Nox Flowing Hammer

nox flowing hammer hammer weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 122
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 51
Mag 34
Fire 34
Ligt 34
Holy 34
Boost 34
attribute scaling elden ring wiki guide 18Scaling
Str C
Dex E
attributes required elden ring wiki guide 18Requires
Str 17
Dex 7
Hammer Strike
Flowing Form FP 16
Wgt. 6.5 passive effects elden ring wiki guide 18Passive -

Nox Flowing Hammer is a Hammer in Elden Ring. The Nox Flowing Hammer scales primarily with Strength and Dexterity and is a good Weapon for breaking through guards and stances. This weapon is ideal for delivering powerful strikes against enemies with a strong guard.

 

Mace shaped like a suspended metal droplet wielded by monks of the Eternal City.

Forged from liquid metal from a Silver Tear, it is thoroughly tempered until hardened.

 

Where to Find Nox Flowing Hammer in Elden Ring

The Nox Flowing Hammer weapon can be found at the following location:

  • From the Night Sacred Ground Site of Grace in Nokron, go up the stairs to your right. You should find yourself in a room with two Night Maidens and a Sphere Silver Tear. Slay these enemies, then ascend a ladder to the back right of the room. Go down the path to the right of the altar to where you see a Fanged Imp Statue Fog Wall. Turn right about halfway down the hallway and you should see a Roof Path out a window with a single Silver Tear. Head to the shingled section of the roof to find a single, unbarred window. Jump through that window to find the Nox Flowing Hammer. [Elden Ring Map here] Video Location

 

Elden Ring Nox Flowing Hammer Notes & Tips

  • Weapon Skill: Flowing Form
  • This weapon cannot be infused with Ashes of War nor enchanted with magic or Grease.
  • Nox Flowing Hammer can be upgraded by using Somber Smithing Stones
  • Sell Value:  er runes 13 200
  • Wielded but not dropped by Nox Monks.
  • Nox Monks seem to be able to turn this weapon into two spiked shields that resemble Pierce Shields from Dark Souls, or into a large silver manifer for a single close-range smashing attack (though this is rare). Unfortunately, the player can not do either of these with the Nox Flowing Hammer.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks have been increased and the recovery time has been reduced.  While the poise damage of Hammers has been reduced, Poise damage when attacking with two-handed Hammers has been increased.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, running attacks speed increase with reduced recovery time for hammers.
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Nox Flowing Hammer

 

 

 

Nox Flowing Hammer PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5 Attacks): 156/78/65/78/156
  • 1H R2 (1/2 Attacks): 312/312
  • 1H Charged R2 (1/2 Attacks): 1092/1092
  • 1H R1 Jumping: 234
  • 1h R2 Jumping: 577.2

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5 Attacks): 202.8/101.4/84.5/101.4/202.8
  • 2H R2 (1/2 Attacks): 343.2/343.2
  • 2H Charged R2 (1/2 Attacks): 1189.5/1189.5
  • 2H R1 Jumping: 234
  • 2h R2 Jumping: 624

 

Nox Flowing Hammer Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Nox Flowing Hammer Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 122 - - - - 58 C E - - - - 51 34 34 34 34 34 17
Standard +1 139 - - - - 63 C E - - - - 51 34 34 34 34 34.34 17
Standard +2 157 - - - - 69 C E - - - - 51 34 34 34 34 34.68 17
Standard +3 175 - - - - 75 C E - - - - 51 34 34 34 34 35.02 17
Standard +4 192 - - - - 81 B D - - - - 51 34 34 34 34 35.36 17
Standard +5 210 - - - - 87 B D - - - - 51 34 34 34 34 35.7 17
Standard +6 228 - - - - 92 B D - - - - 51 34 34 34 34 36.04 17
Standard +7 245 - - - - 98 B D - - - - 51 34 34 34 34 36.38 17
Standard +8 263 - - - - 104 B D - - - - 51 34 34 34 34 36.72 17
Standard +9 281 - - - - 110 B D - - - - 51 34 34 34 34 37.06 17
Standard +10 298 - - - - 116 B D - - - - 51 34 34 34 34 37.4 17

 

 

Elden Ring Hammers
Club  ♦  Curved Club  ♦  Envoy's Horn  ♦  Hammer  ♦  Mace  ♦  Marika's Hammer  ♦  Monk's Flamemace  ♦  Morning Star  ♦  Ringed Finger  ♦  Scepter of the All-Knowing  ♦  Spiked Club  ♦  Stone Club  ♦  Varre's Bouquet  ♦  Warpick



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    • Anonymous

      i wish we could get the fist weapons that the monks that use this have, i'm not scared of this thing. but those fists are some nightmares to deal with.

