Ash of War: Raptor of the Mists

ash of war raptor of the mists elden ring wiki guide 200px
Affinity Keen
Skill Raptor of the Mists
Effect Grants affinities and skills to an armament.

Ash of War: Raptor of the Mists is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Raptor of the Mists provides Keen affinity and the Raptor of the Mists Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Keen affinity and the following skill:

"Raptor of the Mists: Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air."

Usable on all melee armaments.

Ash of War: Raptor of the Mists Location in Elden Ring

Where to find Ash of War: Raptor of the Mists:

 

Ash of War: Raptor Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Raptor of the Mists Demonstration

 

 

 

Elden Ring Ash of War: Raptor Notes & Tips

  • The I-frames this move grants upon use can be used to evade the chariots in Hero Graves.
  • FP will be used upon dodging not on skill activation. This means you can repeatedly use it until someone hits you without wasting FP.
  • While the move grants a high amount of I-frames when used it will not grant any invincibility or hyperarmor while airborne.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




Register to EDIT the Wiki!
    • Anonymous

      wow that raptor of the mists use was really cool, it would be a shame if i just attacked again and hit you first anyway

      • Anonymous

        I'm not sure about this one. I loved Mist Raven Feathers in Sekiro, but it loses potency here. A quick peek at the stance damage chart shows that every weapon type deals more posture damage on guard counters than they do on jumping heavy attacks, and you'd use this AoW the same way you'd use a Guard Counter: at the end of an enemy's combo, so you don't get stun locked during your punish. With a straight sword in hand, I could just dodge, dodge, block > guard counter for ~30 posture damage, or I could dodge, dodge, Raptor of the Mist > jump heavy attack for ~20. Am I going to use it anyway for the aesthetic? Hell yeah.

        • Anonymous

          Would definitely enjoy it if this AoW gave you temporary hyperarmor after you teleport, because when it comes to enemies that attack quickly or groups of somewhat-aggressive enemies in any amount, it's really just an expensive way to dodge. Still a very cool AoW that absolutely shines in certain situations

          • Anonymous

            How about getting rid of bloodhound step and combining it with this aow? It would be good to move to other directions after activating this skill instead just going up, also you are vulnerable for a few moments if you fail so is not op at all and would be perfect for a sekiro cosplay

            • Anonymous

              This trivializes Radagon, especially in co-op when agro is inconsistent. Instead of rolling around aoe, or timing his delayed attacks, just L2. You can almost stand still and just continue punishing them.

              • Anonymous

                Would be nice if we could control the direction of the dash. Like going left, right, or up, depending on if we hold left, right, or nothing at all. Like in Sekiro.

                • Anonymous

                  This is really good against Placidusax. You can use this to dodge the delayed lightning strikes (like the ones he opens up the fight with and spams when you're near) as well as Placidusax's Bolt of Gransax (the big red lightning spear he thrusts into the ground). Being able to avoid the latter is really nice because normally you have to run away from that attack or take a truckload of damage, but instead you can just keep hitting him for nearly the entire duration and keep up the pressure.

                  • Anonymous

                    A cool thing not mentioned is that if this "misses", like, it causes you to duck the attack, you'll be in position to do a crouch attack, which might be advantageous for certain weapon or weapon pairings with slow R1, or conditional pierce attacks. Another cool thing is that it can duck some attacks.

                    • Anonymous

                      Just dueled a Rivers of Blood guy and was naked with two Noble Slender Swords with one of them having this on it. Basically insta-killed the guy. He couldn't get his L2 off without me wrecking his face. So if you hate Rivers of Blood use this. It works GREAT to ruin their day.

                      • Anonymous

                        Did anyone else not have the raptor of the mists AoW drop after using Yura's sign and helping him kill the bloody finger and returning to Raya Lucaria?

                        • Anonymous

                          I love this AoW, it feels amazing to use, it isn't over powered or anything, just a quality design translated into a great ability. Admittedly it is inconsistent. It often fails to trigger, I find it often won't trigger against foes behind me or that I am not locked onto. Also multi-hit abilities often don't trigger it.

                          • Anonymous

                            Definitely couldn’t hurt people while the skill was active they seem to have invincibility and hyper armor in air to me…

                            • Anonymous

                              I love this AoW, it’s wonderful, but sometimes it just... won’t work? Like I will use it and an attack will connect but the jump just doesn’t happen. Certain spells/AoWs that hit multiple times such as Loretta’s Slash, Hoarfrost Stomp, Frozen lightning spear, etc just don’t activate the leap on their first hits, which just leaves you open to the second hit every time. Idk why this is the case, and it’s really annoying.

