pseudo Body/Aura buff that stacks WITH Shared Order. It's categorized as a Weapon buff (so it stacks with Body and Aura buffs) but it behaves entirely like a Body buff, meaning it affects all your weapons (even if you switch off the one that casted it) including ones that are literally unbuffable. It can make Somber weapons glow gold, although for some reason it only makes your right hand weapon glow gold even though it increases the damage of both your weapons. It stacks with Shared Order, so if you want a super cheap pair of buffs to throw on practically any type of build, carry two daggers with these two ashes on them. They have a good duration and mana cost. Currently using this on a Carian Knight's Sword x Crystal Sword dual sword build. Just tested vs a skeleton to confirm that this stacks amazingly with Shared Order. Using a Carian Knight sword +8 (35 str, 20 int), my 2H R1 did 386 normally, 854 with Sacred Order, and 1408 with both Sacred Order and Shared Order, which is a hilarious amount of damage increase, so if you want to do comedic levels of damage to Death Rite Birds...

                • Anonymous

                  Did conclusive testing: Shared order beats sacred order in every way. Holy pot did 1800 dmg with no buff. Sacred order did ~2000 dmg. Shared order did ~3000dmg on holy pot. All against a skeletal bandit at church of pilgrimage always from behind and always in stealth mode twice each. I also tested with lightning pots: it took 3 lightning pots to kill the skeletal bandit on sacred order. It took 2 lightning pots on shared order. Tested twice each, from behind in the rain. The skeletal bandit resurrected when killed with sacred order but stayed perms dead when killed by shared order. Both ashes buffed spell damage identically and skeletons still resurrected when killed by spells. Skeletons do not resurrect when killed by ashes (tested with thunder bolt) on both buffs. It was a long shot but I also tested Orders Blade: it did not buff spell damage and lightning pots/spells did not prevent undead from resurrecting. Orders Blade only blocked resurrection in melee or with ranged ashes like thunderbolt. I went to the consecrated snowfield death bird, applied Orders Blade on a mace with Shared order and used both buffs to easily slay it in melee. Keen mace, 22 dex, 59 fth, NG2.

                  • Anonymous

                    Why is this nerved in pvp. cragblade and braggarts roar are not and give 15% and additional stuff. i dont get it.

                    • Anonymous

                      OK right, new to all this and keep forgetting that affinities are not tied to active skills. So: if you give the weapon Sacred affinity, and use the active skill, the effects stack? It adds the active skills holy bonuses on top of the weapon's holy damage it gets from Sacred affinity? Tangentally: you could give this ash to weapons with a non-Sacred affinity, keep the benefits of the other scaling/damage types, and still have Holy damage on demand?

                      • Anonymous

                        Just doing a small amount of testing - but this actually seems to be a global 10% damage buff, so it affects ALL outgoing damage, incantations included, tested with lightning spear

                        • Anonymous

                          feels like this is a weapon buff while shared order and golden vow are aura buffs, so this one kinda acts like a morion blade, but with a timer instead of RTR.

                          • Anonymous

                            in most cases this won't add more holy damage to your weapon than sacred blade does.
                            if you plan on casting holy damage dealing incantations, now that's a different story.

                            • Anonymous

                              This seems to buff your character's weapons and not just the weapon it used with.
                              Tested it on the Skeletons in Farum Azula.
                              I used it on offhand, then switched to other weapons and they all permanently killed the enemies. Pretty neat

                              • Upon testing, this appears to add +10% Holy damage to BOTH weapons for 30 seconds (tested from as soon as I was able to swing weapon). Can be used on each weapon to stack the +10% Holy damage buff multiplicatively (so it's more like +21% Holy damage to both weapons). Testing data compared to the two other Sacred weapon buff Ashes of War can be found here: https://i.imgur.com/7HAhNS7.png

                                • Anonymous

                                  Golden Epitah has a hidden ability of not letting undead resurrect when killed even without its ability active, it’s probably why it’s weapon skill is named differently than sacred order.

                                  • Anonymous

                                    The buff on the weapon lasts 30 seconds. I timed it. If you kill a skeleton with it, the skeleton will not resurrect.

                                    • Anonymous

                                      One thing i found out it does: It makes these undead enemies unable to resurrect after they are defeated. Im also pretty sure it does SOMETHING to your dmg ratios, but no clue what exactly.

                                      • Anonymous

                                        So what does it actually do? Add additional holy damage to the weapon? Make all damage holy? Why do from soft games always make it like a science to find out wtf things do? Also "last rite" on the "golden epitaph" sword supposedly does this so why is is called differently?

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