Ash of War: Spectral Lance

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Affinity Occult
Skill Spectral Lance
Effect Grants affinities and skills to an armament.

Ash of War: Spectral Lance is an Ash of War and Upgrade Material in Elden RingAsh of War: Spectral Lance provides Occult affinity and the Spectral Lance Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Occult affinity and the following skill:

"Spectral Lance: Skill of the headless Mausoleum Knights. Hurl a phantasmic spear at foes."

Usable on polearms (reapers not included).

 

Ash of War: Spectral Lance Location in Elden Ring

Where to find Ash of War: Spectral Lance:

  • Location: Raya Lucaria Academy
  • Nearest Site of Grace: Church of the Cuckoo
  • Dropped by a Teardrop Scarab in the large graveyard east of the Church of the Cuckoo site of grace. From the site of grace, exit east into the graveyard and head northeast to find a wooden bridge. Just past the bridge, head slightly southeast towards the cliff edge behind a cluster of gravestones. There should be a lower path you can jump down onto and the scarab should be in view at this point. [Elden Ring Map Link]
  • Video Location

 

Ash of War: Spectral Lance Elden Ring Guide

  • Grants the skill Spectral Lance.
  • Provides the Occult affinity, which adds Arcane scaling, decreases all other scaling types. 
  • Can be used with the following affinity Upgrades: Standard, Heavy, Keen, Quality, Poison, Blood, Occult
  • Can be applied to the following weapon categories, so long as the weapon allows skill replacement: SpearsGreat SpearsHalberds
  • Does not include weapon scaling in its damage calculation, making it deal poor damage in general
  • Deals exceptional Stance Damage and has very long range, with damage dropping off at longer ranges
  • Is affected by the Arrow's Reach Talisman, but not the Arrow's Sting Talisman
  • Tracking on this Skill is exceptional, making it very hard to miss, even at very long ranges.
  • Does not apply weapon buffs when cast, but does apply the HP damage of Black Flame Blade if used before cast

 

 
 
 
 
 
 
 
 
 

Spectral Lance Demonstration

 

 

 

Elden Ring Ash of War: Spectral Lance Notes & Tips

  • This skill deals significant damage to an enemy’s stance, to the point of breaking the stance of many common enemies in a single hit.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




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    • Anonymous

      holy mother of recovery time. this recovers worse than a heavy jump attack from a colossal sword, what in the world...

      • Anonymous

        It seems like the primary damage comes from the weapons level. Tested 3 different lvl 25's and lvl 0's, and damage was minimally different (+- 10), which could have just been damage drop-off from slightly different ranges (rested at gatefront and hit same guard without moving). Lvl 25's did about 620, lvl 0's did about 100. Arcane does directly add noticeable damage, but not near as much as weapon level.

        • Anonymous

          Did some damage testing using the Halberd on a Godrick Soldier:

          Heavy Infusion 80 Strength - 551 (long range) - 664 (close)
          Occult Infusion 80 Arcane - 726 (long range) - 881 (close)

          As you can see, Occult infusion adds quite a bit of damage to the AoW.
          Notably, both of these Halberds had the same AR when one handed (665) but when two handed the Heavy goes to 714 due to the Strength bonus.

          • Anonymous

            Actually found this to be great for a tank build for coop. Combined with the gladiator (grave warden?) set, you can pull boss aggro super easy from a distance with just a couple of throws.

            • Anonymous

              I like this on +24 partisan in a right hand slot with either a lightning Hoslow's or giant's red braid in a left slot. It's a fun and effective combination.
              There are some interesting comments about the poise damage and missing human build enemies. I don't think a projectile weapon skill is necessarily about making an enemy vulnerable to a critical hit. I use it to buy time to use a flask or buff, It's handy to get a time out for my stamina bar to refill.
              Also, this taking on the DoT characteristics of black flame if 'blackflame blade' is cast on the spear is a nice option to have as well.

              • Anonymous

                for pvp, this is a very good punish for big moves, like dragon breath, the big lightning incantations, moon sorceries, etc

                • Anonymous

                  I picked this with the idea I wanted range coverage without any magic or crappy bow usage, and tbh the massive delay after use kills it. Renders the posture damage useless because 9/10 you'll never get to the enemy in time.

