Ash of War: Carian Grandeur |
|
---|---|
Affinity | Magic |
Skill | Carian Grandeur |
Effect | Grants affinities and skills to an armament. |
Ash of War: Carian Grandeur is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Carian Grandeur provides Magic affinity and the Carian Grandeur Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
This Ash of War grants an armament the Magic affinity and the following skill:
"Carian Grandeur: Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power by up to two levels."
Usable on swords (colossal weapons excepted).
Ash of War: Carian Grandeur Location in Elden Ring
Where to find Ash of War: Carian Grandeur:
- Caria Manor: High above a large stone structure. This is accessible by climbing down the cliffside graveyard from the manor's upper level. From Manor Upper Level Site of Grace, head north out the door and down the stairs, follow the path and up the stairs past the mages and the giant, go up the stairs on either side, but instead of proceeding through the doorway in front of you, go through the far door on the left. From here, carefully drop down the wooden platforms and you should reach a graveyard area with some jar warriors, drop down a few more ledges, and you should see this Ash on a corpse lying on top of an archway. [Elden Ring Map Link] Video Location
Ash of War: Carian Grandeur Elden Ring Guide
- Grants the skill Carian Grandeur.
- Provides the Magic affinity, which adds Magic damage and Intelligence scaling, reduces Base damage and Strength / Dexterity scaling.
- Can be used with the following affinity Upgrades: Standard, Heavy, Keen, Quality, Magic, Cold.
- Can be applied to the following weapon categories, so long as the weapon allows skill replacement: Daggers, Straight Swords, Greatswords, Curved Swords, Curved Greatswords, Katanas, Twinblades, Thrusting Swords, Heavy Thrusting Swords.
Elden Ring Ash of War: Carian Grandeur Notes & Tips
- Is outperformed by Carian Greatsword in terms of damage if Carian Grandeur is only charged once. Carian Grandeur charges more quickly however, making it easier to use.
- Damage of Carian Grandeur scales with Int, upgrade level, and infusion affinity, not with weapon's AR or Int scaling value.
- Anonymous
- Anonymous
Doesnt matter what weapon you slap this bad b on. It ONLY scales with your attributes
- Anonymous
Talismans: Magic Scorpion Charm, Godrey Icon, Shard of Alexander, Ritual Sword Talisman
Buffs: Golden Vow, Howl of Shabriri, magic-shrouding cracked tear in mixed physique
80 INT, +25 Magic Iron Greatsword this thing is eclipsing 7500 damage on the omens in the sewer.
PVE killer... could probably boost damage even higher w/ short sword + seppuku + white mask and swap ritual sword talisman for lord of blood's exultation ....
yup.... 8824 damage at 80 INT fully charged... 9794 damage at 99 INT (w/ the suppuku buff subbed over ritual sword for both of those updated damages). Jeez, I really don't know a stronger weapon skill in the game.
- Anonymous
Getting staggered? Slap this baby on a great-class weapon like a Greatsword or Curved Greatsword and now your L2 has hyper armor.
- Anonymous
Absolutely flattens Malenia. Use it once to knock her over, (you don’t even need to charge it) and then you can charge it to full as she’s getting up and send her flying again. Repeat as much as you have FP for.
- Anonymous
What does "Damage of Carian Grandeur scales with [...] infusion affinity" mean ?
I don't get what infusion affinity means in this context :/
If I make my weapon magic it will scale even more with int ? If so, does the scaling value suddenly matters ?
- Anonymous
Stats:
30 Str
85 Dex
60 Int
60 Fth
60 Arc
Keen Affinity on Godskin Stitcher (my weapon of choice):
762, first charge
1178, second charge
1355, second charge with godfrey icon
1355, second charge with shard of alexander
1555, second charge with both godfrey's and alexander's talismans
1685, second charge with both talismans and rogier set
3722, second charge with both talismans and set + black flame blade
4110, second charge with both talismans and set + bfb + (Int Tear + Magic Tear Physick)
Extra:
5732, second charge with both talismans and set + bfb + Physick + White Mask + Lord of Blood's Exultation (using Seppuku) + Terra Magica
= Enjoy Deleting Something/Someone
- Anonymous
Imagine there's another version of this aow for hammer and greathammer. Like instead of transforming your blade into a magical greatsword, it transforms your hammer into a magical greathammer similar to gavel of haima.
