Ash of War: Sacred Blade

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Affinity Sacred
Skill Sacred Blade
Effect Grants affinities and skills to an armament.

Ash of War: Sacred Blade is an Ash of War and Upgrade Material in Elden Ring. It provides Sacred affinity and the Sacred Blade skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Sacred affinity and the following skill:

"Sacred Blade: Grants armament's attacks holy essence and fires off a golden blade projectile. The armament retains its holy essence for a while."

Usable on melee armaments (whips, fists, and claws excepted).

 

Ash of War: Sacred Blade Location in Elden Ring

Where to find Ash of War: Sacred Blade:

 

Ash of War: Sacred Blade Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Sacred Blade Demonstration

 

 

 

Elden Ring Ash of War: Sacred Blade Notes & Tips

  • Takes roughly ~1.3 seconds to cast as of Patch 1.04.
  • Deals 100% Holy Damage

 

Builds with Ash of War: Sacred Blade 

 

 

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




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    • Anonymous

      I didn't know this can be used on almost everything until I got 360-noscoped by someone using a goddamn CLUB.

      • Anonymous

        Easily the best all round early game ash for most builds. Extra damage is always useful. You can stick it on a huge variety of weapons. It's cheap and pairs well with FP restoration effects like cerulean dagger and sacrifical blade.Tonnes of undead throughout the game and most enemies arn't noticeably resistant to holy until like halfway through the capital region. A solid ranged attack. All of these boons are just as true in pvp as PVE too.

        • Anonymous

          Not sure why I can stick this on my great hammer but I'm not complaining. I wish the projectile took on the form of the weapon you equipped it to so I could really Ash of War: Sacred Brick some people.

          • Anonymous

            No one seems to mention this, but the cast of this also has a melee hit. So it's worth casting in melee range as well as at range, as it'll hit with the slash followed immediately by the projectile. A point blank cast into an enemies back can rival critical damage on some weapons and works on mobs you can't backstab. Also a quick cast you can do point blank into some larger bosses before riposting them after a stance break (like dragons)

            • Anonymous

              This is an exceptional AoW that can be obtained right from the start. It gives pure melee builds a ranged attack (albeit short ranged) without needing a bow or casting item, and also applies a really strong buff for the early game. Slap this on pretty much any starter weapon and wreck the first half of the game.

              • Anonymous

                I seem to be getting 20% more runes when this is activated. (Sealed Tunnel miner with Golden scarab normal 502 with Sacred Blade 603)

                • Anonymous

                  Makes almost any weapon an undead killing machine. Makes the sections with undead beastmen a breeze in Farum Azula.

                  • Anonymous

                    when i first played elden ring, i thought this skill was so cool and decently strong. then i summoned my friends for coop.
                    while i was charging up my tiny fingernail of light, they just kamehameha'd the magma wyrm to death

                    • Anonymous

                      Slap this on any Greathammer, and with buff active you will evaporize any undead in 1-2 swings. Kid you not, it will make any Death Birb boss your b*tch, even lategame ones. Also it prevents any undead from reviving back.

                      • Anonymous

                        How long does the buff on weapon last? Is the damage applied to your melee weapon flat or scaled? If flat how much?

                        • Anonymous

                          Putting this on Rogier's rapier +8 makes the early game a breeze, especially when killing the early game deathbirds and going through catacombs

                          • Anonymous

                            Just a comment for the "can be used on all melee armaments". This is incorrect, fists and claws are both melee weapons yet they cannot use some ashes listed as "can be used on all melee armaments".

                            • Anonymous

                              Put it onto the Morningstar early on and you have a weapon that completely obliterates undead. Many things actually.

                              • Anonymous

                                very very good for colossal weapons. the initial swing is fast and does a ton of damage, and the extra flat damage can easily push you over 1000 ar

                                • Anonymous

                                  the 1.07 patch notes make it sound like the weapon has a hitbox now, i'm gonna test that later today. this will be the patch to make sacred blade and lightning slash on par with flaming strike!

                                  • Anonymous

                                    Honestly, like others have said, this is the perfect ash for fighting undead. It's stupidly easy to get, and it melts undead like crazy. I switch to it every time I have to go through a tomb or graveyard, and Deathbirds are guaranteed dead birds with how easy it is to spam the projectile.

                                    • Anonymous

                                      Can honestly be throw on any backup weapon for basically any build to use for undead fights, I strongly recommend a strike damage one, as most undead get battered pretty badly by strike weapons. As for faith tools though, idk there's likely ways to do higher or more efficient holy damage, but it LOOKS super paladin so screw it throw it on a flail for badassery buffs

                                      • Anonymous

                                        This Ash of War actually makes your Weapon do less damage with sacred affinity. It will say that it adds holy damage but it doesn't apply unless you have the buff from the Sacred Blade skill. I have tested this on 5 different enemies including undead (weak to holy) and wildllife. The faith scaling also does not apply unless you have the buff and I have tested this as well; you will do more damage with more faith only while the buff is active and using sacred affinity. Bugged???

                                        • Anonymous

                                          While the buff doesn't seem to last quite as long (only a few seconds shorter really) as Shared/Sacred Orders, the projectile arc and weapon buff make this the go-to choice for my paladin character. Is there any reason to use the aforementioned two rather than this?

                                          • Anonymous

                                            If you get interuppted while casting the holy arc it will still buff your weapon thankfully even though the whole animation gets cancelled.

