Ash of War: Spinning Weapon

ash of war spinning weapon elden ring wiki guide 200px
Affinity Magic
Skill Spinning Weapon
Effect Grants affinities and skills to an armament.

Ash of War: Spinning Weapon is an Ash of War and Upgrade Material in Elden RingAsh of War: Spinning Weapon provides Magic affinity and the Spinning Weapon Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Magic affinity and the following skill:

"Spinning Weapon: Defensive skill employed by Carian princesses. Lifts armament into mid-air, then makes it spin violently. Those it touches will suffer successive attacks."

Usable on small and medium swords, axes, and hammers, as well as polearms and staves (great spears excepted).

 

Ash of War: Spinning Weapon Location in Elden Ring

Where to find Ash of War: Spinning Weapon:

 

Ash of War: Spinning Weapon Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Spinning Weapon Demonstration

 

 

Elden Ring Ash of War: Spinning Weapon Notes & Tips

  • Notes and player tips go here.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages



Register to EDIT the Wiki!
    • Anonymous

      Great defensively- if someone is constantly trying to rush you this stops ‘em quick. Pretty bad offensively, basically no range so you’d have to be right in their face for it to work.

      • Anonymous

        Fun fact: You can put this on a Pike! Probably not in any way meta but fun as hell to be the Tarnish-copter.

        • Throw on a weapon of your choice, add an insignia + prosthesis, and insta generate damage stacks for whatever you're doing to kill. It's high maintenance and overkill, but it's free 10% > 20% > 30% damage buffs and you can even use it to apply status effects - try infusing it with cold, and pairing it with a fire weapon.

          I mean yeah it'd be great if it did good damage, poise damage, staggered anything, did damage, maybe had a big AoE cone that pushes enemies away - hell if it were some sort of crowd control, that could be cool! Remember in the old games when you Bleed was a huge debuff instead of a nuke? It was really immersive getting cut a bunch of times and then being like "oh **** I'm out of blood and tired af" instead of your blood violently exploding out of your body. Did anyone ever look into the lore of arcane and the blood explosions?

          Woo, remember Arcane in Bloodborne? It was a stat that was well integrated into the setting, story, and gamplay! You could explode stuff with bombs and and the unfathomable effect the great ones had on the fabric of reality, mixed with the now crystalizing blood and alien / ancient / extinct objects of power to maybe shoot a holy beam, summon some tentacles, whatever. Those were the days. I wonder why it makes blood explode nowadays... clearly getting stabbed and cut by any old weapon just doesn't cause bleeding, you NEED THAT ARCANE TO MAKE THE BLOOD EXPLODE, because... *shuffles papers* ... It has something to do with dragons? And blood magic? But only SOME blood magic, and only if you're holding

          Hooooooooofta. Anyways I wonder if they'll ever give any of the other stats / status effects the Arcane / Bleed treatment and make it stack multiplicatively with itself? Imagine if you could stack multiple poisons? Hmm, still nowhere near as good as bleed. Imagine if Spinning Weapon cost NO FP!? Hmm... still not great. But at least they could make it a bit more fun.