Does the length of the weapon effect hit box?
Like say the claymore vs dagger?
- Anonymous
Doesn't use the weapons AR or scaling you say? +25 Magic Dagger it is.
- Anonymous
Does the weapon affect whether this skill would be staggered?
- Anonymous
i wish there was a faith version of this similar to margits hammer or something
- Anonymous
- Anonymous
It feels weird that there isn't a spell version of this one. Just me?
- Anonymous
it says colossal weapons accepted but i cant put it on zweihander :(
- Anonymous
Does anyone know if this will do more damage with a great sword or a straight sword? Basically does weapon class matter?
- Anonymous
shard of alexander, godfrey icon, rogier set. enjoy your pocket nuclear bomb
- Anonymous
landing this in pvp is so satisfying. i like landing an uncharged one and following up with carian greatsword spell
- Anonymous
I would love a Carian Piercer ash of war. I think the thrust would be quicker and more useful as an ashe of war than the long wind up of an overhead slam.
- Anonymous
Is there a sword that looks like this AoW? I’m a sucker for overarching looks. (Phantom Slash on NightRider Glaive)
- Anonymous
needs a little hyperarmor on the down swing. i keep get interrupted just before the blade lands
- Anonymous
- Anonymous
Carian Grandeur charges faster than Carian Greatsword, costs more, and deals more damage at max charge, less at the lowest charge.
- Anonymous
- Anonymous
- Anonymous
Look at what they need to achieve a fraction of our power...
- Anonymous
does not come with cold anymore? or why cant i chose cold when applying?
- Anonymous
Question: does hitting with both the sword and magic wave provides extra dmg?
- Anonymous
Great when paired with Ice Spear. Use ice spear as go-to move. Once poise is broken, switch to this instead of crit attack.
- Anonymous
Should be renamed Carian Nuke. Absurd damage. Best build: main hand magic straight sword with Square Off ash of war, swap with magic infused dagger with Carian Retaliation. Off-hand staff with spells Magic Glintblade and Greatblade Phalanx.
Order of operations: enter combat with Phalanx up and spam Glintblades. Before you engage in close combat, drop Terra Magica and put the enemy onto the ground with Square Off's absurd poise damage. Swap to Dagger and drop a fully charged Carian Retaliation; make sure to hit their head if they're humanoid, or the weakspot otherwise. Observe the biggest damage number for a single skill you've ever seen in your life. Nothing compares.
- Anonymous
this ash of war is pretty bonkers against certain enemies, it staggers, not stance break, STAGGERS tree sentinels and stance breaks them very quickly, it also pancakes many npcs letting you chain it back to back. combine with godfrey icon and shard of alexander for peak performance. of course the elephant: you won't be using this for primary damage. this is a burst and punish skill. use it when you would have the time for a charge heavy and it should fair very well.
For regular int build, pebble glinstone (aow) + follow up seems a better option. Whie it does less damage (20% with my build) it's safer to use, does more stance damage, same range, cost less fp.
Grandeur might be better with weapons that have high AR (since the pebble doesn't take AR into account, only the follow up does). Still risky to use, kinda have to stance break first for full charge or during a long enemy recovery.
- Anonymous
This thing seems nuts for PvE in patch 1.04 with the speed increase, charge damage increase, and stagger damage increase. Combos with Greatblade Phalanx for even more stagger.
- Anonymous
This spell always did massive damage (about 2 Moonveil casts) and massive poise, but took 5 seconds to charge making it laughable in PvP and risky at best in PvE. Now in 1.0.4 it charges in about 2.5 seconds and has almost no recovery time afterwards allowing you to quickly roll or backstep afterwards. The spell is still sub-par for PvP but might just have become a top-tier PvE ash against humanoid enemies. Try it for yourself.
