Ash of War: Cragblade is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Cragblade provides heavy affinity and the Cragblade Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
NOTE: As of Patch 1.08, Ash of War: Cragblade poise damage has been reduced.
This Ash of War grants an armament the Heavy affinity and the following skill:
"Cragblade: Skill that manipulates gravity. Bury the armament in the ground, pulling rocks from the earth to reinforce it. Increases attack power and makes it easier to break enemy stance."
Usable on melee armaments (whips excepted).
Ash of War: Cragblade Location in Elden Ring
Where to find Ash of War: Cragblade :
- West of Impassable Greatbridge site in Caelid, on a scarab near the sword monument. [Elden Ring Map Link]
Ash of War: Cragblade Elden Ring Guide
- Grants the skill Cragblade.
- Can be used with any affinity Upgrade.
- Can be applied to the following weapon categories, so long as the weapon allows skill replacement: Daggers, Straight Swords, Greatswords, Colossal Swords, Curved Swords, Curved Greatswords, Katanas, Twinblades, Thrusting Swords, Heavy Thrusting Swords, Hammers, Great Hammers, Axes, Greataxes, Flails, Spears, Great Spears, Halberds, Reapers, Fists, Claws, Colossal Weapons
Elden Ring Ash of War: Cragblade Notes & Tips
- Buffs Physical damage by 15% and Stance damage by 10% (was 20% pre-1.08).
- Lasts for 60 seconds.
- Both smashing the weapon into the ground and pulling it up again deals damage to enemies that are hit.
- For more information, consult the Skill page of the Ash of War.
- Anonymous
VERY powerful and effective AoW. I liked it very much.
Until I read somewher, "it looks like your weapon covered in shi*t".
Couldn't recover that impression to this day.
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Pushing l2 a second time while the weapon is infused should let you smack the weapon and shoot the rocks forward, like a slower bestial sling.
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We have club, large club and great club. Now get ready for nagakiba with cragblade, aka long club.
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would be cool if it made smaller weapons not bounce off miners and stuff
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Just for the record, Shard of Alexander only boosts the damage of the initial animation. The strength of the buff itself is unaffected.
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This should really change a weapon's damage type to strike while the buff is active
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Skill: Call to Stone
Spin to lure stones to the steel hammer, and use strong attack to transition into an earth slam that shatters the stones in a shockwave.
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incredible good on light weapons that lack poise breaking power like twinblades and curved swords
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Should’ve been locked to blunt weapons and collosal or great weapons. Cragblade, lightning infused curved sword hurts my eyes and my soul. And why aren’t mages using this on cold infusions? Frost debuff and higher physical should soft counter BoG and hard counter poise aggression. In theory anyways.
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I’m so sad this isn’t the ash of war on the sword of Milos. They totally missed out on the dung eater and his dung blade
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doesn't work on my giant-crusher for some reason. something to keep in mind if you're having thoughts about utilizing it in such a manner.
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Is this any good on flails? Their poise damage seems trash by default and I wonder if this could shore up that weakness
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Just the fact that this can go on colossal swords is ridiculous for poise breaking
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This ash of war reminds me of Black Knight Sword in DS3. Devs really do hate poise damage now.
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As a whip user, I am extremely depressed. Why can't whips get some extra love
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does anyone know if this changes your damage type from slash to strike or standard for example?
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Kinda weird how slashy weapons still deal slash damage when you apply this and cover entirety of blade with rocks... Should maybe turn damage type to strike? Idk.
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This skill is insanely strong on maces/clubs/hammers. Most bosses have multiples of 40 stance, but hammers usually deal very slightly less than 40 stance damage (I think it's 39.5 or something stupid like this) on a fully-charged heavy, which the Cragblade bonus can put above 40. So you effectively only need three hits when you previously needed four to stagger a boss.
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My next play through will use spiked caestus with this and a cold infusion.
