Ash of War: Carian Retaliation

ash of war carian retaliation elden ring wiki guide 200px
Affinity Magic
Skill Carian Retaliation
Effect Grants affinities and skills to an armament.

Carian Retaliation is an Ash of War and Upgrade Material in Elden Ring. Carian Retaliation provides magic affinity and the Carian Retaliation skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

See Carian Retaliation for the corresponding incantation.

This Ash of War grants an armament the Magic affinity and the following skill:

"Carian Retaliation: Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry."

Usable on small and medium shields.

Ash of War: Carian Retaliation Location in Elden Ring

 

Ash of War: Carian Retaliation Elden Ring Guide

  • Grants the skill Carian Retaliation.
  • Provides the Magic affinity, which adds Magic damage and Intelligence scaling, reduces Base damage and Strength / Dexterity scaling.
  • Can be used with the following affinity Upgrades: Standard, Heavy, Keen, Quality, Magic, Cold
  • Can be applied to Small Shields or Medium Shields,
  • Only costs FP when successfully parrying a spell (not a physical attack).
  • Carian Retaliation has 4 start-up frames, 6 active frames, and 30 recovery frames (at 30 FPS).
  • Creates a blue field in front of your shield. If a magical projectile enters this field, it's absorbed and converted into a glintblade arch above your head. Parrying a regular attack costs no FP, while parrying a magical projectile costs 8 FP.
  • Works on your own projectiles as well, such as the ones from Glintstone Scrap or Wraith-Calling Bell.
  • The damage is fixed at 150 per Glintblade regardless of Affinity or upgraded level
  • See Parrying for detailed information on the mechanic and a comparison of different parry skills.

 

 

Elden Ring Ashes of War
Ash of War: Aspects of the Crucible: Wings  ♦  Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blind Spot  ♦  Ash of War: Blinkbolt  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Sovereignty  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Divine Beast Frost Stomp  ♦  Ash of War: Double Slash  ♦  Ash of War: Dryleaf Whirlwind  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flame Skewer  ♦  Ash of War: Flame Spear  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Ghostflame Call  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Igon's Drake Hunt  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Overhead Stance  ♦  Ash of War: Palm Blast  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Piercing Throw  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Raging Beast  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Rolling Sparks  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Savage Claws  ♦  Ash of War: Savage Lion's Claw  ♦  Ash of War: Scattershot Throw  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Shield Strike  ♦  Ash of War: Shriek of Sorrow  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Gravity Thrust  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Swift Slash  ♦  Ash of War: Sword Dance  ♦  Ash of War: The Poison Flower Blooms Twice  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: Wall of Sparks  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Ash of War: Wing Stance  ♦  Lost Ashes of War  ♦  Messages



Tired of anon posting? Register!
    • Anonymous

      I hate that this stupid thing basically invalidates small shields for parrying except in fringe cases where weight is a concern

      • Surprisingly enough, if somebody is spamming storm stomp on you, this Ash makes you hyperarmor invincible (literally), both in terms of the stun lock and the damage. Perhaps it's a design bug, but I successfully tested it so many times with the mimic tear boss (patch 1.16). You can then proceed to punish your clueless opponents with your bonk main weapon while they're still in the stomping animation. You can also use the same trick "being invincible" on the Crucible's Knight stomp and their flying angels lunging, although you'll still lose a fraction of your HP - but you won't be thrown off coz of the lunging attack.

        • Anonymous

          What happens if you try to use this without FP?

          Also, can this be used (minus the magic sword bit) without meeting the INT requirement?

          I’m trying to figure out if this or something else would be better on my low-FP, INT-dumped build.

          • Anonymous

            you remember how often that draconic tree sentinel spams fireball? Like 6-8 times in a row? Yeah, this ash makes his spam actually fun to fight with

            • The earlier you get it, the better, as that static damage will only get worse the further into the game you go. But I found the damage pretty useful even into the late midgame.

              There's still a good reason to use Golden Parry if you get good at spacing so you can safely parry without risk of taking damage if you miss. And even the Buckler can be very useful if you don't fancy an early visit to Altus or Carian Manor. But if all you want is a medium shield that can parry effectively, then 8 times out of 10, I'd use this. If you don't really parry and instead just want a shield in order to block, use Barricade Shield.

              Better yet, have one shield with Retaliation and another with Barricade on and switch between them as needed, if you have the excess carry weight. Got me through the DLC, at least.

