Colossal Weapons are a type of Weapon in Elden Ring (not to be confused with Colossal Swords). Colossal Weapons are heavy weapons which require the wielder to have high Strength. They are capable of inflicting massive damage to enemies but are slow, making its wielder vulnerable to enemy attacks.  

Colossal Weapons are compatible with a range of different Ashes of War, allowing you to mix and match for whatever your needs may be.

Elden Ring Colossal Weapons Range Comparison

colossal weapon weapon range data elden ring wiki guide 600px updated 2023

Weapon Range Data for Colossal Weapons in Elden Ring. Credits to user Kaj

All Elden Ring Colossal Weapons Guide

 

Colossal Weapons Showcase

 

Elden Ring Colossal Weapons

 

standard base affinity elden ring wiki guide 60px
standard max affinity elden ring wiki guide 60px
heavy max affinity elden ring wiki guide 60px
keen max affinity elden ring wiki guide 60px
quality max affinity elden ring wiki guide 60px
fire max affinity elden ring wiki guide 60px
flame max affinity elden ring wiki guide 60px
lightning max affinity elden ring wiki guide 60px
holy max affinity elden ring wiki guide 60px
magic max affinity elden ring wiki guide 60px
cold max affinity elden ring wiki guide 60px
poison max affinity elden ring wiki guide 60px
blood max affinity elden ring wiki guide 60px
occult max affinity elden ring wiki guide 60px

 

Elden Ring Colossal Weapons Base Values

Quick Search of All Weapons

Name
Phy Damage Type Phy Mag Fire Ligh Holy Crit
Boost
Str Dex Int Fai Arc Wgt Skill
duelist greataxe elden ring wiki guide 200px
Duelist Greataxe
Standard

170

78

-

47

-

47

-

47

-

47

100

52

30

E

10

D

-

-

-

-

-

-

20

9

Endure

rotten greataxe colossal weapon elden ring wiki guide 200px
Rotten Greataxe
Standard

162

78

-

47

-

47

-

47

-

47

100

52

30

E

10

D

-

-

-

-

-

-

20

9

Endure

golems halberd colossal weapon elden ring wiki guide 200px
Golem's Halberd
Standard/Pierce

158

75

-

45

-

45

-

45

-

45

100

50

36

D

14

D

-

-

-

-

-

-

21.5

16

Charge Forth

giant crusher elden ring wiki guide 200px
Giant-Crusher
Strike

155 

88

52

52

52

52

 100

58

60

 C

 -

-

 -

-

 -

-

-

 -

26.5

9

Endure

prelates inferno crozier colossal weapon elden ring wiki guide 200px
Prelate's Inferno Crozier
Strike

156

82

-

49

-

49

-

49

-

49

100

55

45

C

8

E

-

-

-

-

-

-

23.5

20

Prelate's Charge

great club colossal weapon elden ring wiki guide 200px
Great Club
Strike

154

71

-

42

-

42

-

42

-

42

100

47

35

C

-

-

-

-

-

-

-

-

17.0

16 ( - 5)

Golden Land

trolls hammer colossal weapon elden ring wiki guide 200px
Troll's Hammer
Strike

153

66

-

41

45

46

-

41

-

41

100

46

28

C

8

E

-

-

10

D

-

-

16.0

22

Troll's Roar

dragon greatclaw colossal weapon elden ring wiki guide 200px
Dragon Greatclaw
Standard

120

66

-

40

-

40

78

52

-

40

100

47

30

D

14

D

-

-

-

-

-

-

16.0

9

Endure

watchdog staff colossal weapon elden ring wiki guide 200px
Watchdog's Staff
Strike

165

75

-

45

-

45

-

45

-

45

100

50

34

D

10

D

 -

-

 -

-

 -

-

19

15

Sorcery of the Crozier

staff of the avatar colossal weapon elden ring wiki guide 200px
Staff of the Avatar

Strike

113

73

-

45

-

45

-

45

73

57

100

52

34

C

8

E

-

-

24

D

-

-

20.0

19

Erdtree Slam

rotten staff elden ring wiki guide 200px
Rotten Staff

Strike

165

75

-

45

-

45

-

45

-

45

100

50

34

D

8

E

-

-

-

-

-

-

18

19

Erdtree Slam

envoys greathorn elden ring wiki guide 200px
Envoy's Greathorn
Strike

121

70

-

43

-

43

-

43

78

55

100

50

28

D

 12

D

-

-

 24

E

-

-

19.5

28

Great Oracular Bubble

ghiza's wheel colossal weapon elden ring wiki guide 200px
Ghiza's Wheel
Standard

156

73

-

43

-

43

-

43

-

43

100

48

28

D

18

D

-

-

-

-

-

-

19.0

4

Spinning Wheel

fallingstar beast jaw elden ring wiki guide 200px
Fallingstar Beast Jaw
Pierce

131

70

85

 55

-

43

-

43

-

43

100

50

34

D

12

D

20

E

-

-

-

-

 21.5

13 (-13)

