Ash of War: Carian Retaliation

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Affinity Magic
Skill Carian Retaliation
Effect Grants affinities and skills to an armament.

Carian Retaliation is an Ash of War and Upgrade Material in Elden Ring. Carian Retaliation provides magic affinity and the Carian Retaliation skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

See Carian Retaliation for the corresponding incantation.

This Ash of War grants an armament the Magic affinity and the following skill:

"Carian Retaliation: Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry."

Usable on small and medium shields.

Ash of War: Carian Retaliation Location in Elden Ring

 

Ash of War: Carian Retaliation Elden Ring Guide

  • Grants the skill Carian Retaliation.
  • Provides the Magic affinity, which adds Magic damage and Intelligence scaling, reduces Base damage and Strength / Dexterity scaling.
  • Can be used with the following affinity Upgrades: Standard, Heavy, Keen, Quality, Magic, Cold
  • Can be applied to Small Shields or Medium Shields,
  • Only costs FP when successfully parrying a spell (not a physical attack).
  • Carian Retaliation has 7 start-up frames, 13 active frames, and 31 recovery frames (at 60 FPS).
  • Creates a blue field in front of your shield. If a magical projectile enters this field, it's absorbed and converted into a glintblade arch above your head. Parrying a regular attack costs no FP, while parrying a magical projectile costs 8 FP.
  • Works on your own projectiles as well, such as the ones from Glintstone Scrap or Wraith-Calling Bell.
  • The glintblades' damage is affected by the affinity and upgrade level of the shield.
  • See Parrying for detailed information on the mechanic and a comparison of different parry skills.
 
 
 
 
 
 
 
 
 

Carian Retaliation Demonstration

 

 

  

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages



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    • Someone answer please!
      Parrying normal attacks also takes the same frames as parrying a spell? Meaning the blue emitted light also parries normal attacks or only spells? Thanks.

      • Anonymous

        Does anyone know if this gets the same number of parry frames on a medium shield?
        or any of the parry skills for that matter

        • Anonymous

          Is the damage not influenced by anything? I was testing is on mages in the academy that shoot glintblades, nothing I swapped made a difference. Changing my +18 great turtle shield from standard to magic and equipping +5 int talisman did nothing, it was like 112 per sword and 336 total. Switching to +0 Carian Knight shield and taking off int talisman still did 336 total, and switching it to magic and putting on int talisman still did not change the damage

          • Anonymous

            I knew they patched it, but didn't know they nerfed it. Not gonna waste my time doing 300 damage to a mage.. ill stick to erdtree greatshield

            • Anonymous

              I'm glad it got patched, I can finally use it to legitimately parry enemy spells / Moonveil users spamming too much without feeling bad because of the glitch, plus the parry frames are still very good so it's a nice bonus.

              • Anonymous

                I'm glad it got patched, I can finally use it to legitimately parry enemy spells / Moonveil users spamming too much without feeling bad because of the glitch, plus the parry frames are still very good so it's a nice bonus.

                • This Ash Of War Trivialized the Draconic Tree Sentinel fight for me, just stayed back and reflected fireballs! I'm using it in every play-through to easily get passed It!

                  • Anonymous

                    So, now the damage scales with the weapon in the right hand...? Or does it scale with nothing at all, and just deals a specific amount of flat damage?

                    • Anonymous

                      RIP to the best ash ever. Had a blast with this. Sad I didn't discover it until my 4th run through the game. And sad it's gone.

                      • Anonymous

                        things been nerfed but still very usable and sadly better than erdtree greatshield with less stat requirements

                        • Anonymous

                          Just wanna note: even after the patch, this is still a direct upgrade to your normal parry. It has scary good parry frames, counters spells, and only uses FP if it has too. Unless you have a specific reason to go for a different parry skill, I'd recommend slotting this in as your default.