I want to bully bosses :)
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Not entirely sure if this is confirmed to actually stack but i'm currently running cragblade on dual wielded blood Iron Ball. the powerstance heavy attacks with both iron balls having cragblade are mad fast and together with flask+charging talisman do ridiculous dmg+poisedmg. prob the strongest strength build ive ever used in any souls game
- Anonymous
shard of alexander works for the slamming animation but doesnt add damage to the buff and olds lord talisman does nothing at all
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Why not just write that it can go on every weapon class except whips instead of writing out every weapon class except whips?
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the poise damage in 1.08 is exactly the same as release, and the stamina damage buff remains the same
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This thing is OP in PvP on my Bloody Godskin Stitcher while 2 handed. So easy to stunlock people, even poise monsters, with a simple R1. Loving it, even though my weapon now looks like a giant stick of rock candy.
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Did they reduce the poise buff or the poise damage of APPLYING the buff, because that does damage to health and poise and it isn't clear which they are talking about.
Why would they nerf this? I can understand the flame of redmanes nerf but at least cragblade requires you to get down and dirty to land a stun.
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It would have been very simple and smart to lock this to hammers, great swords and curved great swords. Guess I just gotta accept it’s gonna be a permanent resident on curved swords and thrust swords.
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The extra stagger is percent based so not very effective on small weapons like thrusting sword, straight swords, daggers and fists
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I hope they dont nerf this too hard, its a total blast on fists and claws
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Starscourge GS should get this as part of the weapon skill.
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Use this ash on thrusting weapons that don't have slashing/AoEattacks. Rapier, stitcher, spear or harpoon.
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So I was just messing with a variety of stuff with a Heavy Greatsword build because I essentially started as a fire "normal" greatsword with like flaming strike and whatnot and then really liked the moveset of the ultra class so I eventually switched to the Greatsword. Long story short at 75 strength and 2-handing I have 863 AR, cragblade alone goes to 993, FGMS is 1099, and Golden Vow brings it up to 1264 and then you 2-hand for 1370, now some of that is nerfed in pvp but FGMS is still 15% instead of 20 and GV is still 7.5% but even then it's still around 1200 AR which is like ash of war damage on your regular moveset. An R1 did 1500 to a bat by Fort Farroth for example
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thinking about a pvp build with this and stonebarb tear on my multihitting weapons, so that I can actually sometimes get the hits off, good idea yea or nay?
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FYI: Giant Crusher +25 does 895 damage at 60 Str two handed. Apply Cragblade, and you get 1030 damage for entire minute, along with godly poise breaking +20% poise damage... Complete bonkers...
Now, take Brick Hammer for example. 748 pure physical damage at same stats, but being Great Hammer class instead of Colossal means you can swing about 1.5x times faster. Apply Cragblade aaaaand.... 860 damage.
Now to bullsheet levels - Nightrider Glaive. Halberd with godly damage, it gets whopping 734 damage at 60 str. With Cragblade you are looking at ~844 damage with increased poise damage...
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It's blessed by miyazaki and now is double duration at 1 minute!
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Thinking of putting these on two daggers with bleed maybe.
The extra stagger plus the tear might actually do some meaningful staggering, without enemies just shrugging off the dagger hits.
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I kinda wish this was more like Ledo's Hammer's weapon art and you slammed your weapon into the ground and did a powerful swing as you pulled it back out.
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I was hoping it turned slashing and standard damage type moves to strike, and something better than 10% extra poise and damage. If it's too op for pvp (which compared to other things I think it's not), at the very least it should have a good bonus to stance damage, which only affects pve enemies.
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This should buff your right and left hand weapons at the same time like how radahn does it
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This on a pickaxe and the poise damage tear is pretty fun for PvE, just constantly knocking around your enemies
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Braggart's Roar is almost strictly better in all regards to this Ash of War. While it does around 1% less damage and loses the 10% poise damage bonus entirely, it makes up for it by having an increase to stamina recovery speeds by 10% and also gets a 5% defense increase (even if it isn't directly listed in stats). It will also change your R2 attacks into a different animation. Lastly it also drags aggro onto you in the scenario that you are playing with others, which could be fun to use in a rough situation for somebody else. Both buffs last 30 seconds, take the same amount of fp to use, and have roughly the same casting time. I see no reason to use this, and hope it gets a buff in the future.