Gravity Bolt

axe of godfrey colossal weapon elden ring wiki guide 200px
Axe of Godfrey
Standard

165

75

-

45

-

45

-

45

-

45

100

50

42

D

14

D

-

-

-

-

-

-

18.0

25

Regal Roar

Elden Ring Colossal Weapons Max Standard Values

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Axe of Godfrey 404 - - - - 100 150 C D - - - - 75 45 45 45 45 55 25 18
Dragon Greatclaw 294 - - 191 - 100 150 C C - - - - 66 40 40 52 40 51.7 23 16
Duelist Greataxe 416 - - - - 100 156 D C - - - - 78 47 47 47 47 62.4 26 20
Envoy's Greathorn 296 - - - 191 100 202 C C - D - - 70 43 43 43 55 55 25 19.5
Fallingstar Beast Jaw 320 208 - - - 100 180 C C D - - - 70 55 43 43 43 55 25 21.5
Ghiza's Wheel 382 - - - - 100 184 C C - - - hemorrhage status effect elden ring wiki guide 25px(70) 73 43 43 43 43 52.8 24 19
Giant-Crusher 379 - - - - 100 224 B - - - - - 88 52 52 52 52 69.6 29 26.5
Golem's Halberd 387 - - - - 100 134 C D - - - - 75 45 45 45 45 60 25 21.5
Great Club 377 - - - 112 100 190 B - - D - - 70 41 42 40 47 56.4 23 17
Prelate's Inferno Crozier 382 - - - - 100 210 B E - - - - 82 49 49 49 49 66 27 23.5
Rotten Greataxe 396 - - - - 100 156 D B - - - scarlet rot status effect elden ring wiki guide 25px(65) 78 47 47 47 47 62.4 26 20
Rotten Staff 404 - - - - 100 200 B D - - - scarlet rot status effect elden ring wiki guide 25px(75) 75 45 45 45 45 55 25 18
Staff of the Avatar 276 - - - 178 100 210 A D - B - - 73 45 45 45 57 57.2 26 20
Troll's Hammer 374 - 110 - - 100 184 B E - D - - 66 41 46 41 41 55.2 23 16
Watchdog's Staff 404 - - - - 100 200 C D - - - - 75 45 45 45 45 55 25 19

Elden Ring Colossal Weapons Max Heavy Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 385 - - - - 100 156 B - - - - - 78 47 47 47 47 57.2 26 20
Giant-Crusher 330 - - - - 100 246 S - - - - - 88 52 52 52 52 63.8 29 26.5
Golem's Halberd 336 - - - - 100 147 A - - - - - 75 45 45 45 45 55 25 21.5
Prelate's Inferno Crozier 332 - - - - 100 231 A - - - - - 82 49 49 49 49 60.5 27 23.5
Rotten Greataxe 368 - - - - 100 156 B - - - - scarlet rot status effect elden ring wiki guide 25px(65) 78 47 47 47 47 57.2 26 20

Elden Ring Colossal Weapons Max Keen Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 360 - - - - 100 171 E A - - - - 78 47 47 47 47 57.2 26 20
Giant-Crusher 352 - - - - 100 224 E A - - - - 88 52 52 52 52 63.8 29 26.5
Golem's Halberd 359 - - - - 100 134 E B - - - - 75 45 45 45 45 55 25 21.5
Prelate's Inferno Crozier 354 - - - - 100 210 E B - - - - 82 49 49 49 49 60.5 27 23.5
Rotten Greataxe 345 - - - - 100 171 E A - - - scarlet rot status effect elden ring wiki guide 25px(65) 78 47 47 47 47 57.2 26 20

Elden Ring Colossal Weapons Max Quality Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 336 - - - - 100 156 B B - - - - 78 47 47 47 47 57.2 26 20
Giant-Crusher 307 - - - - 100 224 B B - - - - 88 52 52 52 52 63.8 29 26.5
Golem's Halberd 313 - - - - 100 134 B B - - - - 75 45 45 45 45 55 25 21.5
Prelate's Inferno Crozier 309 - - - - 100 210 B B - - - - 82 49 49 49 49 60.5 27 23.5
Rotten Greataxe 321 - - - - 100 156 B B - - - scarlet rot status effect elden ring wiki guide 25px(65) 78 47 47 47 47 57.2 26 20

