Ash of War: Ice Spear

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Affinity Cold
Skill Ice Spear
Effect Grants affinities and skills to an armament.

Ash of War: Ice Spear is an Ash of War and Upgrade Material in Elden RingAsh of War: Ice Spear provides Cold affinity and the Ice Spear Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Cold affinity and the following skill:

"Ice Spear: Skill of the warriors who served Lunar Princess Ranni. Spin armament to release cold magic, then channel it into a piercing spear of ice."

Usable on polearms capable of thrusting and twinblades.

 

Ash of War: Ice Spear Location in Elden Ring

Ash of War: Ice Spear is found in the following location:

 

Ash of War: Ice Spear Elden Ring Guide

  • Grants the skill Ice Spear.
  • Provides the Cold affinity, which adds Frostbite buildup to attacks and increases Intelligence scaling. Decreases all other scaling types.
  • Can be used with the following affinity Upgrades: Standard, Heavy, Keen, Quality, Magic, Cold
  • Can be applied to the following weapon categories, so long as the weapon allows skill replacement: TwinbladesSpearsGreat SpearsHalberds

 

 
 
 
 
 
 
 
 
 

Ice Spear Demonstration

 
 
 
 
 
 
 
 
 

Frost Knight Written Guide

 

Elden Ring Ash of War: Ice Spear Notes & Tips

  • Notes and player tips go here. 

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages



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    • Anonymous

      So the projectile made from this attack is considered spell base correct? Meaning it only scales with upgrade level of weapon, affinity type, and the intelligence stat? I buffed a spear with Scholar's Armament and that did not increase the damage. My last question is what type of damage does the projectile do; is it a mixture of magic and physical or all magical?

      • Anonymous

        People sad it's been nerfed but I still used it to easily kill spirit Godfrey using just a +3 short spear with a level 15 char to get the 4th talisman pouch. Still OP in my view.

        • Anonymous

          People sad this isn’t a shield buster anymore. Ironically I’m sad I can’t use this on pike/finger print to shut down people in pvp anymore. Flame strike is close but not as good :/ shield bois sad too. Just hope they don’t “fix” flame strike too since it shuts down aggression or flanking almost as good as ice spear

          • Anonymous

            Was shield poking too strong? Yesssss. but id much rather they nerf shield poking than keep an instant guardbreak aoe as its only counter. Very good change. Hopefully next patch poking gets tuned down too

            • Anonymous

              Does it do pure magic damage or magic and thrusting damage? It seems to do above average damage to thrust vulnerable enemies, but I'm not sure how to check if it does indeed have thrust damage and don't have a way to see game files.

              • Anonymous

                All low level invaders should have this on a short spear to make the 'Ice Shotgun'. A couple of hits with this followed by a Spark Aromatic is pretty devastating. I really hope it never gets nerfed.

                • Anonymous

                  using this in PvE is literally playing the game on easy mode, even with 20 points in INT it's destroying bosses in only a few casts, and unlike other ranged skills they struggle to dodge this

                  • Anonymous

                    So I put this on my shield poke turtle. It’s cool in pve but boy it destroys in pvp. People can’t get close to me without getting turtle poked in the face but if they flank, this ash instantly breaks poise and shields no matter what and gives frost. The turbine is instant with no warning and I keep catching the meta boys in it since they can’t reaction roll it. The best part is that if they get a ghost frost procc, it will true combo into the projectile portion. So even if they dodge they get damaged. What’s great is people will roll in to hit me with their own ice spear but my ice spear cheese will hit first >:) I have literally not lost a single duel last night or today. No way this isn’t getting nerfed so I’m gonna have fun while I can.

                    • Anonymous

                      Why are Thrusting Swords and Heavy Thrusting Swords not compatible with this ash? Come on From Software, don't leave things half done.

                      • Anonymous

                        The stagger damage on this art seems crazy. Normally, fighting dragons on foot is painful as a melee character, but three hits to the head with this art is enough to stagger them. (The two-winged kind, anyway.) Then you can get them in the head with the really good stuff, like Golden Land or Lion's Claw.

                        • Anonymous

                          decided to do some testing on this :
                          Base damage increases with weapon upgrade level
                          Damage also scales with INT, 1 dmg per 2 points of INT on base weapon, 2 dmg per 1 INT on +25 weapon
                          Scholars Armamen DOES NOT increase damage
                          Arrow Reach Talisman DOES NOT increase range
                          Golden Vow DOES increase damage
                          Shared Order DOES add holy damage and will prevent skeletons respawning
                          Magic Scorpion Charm DOES increase damage

                          • Anonymous

                            I have to imagine the new completely-ignores-shields properties of the new startup hitbox is a bug, it really doesn't make any thematic sense at all

                            • Anonymous

                              The initial casting animation should've not gotten the buff where it has a hitbox because now it's just to strong.