          • Anonymous

            its reach is equal to that of your nose irl and it knocks enemies away from 80% of the hit combo. Fromsoftware balance things in their game to be usable and viable challange: Impossible. It really is ****.
            Why would I ever use this instead of moonveil, blasphemous or RoB? Because I want to be niche and different and quirky and unique. That's the only thing driving me through this game for a second time while I play a build I came up with for a couple of hours, **** like this AoW and then I get bored. Onto my next venture looking through the wiki for weapons and brainstorming possibilities and fashionsouls for the feel good factor and when you go that far, that deep into things you realize how shallow and garbage the games balancing and viable build possibilities are. It really is surface level. You're limited to one ash of war if you don't go through the tedious input of two handing which I refuse to do because it disrupts the flow of combat, there are like 150+ weapons in the game but like 6 total movesets. The cool movesets are tied to weapons that can't change ash of war, and I can't change a weapons moveset, I refuse to dual wield anything that is carried on your shoulder because my left hand holds it like a dagger and it looks stupid and dumb and coding is really hard I guess ds2 is honestly the better game idc man. Why aren't there any weapons that can cast spells?!?! Or a shield?!?! It would be really fun to have access to an ash of war, spells, guard counters and a weapon moveset at the same time without having to fiddle in your inventory honestly but I get it coding is really hard. Atleast you can jump and ride dog WOOOHOO GAMEPLAY PROGRESS IT HAS BEEN 10+ YEARS SINCE DS1 CAME OUT. Crossbows are still ****, bows don't have a place in the builds tierlist not even in the E tier, you can't use ash of wars if you have a crossbow in your left I love build variety past: staff weapon, shield weapon, weapon weapon or just weapon. I love the way backsteps are useless and are never being used outside of looking and feeling cool ds2 is the better game btw. I love how it's incredibly hard to make any individual armor pieces look good together because the hue is slightly off or the colour doesn't match ds2 is the better game btw have I said that ds2 is better yet you ****ing sheep how the **** was that game hated so badly I have never been able to understand that honestly and it annoys me to this day, it's like a social embarrassment to like that game because you can never say that you just like it. It's always ''I like it because it was my first souls game'' or something like that. I played ds1 and almost ****ing snoozed from how ****ing easy that game was, the combat is literally a courtesy minigame, they attack then I attack with massive punish windows wow what a great game. It also had DRAGON AND NON HUMAN BOSSES WOOOW AND DOG AND PLINGPLINGPLONG and the game was a walking simulator with SHORTCUTS WOW NOW THAT MAKES IT ACCEPTABLE AND REALLY COOL Imagine if people weren't unfairly hivemind biased against ds2, walking into the game with reviewers and youtubers copy pasted negative critique and expectations from playing Boring1, they'd complain like I do now I swear. If ds2 would have came out before ds1 the game would have been praised to hell and back they'd say that it was a fantastic game, and maybe then we'd retain really good qualities like actual good dual wielding or backstep Iframes or ADP or a usable left hand it's ****ing insane to me how people can suck elden rings balls dry because it's an open world dark souls wow great bosses lol epic scenery pepega and then never point out how shallow the thing carrying you through the game is, the smooth variety to match the world is simply not there man i don't want to buff for 20 seconds and fumble through equipped items in the middle of a bossfight that ****ing sucks and it's not FUN. WHY WOULD ANYONE EVER USE SHIELDBASH?!?!?! I HAVE NEVER SEEN ANYONE EVER USE SHIELDBASH AOW EVEN ****ING ONCE!!! DID YOU KNOW THAT ATTACK BASED SHIELD AOW EXISTED?! BUT WHY WOULD YOU USE THEM THEY TAKE UP YOUR ONE AND ONLY ASH OF WAR!!!!! IT'S PATHETIC!!! CODING IS REALLY HARD FOR SMALL INDIE GAME COMPANY FROMSOFTWARE!!! MIYAZAKI!!!!! on that note why did no one complain that when you try to normal attack with your weapon in the left hand in ds3 you'd hold it up retardedly like a shield, coding is really hard. and ultra greatswords still got held like a dagger in ds3 and nobody complained I guess it's just me that cares this much about being immersed in a videogame. Feeling like I'm not a restricted nerfed sack of meat because I have pattern recognition and learning in my brain compared to Radahn who can use two ashes of war at the same time and gravity magic to boot without a stupid catalyst (remove catalysts from the game just add them to weapons and make it balanced) but it's a beatable AI.

            To summarize my rant I don't like the combat in these games. It's repetative and it's boring. More possibilities, less restrictions Spinning weapon is not broken and therefore is should be abled to be placed on greatswords. Infact remove the whole limitation entirely, just code and balance give the players who care a better experience. max two ashes of war because you have two hands or let us swap between selected ashes of war with a dedicated key for that sought after combat variety so that I do not fall asleep. Don't scream unbalanced because mimic tear is still in the game and letting an AI play the game for you is a real SNOOZEFEST.
            Secondly, the fashion souls is dogshit, the colours and hues should be more universal so that you can combo to your liking to really roleplay. The way the banished knight helmets scarf gets tucked and turned into a hijaab when paired with armours. Not a fan at all, makes me puke even. And this has already been done well in the previous games (except ds1 ofc) so what's the issue? small indie company moment.
            Final thoughts: Elden ring is not a masterpiece it's far from it. The world get a 4.5 out of 5 because mountaintops and haligtree is a haven of reusable assets that was put there without thought and the dungeons are repetative and boring. While the combat gets a whopping 2 out of 5, because you can't go deeper, it's not a pond it's a puddle. Horse combat is boring and jumping adds alot but it's not enough, ashes of wars are great but they're to restricted and unbalanced. My total score for elden ring is 6.5/10. Look past the glamour and the hivemind hype and you'll see it too.

