Ash of War: Gravitas

ash of war gravitas elden ring wiki guide 200
Affinity Magic
Skill Gravitas
Effect Grants affinities and skills to an armament.

Ash of War: Gravitas is an Ash of War and Upgrade Material in Elden RingAsh of War: Gravitas provides the Magic affinity and the Gravitas Skill. Ashes of War can be used to modify the Skill of an equipment piece, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Magic affinity and the following skill:

"Gravitas: Skill originating from the Alabaster Lords, who had skin of stone. Thrust the armament into the ground to create a gravity well. In addition to dealing damage, this attack pulls enemies in."

Usable on melee armaments (small armaments and whips excepted).

 

Ash of War: Gravitas Location in Elden Ring

 Where to find Ash of War: Gravitas:

  • Looted from a Lesser Alabaster Lord that uses the skill as one of its attacks when it fights. You can find the enemy roaming by the beach side at the stone arch that has a bonfire near the Seaside Ruins Site of Grace in south of Limgrave. From the site of grace, simply jump all the way to the beachside using your mount and defeat the enemy. Elden Ring Map Link.

 

 

Ash of War: Gravitas Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Gravitas Demonstration

 
 
 
 
 
 
 
 
 

 

 

 

Elden Ring Ash of War: Gravitas Notes & Tips

  • Notes and tips go here.

 

Elden Ring Ashes of War
Ash of War: Aspects of the Crucible: Wings  ♦  Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blind Spot  ♦  Ash of War: Blinkbolt  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Carian Sovereignty  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Divine Beast Frost Stomp  ♦  Ash of War: Double Slash  ♦  Ash of War: Dryleaf Whirlwind  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flame Skewer  ♦  Ash of War: Flame Spear  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Ghostflame Call  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Igon's Drake Hunt  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Overhead Stance  ♦  Ash of War: Palm Blast  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Piercing Throw  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Raging Beast  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Rolling Sparks  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Savage Claws  ♦  Ash of War: Savage Lion's Claw  ♦  Ash of War: Scattershot Throw  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Shield Strike  ♦  Ash of War: Shriek of Sorrow  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Gravity Thrust  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Swift Slash  ♦  Ash of War: Sword Dance  ♦  Ash of War: The Poison Flower Blooms Twice  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: Wall of Sparks  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Ash of War: Wing Stance  ♦  Lost Ashes of War  ♦  Messages



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    • An insane true combo bonk if you can time it right (or when your opponent is panic-rolling), but can be backstabbed if you're good with roll timing and spacing. Quickstep also can counter this. All is balance with enough brain power and some testings.

      • Anonymous

        the lightest weapon this can be put on is the shotel at 2.0 miyazakis, so for a small weight investment you can have a "get over here" stick

        • Anonymous

          Use this on Bandit CS: R1, "get over here!", R1, "get over here!"

          Repeat ad nauseam and reap that sweet salt.

          It's surprisingly useful to interrupt people even if your build has no INT investment

          • Anonymous

            Amazing early ash of war. I always grab it immediately. It goes on almost everything and gives a bit of magic damage. It has crowd control, you can spam it to get enemies off of horses, it goes through walls (Useful for pulling enemies off of flamethrowers when sneaking into Redmane castle), it will ground birds and bats, and it's probably the best option for taking out invisible beetles.

            • Anonymous

              Need flight pinions, archer builds? Look no further. Farming those twin towers at stormveil has never been easier.

              • Anonymous

                A little bit of testing I just did of Magic Vulgar Militia Shotel +16 vs Magic Cross Naginata +16 strongly suggests that this ash doesn't care about your weapon's int scaling, it just cares about your weapon's upgrade level, infusion (magic is best), and intelligence. Boosting strength or dex didn't affect damage but int definitely affects it. I don't have a third weapon (e.g. a random shitty straight sword) around to totally test my conclusions, so take this with a grain of salt, but the numbers were the same between these two weapons (despite different ARs and scalings) and responded to changes in Int but not changes in other stats.