      • Anonymous

        I think this at least deserves to be buffable because it's kinda bland the way it currently is, feels more like an auxiliary weapon than a primary

        • Anonymous

          If you want to farm rotten spear and catalyst this is a good weapon for it. Lure the crystalians and spam aow

          • Anonymous

            I would absolutely main this thing if I could use Grease on it, but for some reason I can't at all, which baffles me a bit.

            Bloodhound fang - A Somber weapon with unique ash of war; Can be buffed.

            Treespear - A Somber weapon with split elemental damage and a self buffing Ash of war; Can be buffed.

            This and the Nox Flowing sword - The exact same concepts; Can't be buffed.

            • Anonymous

              Could've been a Tonitrus of this game if buffable, shame really. Still fun to use and pretty powerful honestly.

              • Anonymous

                Reminds me a bit of the Gargoyle tail from Dark Souls with the goofy, droopy design. Also, the fact that there is no flail with a similar weapon art is about as wank as this saggy bellend. Dammit Fromsoft.

                • Anonymous

                  Honestly surprised this thing has such little Dex scaling. I always imagined that both of the Flowing weapons would be either quality or dex-based considering how fancy they are. Probably makes this one of the fanciest strength weapons because of that.

                  • Anonymous

                    The weapon art on this thing is one of the best counters to the halberd’s running R1. Keep those pokers back nice and far.

                    • Anonymous

                      I'm not sure if this is obvious or not, but the weapon art deals strike damage on impact as well, just like the normal attacks.

                      • Anonymous

                        This thing is interesting to say the least. The ash is deceptively strong and has very long range for a melee skill. First part comes out quick and will bully anyone not in a large weapon attack animation into a flinch followed by the 2nd hit being almost garanteed. Very good again anything trying to create space from you to cast, heal, or run

                        • Anonymous

                          good at punishing people who just spam running pokes with hts or halberds. with shard of alexander you'll basically always win the trade

                          • Anonymous

                            So what's the trick to consistently hitting an intended target? The weapon art on the flowing sword travels in a sweeping, sideways arc that can't miss and can damage multiple targets. But when I try using the skill on this hammer it sort of comes down at an angle and it seems to require an enemy to stand still in a relatively small area to land the attack

                            • Anonymous

                              True Chads go to Nokron with a Stonesword Key in their hand, stride past the Mimic Tear chest and only pick up the Nox Flowing Hammer.

                              • Anonymous

                                I'm using this as an offhand option for my Roar build. If you hit with the first part of Flowing Form you're very likely (unless they have ungodly poise) to hit with the second on players. However if you whiff, Flowing Form has a VERY long recovery time, nearly two seconds of you just standing there as the weapon reverts to it's original shape. You will be punished if you miss.

                                In PvE the extra range can be handy to sneak some extra hits in when you otherwise wouldn't be able to. Just mind the recovery time.

                                A handy tool for any melee build that would otherwise lack any range.

                                • Anonymous

                                  I've been using this weapon in PvP and PvE a lot recently, and I can with confidence say it's amazing.

                                  The reach is a bit garbage (it's the shortest of any hammer) but that is more than made up for by its weapon art, Flowing Form. Flowing Form hits for well over 1000 damage with Shard of Alexander and no other buffs, has really good range and a really quick recovery. The weapon art has two successive hits -- the first is a big horizontal AoE sweep, the second is a vertical slam. The first hit seems to deal high poise damage to players, making it very hard to tank through it. I don't know how much exactly, but some guy clad in the full Tree Sentinel Set (which yields 60 poise) flinched from the first hit. The second hit will outright pancake the victim like the Zweihänder in DS1 did, which is just hilarious. The second hit appears to be guaranteed if the player is not able to poise through the first one.

                                  • Anonymous

                                    Am i the only one who never noticed this for several runs? I always take every character to Nokron for the mimic tear and Ghostflame torch then clear the sacred grounds for the sake of it since i love testing my current build on the Silver Tears at the bottom. Yet i didnt notice this item or the path to it Until like my 8th character.

                                    • Anonymous

                                      Just want to clear up a typo, this weapon CANNOT be enchanted with magic like Bloodflame Blade, (element) Armament, or items like Fire Grease

                                      • Anonymous

                                        My build leaves me a combined 100 points between strength and dexterity. 641 AR at 90 strength/10 dexterity (upgraded to +10, one-handed), 648 at 80/20, 636 at 70/30, 623 at 60/40 and obviously dropping off even more the more you favour dexterity over strength from there on. Unsurprisingly, a weapon that gets B scaling with strength and D scaling with dexterity benefits the most from pumping strength to the softcap and then putting the remaining points into dexterity.