Elden Ring Colossal Weapons Max Fire Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 278 - 278 - - 100 156 C E - - - - 74.1 44.65 58.75 54.05 44.65 52 24.7 20
Giant-Crusher 255 - 255 - - 100 224 B E - - - - 83.6 49.4 65 59.8 49.4 58 27.55 26.5
Golem's Halberd 260 - 260 - - 100 134 C E - - - - 71.25 42.75 56.25 51.75 42.75 50 23.75 21.5
Prelate's Inferno Crozier 256 - 256 - - 100 210 C E - - - - 77.9 46.55 61.25 56.35 46.55 55 25.65 23.5
Rotten Greataxe 266 - 266 - - 100 156 C E - - - scarlet rot status effect elden ring wiki guide 25px(65) 74.1 44.65 58.75 54.05 44.65 52 24.7 20

Elden Ring Colossal Weapons Max Flame Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 328 - 328 - - 100 156 E D - C - - 74.1 44.65 58.75 54.05 44.65 52 24.7 20
Giant-Crusher 300 - 300 - - 100 224 C - - B - - 83.6 49.4 65 59.8 49.4 58 27.55 26.5
Golem's Halberd 306 - 306 - - 100 134 D E - C - - 71.25 42.75 56.25 51.75 42.75 50 23.75 21.5
Prelate's Inferno Crozier 302 - 302 - - 100 210 D E - C - - 77.9 46.55 61.25 56.35 46.55 55 25.65 23.5
Rotten Greataxe 314 - 314 - - 100 156 E D - C - scarlet rot status effect elden ring wiki guide 25px(65) 74.1 44.65 58.75 54.05 44.65 52 24.7 20

Elden Ring Colossal Weapons Max Lightning Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 285 - - 285 - 100 156 E C - - - - 74.1 44.65 54.05 58.75 44.65 52 24.7 20
Giant-Crusher 261 - - 261 - 100 224 E B - - - - 83.6 49.4 59.8 65 49.4 58 27.55 26.5
Golem's Halberd 266 - - 266 - 100 134 E C - - - - 71.25 42.75 51.75 56.25 42.75 50 23.75 21.5
Prelate's Inferno Crozier 262 - - 262 - 100 210 E C - - - - 77.9 46.55 56.35 61.25 46.55 55 25.65 23.5
Rotten Greataxe 273 - - 273 - 100 156 E C - - - scarlet rot status effect elden ring wiki guide 25px(65) 74.1 44.65 54.05 58.75 44.65 52 24.7 20

Elden Ring Colossal Weapons Max Sacred Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 328 - - - 328 100 156 E D - C - - 74.1 54.05 44.65 44.65 58.75 52 24.7 20
Giant-Crusher 300 - - - 300 100 224 C - - B - - 83.6 59.8 49.4 49.4 65 58 27.55 26.5
Golem's Halberd 306 - - - 306 100 134 D E - C - - 71.25 51.75 42.75 42.75 56.25 50 23.75 21.5
Prelate's Inferno Crozier 302 - - - 302 100 210 D E - C - - 77.9 56.35 46.55 46.55 61.25 55 25.65 23.5
Rotten Greataxe 314 - - - 314 100 156 E D - C - scarlet rot status effect elden ring wiki guide 25px(65) 74.1 54.05 44.65 44.65 58.75 52 24.7 20

 

Elden Ring Colossal Weapons Max Magic Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 328 328 - - - 100 156 E E C - - - 74.1 58.75 44.65 44.65 54.05 52 24.7 20
Giant-Crusher 300 300 - - - 100 224 D - B - - - 83.6 65 49.4 49.4 59.8 58 27.55 26.5
Golem's Halberd 306 306 - - - 100 134 D E C - - - 71.25 56.25 42.75 42.75 51.75 50 23.75 21.5
Prelate's Inferno Crozier 302 302 - - - 100 210 D E B - - - 77.9 61.25 46.55 46.55 56.35 55 25.65 23.5
Rotten Greataxe 314 314 - - - 100 156 E E C - - scarlet rot status effect elden ring wiki guide 25px(65) 74.1 58.75 44.65 44.65 54.05 52 24.7 20

