Glintstone Kris is a Dagger in Elden Ring. The Glintstone Kris scales primarily with Dexterity and Intelligence, with minor scaling in Strength. It is a versatile Weapon that allows its wielder to engage and apply pressure on targets both at short and medium range.
Ritual blade once presented to Leyndell by the Academy of Raya Lucaria to celebrate their newfound peace.
Though the weapon is embedded with precious glintstones and features Erdtree ornamentation, the undulating blade is symbolic of an ancient ritual.
Where to Find Glintstone Kris in Elden Ring
The Glintstone Kris weapon can be found at the following location:
- Rewarded to players for progressing through the Sorceress Sellen questline and siding with her.
Elden Ring Glintstone Kris Notes & Tips
- Weapon Skill: Glintstone Dart
- This weapon can't be infused with Ashes of War
- Cannot be enchanted with Magic nor buffed by Consumables
- Glintstone Kris can be upgraded by using Somber Smithing Stones
- Sell Value: 100
- The Skill can be delayed, and the follow up attack has a long reach for the weapon archetype
- The critical value is lower than some other daggers, meaning for critical strikes a magic or cold affinity dagger would deal more damage.
- NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
- The Weapon Art can consistently outperform Comet in terms of raw damage at 70 intelligence with theCarian Regal Scepter and no boosting talismans or armors. Combined with having a critical modifier, this dagger is a very potent sidearm for pure int and dex-int hybrids.
Moveset & Videos in Elden Ring for Glintstone Kris
- Videos for the Glintstone Kris Coming Soon
Glintstone Kris PVP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
- 1H R2 (1/2 Attacks): 144/144
- 1H Charged R2 (1/2 Attacks): 540/540
- 1H R1 Jumping: 60.75
- 1H R2 Jumping: 360
Two-Handed Attacks
- 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
- 2H R2 (1/2 Attacks): 158.4/158.4
- 2H Charged R2 (1/2 Attacks): 594/594
- 2H R1 Jumping: 78.975
- 2H R2 Jumping: 396
Glintstone Kris Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones.
This upgrade can be enchanted with Magic or boosted with Consumables.
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
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Glintstone Kris | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 57 | 68 | - | - | - | 28 | E | D | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15 | 10 |
Standard +1 | 65 | 77 | - | - | - | 30 | E | D | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.15 | 10 |
Standard +2 | 73 | 87 | - | - | - | 33 | E | D | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.3 | 10 |
Standard +3 | 81 | 97 | - | - | - | 36 | E | D | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.45 | 10 |
Standard +4 | 90 | 107 | - | - | - | 39 | E | D | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.6 | 10 |
Standard +5 | 98 | 117 | - | - | - | 42 | E | C | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.75 | 10 |
Standard +6 | 106 | 127 | - | - | - | 44 | E | C | D | - | - | - | 23 | 45 | 14 | 14 | 14 | 15.9 | 10 |
Standard +7 | 114 | 137 | - | - | - | 47 | E | C | C | - | - | - | 23 | 45 | 14 | 14 | 14 | 16.05 | 10 |
Standard +8 | 123 | 146 | - | - | - | 50 | E | C | C | - | - | - | 23 | 45 | 14 | 14 | 14 | 16.2 | 10 |
Standard +9 | 131 | 156 | - | - | - | 53 | E | C | C | - | - | - | 23 | 45 | 14 | 14 | 14 | 16.35 | 10 |
Standard +10 | 139 | 166 | - | - | - | 56 | E | C | C | - | - | - | 23 | 45 | 14 | 14 | 14 | 16.5 | 10 |
- Anonymous
So, a day ago, i was contemplating making a sorcerer alt character, and name him 'Glintstone Chris'.
Then i found this weapon existed an hour later. :0
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Primal Glinstone RitualKnife vibes, probably the mentioned ritual, but why give a soul transfusing ritual dagger to leyndell? To make knifes for the night of the black knifes?
