Ash of War: Raptor of the Mists

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Affinity Keen
Skill Raptor of the Mists
Effect Grants affinities and skills to an armament.

Ash of War: Raptor of the Mists is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Raptor of the Mists provides Keen affinity and the Raptor of the Mists Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Keen affinity and the following skill:

"Raptor of the Mists: Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air."

Usable on all melee armaments.

Ash of War: Raptor of the Mists Location in Elden Ring

Where to find Ash of War: Raptor of the Mists:

 

Ash of War: Raptor Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Raptor of the Mists Demonstration

 

 

 

Elden Ring Ash of War: Raptor Notes & Tips

  • The I-frames this move grants upon use can be used to evade the chariots in Hero Graves.
  • FP will be used upon dodging not on skill activation. This means you can repeatedly use it until someone hits you without wasting FP.
  • While the move grants a high amount of I-frames when used it will not grant any invincibility or hyperarmor while airborne.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




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    • Anonymous

      Great, apparently I skipped the whole portion of Yura's questline in Lucaria and now I can't get this aow...

      • Anonymous

        I wish this was good. I do think it's really cool but the only useful places to use this for me is places I can just parry instead.

        • Anonymous

          It’s been 265 hours of gameplay and I always thought it’s an useless offensive skill. It turns out that is a defensive skill. I feel like an idiot xd

          • Anonymous

            This completely blanks the doughnut roll if you aren't too close to a true obstruction and aren't greedy. Since you can apply it to almost all of the melee weapons that can take an ash, I'd recommend everyone pick it up.

            • Anonymous

              irks me so much that you can't displace in any direction truly like in sekiro. what i'd give for a mod that made this into a true version of the aged feather mist prosthetic

              • Anonymous

                I wish this worked more like the mist raven feather that it's based on and let me move in any direction you wanted and only moved you up if you didn't do any input. That'd give it a lot more utility.

                • Anonymous

                  I wish they add the possibility to reactivate the skill a second time while in the air to reset back to a neutral position a step behind (or even while staying airborn).

                  An also it'd be cool if they reduced the recovery while crouched if the attack doesn't land on you

                  • Anonymous

                    If I use this on the ridable chariot in Gelmir hero's grave will I teleport onto it if I'm in the path of it?

                    • Anonymous

                      Well aren't I just a complete moron for not realizing that loading the area called "Mountaintops of the Giants" and seeing an NPC at a bonfire would prematurely terminate a previously in-progress quest line, killing a character off-screen (inexplicably, no mention of how or why he died if you didn't go to the church) would completely eliminate the possibility of getting this ash of war in my game.

                      • Anonymous

                        I have more hours in this than I'll admit, in one playthrough where I cleared every boss and a shorter second one I'm about three quarters of the way through now. But I've never understood this AoW. It isn't what some of the crucible knights do when they materialise gold wings, or is it ?

                        • Anonymous

                          Even if you don't trigger the counter, you can still you a crouching attack out of the animation. If you're in PVP you can use this to surprise your opponent, especially if they already know you have the counter.

                          • Anonymous

                            You got to use this a lot to understand it's in and outs. But if you don't want to bother then just know this. You can use this to dodge the Chariots in the Hero Graves. Pop it right before they hit you and you will teleport as they safely pass you by.

                            • Anonymous

                              the way it goes into crouch mode is so bad because you expect it to take you up in the air and you're ready for that but instead when the attack seems to hit (it went over your head by a mm) you just sit there and your momentum is ruined. Only reason I don't use it.

                              • Anonymous

                                while being summoned as a blue phantom, i pressed the "return to entrance" shortcut at the end of a cave. when the load screen ended, i was at the entrance of the cave and the summoning stopped (no error message) and now my weapon's ash of war changed to this? what the hell happened?

                                • Anonymous

                                  this is a crazy good hard counter to people who spam storm stomp, actually so satisfying to slap them out of their freebie r1 with an unexpected jumping heavy

                                  • Anonymous

                                    One of the best counters to Royal Knight's Resolve. Getting hit by RKR with this active will make your opponent lose their buff, giving you a perfect opportunity to punish, potentially twice if they try to recast.