                          • Anonymous

                            Ahahahahahahha stupid glitchers where's that power now not so tough without your one shot glitch now are ya

                            • Anonymous

                              Nerfed in 1.04.
                              It was funny to erase stupid RoB spam gankers around with that but honestly was too far OP. Sadly I have to challenge Godskin Duo without it. It's still reliable too, against mob casters for instance!

                              • Anonymous

                                Bear with me a moment before you get your pitchforks and torches..

                                Being able to "feed" yourself a retaliation with the bell (or some other items, there's a few) is totally fine IMO since you're exposed for a while and it costs a decent chunk of FP. Kind of a 2-phase spell, if you will.

                                The ash's glintblades being invisible to other people obviously needs to be fixed, that goes without saying, but otherwise it's the damage that's really over the top. Use it in legit ways either against bosses or people that cast spells and you'll see them melt away in no time.

                                • Anonymous

                                  If its in the game then its intended. Its NOT a "glitch" or an "exploit". This game is all about rewarding players who are smart enough to find clever interactions like parrying your own spells. So ironic how everyone who sends me hatemail for parrying my spells always tell me to "get good". Like maybe use your brain and learn how to counter it instead of crying that everything you don't like is a "glitch".

                                  • Anonymous

                                    It's dead everyone! We can enjoy the game a little bit more now! Just rework Bloodhound's Step and everything will be good.

                                    • Anonymous

                                      Self activation exploit is the worst thing ever. Theres like no defense against it. Kills at full HP and is invisible and totally instant. I'm legitimately shocked by the people here defending it as it currently exists. "Adapt"? "Cope"? lol like, how?

                                      • Anonymous

                                        Forget about the self activation and invisible swords glitch. This ash does absolutely broken amounts of damage for nearly 0 investment. Slap it onto any shield, upgrade it (or don't it still does massive damage) and watch how the glintblades will instantly do 3000 damage without any risk to yourself. Whether your proccing them yourself or parrying it from a player or boss, this is without a doubt the strongest ability in the game by a very wide margin. Fromsoft definitely did not test this ash for even a second, the damage is that unbelievable.

                                        • Anonymous

                                          This made the game casual for me.

                                          Slapped that ash on the magic-infused Carian Knight's Shield and now I "shield-only" any boss that casts spells in about 2 or 3 shots. 1 shots almost anyone in PVP, granted they feed you a Retaliation.

                                          Absolutely wrecked the Godskin Duo in record time.

                                          • Anonymous

                                            not sure why people keep saying this is glitched or an exploit, it's intended to parry spells and damage nearby enemies, it does exactly that, the only issue I can see is the damage is way too high for PvP, it should probably be nerfed to around 500dmg rather than 2500+

                                            • Anonymous

                                              Hate to be that guy, but this needs to be nerfed. Obviously, the exploit needs to be fixed but I'm talking about it's damage. I literally just baited the Godskin Duo to throw their fireballs at me so I could Retaliate and one-shot them both. One-shots almost everybody in PVP that would be foolish enough to cast a slow-moving spell.

                                              • Anonymous

                                                willing to bet 9/10 people crying about how broken this in PvP are the same scrubs that just spam Rivers of Blood or Moonveil, it's actually pretty funny deleting them with this

                                                • Anonymous

                                                  Ok so I'm using this as intended, just parrying spells, but for some reason, maybe 1/5 people I hit with the daggers after the parry actually take damage from them. They always stagger, but rarely is a single point of damage dealt. Quite frustrating, what gives?

                                                  • Anonymous

                                                    I like this ash of war as a mean to do a no magic run and good in pvp against magic users as some form of protection

                                                    • Anonymous

                                                      I use the glitch on gank squads! In ds3 since it was still mostly just souls fans playing you would encounter a lot of hosts or summons letting you do 1v1 honorably but since this game has outsold them all, there is so many casuals just ganking with rivers of blood so I use it to kill the summons, or at least try to since you can’t control who they target. I try to get them to lock on the summons and then once they die a fair fight can begin! I can even handle rivers in pvp tho I still think it’s cheap and it also needs a nerf

                                                      • Anonymous

                                                        Me and a friend decided after we both beat the game we would try coop. We made new characters got the ability to level up, and then we got invaded by a guy using this ability. Obviously we got destroyed and we were only starting level. RIP us.