              • Anonymous

                This is the monopoly of parries, it used to be competing with golden parry when it came to duration, but with golden parry nerfed, this became the one and only dominant choice for every parry build, there is literally no point in using anything else

                • Anonymous

                  Very usefull to kill the vanishing zombie sorcerers. Parry the first incoming spell. Let them vanish. The glintblades will spot them immediately after they are teleported.

                  • Anonymous

                    This works Extremely well for the Wintern Lantern enemies in the Abysal Woods DLC area. They are the "madness" enemies you have to parry to damage. This Ash of War gives you more parry frames.

                    • Anonymous

                      didn't work on the lightning called down by draconic tree sentinel (maybe it does if you back up and use it somehow?), fml lol

                      • Anonymous

                        3/17/2024 notified bandai/fromsoft this aow is currently bugged. where it should be buffed by 3 things, it is only buffed by 2 and nerfed by the remaining 1.

                        • Anonymous

                          Parries everything. Giants flame take thee, sacred rings of light aow, pretty much anythings thats a projectile attack.

                          • Can confirm that the damage from the glintblades is not "fixed" to 150 damage

                            The damage isn't affected by the shields upgrade level, affinity or any stat scaling as far as I can tell, but it *is* affected by appropriate buffs. I tested the Spellblade's Set, Magic Scorpion Charm, and Shard of Alexander and each of them increased the damage dealt by the shards, and the effects stacked with each other.

                            • Anonymous

                              JUST BECAUSE IT'S BEEN NERFED, DOESN'T MEAN IT ISN'T GOING TO TRASH SPELL/MOONVEIL SPAMMERS!!! ALSO SLAUGHTERS RIVERS OF BLOOD!!!

                              • Anonymous

                                its weird how it only costs fp on a successful spell parry, despite having some of the best frames in the game for a parry

                                • Anonymous

                                  Make no mistake folks. This is an A/S tier AOW. I grab it on every run. The parry frames on this are the same regardless of the shield you use. Sure buckler parry will win by a small margin. But tbh I put this ON my buckler once I hit Caria manor. The added utility is worth the minor loss in times for melee attacks. After a year I’m finally getting a lot better parrying and it feels really good. I recommend everyone give this a go. Ps the Albinaurics at place ledge approach are great parry practice dummies ;).

                                  • Anonymous

                                    This thing is so goofy (in a good way). They just stand there dumbfounded after their Dark Moon magically disappears out of thin air. The glintblade phalanx effect is just icing on the cake, a lot of people get hit buy it due to it's semi-invisibility.

                                    • Anonymous

                                      This **** it’s broken after the lasted patch I’m taking full damage everytime I parry a spell I still get the swords but I take full damage

                                      • Anonymous

                                        This Ash of War can absolutely TRIVIALIZE the Draconic Tree Sentinel. If you don't really feel like fully fighting him, and don't want to use the Poison Mist cheese (which you might have to spend a Larval Tear to use), just slap this on a shield and go to town. Bait out the fireballs and parry, it's essentially risk free damage.
                                        Keep your distance and alot several flasks for FP replenishment. You can completely avoid engaging up close to be as safe as possible, but if you want the fight to be faster you can learn how to parry the overhead-jump attack he does. It's the easiest attack to parry in my opinion. As soon as the claw passes over his head, hit the parry, then punish. If you can stagger him, punish. If not, then run.

                                        10/10 Ash of War for me.

                                        • Anonymous

                                          I noticed about this WA and I'm not sure if its noted. I use it alomf with a Chilling Mist miserocorde. While my weapon is buffed with ice, the blades will also cause frostbite. Not sure if it works with bleed poison rot etc.

                                          • Anonymous

                                            If I use the cold affinity, how do I get it to apply to an enemy? Parrying does not seem to add that status effect.

                                            • Anonymous

                                              Is the damage on this boosted by Shard of Alexander or the spellblade set? It says fixed at 150 so not very clear

                                              • Anonymous

                                                DO NOT use this against glintblades of any kind even if you parry all projectiles you can still take damage

                                                • Anonymous

                                                  If you like parrying but miss your AOW, I recommend War Cry on your main hand. Works 1 handed and turns your R2's into improved Stamps. Great on a dex Swordspear with Roar Medallion and Spear Talisman. Counterhits for 1300+ in PVP uncharged with <800 AR unbuffed. 2H to reapply the buff every 40s is very manageable.

                                                  • Anonymous

                                                    The damage being limited to static 150 per projectile was WAY too big of a nerf. The damage should still get scaled just like before but just lower that scaling.

