Ash of War: Poisonous Mist

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Affinity Poison
Skill Poisonous Mist
Effect Grants affinities and skills to an armament.

Ash of War: Poisonous Mist is an Ash of War and Upgrade Material in Elden RingAsh of War: Poisonous Mist provides Poison affinity and the Poisonous Mist Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Poison affinity and the following skill:

"Poisonous Mist: Bathe armament in poison, and then slash, spreading toxic mist forwards. The armament retains its poison for a while."

Usable on melee armaments (whips, fists, and claws excepted).

 

Ash of War: Poisonous Mist Location in Elden Ring

Where to find Ash of War: Poisonous Mist:

  • Dropped by a teardrop scarab at the southwest section of the Aeonia Swamp in Caelid. [Map Link].
    • This teardrop scarab can teleport a  short distance if the player gets too close. If available, apply appropriate measures to kill it from range.

 

Ash of War: Poisonous Mist Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Poisonous Mist Demonstration

 

Elden Ring Ash of War: Poisonous Mist Notes & Tips

  • On input, coats the armament in poison while swinging out a green mist that slightly travels forward, and lingers for a short period of time.
    • Consumes 14 FP on use. Not chargeable.
    • Both parts of the skill (swing + mist) apply poison buildup on enemies. Both apply the same poison buildup.
    • The swing also deals damage if it connects.
  • The mist applies poison buildup per tick, and lasts for 5 seconds.
    • The poison buildup of the mist changes depending on the weapon's affinity, as it scales with the Arcane stat.
  • The poison coat adds poison buildup on hit to the armament (counts as a weapon buff), which lasts 20 seconds.
    • The poison buildup from the buff changes depending on the weapon's affinity. as it scales with the Arcane stat.
      • Poison affinity has good Arcane scaling (tied with Blood affinity), beaten only by the Occult affinity. At Arcane levels close to 80, an Occult weapon with Poison Mist active can deal even more poison buildup per hit, than that same weapon with a Poison affinity and Poison Mist active.
      • An affinity that has no Arcane scaling at all will have considerably lower poison buildup per hit when Poison Mist is active. This remains true even if the player has a very low Arcane stat to benefit from the Poison/Bleed/Occult affinities.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages
 



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    • Anonymous

      yeah yeah poison is a meme but don't discount how much time you spend either chasing after or running away from a boss in blender mode. if you can poison them, it's free damage, and you can just leave your weapon on heavy/keen and use this for your big poison hit.

      • Anonymous

        It's by no means the strongest ash, but it can definitely pull it's wait. It also gave me the ability to make a weapon that deals three status effects at once and for that reason I enjoy it. I don't use it for properly competitive pvp, just for the purpose of spooking the opponent when they see three bars appear at the bottom of the screen. I'm sure if I try enough I'll figure out how to put every status on my enemy's screen to truly scare them.

        • Anonymous

          In PvP this is pretty good on slower weapons that are easy to dodge due to phantom hits building up poison. Feels like free chip damage on someone roll spamming. Bonus points for activating Kindred of Rot and mushroom crown, and if they try to back off and eat a bolus it's a very very reliable play to hit them with a frost pot. Never surrender the pressure.

          • Anonymous

            On my first NG+, I'm doing dual scavenger's curved sword: Offhand seppuku, poison affinity, main hand Poisonous mist, blood affinity. Sounds counterproductive, but it seems to work very well.

            • Anonymous

              Speaking from my stupid experience, if you're thinking of using this to cheese enemies from stealth, just use the spell version with faith talisman if you need it. The ash version doesn't seem to go as far, and you'll inevitably end up hitting and aggroing the opponent with the melee hit as a result.

              • Anonymous

                Dont know what it is, but this just feels so right on an occult great stars. At 80 arc, youll get 110 bleed and really good poison buildup. To be honest i dont think ive seen anyone/anything take more than one of these to the face without proc poison. If you swing a second time with the infused weapon and land it you will 99.999999% of the time proc it if somehow the initial hit and cloud didnt.and the cherry on top of all this is the hp regen from the GS passive.

                • Anonymous

                  The poison mist does nothing anymore. I have tried it on like 5 different enemies, I hit them with over 20 mists each and it will not proc anything.