                                                        • Anonymous

                                                          Exploits aside, this is easily one of my favorite ashes in the game. Great parry frames, and the spell counter does a disgusting amount of damage. I'm running a strength character, and this ash was enough to defeat the draconic tree sentinel and godskin noble in volcano manor single handedly. A must have for bosses that do a lot of casting. My +13 banished knight's halberd almost feels like an after thought in the face of casters

                                                          • Anonymous

                                                            It's nice that non-mages have the option to just delete casters who aren't careful with their spells, but the glitch where you proc it with your own consumables or spells needs to go.

                                                            • Anonymous

                                                              is there a certain shield that goes with this best?? Right now i'm using a brass shield+24. Perhaps I should use the carian knight's shield instead? Not asking for pvp, just asking because i want to get some bosses (foreskin duo, elden yeast) done faster.

                                                              • Anonymous

                                                                Killed the godskin duo without summoning thanks to this, dealt 2k damage if the three swords hit, idk why it did so much damage, it was affected by Golden vow also

                                                                • Anonymous

                                                                  While it’s still bugged there’s only two good reasons to use this ash of war: rivers of blood and moonveil

                                                                  • Anonymous

                                                                    I hot summoned for malenia and the host was using the glitch so I started letting her it me intentionally to heal her. He did not win.

                                                                    • Anonymous

                                                                      I hope they fix this this ash of war soon so people can shut the hell up about not being able see it or dodge it or parry it with thops barrier , or just dont use magic mitigation.

                                                                      • Anonymous

                                                                        The self-activate glitch is currently the most broken thing in this game. It is cheating and gives you the hollowest, most meaningless win possible. I feel sorry for anyone using the self-proc glitch (not the ash as intended) and thinks they are actually playing Elden Ring. Sad.

                                                                        • Anonymous

                                                                          Does it do more damage depending on what spell you deflect? Asking because I want to wrap up my final game faster for my 100%

                                                                          • Anonymous

                                                                            y'all talking about "the exploit..." what exploit? playing the game? y'all love bs one shots until it happens to you. toughen up and use crimsonwhorl

                                                                            • Anonymous

                                                                              Insanely broken, dont believe me? Put this on a 1lb. Small shield and unequipped all your weapons leaving only the shield, then fight the 4skin duo. I had the hardest time my first time w them, this time it was parrying black fireballs and shooting glint blades doing 3000ish for a 6fp cost, not bad

                                                                              • Anonymous

                                                                                learned about this skill's ability to self-proc with the wraith bell and tried on my 80 INT build today (applied to carian knight's shield at +24 in order to maximize INT scaling, as an experiment in cheesing); immediately defeated malenia, godfrey, and elden beast within a few hours, all on the third or fourth try (it took me like 10x as long to get past maliketh, for example, before i learned about this skill). i'm getting myself hyped to do an NG+ run now, but tbh i'm a little bummed out that all i had to do was run away long enough to get these swords up to defeat the hardest (?) bosses in the game over a few hours without even much sleep. it does comparable or more damage than comet azur, but with essentially zero setup time since you can set up away from danger and then let the swords fly away themselves once you get back into the fray.

                                                                                i'm new to souls games and i've really only evaluated this in the pve context, but it seems like a mistake to be able to parry your own attacks, especially since the hitboxes from your own attacks don't ever (?) harm yourself or other people on your team like spirit ashes. right now, i can absolutely recommend this skill with the carian knight shield if you're doing an INT build and really want a cheese strategy; you still need to know how to dodge their attacks somewhat, but with black knife tiche attracting attacks i've been able to set up and repeatedly smack bosses with this move and knock them out in a few hits.