                • Anonymous

                  Fun fact: Of ALL the weapons this can be infused on (which is very many), the two weapons that are tied for highest INT scaling on Magic infusion are... Rogier's Rapier and Vulgar Militia Shotel. I happen to already have a +16 Vulgar Militia Shotel on a magic character (for Loretta's Slash) so I should maaaybe try upgrading Rogier's Rapier up to +16 too and seeing if they happen to do the same Gravitas damage.

                  • Anonymous

                    The Ashes that tend to get the most attention are the most broken ones, either for boss fights or PvP. Flame of the Redmanes pre-nerf, Giant Hunt, Black Flame Tornado, Lion's Claw, Storm Blade, etc. What this conversation leaves out are the situationally useful Ashes, the ones that see the most play in the open world and dungeon areas between story bosses. This makes sense -- after the first or second playthrough, you'll spend a lot of time running through dungeons and the wide landscape just ignoring the enemies and fighting only what absolutely needs to be fought to complete your build or beat the game. But that playstyle omits great ashes like Gravitas and I think that's a shame. It's not powerful in PvP, it's not helpful against the big story bosses, but it is fantastic for killing rats and bats and other crowds of nuisance enemies. I've taken to playing a little slower and actually killing the enemies in my way for the most part in my recent playthroughs and Gravitas has been an MVP for the whole trek.

                    • Anonymous

                      The best weapon art for colossal weapons due to giving them access to one of the quickest piercing attacks. The gravity pull is the icing on the cake.

                      • Anonymous

                        Have problems with BHS users?
                        This thing will interrupt them, damage them, and then pull them within caressing distance of your chosen piece of sharp metal.

                        • Anonymous

                          I never used this at all in my first playthrough but I've just seen it take on the DoT characteristics of blackflame blade at fort faroth with those harpies. Does anyone know if waves of darkness does this as well?

                          • Anonymous

                            This ash's utility is absolutely amazing. Great for interrupting crowds of rats, dogs and human sized enemies when you get surrounded. Knocks skeletons on their asses so they have to take a second to reassemble. Rips bats, harpy grandmas, flying misbegotten, murder eagles and flying ants out of the air so hard they start thrashing around helpless on the ground. Destroys objects, so you can use it to clear Vulgar Militia poison landmines. Hits through walls, ceilings and floors, so you can get enemies above you (sometimes pulling them down to your level), below you, and on ladders. Comes out fast, hits twice in quick succession, and does respectable damage with good INT investment. It even does bonus damage if you can hit an enemy with the weapon itself on the down-thrust. Do not sleep on this one.

                            • Anonymous

                              In addition to knocking flying enemies out of the air, this can yank ranged attackers like kindred of rot off of platforms. Might come in handy, at some point.

                              • Anonymous

                                Should be the default skill of the meteorite staff, you just slam the staff into the ground and pull people in

                                • Anonymous

                                  God it feels like an aeon ago when I first stepped foot in the Lands Between as a lowly wannabe Gravity mage, found this on my first fight against that lanky psycho on the beach and thought 'wow I can't wait to see what they do with gravity spells'
                                  ...
                                  Level 150 and still a wannabe gravity mage waiting to see what they do with gravity in the DLC...

                                  • Anonymous

                                    A good synergy in PvP is to combine this with the claymore : if you land the ash of war, you can follow it up with a heavy attack when your opponent panic roll away. It's not a true combo like with Storm Stomp tho, so you need to get the timing to get it work.

                                    • Anonymous

                                      A good synergy in PvP is to combine this with the claymore : if you land the ash of war, you can follow it up with a heavy attack when your opponent panic roll away. It's not a true combo like with Storm Stomp tho, so you need to get the timing to get it work.

                                      • Anonymous

                                        I've noticed that when you kill an enemy with a backstab using a weapon that has gravitas, they will drop extra runes.

