Ash of War: Flame of the Redmanes

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Affinity Fire
Skill Flame of the Redmanes
Effect Grants affinities and skills to an armament.

Ash of War: Flame of the Redmanes is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Flame of the Redmanes provides Fire affinity and the Flame of the Redmanes Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Fire affinity and the following skill:

"Flame of the Redmanes: Skill of the Redmanes, who fought alongside General Radahn. Produce a powerful burst of flames in a wide frontward arc."

Usable on all melee armaments.

 

Ash of War: Flame of the Redmanes Location in Elden Ring

Where to find Ash of War: Flame of the Redmanes:

 

 

Ash of War: Flame of the Redmanes Elden Ring Guide

 
 
 
 
 
 
 
 
 

Scorching Slayer Written Guide

 
 
 
 
 
 
 
 
 

Flame of the Redmanes Demonstration

 

 

 

Elden Ring Ash of War: Flame of the Redmanes Notes & Tips

  • This skill does 40 poise damage.
  • This skill can stagger most common enemies with 1-2 casts. Combined with Assassin's Cerulean Dagger, you can recover your FP with a critical strike while playing from a relatively safe distance.
  • This skill also staggers most bosses after 3-4 casts.
  • Damage is increased only via upgrading your Weapon and from Strength (but not Strength scaling). Therefor it is best to choose a Weapon that has good Strength Scaling, so that you do lots of damage with both the Weapon and the Skill.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages



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    • Anonymous

      55 poise. All you need to shotgun other builds in the face with this. Flame strike technically better but it forces the match to become a staring contest since a there’s no punish and a skilled player will happily wait ten minutes for you to slip up. This is just “bad” enough that even good players will risk eating it. Free aim it since the curve of the arc will make it roll catch if they’re close enough. Nothing they can do. No don’t use faith. Use strength. Strength bois get better incantations and sorceries than everyone else. Suck it faith/int nerds

      • Anonymous

        I've never seen this used to my knowledge in PVP videos or in game so it's curious seeing all the comments on in this section talking about how overpowered this is or was. Closest thing I've seen like this being used is the Spark aromatic.

        • Anonymous

          Everyone talking about how powerful this is, I'm just using it because throwing flame from your hands looks cool

          • Anonymous

            Seriously fantastic skill, almost to its own detriment. If you use this you’ll likely just become dependent on it due to its fast cast, crazy damage, and stupidly high poster damage. If you’re looking for a powerful skill that isn’t also OP as all hell, I suggest Ground Slam.

            • Anonymous

              My first playthrough, a friend recommended this. It's a great powerful ash, but after several hours of using it I decided to put it away before I get too dependent on it, felt too overpowered and boring. Just rely on L2+riposte everything for the entirety of the game while they offer complex and diverse combat system for us to explore... it doesn't sounds fun to me. imo

              • Anonymous

                Crutch skill that gets spammed on the same level of Moonveil's and RoB's. Maybe not quite as bad, but will inevitably be nerfed all the same.

                • Anonymous

                  Great tool for any Sunbro to have. Great for poise breaking bosses, giving the host time to heal or land a crit. Good for fending off sweatlord invaders too!

                  • Anonymous

                    Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                    • Anonymous

                      I'm a little disappointed the Redmane Knights don't use this skill. It would be badass and it's named after their faction

                      • Anonymous

                        Seems to also benefit from most weapon buffs. For example, when using Order's Blade on my weapon, Flame of the Redmanes did significantly more damage to undead AND prevented them from resurrecting.

                        • Anonymous

                          Disgustingly strong on enemies with really long stagger animations like Trolls, or Deathbirds.
                          Currently using it on my Fire Build. Using it twice will stagger most enemies and while they are on the floor you can use "Catch Flame!" 3-5 times and then still go for the riposte.

                          • Anonymous

                            Very powerful on S scaling Str heavy weapons with high AR. I found it to be most useful on the Giant-Crusher and Watchdog's Greatsword. You get high damage with the weapon art, weapon's R1/R2, and the crit after stance break. Colossal weapons in general just got a huge buff to 2hand damage and blocking, so you literally have a massively damaging, high blocking, stagger machine with great AoE and hyper armor heavies.

                            • Anonymous

                              How can ash scales with STR?

                              Does this means if I put this on a weapon with dex scaling and I have 50 dex, it will be dealing less dmg, than if I had 50 str?

                              • Anonymous

                                Looks similar to Flaming Strike start-up and you can trick people by swapping between these two. I know this but it got me a couple times...

                                • Anonymous

                                  This should have absolutely been nerfed in 1.04, as it trivializes most builds. Even lowering the poise break from 40 to 33 (on par with other "great" poise breakers) would keep it at S-tier with its stupid fast cast time, range, and spammability.

                                  • Anonymous

                                    I thought everyone in the comment was execrating the stun effect on PVE with this. Never been more wrong.

                                    • Anonymous

                                      Used this to beat the game, it's absolutely busted. Works on anything you can break poise on, including Elden Beast. Seems very under-the-radar still, I'd be shocked if it doesn't get nerfed eventually.

                                      • Anonymous

                                        Just did a full playthrough with a fire build. This was intended to be something I got early for fire damage as I got higher tier spells...ended up being my main skill for the entire playthrough. Even with high faith and later game spells this thing absolutely wrecked. Ran this on a misericorde and ran fire scorpion's charms + dagger talisman and then swapped my other talismans out depending on what I needed. There's probably better ways to optimize this ash of war and the misericorde, but it worked very well for me.