                                                                                outside of being able to self-induce this, it seems like a really useful skill for doing legitimate parries, and i hope that part can stick around.

                                                                                • Anonymous

                                                                                  I use this ash of war on mages who love to spam there spells redirect their magic right back at them love it

                                                                                  • Anonymous

                                                                                    absolutely destroying people with this in pvp. It's super dope how you can proc the blades with your own spells or a glintstone scrap. does a devastating amount of damage. this plus my magic claymore with glintstone pebble has to be one of the most powerful setups in the game right now.

                                                                                    • Anonymous

                                                                                      Let it know that this has the start time and active parry frames as the buckler and you only use fp if you parry a magic spell. So putting this on a medium shield is a straight upgrade besides the weight from a buckler.

                                                                                      • Anonymous

                                                                                        I want to use this for the amazing parrying capabilities, but the fact that the glitch still exists completely turns me off from using this. On a separate note, nothing feels better than using finger severer on somebody using the glitch, whether I summon them for duels or as cooperators on bosses. You wanna be a b*tch, I'll treat you like a b*tch.

                                                                                        • Anonymous

                                                                                          I want to use this for the amazing parrying capabilities, but the fact that the glitch still exists completely turns me off from using this. On a separate note, nothing feels better than using finger severer on somebody using the glitch, whether I summon them for duels or as cooperators on bosses. You wanna be a b*tch, I'll treat you like a b*tch.

                                                                                          • Anonymous

                                                                                            It's DS Pursuers all over again, randomly dying to extremely strong invisible projectiles is always a favorite of mine

                                                                                            • Anonymous

                                                                                              3 problems with this skill: 1 - invisible animation of skill. 2 - self activating of skill. 3 - it oneshots everything even if the attack spell have 100 damage points. It multiples damage. But why? I can`t get it.

                                                                                              • Anonymous

                                                                                                As far as i can tell you get extra parry frames even when you don't spend FP, making this a very good ash of war to put a shield. Makes medium shields better than the Buckler at parrying.

                                                                                                • Anonymous

                                                                                                  Fun fact: The starting and active frames from the normal Parry skill varies depending on the shield or weapon type used.
                                                                                                  But those special parries all have the same active frames regardless of the shield type.

                                                                                                  • Anonymous

                                                                                                    This is the most broken thing in the whole game right now. Invisible to enemy players, does an insane amount of damage for literally almost no FP at all. Oh you didn't see a hidden or untargetable enemy? The blades see them. If one of the blades hits first and one-shots something, the other two will auto-target nearby enemies, allowing them to potentially kill 3 enemies at once. Trivializes almost everything except the most dodgy mobs. From needs to either remove the self-proc capability or drastically reduce the damage it does.

                                                                                                    • Anonymous

                                                                                                      This is easily the best parry in the game. It has an 8 frame startup even on a medium shield, which is the same as a buckler parry. But it has an active window of a whopping 14 frames, whereas buckler parry is only active for 11.

                                                                                                      • Anonymous

                                                                                                        Is anyone else using this Ash combined with the Wraith Calling Bell? I'm melting most enemies and bosses with 2 to 4 casts.

                                                                                                        • Seems like the main part of the bug is that the swords will spawn, but then not animate further on other players' worlds. Tbh, I hope that their fix focuses on that, rather than heavily nerfing the damage output of this or removing the self-proccing, since being able to proc it yourself is an interesting mechanic.

                                                                                                          But really, more than anything, I hope that when they fix the FX animation issue that it also fixes the bubble FX used by Opaline Bubbletear and Uplifting Aromatic, cause atm it has a similar issue. When someone gets hit while the effect is active, the bubble pops on their game but doesn't on other people's. At the moment it's hard to tell whether it's worth using the aromatic again on people, or if they actually still have the bubble.

                                                                                                          • Anonymous

                                                                                                            Still horribly bugged in PvP. The blades turn invisible when they launch and the animation stays with the caster.