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Someone said that the blade is meant to resemble the sacred Relic sword, but my personal theory is that the "ancient ritual" is that of sorcerers stabbing themselves to make primal glintstones
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right after using glinstone dart ash of war do a strong attack to launch yourself forward
- Anonymous
cheesed the whole game with this guy; literally no skill pocket nuke with bs tracking and even more bs fp efficiency
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If the Flamberge inflicts blood loss due to its curvy blade then how the heck does this not?
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I really feel like it would have been better if this weapons' special ability allowed you to cast sorceries with it.
- Anonymous
The Glintstone Kris's AOW with spell/AOW-boosting talismans is like being the only person in The Lands Between with a gun
- Anonymous
The lore behind this thing is incredibly interesting: Although seemingly a peace offering to commemorate their marriage, Raya Lucaria purposefully inspired the blade on the spiral blades of the Fingerslayer Blade, Sacred Relic Sword and Godslayer Sword, so it was actually a threat. Basically saying they were still on board with going to war again if their rights were trampled upon. It was both an offering of peace and a reminder that this peace was an agreement, not submission
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Hey [Kris] do ya wanna be a [Big Shot] instead of a [heart on a chain]
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Hey [Kris] do ya wanna be a [Big Shot] instead of a [heart on a chain]
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There should be a mod that makes it so whenever you pull this out a gun cocking sound plays.
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Probably the most powerful pew pew in the game (and that's saying a lot), with the right build it's basically a pocket-nuke with a really low FP cost
- Anonymous
The distance you travel is unreal, even able to change direction last moment.
- Anonymous
Why would they give this thing such a high strength requirements? I thought they learned with the Yorshka chime but apparently they didnt
- Anonymous
you're not just freeing up a sorcery slot, it's chargeable magic damage at comet level, so Godfrey icon, Shard of Alexander and Magic Scorpion Charm let you 1-shot most trash mobs for 10fp, great for ppl who need to kill everything for... reasons. gun knife also has a silencer, apparently. trash for bosses, but gun knife will ALWAYS be at my side.
also, small hitbox projectile with good range lets you get those tricky shots in PVE to clear rooms before you even enter them. 10/10 would let gun knife date my sister
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Using this weapon for its skill is reminiscent of casting with a wand. Pew pew pew
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One of the best all purpose int weapons. Everyone knows the ash of war can be buffed to wild levels of damage, but it also covers up two of the daggers biggest weaknesses: short range and poor stance damage. The 30 stance damage on the follow-up thrust is just wild on such a small armament.
Top tier pve tool.
- Anonymous
One of the best weapons for Int casters, you can use always this in a pinch but will be better off just using carian slicer on melee range and you can never go wrong with Pocket Comet.
- Anonymous
sorry gael, ancient smithing stone's an ancitent smithing stone but at the same time sellen's feet are sellen's feet plus i get a magic pocket nuke and a eldritch ball wife whose mind is in an ascended plane of existence for all eternity
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Since the AoW is similar to the Comet sorcery, I decided to do a little damage comparision between the two.
Testing was done against one of the Godrick Soldier near the Gatefront Site of Grace.
57 INT
Glintstone Kris+10
Academy Glintstone Staff+25
FIRST SETUP: Ritual Sword, Magic Scorpion, Alexander Shard, Godfrey Icon
RESULTS 1
Glintstone Dart:
UNCHARGED: 1519
CHARGED: 2137
Comet:
UNCHARGED: 1142
CHARGED: 1642
SECOND SETUP: Graven-Schol, Graven-Mass, Magic Scorpion, Godfrey Icon
RESULTS 2:
Glintstone Dart:
UNCHARGED: 1200
CHARGED: 1692
Comet:
UNCHARGED: 1163
CHARGED: 1674
CONCLUSION:
In an AoW damage setup, Glinstone Dart far surpasses Comet in damage, and costs a lot less FP.
In a Sorcery damage setup, Comet only falls slightly behind in damage, however the Glintstone Dart is still a lot more FP efficient, making it a better choice.