                                        • Anonymous

                                          Makes no sense this is not usable on fists and claws, weapons with the shortest reach that would benefit the most from this.

                                          • Anonymous

                                            This makes killing those invisible scarabs much easier. Just stand on their path and cast it when they are near.

                                            • Anonymous

                                              It’s a bit weird that the ash’s icon shows the Onyx Lord Curved greatsword. The Onyx Lords did not create this ash, and even then, the curved greatsword cannot use gravitas.

                                              • Anonymous

                                                The secondary hitbox they gave to Flaming Strike should've gone to this guy. It badly needs a second hitbox, so that if you land the first bit at the right distance, it'll pull them into the second hitbox and stun them for a follow-up R1, and so that if someone rolls into your giant earth-defying gravity well, they can't just roll-poke you. Forgive me if they may end up being too much, but man do I want more ways to punish PvP passivity.

                                                • Anonymous

                                                  With the new much faster cast time in 1.04, this is an excellent anti-flyer AoW as it pulls all surrounding flying enemies to the ground and stuns them briefly. Great if you struggle against some especially annoying enemies like the hawks in Stormveil!

                                                  • Anonymous

                                                    still pretty terrible for pvp, despite the cast time buff. It's still pretty slow and if people panic roll as soon as they see a flash of purple starting to form, as everyone tends to do, that will line up perfectly with dodging the move. So it's just unfortunate timing really, that everyone will naturally dodge the move by simply panic rolling, making it pretty bad.

                                                    • Anonymous

                                                      Confirmed that this scales with INT.

                                                      Tested at 15/20 INT

                                                      Standard, Heavy, Keen, Quality:
                                                      387/405 damage
                                                      Cold: 414/438 damage
                                                      Magic: 423/450 damage

                                                      • Anonymous

                                                        If I use this on a physical infusion with the iron whetblade does it inflict physical damage or does the weapon art still do magic damage?

                                                        • Anonymous

                                                          After patch 1.04 the downward stab into the ground to activate the ash of war is much faster and can be used to catch unsuspecting foes pretty well at a distance

                                                          • Anonymous

                                                            Does this scale with Intelligence even if you use a whetblade to change the scaling, or is it just tied to the weapon's damage?

                                                            • Anonymous

                                                              found it on my spellsword literally after finishing limgrave and checking one last dungeon with the chariot -_- did the zone 100% with all the bossses with standard affinity on a weapon

                                                              • Anonymous

                                                                The second attack of Ash of War: Gravitas INSTANTLY rips entire flocks of bats/harpies out of the air and flinches them out of their screams. Absolutely brilliant for people who prefer fighting their farms such as Fort Faroth, which is very easy to access immediately after character creation.

                                                                • Anonymous

                                                                  For those who use armament incantations (bloodflame) it looks like once you apply this AoW you can no longer use those incantations.

                                                                  As to the reason why, I assume it's because it changed to a Magic affinity?

                                                                  • Anonymous

                                                                    For those who use armament incantations (bloodflame) it looks like once you apply this AoW you can no longer use those incantations.

                                                                    As to the reason why, I assume it's because it changed to a Magic affinity?

                                                                    • Anonymous

                                                                      I have a sword with physical damage 115 if I add the ash it becomes 88 physical and 88 magical, does that mean I have a total damage of 176 then a damage increase of 61? or am I wrong and two different types of damage are calculated differently? because it didn't seem that much stronger than before.

                                                                      • Anonymous

                                                                        It appears that even if you have the appropriate whetblades, you can't put fire or bleed on a weapon with this Ash of War. I can only choose Standard / Heavy / Keen / Quality (from Iron Whetblade), and then Magic or Cold (presumably built in to the ash).

                                                                        • Anonymous

                                                                          Always wondering if it makes sense to use this ash or any other with magic/lightning/etc. with a heavy scaling?

                                                                          • Anonymous

                                                                            I'm curious as to what is meant by "not small" as I was able to put this on the starting Short Sword for my Astrologer

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