                              • This is really but it probably needs a buff, I've never been hit by it becuase anytime a player used it against me, you can dodge out of the way before they counter or just tank and hit them again, if they use a smaller weapon. It's great on ai enemies tho.

                                • Anonymous

                                  I really dislike that the leap is non-optional, it ruins the whole ability for me. There are many bosses who will do combos with fast consecutive hits, if you use this on their attacks you get put airborne where you can't dodge and just get killed by their next swing. The leap either needs way more iframes or some way to cancel it and stay on the ground so you don't get instantly killed by a follow up attack

                                  • Anonymous

                                    Really wish the jump after evading a move with this was optional. Sometimes it will just get you killed if the second attack comes out fast enough

                                    • Anonymous

                                      go past the bamboo forest and beat the purple bro at the three-roofed pagoda to get this whacky ash of war!

                                      • I helped Yura on the bridge with this invasion but I cannot find this Ash of War in my inventory anywhere. What the hell? Did I miss something? I'm at end of game now and finished all the quest lines.

                                        • Anonymous

                                          i see so many people not getting how this thing is supposed to be used. it could use a buff, yes, giving it hyperarmor and costing less FP would be nice, but even in its current state its very good. in conjunction with raptor's black feathers and/or claw talisman, and if youre using thrusting weapons w/ spear talisman too, youll do even BONKERS damage. also its much easier to punish with this than with rolling attacks bc its gonna do more damage, more posture damage, and has faster recovery i believe.
                                          its also VERY good in pvp, people never see it coming, and its nigh unreactable against if youre using fast enough weapons and if theyre using slow weapons like ultras.
                                          you can also chain them for maximum punishment.

                                          • Anonymous

                                            If anything, I find the crouch you pull off when you do this more useful than the actual AoW itself. You can pull off some crazy hitbox stuff with the crouch, ducking under enemy attacks like the Crucible Knight over and over again without any need to roll. I feel like when you proc the teleport, you're more likely to just get punished by a consecutive attack from the enemy.

                                            Ultimately, not the greatest thing in the world, but useful depending on the enemy. It's a hit or...mist.

                                            • Anonymous

                                              Wish I had used this instead of slapping on a greatshield for waterfowl dance, now I feel like a filthy casul.

                                              • Anonymous

                                                I don't understand how Bloodhound's Step, the best AoW in the game, costs only 5 fp and does what this Ash is supposed to do but far better, and yet this AoW costs nearly 3 times as much fp. I want to like this Ash since I have a strong hatred towards Bloodhound's Step, but why on earth is it more expensive? Additionally you need to actually use this at a proper moment while Bloodhound's can be spammed freely with no penalty. The only upside this AoW has it that you can use it without fp cost if you don't successfully land it, and the "free" jump attack you get can get you killed against certain weapons. It's so cool, I want it to be good.

                                                • Anonymous

                                                  Anyone know if this allows you to evade enemy grabs too? Would rather run this over Bloodhound Step in my build, mostly because it seems like everyone runs Bloodhound Step - would rather run a different evasive tool if I can. I've tested it in a few different spots and it seems like you get caught in grabs anyway, but my timing might be garbage XD

                                                  • Anonymous

                                                    If you’re curious, like I was, this does count as a jump attack; affected by both Claw Talisman and Raptor’s Black Feathers.

                                                    I’m using dual whips. The jump attack from this skill without buffs was 421; 484 with Claw Talisman (15% increase); 531 with Raptor’s Black Feathers and Claw Talisman (~26% increase).

                                                    Hope this helps!

                                                    • Anonymous

                                                      Amazing skill, yet not OP as requiring some thinking.
                                                      A good example use is against falling star beasts, some of their move is difficult to simply roll out (the 3 charges, the large delayed aoe, etc). This allows to easily solve that.

                                                      • Anonymous

                                                        I just found out this combos extremely well with Dragonbolt Blessing. Rather than stopping the attack, this just prevents you from losing health from it. Which means Dragonbolt Blessing will still stagger them after you evade into the air. This means you don’t have to worry about a second attack knocking you out of the air, or a player evading the air attack counter.

                                                        • Anonymous

                                                          Best Ash of War if powerstancing Colossal Weapons since it gives you a free jump attack, I'm killing everyone on PVP this way.

                                                          • Anonymous

                                                            Basically a 100% block and forced guard counter hidden on a weapon. Really great when a big hit is coming. Won't do anything against grabs or status effects - it is functionally the same as blocking.

                                                            • Anonymous

                                                              I've had some success dealing with waterfowl dance by spamming raptor of the mists. Still not great that you have to change your build but at least I can use my weapon now instead of bloodhound claw.