- Anonymous
was buffed immensely in the latest patch. it's like a billion times faster now
- Anonymous
As of 1.04, with this on a +24 magic misericorde, equipped with Godfrey talisman and shard of Alexander, fully charged it hits for 3314 dmg on the pages at caria manor. Still tricky to land clean
- Anonymous
This appears to be the only Ash of War I can not make copies of, anyone else able to confirm?
- Anonymous
In PvP, you can use this to kill novice players who aren't sure what you are doing and insist on waiting it out and trying to roll out of it. You can also use it in a 1v2 to look like you're gonna slam one person, then swap targets at the last second because of the insane tracking most attacks in this game have. In PvE, it's alright when an enemy is distracted, but definitely lacking in the damage department for how long it takes to bring out a full charge. It's not horrible in PvE, but there are definitely better choices. This does have the benefit of getting Magic scaling early without fighting any bosses.
- Anonymous
PvE: High magic damage slow wind up goes through 3 stages for more damage and slightly more range. The range while long is in a very thin strike downwards so if your fighting large creatures it will hit easily but not small or nimble enemies.
PvP: The windup is sooooooo long if you see anyone charge it you can hit them which stops it dead or you can walk left or right and avoid it. No AoE magic slam pop means you have to land this on a non moving target without getting hit and the range doesn't allow that. Doesn't provide enough poise damage to mention and high FP cost makes it just exist as a magic damage option for non magic users.
- Anonymous
- Anonymous
I did a little testing on a Lordsworn's Sword +2 and +3, as well as other unupgraded weapons
Charge level 2 increases damage by ~35%
Charge level 3 increases damage by ~78%
The damage is based on weapon level, and not base damage (Tested on Lordsworn's Greatsword vs Longsword. Same damage)
From +2 to +3 the damage increases by ~13%
The skill scales on INT: From 9 INT to 22 INT, damage increased by 8%
Fun fuct: you have to go straight down the cliff and on top of the little castle you can found it
- Anonymous
The weapon art tracks well enough to kill novice players in PvP, and is alright for a mix-up due to the multiple charging stages baiting parries and roll catching from a long melee distance when charged, but is easily countered by a smart player poking you before you land a hit or simply backing up to zone you/throw pots and knives. In PvE, it has potential to be better than riposting an enemy, depending on what weapons you use, because you can usually land a half-full or full charge on a boss before they stand back up. Just don't use this over a riposte on things that take mega riposte damage, like the stone golems.
- Anonymous
Kind of a crappy ash of war in my opinion, way to slow to be of any real use, it costs 26 fp, and it doesn't do that much damage considering how long it takes to use and how much it costs.
- Anonymous
Was using this to farm the trolls outside of waypoint ruins a bit. When one is defeated the other will go onto one knee, making landing the fully charged attack easy. Aiming for the head will deal double damage. With carian knight's sword+4 and about 40 int I was able to reliably deal just over 2k damage in one hit on a headshot. This kills the troll.
- Anonymous
This Ash of War is extremely powerful versus NPC invaders. It's also great against stationary / slow enemies that you can sneak on.
While engaged, it becomes less useful due to it's speed and is beaten by the likes of Transient Moonlight or other faster Ashes of War.
Also of note is that this move doesn't do a lot of posture damage, as opposed to something like Transient Moonlight which can easily net you quite a few posture breaks per boss fight.
- Anonymous
This is on my Misericorde dagger. Full charge on this does more damage than Full Moon spell on my 70 int character.
- Anonymous
I went from a quality build to battlemage because if this big pp move.
- Anonymous
While the long charge time compared to the actual damage it does makes it pretty impractical most of the time it does ad comedic value of actually landing it
- Anonymous
- Anonymous
- Anonymous
- Anonymous
I've found that this is pretty good for stun locking npc invaders since you can charge it up to three while they're spawning in and then rinse and repeat by maintaining a bit of distance so they walk in to a third level charge's range.
- Anonymous
This thing has a long charge time but does an incredible amount of damage. Also the coolest looking spell in Elden Ring
Their is only 91 Ashe of wars! He’s adding broken ashe of war to make it 92.
1
+110
-1