                                                    • Anonymous

                                                      Best frames AND only costs fp when spell parrying (and even then its not much). Why even use anything else?

                                                      • Anonymous

                                                        Say I’m running an Arcane build, and would like to to put this on a small shield, giving it a Bleed Affinity to have it scale with Arcane. Would the damage of the Glintblades spawned by the weapon art scale off of my chosen Bleed Affinity? Or do they purely scale off of weapon upgrade level? Or even Intelligence, given they deal Magic damage?

                                                        • Anonymous

                                                          At higher level invasions it seems to be more worth it to invest in faith for the Erdtree Greatshield. Only downside is it doesn't parry.

                                                          • Anonymous

                                                            i wish this had different scaling, it oneshots at low level where mages do no damage, but tickles at high level where mages do 2/3 of your health with a pebble

                                                            • Anonymous

                                                              Magic Scorpion Charm will increase the damage of the glintblades. Seems to be just about the only thing that will.

                                                              • Anonymous

                                                                The nerf was sorely needed but I can’t help but think they over did. 700-900 damage would feel about right and it would be cool if shields that had innate magic damage like the Carian Knight Shield boosted it as well, just because it feels like it should

                                                                I’m personally glad they didn’t get rid of the self activation, it’s fun to use and it doesn’t feel cheap now that they nerfed it. Given the delayed 2-step activation, the 7 fp of the Wraith Calling Bell plus the 8 fp of the skill, I don’t feel it would be OP even at the damage range I just suggested. There’s both faster and more damaging spells and ashes you can use for 15 fp.

                                                                • Anonymous

                                                                  so this parry is even better than the buckler one, I'm using it with the two headed bird shield and I found it easier to parry, thought I was getting better but actually it's the ash that's the best parry of all the ones out there

                                                                  • Anonymous

                                                                    Please update this page.
                                                                    Affinity has no effect on damage output from this skill, and you can no longer parry your own spells.

                                                                    • Someone answer please!
                                                                      Parrying normal attacks also takes the same frames as parrying a spell? Meaning the blue emitted light also parries normal attacks or only spells? Thanks.

                                                                      • Anonymous

                                                                        Does anyone know if this gets the same number of parry frames on a medium shield?
                                                                        or any of the parry skills for that matter

                                                                        • Anonymous

                                                                          Is the damage not influenced by anything? I was testing is on mages in the academy that shoot glintblades, nothing I swapped made a difference. Changing my +18 great turtle shield from standard to magic and equipping +5 int talisman did nothing, it was like 112 per sword and 336 total. Switching to +0 Carian Knight shield and taking off int talisman still did 336 total, and switching it to magic and putting on int talisman still did not change the damage

                                                                          • Anonymous

                                                                            I knew they patched it, but didn't know they nerfed it. Not gonna waste my time doing 300 damage to a mage.. ill stick to erdtree greatshield

                                                                            • Anonymous

                                                                              I'm glad it got patched, I can finally use it to legitimately parry enemy spells / Moonveil users spamming too much without feeling bad because of the glitch, plus the parry frames are still very good so it's a nice bonus.

                                                                              • Anonymous

                                                                                I'm glad it got patched, I can finally use it to legitimately parry enemy spells / Moonveil users spamming too much without feeling bad because of the glitch, plus the parry frames are still very good so it's a nice bonus.

                                                                                • This Ash Of War Trivialized the Draconic Tree Sentinel fight for me, just stayed back and reflected fireballs! I'm using it in every play-through to easily get passed It!

                                                                                  • Anonymous

                                                                                    So, now the damage scales with the weapon in the right hand...? Or does it scale with nothing at all, and just deals a specific amount of flat damage?

                                                                                    • Anonymous

                                                                                      RIP to the best ash ever. Had a blast with this. Sad I didn't discover it until my 4th run through the game. And sad it's gone.

                                                                                      • Anonymous

                                                                                        things been nerfed but still very usable and sadly better than erdtree greatshield with less stat requirements

                                                                                        • Anonymous

                                                                                          Just wanna note: even after the patch, this is still a direct upgrade to your normal parry. It has scary good parry frames, counters spells, and only uses FP if it has too. Unless you have a specific reason to go for a different parry skill, I'd recommend slotting this in as your default.

                                                                                          • Anonymous

                                                                                            Ahahahahahahha stupid glitchers where's that power now not so tough without your one shot glitch now are ya

                                                                                            • Anonymous

                                                                                              Nerfed in 1.04.
                                                                                              It was funny to erase stupid RoB spam gankers around with that but honestly was too far OP. Sadly I have to challenge Godskin Duo without it. It's still reliable too, against mob casters for instance!