                                                              • Anonymous

                                                                You can dodge the god awful chariots in hero graves by timing this right, just dont do it at the point where they turn unless you wanna get knocked out of the air by the damn thing turning around

                                                                • Anonymous

                                                                  Btw, this thing provides no hyperarmor, so make sure to at least have above 51 poise to not get knocked out of it while midair by light weapons, because they are fast enough to land 1 R1 before you finish this ash of war with jump attack,

                                                                  • Anonymous

                                                                    abnormal status attacks will still build up their status gauge even if you dodge the attack with this skill

                                                                    • Anonymous

                                                                      For everyone wanting to know if you can get this when you missed the summon sign. You can trade ashes of war.

                                                                      • Anonymous

                                                                        Help, I never killed Yura but he’s not appearing in Raya Lucaria. Did I progress too far? I did the previous two steps of the quest line.

                                                                        Note: Shabiri is in my world.

                                                                        • Anonymous

                                                                          This art might be bugged against abnormal status build up
                                                                          You can successfully trigger it and avoid all damage but it will still count as a hit and build up abnormal status gauge
                                                                          I hope it's just a bug and not working as intended

                                                                          Tested on bloodhound knight

                                                                          • Anonymous

                                                                            Dont kill the first invader with Yura too quick, i did his storyline when im already at end game to the point where i parried and riposted and killed him in 1 shot to the point where Yura didnt even show up, now he doesnt appear on the north part of the cave

                                                                            • Anonymous

                                                                              Like Quickstep and Bloodhound Step, this is a great option in PvP for avoiding Ash of War abilities and great/colossal weapon user attacks, and also works really well against some larger, slower bosses.

                                                                              • Anonymous

                                                                                Ok, here is the thing guys. This is extremely helpful against one heavy attack from the enemy, usually in the end of some combo of enemy attacks or only one heavy attack, countinuous attacks is certain death and never use if you are fighting against two or more, requires practice to use.

                                                                                So, my final opinion is: Doesn't worth it.

                                                                                • Anonymous

                                                                                  Possibly gives good opportunities against larger bosses as they often hit over you if you are slightly to the side. Though I need more testing now...
                                                                                  Counts as super quick jump attack if you fail to dodge with the skill and R2.

                                                                                  • Anonymous

                                                                                    unfortunately this is horrible against katanas. It's fantastic otherwise but katanas hit you with the second attack in their r1 combo even if you use this skill to evade the first. It basically guarantees them a free hit

                                                                                    • Anonymous

                                                                                      I was able to assist with the Ravenmount fight even after killing Shabiri in the Mountaintops. I got the Ashes of War

                                                                                      • Anonymous

                                                                                        If you kill Yura for the Nagakiba you will not be able to obtain this skill. Church of Vows dew will not revive him for the invasion thus permanently losing access for the remainder of the playthrough.

                                                                                        • Anonymous

                                                                                          don't listen to all the downplayers, this skill is a fantastic evasive tool. huge iframes, shrunken hurtbox, and completely cancelable into a dodge or attack very early on. tons of applications beyond just a normal dodge as well as beyond just landing the jump attack window. when you cancel it into an attack it counts you crouching, meaning you can do a lot of very solid crouch thrusts out of it dependin gon the weapon. great for daggers, and probably any other fast weapon.

                                                                                          • Anonymous

                                                                                            You can attack fast out of this but you are unfortunately not able to cast airborne spells, I feel like thats a missed opportunity

                                                                                            • Anonymous

                                                                                              Doesn't consume FP if you don't actually counter an incoming hit. There is about a 1s delay between uses, so if you know you're going to miss the timing on an incoming attack you probably won't be able to use it again in time to counter, but you CAN roll out of the animation almost immediately. So if you've pressed L2 too early and you know you're going to miss the timing, you can almost always just dodge the incoming attack normally anyway.

                                                                                              • Anonymous

                                                                                                A quick heads up to my fellow weeb-hunters: If you die to the NPC, you will drop your echos. Either spend them all or pick them back up before trying again. Don't copy my mistake! 100k, just gone...

                                                                                                • Anonymous

                                                                                                  Damn, did I miss out on this? I killed Yura for the Nagakiba back in Limgrave, I looked him up and didn't see that he had a quest-line or future encounters.

                                                                                                  • Anonymous

                                                                                                    This thing is low-key insane. You take no damage from traditional melee swings if you're hit in this stance, and you get a near-instant ability to follow-up with a plunging attack. The obvious downside is that if your enemy is expecting it - or using a multi-hitting move - you'll likely be hit on the way down. Still, if your opponent doesn't know what this does, you essentially get a free counter-attack.

                                                                                                  Load more
                                                                                                  ⇈ ⇈