Elden Ring Colossal Weapons Max Cold Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 295 221 - - - 100 156 D B D - - frostbite status effect elden ring wiki guide 25px(153) 74.1 54.05 44.65 44.65 44.65 52 24.7 20
Giant-Crusher 270 203 - - - 100 224 A - C - - frostbite status effect elden ring wiki guide 25px(153) 83.6 59.8 49.4 49.4 49.4 58 27.55 26.5
Golem's Halberd 275 207 - - - 100 134 B D C - - frostbite status effect elden ring wiki guide 25px(153) 71.25 51.75 42.75 42.75 42.75 50 23.75 21.5
Prelate's Inferno Crozier 271 203 - - - 100 210 B E C - - frostbite status effect elden ring wiki guide 25px(153) 77.9 56.35 46.55 46.55 46.55 55 25.65 23.5
Rotten Greataxe 282 212 - - - 100 156 D B D - - scarlet rot status effect elden ring wiki guide 25px(65)frostbite status effect elden ring wiki guide 25px(153) 74.1 54.05 44.65 44.65 44.65 52 24.7 20

Elden Ring Colossal Weapons Max Poison Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 352 - - - - 100 156 D B - - D poison status effect elden ring wiki guide 25px(138) 74.1 44.65 44.65 44.65 44.65 52 26 20
Giant-Crusher 322 - - - - 100 224 A - - - D poison status effect elden ring wiki guide 25px(138) 83.6 49.4 49.4 49.4 49.4 58 29 26.5
Golem's Halberd 328 - - - - 100 134 B D - - D poison status effect elden ring wiki guide 25px(138) 71.25 42.75 42.75 42.75 42.75 50 25 21.5
Prelate's Inferno Crozier 324 - - - - 100 210 B E - - D poison status effect elden ring wiki guide 25px(138) 77.9 46.55 46.55 46.55 46.55 55 27 23.5
Rotten Greataxe 337 - - - - 100 156 D B - - D scarlet rot status effect elden ring wiki guide 25px(65)poison status effect elden ring wiki guide 25px(138) 74.1 44.65 44.65 44.65 44.65 52 26 20

Elden Ring Colossal Weapons Max Blood Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 352 - - - - 100 156 D B - - D hemorrhage status effect elden ring wiki guide 25px(120) 74.1 44.65 44.65 44.65 44.65 52 24.7 20
Giant-Crusher 322 - - - - 100 224 A - - - D hemorrhage status effect elden ring wiki guide 25px(120) 83.6 49.4 49.4 49.4 49.4 58 27.55 26.5
Golem's Halberd 328 - - - - 100 134 B D - - D hemorrhage status effect elden ring wiki guide 25px(120) 71.25 42.75 42.75 42.75 42.75 50 23.75 21.5
Prelate's Inferno Crozier 324 - - - - 100 210 B E - - D hemorrhage status effect elden ring wiki guide 25px(120) 77.9 46.55 46.55 46.55 46.55 55 25.65 23.5
Rotten Greataxe 337 - - - - 100 156 D B - - D scarlet rot status effect elden ring wiki guide 25px(65)hemorrhage status effect elden ring wiki guide 25px(120) 74.1 44.65 44.65 44.65 44.65 52 24.7 20

Elden Ring Colossal Weapons Max Occult Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Duelist Greataxe 369 - - - - 100 156 E D - - B - 78 47 47 47 47 57.2 26 20
Giant-Crusher 337 - - - - 100 224 B - - - B - 88 52 52 52 52 63.8 29 26.5
Golem's Halberd 344 - - - - 100 134 D E - - B - 75 45 45 45 45 55 25 21.5
Prelate's Inferno Crozier 339 - - - - 100 210 B - - - B - 82 49 49 49 49 60.5 27 23.5
Rotten Greataxe 353 - - - - 100 156 E D - - B scarlet rot status effect elden ring wiki guide 25px(65) 78 47 47 47 47 57.2 26 20

 




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    • Anonymous

      Don't care how they perform in pvp, this is such a fun weapon class to use in pve. Nothing feels better than landing a fully charged R2 and seing that boss healthbar go down by a big amount

      • Anonymous

        What're you gonna do with that big weapon? gonna hit me? better make it count. better make it hurt. better kill me in one shot

        • Anonymous

          Dragon Greatclaw being the lightest of em all is just...
          Or do dragons have hollow bones like birds? Im confused.