                                                                                                            • Anonymous

                                                                                                              Based on some people testing frames it seems this and Golden Parry are the best parries in the game (possibly Thops' Barrier). This one doesn't use FP if you use it to parry melee. If you want a parry this one is legit great. It's a shame it's damage is so high and the blades are invisible in PvP. Hopefully when it inevitably gets patched it keeps the amazing party frames. Definitely recommend if you're not gonna use the exploit.

                                                                                                              • Anonymous

                                                                                                                So I bought this for 9000 runes from the twin lady husk, and it know where to be found when I try to ash of war this to my shield. Can someone explain what is going on? Thanks.

                                                                                                                • Anonymous

                                                                                                                  Used this on my buckler and somehow I got better at parrying physical attacks. No idea if it was me who improved or Carian Retaliation's parry window and speed are actually better than Buckler Parry.

                                                                                                                  • Anonymous

                                                                                                                    Patch the self proc bug, but god pleaaase do not nerf this... fun in pve. Fromsoft has an obsession with double nerfs, so let's hope they just patch the bug, rather than patch the bug, reduce damage, and reduce range.. (obsession with double nerfs 'n all..)

                                                                                                                    • Anonymous

                                                                                                                      All they have to do to make pvp PLAYABLE is make this spell visible and get rid of infinite madness cc lockstun

                                                                                                                      • Anonymous

                                                                                                                        They'd better remove the self-proccing thing about this skill, just like they did with the Erdtree Shield's skill.

                                                                                                                        • Anonymous

                                                                                                                          I know this is broken with the Glintstone Scrap stuff, but I honestly hope they keep the interaction and just reduce damage against players. This kind of interaction is really cool, overpowered sure, but still cool nonetheless.

                                                                                                                          • Anonymous

                                                                                                                            Is it still bugged if you parry somebody else’s magic? Like for instance, as an invader, if they were spamming spells and you parried them does that still trigger the exploit? Or does the broken-ness (i.e insane damage and invisible blades) only happen when you parry your own stuff?

                                                                                                                            I really wanna use this legitimately, but I don’t wanna be cringe and exploit it if it’s just broken overall

                                                                                                                            • Interesting find: it seems that if you are an invader, you can still parry NPC spells and get the swords. Have been invading in the Academy and can consistently parry the NPC sorcerers' spells. Not sure if intended.

                                                                                                                              • Interesting find: it seems that if you are an invader, you can still parry NPC spells and get the swords. Have been invading in the Academy and can consistently parry the NPC sorcerers' spells. Not sure if intended.

                                                                                                                                • Anonymous

                                                                                                                                  Does anyone know if this works on Blade of Death? It comes out too fast for me to react but I want to know if its possible

                                                                                                                                  • Anonymous

                                                                                                                                    You still get hit by the AoE damage when you parry Cannon of Haima. Seems to prevent you from being staggered by the spell due to parry animation though.

                                                                                                                                    • Anonymous

                                                                                                                                      Confirmed you can parry your own Magic Downpour, Founding Rain of Stars and Stars of Ruin. With the right timing you can also parry your own Delayed Magic Glintblade. I would assume you could do the same with the bubble spells given the former 4 are applicable. Alternatively you could pop a cuckoo stone and parry that.

                                                                                                                                      • Anonymous

                                                                                                                                        Here I was just coming to say that this seems to increase the parry window. Never thought about trying to deflect my own spells.

                                                                                                                                        • If you are having trouble against this massive trickshot, just roll the F up towards the caster to avoid them. The completely broken part imo is that the blades above the caster head continue to show up even after they are launched (as far as i saw). But if you keep pressure and don't let them cast again, you get basically a free kill.

                                                                                                                                          • If you are having trouble against this massive trickshot, just roll the F up towards the caster to avoid them. The completely broken part imo is that the blades above the caster head continue to show up even after they are launched (as far as i saw). But if you keep pressure and don't let them cast again, you get basically a free kill.

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