                                        • Anonymous

                                          nothing so readily embodies the injustice in how wack the weapon design for the players is in this game as not being able to do the big DUNK the nox monks can do to you. actual travesty.

                                          • I love hitting Rivers of Blood users mid weapon-art with this hammer's weapon art and seeing them understand that they can't just press a single button to win.

                                            • Anonymous

                                              This is a really cool hammer. I wish I had an IRL version of it with the Stretchy Liquid Metal and what not. Oh well... Maybe one day some genius will come along and make one.

                                              • Anonymous

                                                This weapon is good purely for the fact that you get to smack most enemies' faces into the dirt and laugh about it every time.

                                                • Anonymous

                                                  the fact that this stun locks people so they get hit by the second move makes this actually really good lmfao

                                                  • Anonymous

                                                    The scaling on this thing is broken. It beats any other hammer in terms of physical AR no matter the affinity or stat level. Which is weird, because you'd think quality Hammers would eventually outscale it as it's most stat efficient at 80str/20dex. If you're powerstancing hammers, I see no reason why you'd use any other hammer in your offhand. Maybe Stone club for the poise damage or spiked club for bleed, but you'd have to go pretty far into strength and dex to even come close.

                                                    • Anonymous

                                                      Looks similar to a Chinese mace known as a chui, overall cool weapon. Does anyone know if this weapon can be buffed with incantations or sorceries?

                                                      • Anonymous

                                                        surprised this wasnt in the flail category, it really should have been. BUT this isnt Dark Souls. i miss the unique movesets
                                                        for boss weapons so it didnt just feel like the same weapon as the other, but with a gimmick.

                                                        • Anonymous

                                                          This is the sleeper weapon of the game.
                                                          At + 10 and 55 STR/ 20 DEX gives me 651 AR, two-handed of course.
                                                          Weapon art destroys Rivers of Blood as well.

                                                          • Anonymous

                                                            Flowing Form (AoW)'s damage is moderately low considering the FP cost; it will do around 1,000 damage per 16 FP, which is somewhat expensive for such output.
                                                            However, its stagger power and reach is immense. The first hit will stagger, and the second hit downs tough customers such as Banished Knights.
                                                            The best part of Flowing Form, is that it can attack enemies through walls without the weapon recoiling, even if the user is within touching distance to the wall.

                                                            As such, the weapon works best when there's a wall in the combat scene. You can kill ambushes, harass enemies from safety, and use guard-counter to remove any survivors.

                                                            • Anonymous

                                                              This does take somber smithing stones. Also one of the few "unique" weapons that works with a pure strength build.

                                                              • Anonymous

                                                                okay so the slam of the weapon art will pancake people if they get hit without blocking. And you can free aim the slam down. It also seems like hitting the swing guarantees the slam to hit on players.

                                                                That being said it can be rolled through but due to the range you can use it to counter weapon arts that have a bit of a longer duration, such as waterfowl dance from Hand of Malenia, or corpsepiler from Rivers of Blood.

                                                                The damage of the weapon however isn't particularly high, but it can definitely work well in PvP.

                                                                • Anonymous

                                                                  Okay from what I tested the weapon art has extremely little windup and can be used smoothly from basically any attack. It does have a bit of a recovery afterwards, but it isn't long by any stretch.

                                                                  • Anonymous

                                                                    Wow. This thing is actually nuts in pvp. the weapon art is surprisingly long with good poise damage, and the second hit pancakes enemies on the floor. As such, if the first hit connects, assuming the opponent doesn't just poise through it, you are guaranteed the second hit. Not to mention the weird way it moves always catches people off guard, can easily rival a whip in terms of length it extends.

                                                                    • Anonymous

                                                                      Wow. This thing is actually nuts in pvp. the weapon art is surprisingly long with good poise damage, and the second hit pancakes enemies on the floor. As such, if the first hit connects, assuming the opponent doesn't just poise through it, you are guaranteed the second hit. Not to mention the weird way it moves always catches people off guard, can easily rival a whip in terms of length it extends.

                                                                      • Anonymous

                                                                        Not my main weapon by any means (dex build) but the few times an enemy glitches into the wall, this hammer saved the run. No matter the build, keep a weapon that can strike through walls!

                                                                        • Anonymous

                                                                          Nothin disrespects your enemies more than slapping them with a stretchy sperm. It's special is surprisingly good tbh.

                                                                          • Anonymous

                                                                            Just a heads up that these are actually upgraded with Somber Smithing Stones.
                                                                            Great weapon tho! Great damage & scaling, and the skill is really good against human enemies (even bosses)

                                                                            • Anonymous

                                                                              You can find this by going into the side area which has the stonesword key room, then hopping out the window to the right.

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