          • Anonymous

            We might have an entire class of colossals now, but in my heart Ledo's Greathammer will always remain the biggest boy

            • Anonymous

              none of these are anything special. some can get the same AR as the greatsword, but the moveset is just bad regardless of the weapon and a lot of them have unacceptable damage for how slow these are. just use ANY colossal sword, or some other STR weapon like beastman's cleaver or stone club. your experience will be a lot better.

              all of them: generally unfavorable moveset; only 1 attack per "chain" on horseback, terrible rolling attack
              duelist/rotten: too low range, former never drops
              golem halberd: good R2s and damage but never drops, ever
              giant crusher: very impractical, R2 is too slow, somehow too short
              prelate: more practical than GC but covers up the center of your screen
              great club: decent damage but mediocre skill
              troll's hammer: just mid
              greatclaw: awful excuse of a weapon
              watchdog: carried by skill, mediocre at everything else
              rotten/avatar: just mid
              envoy: almost as bad as greatclaw, but saved by funny bubble
              wheel: sadly useless
              jaw: carried by skill
              axe of godfrey: bad AR, skill is rarely useful


              • Anonymous

                Rolling attack is slow, has little forward momentum / range. It runes the entire weapon class and is poorly balanced with collossal swords which are very similar in weight and stat requirement.

                • Anonymous

                  What is disappointing about colossal weapons is that most of them have a monotonous moveset that isn’t great even for pve since great hammers exist and this last weapon class has better options

                  There’s also the fact that few of them get unique features. Only axe of godfrey, envoy greathorn, fallingstar jaw, ghiza wheel and watchdog staff.

                  Ghiza wheel is very unique and is that type of weapon that you can use regardless of not being the best, but it should’ve been buffed by sword insignia and millicent prosthesis with its skill

                  Giant crusher, great club and fire prelate crozier are kinda similar but giant crusher’s better. Besides they do massive damage have a neat moveset and can be infused. And golem halberd is awesome with its aow but an insult that you can’t preserve it with an affinity.

                  Pretty much all of the colossal weapons I’ve talked about get some love and the worst of those are still usable.

                  The rest of colossal weapons? Trash almost. Those are heavily outclassed either by their own weapon class remaining options or pretty much with other aows from different weapon classes. Like erdtree slam from staff of avatar, which does less raw and posture damage than golden slam aow.

                  Only way these could’ve had a bit of relevance was by having them get unique movements or aows in compensation for the heavy requirements. But still that won’t happen they’ll remain the same

                  • Anonymous

                    If you are dedicated to using a colossal weapon, put all of that Endurance, you had to invest in, to good use.
                    Stop wasting your time trying to Powerstance with them, speedy targets will always laugh at you.
                    Also, have you tried the Running R1/R2 + Reverse-backstep R1 with these weapons?

                    • Anonymous

                      They're not any worse than colossal swords until you do a rolling attack, which misses more often than not.
                      Changing that awful attack would be better than any buff, but will never happen.

                      • Anonymous

                        cool unique colossal-centric pvp build you have there, too bad i have 300 ms latency and cleanrot knight sword

                        • Anonymous

                          The absorption buff to hyper armor is actually a nerf to this class. Great swords get same absorption boost, damage damage but more speed, less recovery and L2s that can one shot combo chain. And pretty much any hyper armor L2 can reaction trade a collosal. I can’t tell you how many times some sweat simply switches to storm blade to trade hit my collosal away… or storm stomp, or storm assault, or spinning slash, etc etc. Until collosal r1s can 2 shot G9 enthusiasts builds, they will be useless.

                          • Anonymous

                            You guys calling for massive damage buffs should probably keep in mind that these are already some of the best weapons in PvE when combined with Ashes of War like Lion's Claw or Braggart's Roar, that don't benefit from attackspeed or powerstancing, but just the poise damage, the AR and reach of the weapon.

                            Giant crusher is pretty famous for killing bosses like Radagon without even pressing the dodge button once, just tanking some damage with the Lion's Claw hyperarmor and chain-poise breaking the bosses.

                            • Anonymous

                              These are so slow, if you break your enemy's stance with a jumping attack, you'll literally be unable to do the ripost which absolutely shouldn't be a thing.
                              Also just make these unparryable. None of the parry shields ingame pack enough punch to deflect any of these

                              • Anonymous

                                I want a colossal great axe for pure strength builds with the elden ring dlc. We've got colossal strength swords, colossal strength hammers, even a colossal strength halberd but no colossal strength axe. A shame considering almost all of the normal greataxes are pure strength weapons.

                                Godfrey's axe was supposed to fill the niche but somehow it's a quality weapon that requires dex. Godfraud.

                                • Anonymous

                                  colossal in elden ring just plain suck. Need an overhaul. The damage,weight,reach,speed is just way off. Doesn't make any sense.