                  If you just want a range PvE skill to forgo ever using magic, Storm Blade is just way better for this particular scenario

                  • Anonymous

                    Just destroyed the Elden beast with this in my naginata.
                    It even hit its mark during the animation of the Elden beast flying up to use its special golden Ring move.
                    Absolutely solid against large monsters, but questionable performance against medium to smaller targets especially those with an in-built dodge.

                    • Anonymous

                      As of 1.07, the damage dropoff on long tosses seems to have gotten more lenient. Trying with a +17 Occult Naginata on 48 arcane on the guards outside at Gatefront, a point blank shot was giving me 632, whereas far tosses at the limits of my throwing range while locked on were giving me 490-520. Way better than before.

                      • Anonymous

                        To those who haven't used this. It is THE ash of war for players who don't want to invest in spells or... *shudders* ...use bows (plz buff bows fromsoft).
                        It has: amazing range; weird, but often hilariously good tracking; great damage; incredible poise break; you can give this to halberds, spears, and great spears (the Lance lmao).

                        This is incredibly useful for those of you who just HATE dragons, because a few hits on the head, and down goes its poise.
                        It's only disadvantage, is that smaller enemies usually aren't hit by this, and free aiming is near impossible. Plus, just like 90% of projectiles, most humanoid enemies and bosses, will straight up dodge this, unless they are locked into an animation.

                        • Anonymous

                          This Ash of War destroys all dragon enemies. The projectile easily tracks their head and deals massive poise damage to them.

                          • Anonymous

                            Wish would just yeet your spear and then would have to run over to pick it up then throwing this silly ghost spear

                            • Anonymous

                              It's pretty solid. It makes breaking poise on big enemies pretty easy from medium range and lets you set up your weapon switch for high critical damage.

                              • pros: great tracking and range, often hits enemies on the head
                                deals good poise damage, not like FOTR but pretty close, so it can be used as a long range option to keep a boss's poise meter from resetting if you cant get near it
                                decent fp usage to the value you get out of it
                                deals alright damage, nothing to write home about though

                                cons: slow start-up and god awful recovery time
                                its an occult aow, so the alright damage youd get on an arcane built becomes just plain mediocre on anything else

                                • Anonymous

                                  I have respected every offensive stat to 50 and tried all ranged ashes of war, this one sadly deals the least damage and is slow.

                                  Str best ranged ash is heavy infused stormblade/vacuum slice. Flame of the Redmanes with Heavy Infusion is a nice aoe Ash of War with some range.
                                  Dex has Keen infused Beast's Roar and you can combo this with highland axe and roar medallion, it is top 2 in range with Spectral lance.
                                  Str/Dex can use quality ashes well with heavy and keen respectively, Quality can also use theirs.
                                  Faith/Int use spells/incantations instead. If not you have Sacred Blade and Glintstone Phalanx respectively.
                                  Arcane only has Spectral Lance. It's almost never going to be leveled alone so likely you can use another ash of war or spells/incantations.

                                  For some reason I went for minimal requirements for my lance 20 str, 14 dex, 10 int/fth and 99 arcane and Icy spear still does well over 1000 damage.
                                  It's just universally good but has mediocre range
                                  Sadly my +25 Occult Lance with Spectral Spear barely reaches 600 damage and it has damage falloff.

                                  I personally rate this ash of war a 3/10. It has range, arcs goes towards the head and is cheap to cast but it's too slow, does too little damage, has a long recovery. No matter the build you have better damage options elsewhere.
                                  It's a shame cause I personally like it.

                                  • Anonymous

                                    incredibly useful for melee focused builds, especially when it comes to hitting a dragon’s head. bonus points if you’re an arcane build, that way it does decent damage as well

                                    • Anonymous

                                      Use this for my knight crit build. Spear with Spectral lance. Greatshield with shield crash. And lordsworns greatsword with dagger talisman to deal crits. Pretty good imo and it doesn't feel cheese like bleed

                                      • Anonymous

                                        Would be my favourite skill if it scaled off of weapon stats, currentlyt there's no point in me changing from seppuku to this on an ARC build, does give me a nice backup ranged attack though but an occult partisan is just not worth it in end game.