Do keep in mind that results can vary with other talisman setups and different staffs, so in some situations Comet might possibly out-damage Glinstone Dart.
TL;DR: Glinstone Kris deals more damage and costs less FP.
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This thing straight up invalidates most offensive sorceries for less cost even without being charged, and the follow-up thrust comes out fast, has absurd reach, and does crazy stance damage for a dagger. One of the best daggers and int weapons in the game easy
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I just wish it had a lightsaber mode like the Aquamarine Dagger from DS3...
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Incredibly underappreciated weapon. With 60 Int and skill-boosting talismans, this thing hits way harder than you'd expect, for very little FP. If you're running high Int, you need to give this one a try.
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On my second play(as mage), i took this dagger and somehow was way stronger than any my spells, so at that moment i was using some cc or utility spells and this was my baby to go.
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Really, really nice as an secondary for staff-main-handers: it serves as a FP-less way to finish off mobs when you don't have the FP for Slicer, and it serves as a cheap pocket comet that doesn't require a memory slot, which you may be low on if you're primarily focused on spell-casting.
- Anonymous
No joke, I know A guy named kris and he is amazing with darts. Maybe I should make him and this weapon face off.
- Anonymous
I entirely slept on this dagger until recently, when I was trying out alternate Int weapons I didn't bother with the first time through. This and Carian Knight Sword (the R2 block is surprisingly addicting, needs a tweak on the scaling and WA fp cost) are two weapons I can't put down anymore. Don't even need to debate whether to put Comet or Night Comet on my bar anymore!
- Anonymous
i always keep that thang on me. i see an arc build, it's ON SIGHT
My opinion, but this is just better than using the generic sorceries. It does about 94% the damage of a Comet coming out of a Carian Regal at 80 int, with slightly less range and no chain casting. Those are the only downsides. It's range is still good and the follow up R2 is a solid bonus, reliably posture breaking enemies. The big draw to it is the fact that it costs less than half the FP of Comet (10 to 24) and it gets to use AoW talismans instead of sorcery talismans. Carian Filigreed is a no downsides Primal Glintstone Blade, Shard of Alexander is stronger than Graven School and Mass together and only takes up 1 slot. I have no idea how I've managed to overlook this for so long, but it's going to be a mainstay on my int builds from now on.
- Anonymous
First part of the aow is a slightly stronger comet wich hits as hard as ashes of war usually do. Then you have a stab with ridiculous damage, reach and stagger. The projectile + stab deals enough poise damage to stance-break 9/10 times, and you know what happens when a dagger class gets stance-breaks this easily.
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Don’t sleep on the R2 follow up. I was so mesmerized of the pocket rocket across multiple int characters I never clicked R2. It has some very decent stance damage and looks sick. Cool mixups in pvp also— a little more honorable than the L2 spam haha.
- Anonymous
POV: you just got oneshot from 1900 health from across the arena
- Anonymous
Is this good for a pure mage character? I barely ever use my weapon so i assume having this mainly for its ash of war would be best. Ive only just reached Nokron by the way.
- Anonymous
easiest way to get blocked in the arena, right next to fully charged night comet spam
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On the one hand, I love the Glintstone Kris. I love the name, I love its visual design, I love its Ash of War, I love how much damage it deals, and I love that it caters to an AoW mage playstyle I enjoy. On the other hand, I hate the Glintstone Kris. I hate the fact that it's a puny dagger, I hate its boring moveset, I hate its embarrassing base damage and scaling, I hate that it upgrades with somber stones (which were a mistake,) and I hate that it exemplifies the main problem with AoWs/skills in Elden Ring by being yet another stick you shoot lasers from. Call it even?
- Anonymous
Fun Fact: Rennala's Full Moon and Ranni's Dark Moon don't absorb the pocket comet
- Anonymous
Hits hard but cannot be chained, making it feel kind of sub-par on a true mage build. But has some really cool mixups. I feel like this is more of a PvP weapon than truly great in PvE. One fun thing you can do with this little knife is equip 2 weapons; one having phalanx as weapon art and then this. Due to the rather long dash forward this will suddenly shove the phalanx blades into someone's face. If the actual strike lands they're almost guaranteed to be stance broken right there. Could work with a rapier for example.