                                  • Anonymous

                                    I mean… all the perks of a collosal hammer you can get with a great sword. I’m not even talking about collosal swords I’m talking about just great swords. I tried making a glass cannon build with 50 vigor, prophet armor and double stat investment into orders blade/great club… same hits to kill as a great sword if I’m fighting a G9 enjoyer. Literally need double current damage to be ok

                                    • Anonymous

                                      most people here are judging these weapons by their pvp viability.
                                      so as someone who doesn't do much pvp, i say go for it.
                                      huge weapon, huge damage, huge stagger, a couple jump attacks can open melanoma up for a riposte. just all around, pretty solid weapons for pve

                                      • Anonymous

                                        The three axes should have gotten a faster/better moveset so you could actually hit something with these slow metal plates. Obviously slower than greataxes but an in-between of colossal and greataxe speed would be nice.

                                        • Anonymous

                                          I dont think the problem is the damage (its huge), or hyperarmor (its huge) or damage reduction (its ok). The problem is the moveset. It's very telegraphed on R1s, slow and they dont really hit horizontal to rollcatch or punish backstab fishers. Some R2s are good: Golem's Halberd R2s are nice, the 2nd one suprises people, cause its quite fast. Also Great Club's R2 is the attack I land consistently cause it doesnt looke like you're attacking until its too late. But the standard R2, especially one handed.... awful. And there's no point having vertical slow R2 when your R1 is already slow and more vertical and horizontal. I'd love to pair it with a casting tool for a hybrid build, either muscle mage or having lightning incantation followups, but the 1H moveset simply does not work

                                          • Anonymous

                                            1.10 made these way better than before. The only issue I have though is it still didn't do anything with the diminishing returns on colossal weapons. There is literally 0 reasons to spec into tons of endurance, strength and vigor to trade using a colossal when you can get the same damage numbers by spamming R1 twice with a curved sword. Colossal weapons need a serious rework, maybe an entire moveset change. Ledos in DS3 was the biggest and heaviest weapon (and while it was classed as a greathammer, it'd easily go as a colossal in Elden ring), yet it never felt clumsy or overly slow simply cause its moveset was good and the damage actually made up for all the levels invested into it. The left-to-right strike moveset in DS3 was way more useful and practical than Elden Ring's overhead slams with the colossal without feeling too fast or cheesy. In ER you have a longer animation with less space covered per each hit. That's the main reason why colossal swords outperform colossal weapons in close to any scenario, a single hit can cover a good 50-60% of space around your character while using the Greatsword properly, colossal weapons can't come close to that with their more vertical moveset. You can still just straif colossal weapon R1s if you know what you're doing. I think if they straight up just slapped Ledos R1 moveset onto every colossal weapon, they'd instantly be more viable without any damage balancing whatsoever.

                                            • Anonymous

                                              This class as a whole is now far more viable following the 1.10 patch. No aimpunch, and these weapons dish out the highest poise damage in the game and also sport the highest inherent weapon poise in the game too. Combined with high armor poise, you can tank nearly anything except for other colossal weapons in most cases.

                                              Things that are extra good now like storm stomp, sword dance, black flame tornado, storm assualt and others cannot hyperarmor through just one 2H R1 attack of a strike damage colossal, but you can hyperarmor through all of these ashes and more with a well timed counter attack.

                                              I've been playing with colossal weapons in PvP for a long time and this patch has absolutely made them way better. My favorite one to use is the prelates crozier since it's R2 has some situational use and has crazy high hyperarmor.

                                              • Anonymous

                                                These are now really good against great type weapons, as you can reaction trade on a lot of attacks. They do have a harder time against smaller weapons though, as they are usually too fast to trade with, but you should still be able to win if you're good with colossals.

                                                • Anonymous

                                                  What's the point of being able to "win" trades with hyper armour against tiny weapons if they do the same damage back to you and roll away?

                                                  • Anonymous

                                                    My strength brothers. You've despaired, you've endured, you've grown stronger and now aimpunch is finally fixed. We can take the training weights off and deliver the greatest of bonks. i knew this day would come, we knew this day would come. It's now our turn to have fun.

                                                    • Anonymous

                                                      Why can only 1 of the normal heavy attack colossal weapon be infused with ashes of war. its the smallest colossal too :(

                                                      • Anonymous

                                                        I don't really understand the class repartition.
                                                        Why are most colossal weapons called "great (weapon class)", why are colossal swords their own class instead of in the global class with already 3 weapon types, and lastly, why do their moveset suck compared to big swords, but the two last questions really answers one another.
                                                        Nice job devs.

                                                        • Anonymous

                                                          They basically killed this entire class when they gave major speed buffs to the great weapons. Greatswords outrange, outspeed, and sometimes outdamage my colossal. They also break the hyperarmor, so i cant even trade.