                  • Anonymous

                    RWeapon1: Poison Nagakiba [Poison Moth Flight] // RWeapon2: Serpent Bow // LWeapon1: Blood Uchigatana [Poisonous Mist] // LWeapon2: Poison Venomous Fang [Parry] -- Mushroom Crown, Kindred of Rot's Exultation

                    If you want Rotten Breath, it's a small Faith investment, although I haven't felt the need to do so. Most of this stuff can be accessed pretty early. Some of it's annoying to get, but you can put this build together before getting to a large majority of bosses if you take the right paths. Poisonous Mist is great because it allows you to make up for the loss of bleed on the Poison Nagakiba on the Blood Uchigatana while maintaining a great way to keep applying poison for MC/KoRE and PMF. Poison Venomous Fang is the best way to apply deadly poison, doing double the damage and not having the duration cut greatly. Poison Spraymist and Fetid Pots are a bit redundant at this point, but they just take up item slots, so why not. It's an absolute delight.

                    • Anonymous

                      The ghost hits do build up in pvp and that’s all I really need. My rancor spells keep them from curing poison while my own regen ticks away. The poison doesn’t last long but free damage is free damage, pve or pvp. It’s best on a thrusting sword but I use it on a heavy morning star since it has good run downs and poise breaks most meta builds. And if it’s anything like freezing mist it will have absurd hyper armor if put on a great hammer.

                      • Anonymous

                        This AoW is perfect for Melee builds having trouble with Radahn and can’t use or have trouble using Rot breath

                        • Anonymous

                          I put this on my weapon while waiting for my actual choice later in game but this is surprisingly good. Its not amazing and I'm still going to switch it out but it does decent damage, has ok hyper armor, leaves a constant damage field and builds up poison very quickly. I'm very impressed with this and will probably use it on all my other builds from here on.

                          • this mist builds up poison literally 10 times faster than the spell, even though it lasts much shorter but it still builds up more status.

                            • Anonymous

                              If you run a STR-ARC build, this ash is a godsent. As there aren't many options early game that can use the blood slash ash (since most swords, daggers and the like don't have a good str scaling), this can be used as a replacement. I personally like farming for 2 bloodstained knives early on, and i apply this to one, and blood to the other. It can also be used on blunt weapons, such as the club, so you also have the option of dealing with enemies with tough skin.

                              • Anonymous

                                it creates a poison cloud that builds up very fast if the boss doesnt move. It also coats the weapon with poison to help proc it. And the poison type is the painful one. It wears off quicker, but it deals more damage, and its easy to keep activating it, multiple hits and many poison clouds.

                                • Anonymous

                                  Apply it to antspur rapier with bleed infusion and use the WA to be able to procc poison, bleed and scarlet rot. Then watch your enemies melt :)

                                  • Anonymous

                                    I wanna point out that it is possible to enchant weapons that already have an affinity with this. Further testing on by me and friends concluded, that it stacks with the poisonous affinity, which can result in very fast poison buildup on hit, potentially only needing one hit.

                                    • Anonymous

                                      I can't find this. I've gotten it before, but can't see the scarab's trails. I looked in my inventory multiple times and it wasn't there either. I got a flail, and did the weapon art to see if it was some visual glitch where the trail wouldn't show, but nope. It just isn't there for me.

                                      • Anonymous

                                        Interesting find is that if you use this ash on someone who is already poisoned they will immediately take the entire DOT worth of poison instantly. The basically trigger a green bleed.

                                        • Anonymous

                                          You say this is bad BUT you can put this and occult/bleed affinity on the same weapon. It is the only way to buff a non-buffable weapon with 100+ poison.

                                          • Anonymous

                                            I'm a noob.
                                            If I apply Poisonous Mist Ash with Blood affinity, the weapon itself has Blood passive affinity, but when I use Poisonous Mist weapon art, does it apply poison to the weapon (during the effective time of the skill)?

                                            • Anonymous

                                              Something I found: the strike itself does deal more damage than a fully charged R2 (about 6% more) and has hyper armor. The strike seems to scale off AR. So you can go poison with this without committing to ARC or you can go Occult and still have an easy way to poison enemies.


                                              The only thing to lookout for is that you can still be posture broken if you take a few strong hits.