                                            • Anonymous

                                              The game doesn't say it, but both the projectile and the buff have a bonus against undead, and therefore permakill skeletons. This really simplifies any encounters with skeletons or mariners.

                                              • Anonymous

                                                so chilling mist uses the exact same animation and gives the weapon a hitbox. same goes for poison moth flight. not this one tho.
                                                I think imma report that as a bug. you never know.

                                                • Anonymous

                                                  the damage of the AoW does not take into account any grade offaith scaling, it purely depends on weapon upgrade level, wether or not there is faith scaling (but the grade does not matter) and the amount of faith you have.

                                                  • Anonymous

                                                    I've gone through the game a few times, so I know where it usually spawns. Not there this time, and I don't know why.

                                                    Shame since it's my favorite sacred buff.

                                                    • Anonymous

                                                      So, this skill give any weapon free holy damage buff no matter what affinity they are, but the projectile fired from this skill is still holy damage type and scaled with faith?

                                                      • Anonymous

                                                        Extremely strong early/midgame incant. One pro I haven't seen mentioned here is that the weapon buff applies even if you have an elemental affinity on the weapon. In other words, you can use this on top of the sacred or flame art affinities, and as far as I know, this is the only weapon buff you can do that with. Which means you can reach some INSANE AR.

                                                        Not sure but it seems / feels like the weapon buff doesn't scale off faith but I haven't tested it thoroughly.

                                                        • Anonymous

                                                          Pretty damn good for early midgame

                                                          Shoots a holy slash wave with a long cooldown but buffs your damage for a static 85 holy damage for 20 seconds. This means that you can use it for most variety of builds early on since it doesn't require much investment and great for melee builds that need nonphysical damage.

                                                          • Anonymous

                                                            Honestly, this on an Erdtree Dagger can be great as an early faith build. Even with a +0, though a 24 in Faith, it went from a Phys/Holy 48+10 and 48+11 to a 48+10 and 48+96. 28 damage on a demihuman to 126. Scale this thing up and you've got some great jabs to dish out without much investment.

                                                            • Anonymous

                                                              Both the skill itself and the subsequently buffed weapon will kill skeletons without letting them revive.

                                                              • Anonymous

                                                                an "eye-catching whirlwind" lmao they're called spiritsprings dog...I tried to register just to edit this but it wouldn't send an activation link :/

                                                                • The location for the Ash of War needs to be moved to the southeast on the map on the lowest platform near the left hand side near the water.

                                                                  Come on, guys.

                                                                  • Anonymous

                                                                    Has anyone confirmed if this scales with Faith or not? On the wiki it says it doesn't but I'm seeing some people comment to say it does.

                                                                    • Anonymous

                                                                      This Ash may be glitched proving far more damage than it should.

                                                                      Tested at SL1 with two Lordsworn Longsword +0 on a Death Rite bird in Liurnia near academy.
                                                                      Sacred Order: 161 damage with 232 AR (almost identical holy).
                                                                      Sacred Blade Ash: 258 AR but was dealing 340 damage.

                                                                      Clearly, despite the short buff duration Sacred Blade vastly exceeds the performance of Sacred Order, in this case by more than 200%. It also uses far less FP.

                                                                      • Anonymous

                                                                        This ash is for undeads in catacombs. A little more duration would help to be great, but's good for the purpose.

                                                                        • Anonymous

                                                                          Miyazaki, can we get a faith moonlight greatsword?

                                                                          Miyazaki: We have a faith moonlight greatsword at home

                                                                          The faith moonlight greatsword at home:

                                                                          • Anonymous

                                                                            Slow to cast, but it comes with a high degree of poise throughout the animation, making it a projectile that can be cast reliably without being staggered out of the animation.

                                                                            • Anonymous

                                                                              I really wish the arc had a little longer range. It feels way shorter than it should be and I miss it a lot. Then again, I understand why it shouldn't be able to be a full stand-in for ranged incantations, so I suppose it's for the best.

                                                                              • Anonymous

                                                                                Description was written by someone who skipped the tutorial and has no clue what spiritsprings are, lol. Someone should correct that.

                                                                                • Anonymous

                                                                                  Also known as the Deathbird ****er.
                                                                                  Banished Knight's Sacred Halberd +8 deals a whopping 1190! damage when used on it's head, even though I only have 8 faith.

                                                                                  • Anonymous

                                                                                    Very strong for the Inquisitor. The buff stops Skeletons from respawning and does very high damage to them and other undead, it usually one shots them and ripped through all three versions of the Tibia Mariner. You can’t use other spells as buffs however, at least not when it’s Sacred Infused.

                                                                                    • Anonymous

                                                                                      I use this non-stop with my STR/FTH build. Removed my shield skill, so I can use this when one-handing my Claymore. Perfect for Paladin-like tanks. The projectile does good damage and the buff ensures more damage.

                                                                                      • Anonymous

                                                                                        Lasts around 18 seconds after the AoW animation is done. Good when stacked with holy affinity, if using another affinity not that great

                                                                                        • Anonymous

                                                                                          Lasts around 18 seconds after the AoW animation is done. Good when stacked with holy affinity, if using another affinity not that great

                                                                                          • Anonymous

                                                                                            This is insane for melee faith builds

                                                                                            It fires a projectile and gives your weapon a buff that adds great damage in early game

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