                                                          • Anonymous

                                                            These should counter daggers pretty hard, since they have superior range, extra poise, and higher damage. But then they go ahead and do nothing about aimpunch, leaving these useless against any quick weapon.

                                                            • Anonymous

                                                              love playing against metalords with these, as soon as they see me swing their brain goes into backstab fishing mode, and you can punish them super easily with the 180 degree tracking of the prelates hammer heavy attack or sweep of the golem halberd r2

                                                              • Anonymous

                                                                I would rather use a colossal sword than weapon, as a sword is better. But greatswords are the best and are good

                                                                • Anonymous

                                                                  Fromsoft look bro I know you want to give us speed boosts and scaling changes but COLOSSALS ARE NEVER GOING TO BE A FUN WEAPON CLASS UNTIL YOU FIX THE AIMPUNCH

                                                                  • Anonymous

                                                                    Radahn helmet, guardian garb(blooming version), and one of these bad boys. Now you really wont be able to see infront of you.

                                                                    • Anonymous

                                                                      Colossal Weapon is such a broad term honestly it's a shame they weren't more creative. Like imagine some colossal crab claws, or a colossal flail, that would've been really neat, and still fit in the term "colossal weapon"

                                                                      • Anonymous

                                                                        Like others have already suggested, the Colossal Weapon category should have been fractionated into two categories that are more specific: Colossal Axes and Colossal Hammers.

                                                                        Weapons like the literal axes, the Golem's Halberd, and maybe Ghizas Wheel and the Fallingstar Beastjaw could have been the axes, while the rest could be classed as hammers. This way there could have been better moveset variety for these weapons, since the regular Colossal moveset just doesn't go well with the axe and axe-like weapons.

                                                                        • Anonymous

                                                                          are they the most viable? probably not, other classes have much better options.... but are they fun af when you make them work? hell yeah

                                                                          • Anonymous

                                                                            Really hard to play against a passive player with these, you have pretty much no choice but to have an off hand weapon to be aggressive

                                                                            • Anonymous

                                                                              Colossal swords are bad Colossal weapons are superior in pvp I always do 1000 damage per r1 with 99 strength even on like full armored dudes.

                                                                              • Anonymous

                                                                                Now I know why I feel like I am hitting things so far away with the Fallingstar. The thing has range a good chunk longer than the weapon itself.

                                                                                • Anonymous

                                                                                  If you are determined like me to play through the game within a single weapon type the Golem's Halberd is the first obtainable colossal weapon in Stormveil Castle. But the Watchdog's Staff is also obtainable rather early. Anything else requires you to get to the Atlas Plateau at least. Which is fine considering that most of these weapons also have pretty intense strength and weight requirements so you won't be equipping them that early anyway. They are also not very good but that sounds like quitting talk to me. Probably not worth looking into if you do pvp but I don't so I don't care.

                                                                                  • Anonymous

                                                                                    You're infinitely better off with 2 greathammers. Been testing on Malenia, playing through the entire first phase doing jump attacks with dual colossals (Axe of Godfrey + Heavy Prelate's, 75 str) and didn't get a single stagger. Do the same with 2 heavy pickaxes and you get one in 3 jumps. Absolutely insane

                                                                                    • Anonymous

                                                                                      Really should have split these into "Colossal Hammers" and "Colossal Axes", with unique movesets between the two. Dropped the ball here pretty hard along with powerstance movesets on all weapons.

                                                                                      • Anonymous

                                                                                        After a couple hundred hours of practice, I have made some of these viable in PvP, even against meta setups like powerstanced straight swords and great spears. The best one to use in PvP is the golem's halberd, mostly because of its range. The mist ashes (poison mist, chilling mist and sacred blade) are the best ones for PvP and I land them pretty regularly.

                                                                                        Since the attack speed has been increased, these weapons do now combo with storm stomp. Gravitas is an ok choice as well since it's fast for a colossal attack. Roll catch potential is there as well, though the timing takes some practice. R1 into reverse backstep R1 is a pretty good combo if someone is spam rolling away from you, especially with golem's halberd because it's so long.

                                                                                        Having spent quite some time using these in PvP, I can say that the biggest issue I currently have is aim punch. If you don't know what that is, try searching on YouTube for an explanation. I regularly miss attacks that I should not have due to aim punch. If this gets corrected, this weapon class will certainly not be S tier in PvP, but it will be a lot better. I have lost many duels/engagements solely due to aim punch.

                                                                                        • Anonymous

                                                                                          What’s the incentive to use colossals if their poise damage is castrated? I mean, seeing the high AR on screen is nice, but I can easily deal more REAL damage with 400 AR straight swords powerstanced. And I can break stances even faster, in PVP and PVE.

