Ash of War: Kick

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Affinity Heavy
Skill Kick
Effect Grants affinities and skills to an armament.

Ash of War: Kick is an Ash of War and Upgrade Material in Elden RingAsh of War: Kick provides Heavy affinity and the Kick Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Heavy affinity and the following skill:

"Kick: Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective."

Usable on all melee armaments.

 

Ash of War: Kick Location in Elden Ring

Where to find Ash of War: Kick:

 

Ash of War: Kick Elden Ring Guide

 
 
 
 
 
 
 
 
 

Kick Demonstration

 

 

 

 

Elden Ring Ash of War: Kick Notes & Tips

  • Notes and player tips go here.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




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    • Anonymous

      this should've been cathedral knight sparta kick from ds3. then it would've been funny and more practical.

      • Anonymous

        things like these is always funny to me, the tarnished is supposedly smart enough to not keep their legs atrophied to the point where they can jump without needing a running start and crouch but they're too stupid to know how to do a basic kick despite it being a universal function in every other game besides bb?

        • Anonymous

          it will always be funny to me how in souls games a weak little kick is better at breaking guards than the swing from a sword as big as your own body

          • Most therapeutic ash of war bar none! There's nothing like finding a (weak) enemy and kicking the **** out of it. Best cure for frustration and this game sure knows how to make you salty.

            • Anonymous

              the option to spend FP for a beefier kick would be nice. maybe it could get a brief charge time? uncharged = current kick, while charged = FP cost + stronger in every way

              • Anonymous

                Easily one of the best pve ashes in the game. Requires no FP to use and stance breaks most enemies in 1-3 kicks. Also nothing is more satisfying than Spartan kicking **** off ledges 10/10 would recommend on a misericorde

                • Anonymous

                  honestly i hate how this isnt part of the standard kit anymore, its not as powerful as any other ash of war. if it had more stagger potential and confirmed r1s of certain heavier weapons i would be okay with it.

                  • Anonymous

                    One-hand a scimitar or flowing sword with bleed. Mix kicks and two-handing ash like spinning slash or blade dance. Unless I’m remembering what happens when you use your ash while one-handing while your offhand is empty. I think it’s kick.

                    • Anonymous

                      Put this **** on a fire/flame art/lightning/ whatever Misercorde and swap to it when the fingerprint users least expect it

                      • Anonymous

                        As of 1.07, kick can guard break Fingerprint shield. It's very fast and you can use kick without a main hand weapon. RIP shield users.

                        • Anonymous

                          Does actual threatening stamina damage to shields with the new patch now. I imagine running this with Misericorde will be popular

                          • Anonymous

                            The guard break is tied to the weapon, meaning damage type, AR, and possibly Talismans.
                            With some short ranged Strike weapons, I consistently break stances in one kick.
                            It also doubles as a short staggering tool, so: attack incoming> kick> stagger> R1.

                            I personally enjoy it as a party alternative, as it works on most enemies, and it's ideal on a backup and defensive or single target weapon.

                            • Anonymous

                              Staggers long enough to initiate R1 combo on fist weapons.
                              No FP cost.
                              Will break guards, and I advise adding a Mace Talisman.

                              • Anonymous

                                Really needs buff, imagine if it was actually worth kicking shields. Maybe even have it do damage and be good pair with fist weapon for kung fu build… but no

                                • Anonymous

                                  This should ignore poise, not be poised through multiple times. How can we have such an abhorrently bad kick in this game? The most egregious part is that the kick in DS1 and DS3, and the shove in DeS and DS2 are just better than this, and those are base mechanics, but in Elden Ring when we lose that and turn it into an Ash of War (in a game with busted AoW's mind you) it is somehow way worse.

                                  • Anonymous

                                    Too short, doesn’t do meaningful damage or poise damage. If it did dagger r1 level damage and broke poise it could be used as a daring light attack for slow weapons. But noooo it has to be useless even against shields. Source: I’m a shield user with 60 poise and some guy kept hitting me with it. He got trade hit every time he kicked and never even got to kick my shield. Another time someone with a cannon kicked my shield but I simply guard countered from the kick.

                                    • Anonymous

                                      The kick is so bad that I was summoned by Patches cosplayer, went to the edge of missing elevator, he kicked me and I actually poised through that.... And my armor is relatively light.... I had to strip all the armor for him to be able to atually push me away with a kick.

                                      • Anonymous

                                        A very stupid thing to make Kick an AOW. Kicking was a great thing back in the good old days of DS3 PvP. Useful for beating turtles and parry spammers.

                                        • Anonymous

                                          Kick is hands down a staple WA. I have a light weapon I have on me almost all time for quick kicks. PvE wise it’s good for breaking shield users stance and interrupting animations. For PVE it’s all that with the benefit of making you more unpredictable and creating opennings you normally wouldn’t have by using a standard long winded attack

                                          • Anonymous

                                            Kick is hands down a staple WA. I have a light weapon I have on me almost all time for quick kicks. PvE wise it’s good for breaking shield users stance and interrupting animations. For PVE it’s all that with the benefit of making you more unpredictable and creating opennings you normally wouldn’t have by using a standard long winded attack

                                            • Anonymous

                                              Slept on. This AoW correlates with the weapon it's used on. Slap this on a >200 AR weapon and you will immediately kick a light shield into stance break. Two kicks and r1 on GS. Run with Miseri and your usual crit setup for oneshots.

                                              Spamming this with a light gear setup will make a GS user start sweating.
                                              Source: I have many shield enjoyer scalps

                                              • Anonymous

                                                Its not good, but has its uses in pvp. Put this on the misericorde and kick shieldusers, interchange it with its lightning fast dagger attacks for chip damage into dodge before they catch you. Sometimes you catch somebody offguard and stance break them, when they accidently block your kicks for an easy riposte. Again not really good, but aometimes works, because people arent used to it

                                                • Anonymous

                                                  So, I did a bit of testing with this, and it seems to do high posture damage, but is unable to actually stance break- I could kick a Godrick Soldier 6 times in a row and get and no stance break, but 2 kicks followed by a single r1 does break stance. Honestly, there are better options unless you *really* want a zero FP weapon skill.

                                                  • Anonymous

                                                    As long as a weapon slot remains empty, you always have kick.
                                                    Switch to unarmed (if unarmed in the left slot then "two hand" your empty fist) and viola, your weapon art is now kick.
                                                    A very sneaky move when facing a literal or figurative turtle.

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