                              • Anonymous

                                Uses FP each cast unlike Dark Moon Greatsword projectile but the Frostbite buildup is significantly higher.

                                • Anonymous

                                  I love how the recent buffs are finally making people realise there are weapons other than RoB and Moonveil.

                                  • Anonymous

                                    Hyper armored, unblockable and nigh instant startup, true combos into the projectile for 1200+ dmg on the regular, PLUS big frostbite build up. All for 15 fp. Its almost PvP nullifying how nuts this thing is

                                    • Anonymous

                                      Test with follow weapons
                                      - Cold Guardian's Swordspear +25
                                      - Cold Godskin Peeler +25
                                      - Cold Cross-Naginata +25
                                      All deal same damage with projectile part

                                      • Edit to my last comment: I'm stupid. Tested the damage of this on magic resistent enemies... .. Yea.... Anyways... I'd like to have this on a staff. It would Match perfectly with staffs. Let's hope we see more ashes for casting tools in general with maybe DLC's or something..

                                        • Anonymous

                                          Previous poster said it's unlockable point blank. He is absolutely correct. It also knocks you out of shield bash animation!!! This is the only thing that I have experienced that is able to do that. Seems like a hard counter to shields :(

                                          • I honestly didn't find this one overwhelming. Using it on clayman's harpoon +7 with frost affinity. I still don't understand how the damage of the weapon skills is calculated, but the magic scaling seems to hurt the ice spear tremendously. It does like 200 damage and that's it. This is much worse than most of the spells I carry with me. Great glintstone shard for example does more damage with lower fp cost. I know, the posture damage on ice spear is very high. Maybe it becomes much better with further weapon upgrades. But with my lvl 58 character (35 int) it's not that great atm. Maybe someone knows more than me. Let me know.

                                            • Anonymous

                                              The patch notes say only the addition of a hitbox, but the damage to the icy projectile seems to have been reduced. Am I wrong?

                                              • Anonymous

                                                This is now an unblockable when used point-blank range on the opponent. Probably the FP Shield Meta's gonna phase out soon

                                                • Anonymous

                                                  The 1.04 patch notes say only the addition of a hitbox, but the damage to the icy projectile seems to have been reduced.

                                                  • Anonymous

                                                    I just saw the ice spear clayman's harpoon build, tried it and man this thing slaps! Can this work great paired with bleed weapon in an int-arcane build?

                                                    • Anonymous

                                                      Can someone do some test about the kind of damage of this skill? How is it affected? Does it scale with the same stats of the weapon it is used on, or does it have it's own scaling? I read different opinion about the physical/magic/mixed damage of Ice Spear. For example, it would be interesting to know if a cold cross naginata (that is more physical) can inflict more damage than a cold clayman's harpon (more magical), properly balancing the respective best scaling stats. It would be also important to test it on different enemies or on enemies with similar physical/magical defense. I still don't have the game to test it, but I'm very curious about it! Thanks to anyone will do these kind of tests

                                                      • Not only do weapon buffs increase the damage, effects from them are applied to this ash of war. You can get the damage over time of Black Flame Blade, and the Bleed from Bloodflame Blade. Takes like 10+ casts to bleed a troll in Limgrave with Bloodflame. I don't think either of these beat out the Clayman Harpoon with Scholar's Armament in damage for obvious reasons that they are FTH

                                                        • Anonymous

                                                          Seriously slept on this skill - put it on my maxed banished knight's halberd and I've been tearing through new game plus (currently in the capital); doing about 1,5k per use and for that damage like per use it's very fast and cheap in terms of fp cost. At least it's a bit balanced by it's rather limited range.

                                                          • Anonymous

                                                            It's toooooo slow for a game that has extreme-speed meta in PVP and PVE. Bout to re-roll to another build.

                                                            • Anonymous

                                                              I’d say the best part is the huge poise damage it does.

                                                              Seems to do about as much as a guard counter, maybe a little less.

                                                              It’s really a poise breaking monster AND it applies frost. And if you infuse it with anything other than magic and ice you can still buff the weapon and retain the frost on the throw

                                                              • Anonymous

                                                                Has decent medium range, so it can be risky on anything closing the gap quickly, but very good damage early on. When my firebombs stop killing weak enemies in one hit (soldiers, footmen, bats, ants, etc), this does it super well. Using it early so it's scaling my spear with int, but I wanted the cold build up anyways and the split damage of physical/magical is better than what I can get out of scaling right now at level 48.