                                    • Anonymous

                                      An amazing AOW that I've used across a few characters. Love it to death, but the ability to get hit after the teleport, well it sucks. It'd be perfect if you could change direction of the teleport, because I use it to dodge/dunk under an attack more than to attack.

                                      • Anonymous

                                        wow that raptor of the mists use was really cool, it would be a shame if i just attacked again and hit you first anyway

                                        • Anonymous

                                          I'm not sure about this one. I loved Mist Raven Feathers in Sekiro, but it loses potency here. A quick peek at the stance damage chart shows that every weapon type deals more posture damage on guard counters than they do on jumping heavy attacks, and you'd use this AoW the same way you'd use a Guard Counter: at the end of an enemy's combo, so you don't get stun locked during your punish. With a straight sword in hand, I could just dodge, dodge, block > guard counter for ~30 posture damage, or I could dodge, dodge, Raptor of the Mist > jump heavy attack for ~20. Am I going to use it anyway for the aesthetic? Hell yeah.

                                          • Anonymous

                                            Would definitely enjoy it if this AoW gave you temporary hyperarmor after you teleport, because when it comes to enemies that attack quickly or groups of somewhat-aggressive enemies in any amount, it's really just an expensive way to dodge. Still a very cool AoW that absolutely shines in certain situations

                                            • Anonymous

                                              How about getting rid of bloodhound step and combining it with this aow? It would be good to move to other directions after activating this skill instead just going up, also you are vulnerable for a few moments if you fail so is not op at all and would be perfect for a sekiro cosplay

                                              • Anonymous

                                                This trivializes Radagon, especially in co-op when agro is inconsistent. Instead of rolling around aoe, or timing his delayed attacks, just L2. You can almost stand still and just continue punishing them.

                                                • Anonymous

                                                  Would be nice if we could control the direction of the dash. Like going left, right, or up, depending on if we hold left, right, or nothing at all. Like in Sekiro.

                                                  • Anonymous

                                                    This is really good against Placidusax. You can use this to dodge the delayed lightning strikes (like the ones he opens up the fight with and spams when you're near) as well as Placidusax's Bolt of Gransax (the big red lightning spear he thrusts into the ground). Being able to avoid the latter is really nice because normally you have to run away from that attack or take a truckload of damage, but instead you can just keep hitting him for nearly the entire duration and keep up the pressure.

                                                    • Anonymous

                                                      A cool thing not mentioned is that if this "misses", like, it causes you to duck the attack, you'll be in position to do a crouch attack, which might be advantageous for certain weapon or weapon pairings with slow R1, or conditional pierce attacks. Another cool thing is that it can duck some attacks.

                                                      • Anonymous

                                                        Just dueled a Rivers of Blood guy and was naked with two Noble Slender Swords with one of them having this on it. Basically insta-killed the guy. He couldn't get his L2 off without me wrecking his face. So if you hate Rivers of Blood use this. It works GREAT to ruin their day.

                                                        • Anonymous

                                                          Did anyone else not have the raptor of the mists AoW drop after using Yura's sign and helping him kill the bloody finger and returning to Raya Lucaria?

                                                          • Anonymous

                                                            I love this AoW, it feels amazing to use, it isn't over powered or anything, just a quality design translated into a great ability. Admittedly it is inconsistent. It often fails to trigger, I find it often won't trigger against foes behind me or that I am not locked onto. Also multi-hit abilities often don't trigger it.

                                                            • Anonymous

                                                              Definitely couldn’t hurt people while the skill was active they seem to have invincibility and hyper armor in air to me…

                                                              • Anonymous

                                                                I love this AoW, it’s wonderful, but sometimes it just... won’t work? Like I will use it and an attack will connect but the jump just doesn’t happen. Certain spells/AoWs that hit multiple times such as Loretta’s Slash, Hoarfrost Stomp, Frozen lightning spear, etc just don’t activate the leap on their first hits, which just leaves you open to the second hit every time. Idk why this is the case, and it’s really annoying.

                                                                • This is really but it probably needs a buff, I've never been hit by it becuase anytime a player used it against me, you can dodge out of the way before they counter or just tank and hit them again, if they use a smaller weapon. It's great on ai enemies tho.