                                              So even if the enemy is already poisoned, you can use this for a slightly heavier strike that is difficult to interrupt.

                                              Obviously there are a lot more powerful Ashes of War, but still, this is interesting.

                                              • Anonymous

                                                Pro tip everyone don't bother with pure poison builds unless you want to make the game unnecessarily hard. You have 2 ash of wars to choose from and both are hourendously terrible. And under the course of a fight you might be able to proc poison two times before you've killed the boss with your nerfed weapon damage because of the infusion. It's only passable if you use the damage boosting items but it's not optimized. I had to switch over to a bleed build because i felt so weak. Which was a massive jump cause now i feel overpowered instead. But that's just how it is being a gimmic player.

                                                • Anonymous

                                                  This does increase the poison build up rate. Tested on volcano manor giant using godskin peeler +25:

                                                  Without applying buff it took two 2h r1s hitting on his feet to proc the poison, when I applied the buff it only took one. Whether this makes the art worth it or not is up for debate but I personally am running it simply to proc poison/rot talisman

                                                  • Anonymous

                                                    Starting from the moment the AoW is used, the poison effect on the armament seems to last approximately ~20 seconds before dissipating.

                                                    • Anonymous

                                                      After some testing I can confirm that this is one of the worst ash of wars in the game. Why? Well I was wondering why this felt so incredibly weak when I used it on one of the bosses. Turns out that it doesn't work like other sources of poison build up does. Specifically this one, and no other that I know of in the entire game, does half the total poison damage that it should do. So if poison mist incantation, poison tipped throwing daggers etc does say 800 this would only do 400 (tested and confirmed). However it is worth mentioning that it builds the poison bar REALLY quickly. Whiles it took almost two whole poison mist incantations to poison the large dogs in Caelid Wilds it only took this war like 1 second after the cloud spawned for the dog to get poisoned. And if you don't hit the enemy it wont notice you, making it able to cheese enemies.

                                                      I thought that it could stack with normal poison since this one does half the normal. I'd think that they would be two different kinds, making them stackable. So I tested this as well but nothing came up. You CAN'T stack poisonous mist with other sources. And the fact that it coats your weapon in poison doesn't do anything cause the enemy is already poisoned, making is useless.

                                                      If you want to poison enemies, just infuse your weapon with poison. Don't bother with this garbage. Just get the black whetblade and use a better ash of war. Idk why the fast proccing mist does half dmg, it has to be a bug but until it's fixed it's F tier, coming in second to last place in the ash of war tier list next to poison moth flight which comes in at bottom last place.

                                                      • Anonymous

                                                        does anyone know if it makes the weapon itself build up poison, or does it only build poison when you use the ability?

                                                        • Anonymous

                                                          An Ash of War that can be obtained in the early game, I use this on the Uchigatana to gain poison while retaining the innate bleeding effect. The poison is strong for taking down the high HP totals of bosses and stronger enemies. The weapon art is useful for infecting a crowd of foes with poison.

                                                          • You can make some insanely toxic low level poison/bleed builds by rushing this. The bare minimum is simply sprinting to Dragon-Burnt ruins to come to Caelid, and grabbing this ash of war. But you can also cheese Night Cavalry for the other poison one, furthermore if you started as Samurai and grabbed the second Uchigatana in Death-touched Catacombs you now have two poison affinity powerstanced katanas that still deal a little bit of bleed buildup. There's also the Poison Armament incantation in Caelid. You can also grab Rotten Breath for Scarlet Rot. Now with poison/bleed it's very easy to beat Godrick without levelling too much, and then all you have to do is Varre's questline for the infinite invade item.

                                                            • Anonymous

                                                              It applies poison alot quicker than the spell does, but the drawback is that it does half the damage that normal poison applications do. in total it does on average about maybe 700 if you hit the initial swing too, + a % of the targets total hp. I know the math doesn't add up but i've tested on some enemies and that's what came up. Maybe it also depends on weapon upgrade level i don't know. Given the massive windup I've concluded that it's underpowered and needs a buff. Shorten the cast time or make it do normal tik damage. I thought this was really cool so i was sad when i discovered this. Bloody swing does the same damage in a quarter of a second at the cost of a miserly bit of hp. Such a waste.

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