                                                                                          Honestly, why is From so afraid to just make colossals OP? If you’re going to let people 1 shot everything with bleed or magic, then just give colossals an average of 1600-1900 AR without any buffs. Or at least give them viable hyperamor and more unique movesets.

                                                                                          • Anonymous

                                                                                            fixing aim punch would be a huge step forward in making these viable for pvp, the fact that a trade is never guaranteed really kills them.

                                                                                            • Anonymous

                                                                                              I doubt Colossal weapons will ever be good in Elden Ring unless they do some extensive rebalancing, or even reworking of the combat system.

                                                                                              In Dark Souls 3, you'd hyper armor through attacks with your ultra weapon, and get a guaranteed R1 R1 combo so you could trade well with lesser weapons; it was the juxtaposition to faster weapons being less risky to attack with and faster to start-up.

                                                                                              But in Elden ring, there are no R1 R1 combos, Frost/Bleed always breaks poise, Frost/Bleed dual wielding out damages you on every trade, and needless to say, their move sets are much faster too; the only way to take this weapon class out of the gutter through pure numerical buffs is nothing short of giving them enough AR to kill people in 1 hit.

                                                                                              The naked man with a large club isnt so scary anymore...

                                                                                              • Anonymous

                                                                                                Colossal swords got all the love, now there is no reason to use colossal weapons apart from negligibly higher poise damage

                                                                                                • Anonymous

                                                                                                  You gotta admit, it’s a bit ridiculous that a katana crouch L1 won a trade against the highest AR collosal buffed by golden vow and superior armor. I have better armor, better resistances and still lost a trade to a slashing crouch attack. And how is it I can reliably guard counter against other collosals but fists will always guard break and win any trades against my collosal? SKilL iSsuE

                                                                                                  • Anonymous

                                                                                                    "NOTE: As of Patch 1.08, Colossal Weapons poise damage has been reduced. " in other words, the already weakest and by far worst weapon class in the game has been further nerfed meanwhile bleed remains a cheat code and rivers of blood is literally press R2= win. Nice, completely makes sense

                                                                                                    • Anonymous

                                                                                                      It is actually quite baffling how bad most of these weapons are. The hammer and axe variants aren't even good in pve, let alone against any player that actually knows what they're doing. As a general rule of thumb, if the weapon/build sucks against Malenia, it's going to be even worse in pvp.

                                                                                                      • Anonymous

                                                                                                        They would become way more viable if they bug fixed the Shockwave element of the frame data of these weapons, added more lingering hitboxes and finally allowed them to do damage on shockwaves.

                                                                                                        Most attacks literally only have 2 frames of a hitbox coupled by 1 frame of an unusable feature that takes space in the animation of the weapon.

                                                                                                        • Anonymous

                                                                                                          No one is talking about this, so I want to say it so that nobody makes the same mistake that I did; Colossal Weapon poise damage is not made equal.
                                                                                                          As of writing this, the ones that deal standard damage (Duelist Greataxe, Rotten Greataxe, Golem’s Halberd, Dragon Greatclaw, Ghiza’s Wheel & Axe of Godfrey) have less Poise damage on most of their attacks than the other Colossal Weapons, according to three different ER Weapon Motion Value charts. For some reason that I cannot comprehend, the charged 1h & 2hR2s with non-Strike C.Ws will deal less Poise damage than the (respective) charged 1h & 2hR2s of literally any Great Hammer.
                                                                                                          I found this all out the hard way; tried to stagger Maliketh with a (2hR1, 2hR1, charged 2hR2) combo with Ghiza’s Wheel during his Blasphemous Claw parried animation, and the combo didn’t open him to a critical strike, but it worked when it was performed the exact same way with the Watchdog’s Staff.

                                                                                                          • Anonymous

                                                                                                            Colossals are ass in PVE if you're going for staggers. Great hammers are much faster and only do slightly less stagger damage.

                                                                                                            PVP speaks for itself.. you have no chance

                                                                                                            • Anonymous

                                                                                                              FromSoftware when my Axe of Godfrey lands 1.5 cm next to my enemy's body: "Sorry you missed"
                                                                                                              Also FromSoftware when a thrusting weapon/dagger running attack lands half a meter behind your back: "Haha, get hit idiot, 1 meter phantom hitbox go hard"

                                                                                                              • Anonymous

                                                                                                                My fully charged giga chad R2 of destruction. . . Misses because of a rapier poke. Strength bros, I can't go on much longer. . .

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