- Anonymous
imo should be bumped up to 20% more poise damage, since that would make it clear a bunch of poise breakpoints
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I’m trying to make a decent build with this AoW because I think it’s really cool. So far I’m thinking of using the Executioner’s Greataxe because it has good AR and 115 crit.
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pretty good on the great epee with the thrust talisman. great damage, great stagger
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For taking quite long to buff, 30 seconds seems really short for really minor buffs...
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is this really any good? i've been trying to use it but it has 0 poise while casting it and it's so slow_ to top it all off you don't get the actual buff until you pull the weapon out of the ground and if you get interrupted before that you get no buff and just wasted 16 fp... even if you manage to get the buff up it only lasts 30 seconds
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Does it stack with the concoction which boost stance damage?
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Use this with a weapon with split damage for maximum damage output. If your a strength build use a fire enchantment, dex use lightning and so forth. Since normally you cant buff weapons with split damage this gives you a buff on said weapon.
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This is amazing on morning star, it allow you to boost its 2H running Heavy Trust attack from 132 poise damage to 145 wich allow you to poise break anyone with 133 poise.
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Checked this in Yapped:
Lasts 30 seconds
Increases Physical Attack Power by 10%
Increases Shield Stamina Damage by 20%
Increases Poise Damage by 10%
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Its interesting to note that you can stack this with Fire Affinity together Flame Grant me Strength and Golden Vow. Use it on high stance breaking weapons and watch as bosses stagger so fast in a few hits.
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This is conceptually the same skill as Ledo's Hammer but worse in every respect. There at least should have been an attack you could do to discard the rocks, again, like Ledo's Hammer. The starcallers themselves do this exact thing when they use cragblade so I dont know what From was thinking with this AoW. If it was a spell it might be worth using.
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It might be just me, but cragblade is broken. If I have another ash of war on a weapon, use cragblade, it won't appear, but the affinity changes with what I chose for cragblade. So I can have bleed on something like hoarfrost stomp lol.
- Anonymous
Would this on twin daggers, paired with the poise damage increase physik be enough to reliably stagger someone with the powerstance combo?
- Anonymous
I slapped this on a heavy thrusting sword and it works great. They already have decent stagger so if you catch someone with a riposte you can basically true combo with light attacks. Also breaks crystalian poise in two hits. Good stuff
This is consistently giving me more damage than War Cry or Barbaric Roar. I am using a heavy Iron Greatsword.
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Say ‘Time to rock and roll!’ Every time you apply this for a 100% coolness buff.
- Anonymous
I wish this increased block/ guard boost on colossal weapons as a bonus or something.
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Do this and roar skills attack power increases apply to both weapons when powerstancing or just the weapon the skill is on?
I'm trying to get a weapon buff that affects both weapons in my buff rotation while still being able to maintain fire damage on them.
- Anonymous
Very creative weapon buff, I like it a lot. Stance breaking needs a slight buff frankly (not including jump attacks), and this AoW needs a slightly larger hitbox on both when you shove it into the earth and pull it up (it's a very, very small hitbox) and be slightly faster so that they effectively true combo, like Lightning Strike.
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Where did it go?? The scarab isn’t at the monument after the update. Wtf
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Put this on the Giant-Crusher. equip Dagger Talisman, destroy bosses.
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This should have been part of starscourge GS WA. You literally see Radahn doing this. Damn shame it wasn’t implemented to be together.
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Sucks that this doesn't allow light bladed weapons to hit rocky enemies without getting deflected considering it literally covers your weapon in stone
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Use this on caestus and be an ooga booga man hitting people with rocks
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put this on great hammer, put on Crucible knight armor and become Ledo the Crucible Knight.
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I think this is the most useless and ineffective ash I have ever tried.
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I've heard that this buff increases a weapon's strength scaling
Put this on a curved greatsword for a Margit cosplay
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