                                        • Anonymous

                                          Odd that this is Occult by default but Phantom Slash isn't. Personally I wish the latter was ALSO Occult, bc there are so few in the game.

                                          • Anonymous

                                            This has become one of my favorite abilities in the game. A few key points:
                                            - It staggers many enemies in one or two hits
                                            - With higher Arcane (45ish) it one-shots many weaker enemies. I was clearing Volcano Manor by taking out the slugs, poison zombies in one hit and the crawling face grabbers in two
                                            - With Carian Filigree Crest, Ancestral Horn and Sacrificial Axe it costs no FP if you kill the enemy in one cast
                                            - It has great range. I Can do the Palace Approach chicken cheese with it instead of using a bow
                                            - It DOES make you take a small step forward, be careful on ledges as you may step off after casting it

                                            I do wish the damage of the ability scaled with things other than Arcane, as you'd usually use Bleed weapons, but for my Faith/Arcane dragon incantation build it was amazing, a great way to conserve FP for incants while exploring

                                            • Anonymous

                                              This is my new favorite WA. Love catching some overconfident dill weed in the face with this or catching a runaway estus chugger. Black flame blade buff is a cool add on too.

                                              • Anonymous

                                                Does the spectral lance scales with occult (like holy rings in halo scythe scales with faith) or it doesnt?

                                                • Anonymous

                                                  If you're thinking about putting this on your main halberd for close range stance breaking, don't do it, the slow windup and lack of hyperarmor means you'll get knocked out of the cast 9/10 times, glintstone pebble or ice spear works much better for that. I've found it's best used as a pocket greatbow, stick it on a light spear as a secondary weapon and it's actually amazing.

                                                  • Anonymous

                                                    it's funny how I have no problem with using a shiny rock to summon giant dragon heads, but using anything other than a Partisan to throw these feels weird and immersion breaking

                                                    • Anonymous

                                                      Tested on a cross-nagitana at ver 1.04.1 and it IS affected by the arrow's sting talisman, contrary to what the article currently says.

                                                      • Anonymous

                                                        Really fun to use but doesn't deal much damage (wish it scaled off anything other than Weapon levels, even something as low as D/D on Str/Dex)

                                                        • Anonymous

                                                          I think I figured out this weapon art.

                                                          For the damage of it, that relies on the weapon's level (as with all other weapon arts) but the damage can be further enhanced with points in arcane.

                                                          As for how the actual toss works, the game appears to treat the spear as an arrow, but only insofar as how its flight path and targeting work (this is why it's affected by the arrow range talisman and not the arrow damage talisman).

                                                          Because the spear flight is technically an arrow's, it gets similar rules applied to it, with damage decreasing the further you are from the target. However, this also means that the spear can hit "critical spots", like human and troll heads, which increase the amount of regular and poise damage the weapon art already does.

                                                          These are my findings after just doing 20 minutes of screwing around with the weapon art, if anyone wants to go deeper into the numbers and testing, feel free.

                                                          TLDR: This is a unique weapon art that I believe meshes together with the arrow system in order to produce the spear projectile, mixing in calculations from both systems.

                                                          • Anonymous

                                                            Does this AoW trigger hemorrhage when applied to a Spiked Spear/Cross Naginata (both have innate bleed) and chosing the occult affinity?

                                                            • Am falling in love with this weapon art. It's great to use when summoned to support a host's boss fight. Can stagger most bosses in 3 or 4 strikes. And as description says, decent range, tracks well.

                                                              • Anonymous

                                                                I swap between a Lance with this ash buffed with black flame and a halberd with phantom slash. It's not super optimized or anything but it hits every potential range from close wide sweeps w the halberd, mid range phantom slash and swap to the Lance when I need some range. Always keeping black flame up as well as the black flame aoe as big dudes tend to sit in the dot fire while I hack away. It's fun and the gelmir knight armor and knight calvary helm with the Lance and a greatshield looks jazzy as hell

                                                                • Anonymous

                                                                  While this skill is viable in PvE situations; It still need some buff to the animation part of it in general, at least it should be able to cast continually to make the caster have more options as following, and also really need to shorten the recovery time. The damage output is already really awful so I think the buff will do it justice.