                                                                  • Anonymous

                                                                    I really dislike that the leap is non-optional, it ruins the whole ability for me. There are many bosses who will do combos with fast consecutive hits, if you use this on their attacks you get put airborne where you can't dodge and just get killed by their next swing. The leap either needs way more iframes or some way to cancel it and stay on the ground so you don't get instantly killed by a follow up attack

                                                                    • Anonymous

                                                                      Really wish the jump after evading a move with this was optional. Sometimes it will just get you killed if the second attack comes out fast enough

                                                                      • Anonymous

                                                                        go past the bamboo forest and beat the purple bro at the three-roofed pagoda to get this whacky ash of war!

                                                                        • I helped Yura on the bridge with this invasion but I cannot find this Ash of War in my inventory anywhere. What the hell? Did I miss something? I'm at end of game now and finished all the quest lines.

                                                                          • Anonymous

                                                                            i see so many people not getting how this thing is supposed to be used. it could use a buff, yes, giving it hyperarmor and costing less FP would be nice, but even in its current state its very good. in conjunction with raptor's black feathers and/or claw talisman, and if youre using thrusting weapons w/ spear talisman too, youll do even BONKERS damage. also its much easier to punish with this than with rolling attacks bc its gonna do more damage, more posture damage, and has faster recovery i believe.
                                                                            its also VERY good in pvp, people never see it coming, and its nigh unreactable against if youre using fast enough weapons and if theyre using slow weapons like ultras.
                                                                            you can also chain them for maximum punishment.

                                                                            • Anonymous

                                                                              If anything, I find the crouch you pull off when you do this more useful than the actual AoW itself. You can pull off some crazy hitbox stuff with the crouch, ducking under enemy attacks like the Crucible Knight over and over again without any need to roll. I feel like when you proc the teleport, you're more likely to just get punished by a consecutive attack from the enemy.

                                                                              Ultimately, not the greatest thing in the world, but useful depending on the enemy. It's a hit or...mist.

                                                                              • Anonymous

                                                                                Wish I had used this instead of slapping on a greatshield for waterfowl dance, now I feel like a filthy casul.

                                                                                • Anonymous

                                                                                  I don't understand how Bloodhound's Step, the best AoW in the game, costs only 5 fp and does what this Ash is supposed to do but far better, and yet this AoW costs nearly 3 times as much fp. I want to like this Ash since I have a strong hatred towards Bloodhound's Step, but why on earth is it more expensive? Additionally you need to actually use this at a proper moment while Bloodhound's can be spammed freely with no penalty. The only upside this AoW has it that you can use it without fp cost if you don't successfully land it, and the "free" jump attack you get can get you killed against certain weapons. It's so cool, I want it to be good.

                                                                                  • Anonymous

                                                                                    Anyone know if this allows you to evade enemy grabs too? Would rather run this over Bloodhound Step in my build, mostly because it seems like everyone runs Bloodhound Step - would rather run a different evasive tool if I can. I've tested it in a few different spots and it seems like you get caught in grabs anyway, but my timing might be garbage XD

                                                                                    • Anonymous

                                                                                      If you’re curious, like I was, this does count as a jump attack; affected by both Claw Talisman and Raptor’s Black Feathers.

                                                                                      I’m using dual whips. The jump attack from this skill without buffs was 421; 484 with Claw Talisman (15% increase); 531 with Raptor’s Black Feathers and Claw Talisman (~26% increase).

                                                                                      Hope this helps!

                                                                                      • Anonymous

                                                                                        Amazing skill, yet not OP as requiring some thinking.
                                                                                        A good example use is against falling star beasts, some of their move is difficult to simply roll out (the 3 charges, the large delayed aoe, etc). This allows to easily solve that.

                                                                                        • Anonymous

                                                                                          I just found out this combos extremely well with Dragonbolt Blessing. Rather than stopping the attack, this just prevents you from losing health from it. Which means Dragonbolt Blessing will still stagger them after you evade into the air. This means you don’t have to worry about a second attack knocking you out of the air, or a player evading the air attack counter.

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