            Anyways, yeah buff spinning weapon it's really bad.

            • Anonymous

              Long Bleed Weapon (scythe prob best) with Frost. Spin at the feet of giant enemies. Instant win. Outside that? Almost anything is better.

              • Anonymous

                It is deceptively powerful for casters. If you're running a pure Carian Regal Scepter build, just cast, and when they come close, AoW them in the face. They will die.

                If you prefer the weapon variant, you can apply a buff to the wep first before spinning. It requires close range, but it does shred.

                • Anonymous

                  Use this interchangeably with Ice Spear on the a Cold Twinned Knight Sword. Procs frostbite super quickly and does good damage. Would 100% recommend this for applying status on stunned enemies.

                  • Anonymous

                    The only niche use for this that i've heard of is using it in conjunction with Scholar's Armament, which applies its INT-based damage per hit. It can deal a decent punch, but takes some setup and is easily outclassed by the Slicer.

                    • Anonymous

                      There's a weird little glitch when you use this while crouching while moving. Crouch and start moving, then use Spinning Weapon without stopping. Once the attack is done, you'll be doing this weird walk where your legs are bent to crouch but you keep your upper body straight up

                      • Anonymous

                        Why is this literally the only Ash of war we can use on a staff? It's useless when we can just use a Carian piercer, or dodge. Much rather be able to Equip Bloodhound's Step

                        • Anonymous

                          I don't know how to use this. Is it just not great to use early in the game with a +7 straightsword? It feels insanely weak, it doesn't have any poise in pve or pvp, and the status build up (using grease) is more likely to kill the target before the status is applied

                          • Anonymous

                            Pretty underrated ash of war. If you put it into the right weapon, and use it at the right timing, this skill can melt boss's poise and hp effectively. Its only weakness is the attack range, as you have to be very close to the enemy every time you use it.

                            • Anonymous

                              This ash of war on something long like a pike or a twinblade can destroy that multihit illusory wall in the volcano manor in one single use. You don't even need to meet the stat requirements for the weapon and that makes the weapon art not cost fp. Probably good for mass checking walls for the sturdy versions of illusory walls if there are more out there.

                              • Anonymous

                                Does anyone know how this works with weapon buffs like electric armament? I assume each hit would apply the full damage of the buff, but I just wanted to be sure.

                                • Anonymous

                                  seriously underrated aow. put this on godskin peeler with cold infusion and watch it wreck everything. come out fast, recover fast, only downside is you gotta be in a melee range but you're meleeing anyway. sometimes simple is best.

                                  • Anonymous

                                    I use this on a cold pike and it's quite effective in pve and pvp :)
                                    Winged sword talisman is a good match.

                                    • Anonymous

                                      Very good against mounted enemies. It’s hits both horse and rider, and stuns the horse for much of the duration.

                                      • Anonymous

                                        cannot be used in off hand with a staff when main hand has no skill(golden order seal) kinda not fair but hope they can give the dual wielding mechanics a look over

                                        • Anonymous

                                          Ok after struggling with crystalians as a spellsword type build most of the game, just used this and it absolutely WRECKED the raya Lucaria cave twin crystalians. Broke poise in one use.

                                          • Anonymous

                                            Best use I have gotten from this is putting it on a heavy banished knight halberd, standing under a dragon's legs and shredding their underside. Should theoretically work on anything large enough to get underneath.

                                            • Anonymous

                                              I used it because on a scythe with bloodflame blade it looks like a light show, but I've caught people with it using swarm of flies as a stagger button, and it usually bleeds them twice, but not really consistent to pull off, for me at least. Also works well on big and slow enemies.

                                              • Anonymous

                                                Are "small swords" daggers and "medium swords" straight swords? If not I can't use it on greatswords like the claymore.

                                                • Anonymous

                                                  What's the point of this?
                                                  What does it actually do? It's no good as an attack becuase i t has no range and the start-up is too long. You'll get knocked out of it.
                                                  Does it function as a shield? It doesn't seem to.

                                                  At the moment i'm using this just to get Magic Scaling on one of my swords, but the actual weapon art seems completely useless.

                                                  • Anonymous

                                                    Description is wrong, its "polearms and twinblades, greatspears excepted" and most staves count as polearms for the purpose of spinning

                                                  Load more
                                                  ⇈ ⇈