                                                                  • Anonymous

                                                                    Fought both black blade kindred with the weapon art, and vaguely hitting them in the wings/head stunned them in about 2-4 casts. Had mimic tear as a distraction and it also probably pelted them with the weapon art as well.

                                                                    In a nutshell, hits pretty well and stuns reliably. Impaling thrust/piercing fang is basically the close quarters version, so a dual spear build can have both for weapon art options. Just be quick with inventory swaps.

                                                                    • Anonymous

                                                                      Transforms your polearm into a small partisan before throwing it at enemies.

                                                                      Slightly follows moving targets, allowing you to hit them easier.

                                                                      • Anonymous

                                                                        the section here that says "Provides the Occult affinity, which adds Arcane scaling, decreases all other scaling types. Undead enemies are no longer able to revive." is wrong, Occult affinity doesn't prevent skeletons from respawning, you need to apply a standard affinity to the weapon and buff it with Order's Blade, the buff works on the spectral spears as well

                                                                        • Anonymous

                                                                          The location for this item is wrong. It's in the graveyard near the Cuckoo Church, not the courtyard. Kind of an important distinction in a dungeon that has like six courtyards.

                                                                          • Anonymous

                                                                            Wanted to check it out so i did some testing and these are the results:

                                                                            My stats:
                                                                            STR 51
                                                                            DEX 40
                                                                            ARC 8
                                                                            INT 11
                                                                            FTH 40

                                                                            I put it on Nightrider' Glaive +25, with Heavy affinity it gets S scaling in STR and get 705 AR and AoW does ~485 dmg

                                                                            Now with Occult affinity i get B in ARC and get 435 AR and AoW does ~485 dmg

                                                                            Granted i was testing it on soldier of godrick outside of church of elleh on NG+ idk how it performs later since i just started

                                                                            So i assume it scales off of weapon's upgrade lvl

                                                                            • Anonymous

                                                                              Extremely good at breaking posture from a safe distance, comparable to a charged heavy attack. Even big enemies go down in 2-3 hits.

                                                                              Has decent mid-air tracking, damage is nothing special but it can headshot

                                                                              • Anonymous

                                                                                I wish that the aim on this for a locked target would be adjusted upwards just ever-so-slightly. It is designed to hit the target at the upwards arc of the throw when you're on level ground, which is fine against large enemies. There are countless times where a having the high ground against a dog or human-sized enemy will be locked to the target and track towards it across a huge distance… just to consistently land immediately in front of them of them. Given the time it takes to throw & that you step forward as you do, it's significantly less ideal for sniping compared to spell options like Rock Sling or Loretta's Greatbow. However, I feel like its lowered damage but extremely good stagger are already a sufficient offset, and it'd be nice if the tracking on this felt on par with those when you're above an enemy.

                                                                                • Anonymous

                                                                                  I think this should apply weapon aux proccs. Why is it occult if I can't throw my partizan from range and poison/stancebreak some poor sod?

                                                                                  • Anonymous

                                                                                    The only usable skill for arcane builds, I don't understand why they didn't make all other melee skills can be chosen as occult also?

                                                                                    • For how long it takes to throw and how hard it is to hit anything because of its extremely slow velocity it should really do more damage, as of now you're much better off just using throwing daggers. I really hope they buff this because it could be a terrifically useful skill.

                                                                                      • Anonymous

                                                                                        Is the poise damage affected by weapon level and/or Occult Scalin in any way?
                                                                                        If not I might slap this on the lightest weapon it can be applied to and use is as an offhand poise breaker.

                                                                                        • Anonymous

                                                                                          "Useable on polearms". Not great spears? Are you saying you can't use the spectral lance ash of war on... the lance?

                                                                                          • Anonymous

                                                                                            Has incredible range, but target lock will completely ignore trajectory when you throw it, meaning that you have to manually aim to hit. One of the game's flaws

                                                                                            • Damage on this scales a little weird. I tested with a Heavy Banished knight Halberd +8 and an Occult Vulgar Militia Saw +6 each with an Attack Power of 231, on the Banished knight outside the Cathedral of Dragon Communion.

                                                                                              I expected both weapons to output the same damage but they didn't, the BKH hit for 180 and the VMS hit for 151. At first I thought this might be related to their movesets as the BKH has far more piercing attacks but further testing revealed the skill likely counts as pierce damage for both weapons.

