Ash of War: Charge Forth |
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Affinity | Quality |
Skill | Charge Forth |
Effect | Grants affinities and skills to an armament. |
Ash of War: Charge Forth is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Charge Forth provides Quality affinity and the Charge Forth Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
This Ash of War grants an armament the Quality affinity and the following skill:
"Charge Forth: Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance."
Usable on polearms capable of thrusting, heavy thrusting swords, and twinblades.
Ash of War: Charge Forth Location in Elden Ring
Where to find Ash of War: Charge Forth:
- Location: Liurnia of the Lakes
- Nearest Site of Grace: Academy Gate Town
- Dropped by a Teardrop Scarab that is attached to a ceiling under a bridge west-northwest of the Academy Gate Town Site of Grace, above some Land Squirts and near a Giant Crab in the Academy Gate Town. Recommended to manually aim with a bow, as it cannot be locked on to. Elden Ring Map Link.
Ash of War: Charge Forth Elden Ring Guide
- Grants the skill Charge Forth.
- Provides the Quality affinity, which balances Strength and Dexterity scaling, decreases base damage.
- Can be used with any affinity Upgrade.
- Can be applied to the following weapon categories, so long as the weapon allows skill replacement: Twinblades, Heavy Thrusting Swords, Spears, Great Spears, Halberds.
- While the Golem's Halberd has Charge Forth as its default weapon skill, the Ash of War version cannot be applied to it due to being Colossal Weapons class weapon.
Elden Ring Ash of War: Charge Forth Notes & Tips
- This skill costs 16 FP to use.
- Anonymous
With the poise changes made in partch 1.10, this thing might have some legs to stand on now
- Anonymous
Needs reduced stamina cost and recovery time... Until then, unviable in PvP.
- Anonymous
The Scarab won't spawn for me, and I've checked my inventory multiple times.
This Ash is just underwhelming in all departments. Its range is short (shorter than Piercing Fang), its stamina usage is extremely high, its damage is low, its poise damage is low so it can’t actually stagger anyone to get hit by the rest of the attack, and it’s recovery is very high. At least two of these things need to be adjusted in order for this Ash to see use in PvP.
It’s a very well-balanced Ash of War, I only wish the people that balanced this Ash handled the balance of the entire game. In an unbalanced mess like Elden Ring, a balanced Ash like this is useless.
- Anonymous
its better, but for pvp its still super easy to avoid and punish
- Anonymous
- Anonymous
- Anonymous
My soldier of god, rick build ruined by not having this ash of war be allowed in my weapon.
How are we supose to honour his Legacy if we can't experience his adventures are selfs (T_T)
- Anonymous
What I want is a version of this where you can perform a heavy attack to swing around you. Like Gundyr's halberd in ds3/
- Anonymous
A tremendous shame you can't apply it to greatswords. I guess my Rick cosplay will never be quite complete.
- Anonymous
This needs to be applicable with colossal swords. It has to happen for dlc or even in next patch if that's possible. Idk I just think it would be really cool for colossal swords
- Anonymous
- Anonymous
I felt like a god when I used this to duck beneath Rennala’s spells and knock her down.
- Anonymous
- Anonymous
Doesn't work with Rotten Winged Sword talisman unfortunately.
- Anonymous
Weirdly you cannot put it on the Golem's Halberd despite the weapon coming with it.
- Anonymous
- Anonymous
- Anonymous
There are a lot glaring issues with this ash of war, 1. It’s stamina cost: This cost way to much stamina if you charge it fully. With 35 endurance, Radagons soreseal, and eardtrees favor +2, this ash of war still took more than half of my stamina bar.
- The stamina cost needs to be reduced in order to no be severely punished for using the skill.
2.) long wind: It takes about 3 seconds to fully charge this skill, seems fine on paper but that’s pretty bad when considering players have more than enough time to gain distance and punish you.
-Reduce the start-up of animation and increase the distance of the uncharged variant.
3.Finally, the active hit boxes and poise damage are not enough for this skill due to how latency and poise works In pvp. A player who is very laggy can roll straight into you and not get hit a single time, and even on a good connection if you managed to clip some with this skill they can just poise through it and punish you.(I know this has more of an issue with the mechanics of the game rather than this Ash of war, but it’s still a problem regardless.)
-Add A LOT more active frames and increase the poise damage.
This ash of war is fine but how poise and latency works in this game it’s only really useful at chasing down low poise spell casters, besides that it’s pretty mediocre.
6.5/10
- Anonymous
- Anonymous
Description is wrong. As the other person in comments stated it is "above" and not "below" the poison pods. It cannot be locked on, like they stated as well, even after clearing the pods and any amount of jumping. A bow or crossbow is mandatory to get it down. After that I recommend swapping to magic to finish it off since the angle makes it nearly impossible to deal with via melee due to having to be backed up from the spot it will fall at.
- Anonymous
It's located north, slightly east, of the Fallen Ruins of the Lake grace. The scarab is hanging under the bridge above a bunch of Land Squirts (poison pod enemies). I think it was out of lock-on range, so I used a bow to knock it down.
can i use this with my shield out like the knights do?
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