                                        • Anonymous

                                          Scales better in the higher str tiers with heavy infusion over Fire. Was using +24 Curved swords when testing and saw a difference of 100 damage with only 55 STR. The Difference will get a lot biogger on the way up to 80 as Fire doesn't scale well at all past 50 and Heavy does. Reminds me a lot of its thunderbolt brother.

                                          • Anonymous

                                            This is going to be nerfed for sure, it's broken af.
                                            You can easily break stance on any boss without any effort.

                                            • Anonymous

                                              for any non-boss, you can use this once or twice and theyre instantly open for a riposte. pair it with flame, grant me strength and youll melt through the world.

                                              • Anonymous

                                                The skill itself scales with strength intrinsically, even with a weapon that has been given the Flame Art (faith scaling) infusion via the Red-hot Whetblade. Tested it myself, by swapping between several talismans. Str Talisman + Radagon Soreseal the skill did 191 on Godrick soldiers with a flame art erdsteel dagger. Swapped out for Faith Talisman + Marika Soreseal and the skill did 181.

                                                • I tried this on Malenia and it isn't working like the videos I saw. Maybe it goes with weapon scaling and weapon level? I think I used it on a mage character who mainly has non-Ash of War Wing of Astel, so I used like a +16 Magic Estoc. Summoned a +10 Mimic summons, just get blasted.

                                                  • Anonymous

                                                    Does anybody understand the scaling on the damage of this art? Doing some rudimentary experiments, it scales with STR, but I’ve heard it scales off faith also.

                                                    • Anonymous

                                                      Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                                                      • Anonymous

                                                        so this decreases scaling on most weapons, but it seems to add dex scaling if there wasn't before, and it actually increases strength scaling on the rapier.

                                                        • Anonymous

                                                          Did this thing get shadow buffed, before i remember that you needed to charge it for more range and possibly damage, now its insta cast with max range that's similar to hoarfrost stomp... ?

                                                          • Anonymous

                                                            Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                                                            • Anonymous

                                                              Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                                                              • Anonymous

                                                                Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                                                                • Anonymous

                                                                  Pvp, just spawned in a cave. There I was infront of two blues, "Ah... a cave gank" I think to myself, with a sorceress prepping a comet azur and some muscle head swing a GS in my face, it would have seemed rotten luck have sealed my fate. However, as a Faith main, with this WA equipped on my knights greatsword, the tables turned drastically in my favor, within seconds of activation, half of their health evaporated, both of them fell as the second wave of flames scorched their insides ablaze.

                                                                  • Anonymous

                                                                    This thing breaks boss stances like its nothing. Seriously, the gargoyle in front of Bestial Sanctum had his stance broken in just 2 uses.

                                                                    • Anonymous

                                                                      As others said it deals amazing posture damage allowing for easy criticals in 2-3 casts, even on bosses. It also has one of the best possible AR values early in the game while also being one of the first possible Ash to discover and not at all challenging to get even for a bad player. This would be considered incredibly overpowered if some of the other more ridiculous stuff did not exist to overshadow it.

                                                                      • Anonymous

                                                                        Fun skill, especially on glass cannon melee-specced builds. If your character can tank more than one hit from mid-game bosses and beyond, this skill feels overpowered.

                                                                        It trivializes weaker enemies but will still have to be used carefully against most bosses due to the windup and short-ish range. The effective range is somewhat shorter than the animation. The damage is okay, but the real value lies in how quickly it breaks enemy/boss stances.

                                                                        Flame of the Redmanes (14 FP) will draw comparisons to Flaming Strike (which throws out lower damaging (~half damage) flames at melee range (4 FP), but allows for buffing weapon with fire in a heavy follow-up attack (an additional 10 FP)). Flaming Strike requires landing the melee-range flames, committing to a heavy attack to buff your weapon, AND getting many melee hits in to deal similar fire damage to Flame of the Redmanes, but doesn't have the stance-break properties. Thus, Flame of the Redmanes feels like a strictly better tool for almost all practical situations. I can only see Flaming Strike being justified on builds that really want to stack fire damage on their melee swings.

                                                                        It's surprising that such a nasty stance break was given to a skill with this range (the damage alone is OK IMO for a melee-weapon skill that provides a ranged zoning attack). I would expect a nerf to come through in the future, but it's FAR from the most overpowered thing in the game right now, and it's possible these 'overpowered' options were just 'balanced' for NG+7 or something.

                                                                        • Anonymous

                                                                          incredible ash of war.
                                                                          i am using it on an axe in my second hand and a Greatsword on the first. this ash of war breaks stances of almost any boss in 2-3 hits and then I deal a critical hit using my Greatsword. absolute bonkers. love it!

                                                                          Can just recommend, try it out. for some enemies/bosses its a bit rough because of the casting time. Valiant Gargoyles or the putrid tree spirit in the war-ends catacombs were basically free kills with this once you had the bosses behavior down of course. and the bosses in the capital city also didn't stand a chance and felt more like regular enemies with this..
                                                                          10/10 can only recommend. probably will get nerfed at some point.

                                                                          • Anonymous

                                                                            This skill is absolutely OP

                                                                            Does INSANE posture damage to bosses and will stun them in 1 - 2 hits

                                                                            Im using it on my Uchigatana and its like having the power and posture break of a Colossal class weapon charged R2 but still being able to use quick katana attacks, its absolutely broken.

                                                                            • Anonymous

                                                                              The stagger damage of this skill is very high, some enemies will have their stance broken in a single hit.

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