                                                                                              For now this leads me to conclude that the damage scales purely off of weapon level instead of ar, likely leading to diminishing returns down the line. More testing will be needed to confirm this but for now I agree it a safe assumption.

                                                                                              A little pro-tip I picked up from my testing (counter-damage is a ***** sometimes) you can use this skill facing any direction as long as your locked on. Means you can sprint just outside of your opponents range then retaliate in the middle of their combo... great for pvp.

                                                                                              • Damage on this likely scales with upgrade level, not stats/AR.

                                                                                                I tested with a Heavy Banished knight Halberd +8 and an Occult Vulgar Militia Saw +6 each with an Attack Power of 231, on the Banished knight outside the Cathedral of Dragon Communion. I initially expected both weapons to output the same damage but they did not, as the BKH hit for 180 and the VMS hit for 151. Initially I thought the discrepancy related to their movesets as the BKH has far more piercing attacks. However, further testing revealed that the skill counts as pierce for both. Additionally, I also tested a few other spears at base upgrade and they each did 59 damage.


                                                                                                A little pro-tip I picked up while testing you can use this skill facing any direction as long as your locked on. So feel free to sprint just outside of your opponent's reach, then retaliate with a nice spirit javelin to their face. Great for pvp.

                                                                                                • Anonymous

                                                                                                  This scales off of Arcane. Really solid skill, does a lot of stagger and can keep knocking down certain bosses. Also seems to benefit from Spear counterattack bonus and the Spear Talisman.

                                                                                                  • Anonymous

                                                                                                    Damage is little low but have strong stagger. Useful fighting slow bosses and dragon. You just need lock on the head, it just need 3-4 spear to stagger dragon. It pretty situational imo not always useful. Any buff do not apply which sad.

                                                                                                    • Anonymous

                                                                                                      Damage is little low but have strong stagger. Useful fighting slow bosses and dragon. You just need lock on the head, it just need 3-4 spear to stagger dragon. It pretty situational imo not always useful. Any buff do not apply which sad.

                                                                                                      • Anonymous

                                                                                                        Actually had a pretty good experience with this AoW. Stance break/Stuns the enemies in Mohg's in a single hit.

                                                                                                        • Anonymous

                                                                                                          You can use the Black Flame Blade incantation in the weapon and use Spectral Lance and it will apply the black flame burning effect on the enemy. So far, can only do 2 spectral lance for the duration of the buff tho

                                                                                                          • Anonymous

                                                                                                            My thoughts after testing this skill: The range is very nice. It does NOT apply any extra effects your weapon may have. Your held weapon disappears and is momentarily replaced by a ghost spear you throw. The damage is pretty disappointing for me. As somebody else said, any scaling doesn't seem to apply. I tested this with an S strength scaling Nightrider Glaive, gave the ash a heavy infusion and still only hit for around 100-120 on a Godrick Knight, which is about what you would get anyway from a crossbow after a few upgrades.

                                                                                                            • Anonymous

                                                                                                              it didn't benefit from the arrow talismans in my tests. Also, if you have a weapon enchant, it will not register the additional damage or apply build up. (with the exception of Black flame's secondary dps effect)
                                                                                                              i think this is because the actual skill itself has a affinity, even if you set your scaling to standard.

                                                                                                              My hope was to be throwing a blood flame spiked spear, behind a great shield and str scaling.


                                                                                                              I think generally the most effective way to use it, is to put it on one of the B Str scaling halberds (with standard scaling)

                                                                                                              i'm sure this would work well if you were planing on having the DRAGON COMMUNION SEAL in your offhand exclusively... maybe throwing some black flame and using the dragon incantations

                                                                                                              But unfortunately they've handy capped it in str / spear builds... still a fun play style.

                                                                                                              • Anonymous

                                                                                                                This Ash of War is an arrow apparently, it benefits from the talismans that buff arrow range, speed, and damage.

                                                                                                                • Anonymous

                                                                                                                  This has huge stagger built in. FP is on the expensive side but it is a very good initiating attack, since it usually guard breaks / stuns

                                                                                                                  • Anonymous

                                                                                                                    Very strong. Damage is around equivalent to a strong attack but the range is enormous and it has a high tendency to stagger.

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