                                                                • Anonymous

                                                                  Good kind of poise dmg, 4 hits on head stagger the dragon beside the academy, also tested on trolls, magma wyvern, tree avatar n dead birb on the mountain top of giant, all yielded 2 staggers

                                                                  Projectiles do not home in, so lock on at the last moment right before the spinning part end when fighting active targets

                                                                  Can be chain cast just by hitting L2s, 55 int 22 dex hit about 1k to 800 depends on enemy type

                                                                  Low fp cost for a hard hitting range attack that feels slightly longer(? than the moonveil r2 wa

                                                                  Slap it on pike / cross naginata, a spell that dont cost a memory slot, the wind up will take some practices to get used to

                                                                  • Anonymous

                                                                    So I did some informal testing hitting the same enemy on this ability as I found it interesting. The ability does magic damage. With a +25 Clayman Harpoon Magic and Cold infusions seemed to yield the best results with Magic always slightly beating out Cold (30-50 damage). The ability itself seems to scale with intelligence and to a lesser extent dexterity and of course weapon level. Initial tests were done at 12/12/80 and I did a rebirth to swap to 12/62/80 out of curiosity and it netted me about 200ish more damage. From about 1900 to about 2100. Talismans used were Alexander's Shard, Magic Scorpion, Ritual Sword, and I swapped the fourth slot around during testing. This skill does scale with the Spellblade set, similar to other ashes of war. Anecdotally its very fun with powerstanced Clayman Harpoons with Cold affinity. Hope this helps.

                                                                    • Anonymous

                                                                      This is a remarkably good ash even on something as simple as a short spear. Reasonable cast time, decent stagger, builds up frost pretty well, and does solid damage on a mage setup for me. Absolutely worth checking out if you like the weapons it goes on, and it's not even that hard to get.

                                                                      • Anonymous

                                                                        I'll have to do some more testing and track my numbers more precisely, but this appears to be more FP efficient than even Glintstone Pebble. Not even without taking into account the Frostbite buildup, at least when using Shard of Alexander. For Spellblade builds this seems very strong. Very much enjoying on my Cold Twinned Knight Blades. Additionally, worth noting it seems that the frost buildup with Cold scaling is significantly faster than if you use Frozen Armament and doesn't have to be applied.

                                                                        • Anonymous

                                                                          I'll have to do some more testing and track my numbers more precisely, but this appears to be more FP efficient than even Glintstone Pebble. Not even without taking into account the Frostbite buildup, at least when using Shard of Alexander. For Spellblade builds this seems very strong. Very much enjoying on my Cold Twinned Knight Blades. Additionally, worth noting it seems that the frost buildup with Cold scaling is significantly faster than if you use Frozen Armament and doesn't have to be applied.

                                                                          • Anonymous

                                                                            very very nice skill for bosses, decent range - very good dmg and builds frost - high poise stagger - low fp cost - decently fast cast

                                                                            beat Draconic Tree Sentinel on 1st try with this ash of war, had a mimic tear act as decoy while i bursted his hp down with ice spear. Also very useful for smaller elite enemies, though its not as useful against a group of enemies.

                                                                            • Anonymous

                                                                              The map link is wrong, its this one: https://eldenring.wiki.fextralife.com/Interactive+Map?id=3183&lat=-151.154687&lng=78.237202&zoom=8&code=mapA

                                                                              • Anonymous

                                                                                I absolutely love this, low fp cost and reallyyy good damage and ranged attack, only problem is that you have to use a spear

                                                                                • Anonymous

                                                                                  Do ice infusions let you scale the physical damage with intelligence or is it only the frostbite buildup that scales?

                                                                                  • Anonymous

                                                                                    So, I'm not sure if I was just seeing things, but it appears that this weapon art counts as a thrust attack and benefits from counterattacking (hitting an enemy while they're in the middle of an attack) and the Spear talisman. Has anyone else noticed this or am I crazy?

                                                                                    • Anonymous

                                                                                      Better than hoarfrost on singular, small enemies. Does more damage (hoarfrost hits for ~400 while this hits for ~800 using the same weapon on the same target) per single hit and will also break through shields and stagger enemies. Definitely trivializes a lot of boss fights and humanoid enemies.

                                                                                      • Anonymous

                                                                                        Not as broken as hoarfrost stomp, but still too strong imo. Its main advantage over the hoarfrost stomp is that it deals high stance damage.

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