                                                                                              • Anonymous

                                                                                                Bear with me a moment before you get your pitchforks and torches..

                                                                                                Being able to "feed" yourself a retaliation with the bell (or some other items, there's a few) is totally fine IMO since you're exposed for a while and it costs a decent chunk of FP. Kind of a 2-phase spell, if you will.

                                                                                                The ash's glintblades being invisible to other people obviously needs to be fixed, that goes without saying, but otherwise it's the damage that's really over the top. Use it in legit ways either against bosses or people that cast spells and you'll see them melt away in no time.

                                                                                                • Anonymous

                                                                                                  If its in the game then its intended. Its NOT a "glitch" or an "exploit". This game is all about rewarding players who are smart enough to find clever interactions like parrying your own spells. So ironic how everyone who sends me hatemail for parrying my spells always tell me to "get good". Like maybe use your brain and learn how to counter it instead of crying that everything you don't like is a "glitch".

                                                                                                  • Anonymous

                                                                                                    It's dead everyone! We can enjoy the game a little bit more now! Just rework Bloodhound's Step and everything will be good.

                                                                                                    • Anonymous

                                                                                                      Self activation exploit is the worst thing ever. Theres like no defense against it. Kills at full HP and is invisible and totally instant. I'm legitimately shocked by the people here defending it as it currently exists. "Adapt"? "Cope"? lol like, how?

                                                                                                      • Anonymous

                                                                                                        Forget about the self activation and invisible swords glitch. This ash does absolutely broken amounts of damage for nearly 0 investment. Slap it onto any shield, upgrade it (or don't it still does massive damage) and watch how the glintblades will instantly do 3000 damage without any risk to yourself. Whether your proccing them yourself or parrying it from a player or boss, this is without a doubt the strongest ability in the game by a very wide margin. Fromsoft definitely did not test this ash for even a second, the damage is that unbelievable.

                                                                                                        • Anonymous

                                                                                                          This made the game casual for me.

                                                                                                          Slapped that ash on the magic-infused Carian Knight's Shield and now I "shield-only" any boss that casts spells in about 2 or 3 shots. 1 shots almost anyone in PVP, granted they feed you a Retaliation.

                                                                                                          Absolutely wrecked the Godskin Duo in record time.

                                                                                                          • Anonymous

                                                                                                            not sure why people keep saying this is glitched or an exploit, it's intended to parry spells and damage nearby enemies, it does exactly that, the only issue I can see is the damage is way too high for PvP, it should probably be nerfed to around 500dmg rather than 2500+

                                                                                                            • Anonymous

                                                                                                              Hate to be that guy, but this needs to be nerfed. Obviously, the exploit needs to be fixed but I'm talking about it's damage. I literally just baited the Godskin Duo to throw their fireballs at me so I could Retaliate and one-shot them both. One-shots almost everybody in PVP that would be foolish enough to cast a slow-moving spell.

                                                                                                              • Anonymous

                                                                                                                willing to bet 9/10 people crying about how broken this in PvP are the same scrubs that just spam Rivers of Blood or Moonveil, it's actually pretty funny deleting them with this

                                                                                                                • Anonymous

                                                                                                                  Ok so I'm using this as intended, just parrying spells, but for some reason, maybe 1/5 people I hit with the daggers after the parry actually take damage from them. They always stagger, but rarely is a single point of damage dealt. Quite frustrating, what gives?

                                                                                                                  • Anonymous

                                                                                                                    I like this ash of war as a mean to do a no magic run and good in pvp against magic users as some form of protection

                                                                                                                    • Anonymous

                                                                                                                      I use the glitch on gank squads! In ds3 since it was still mostly just souls fans playing you would encounter a lot of hosts or summons letting you do 1v1 honorably but since this game has outsold them all, there is so many casuals just ganking with rivers of blood so I use it to kill the summons, or at least try to since you can’t control who they target. I try to get them to lock on the summons and then once they die a fair fight can begin! I can even handle rivers in pvp tho I still think it’s cheap and it also needs a nerf

                                                                                                                      • Anonymous

                                                                                                                        Me and a friend decided after we both beat the game we would try coop. We made new characters got the ability to level up, and then we got invaded by a guy using this ability. Obviously we got destroyed and we were only starting level. RIP us.

                                                                                                                      Load more
                                                                                                                      ⇈ ⇈