- Anonymous
the glintstone dart r2 seems to have the most poise damage in the game
- Anonymous
On the lore side, my thinking is the "ancient ritual" refers to the burning of the Erdtree. "Undulating" is the exact wording used by the flamberge (both of these weapons being associated with Jerren/Sellen) to describe it as "flame-like".
It's a "**** you" wedding gift.
The most oppressive weapon ash in colosseum 1.08 (especially 3v3). Only worsened by the current light roll situation. Needs a damage nerf, immediately.
1. The ghost hitbox is ridiculous, can rarely be strafed- you have to roll.
2. It has ridiculous range and speed
3. Beam alone hits over 2400 on omen in ng3
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The mix-ups is awesome with this. You can tap it for fast cast or charge to delay. You can follow up with another tap or an R2 for the super long lunge. Add in swift glintstone shard and magic glintblade and your opponent will have trouble timing their roll.
- Anonymous
The aow is roughly equivalent to the Comet spell but only costs 10 FP
vs 24, but cannot be chain cast. Exceedingly strong in PvE with the right gear.
- Anonymous
Elden Ring has a lot of Glintstone Shard variants: cheap (ish), fast-casting (ish), spammable spells that do moderate damage for their FP cost. For most builds (anything short of the squishy one-shot mage build), this is the best of the lot of them, by a lot. On my level 88 co-op character, with 20 STR / 16 DEX / 38 INT and no relevant talismans, for 10 FP, a +7 Glintstone Kris is putting out 582 damage uncharged and 736 charged against Omens in the sewers. For comparison, with 188 spell buff (from a +7 Meteorite Staff) the basic Glintstone Pebble costing 6 FP is hitting for 200 uncharged. Another comparison: Rock Sling hits for 450, costs 18 FP (almost double!), can't be used up close or in tight spaces, can't be charged, and casts slower. And another: for 17 FP a charged Glintstone Comet Shard hits for 518.
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Extremely strong with low fp cost, this lets me put fun, high-cost nukes on my cast bar instead of spam spells and reduces the time I spend cycling through my spells because I don't need to go back and forth with said spam spells. Has added a lot of fun to my PvE experience. 10/10
- Anonymous
Pocket nuke. Spamable. Good argument for a late game glintstone pebble replacement so you can use the slot for something else. 10 FP, 8 if you already have filagree crest on for Moonveil/Wing/MLGS considering this will likely be a side arm. Wanted to try this on a new wizard since I didn’t realize the potential on my first one. +9, pre shard of Alexander, 52 int. With magic scorpion and Godfrey icon, AOW does incredible damage. 1-1.8k ish. Better than comet at its intro 52 int and I’m using a decent catalyst. Huge save on FP. Fast. Don’t sleep on this weapon. (Note this is all pve opinion)
- Anonymous
Combine thia weapon with the Spellblade armour set, the Shard of Alexander and the Godfrey icon, and you will have a very powerful ranged attack with a relatively small Focus Points cost, making it very efficient.
- Anonymous
weapon skill is actually a pocket nuke wtf. had a hunter come in and oneshot me with the dart alone
- Anonymous
When I get summoned to help with this thing, the ranged attack outdamages both the other players combined.
It is the hardest-hitting ranged ash in the game.
- Anonymous
The ash of war hits like an absolute truck under The shard of Alexander and the Godfrey icon plus the magic scorpion charm. It's more powerful for the FP than any sorcery you can cast as an intelligence build.
It has the same casting time as the comet spell but it only cost 10 and it hits a bit harder. It hits a lot harder if you charge it up.
You can literally put your staff away and just use this thing.
- Anonymous
Definitely worth killing Jerren for.
37 int 12 dex 50 fth and this is a great pvp side arm for my RL 125 cleric. The dart shuts down people who chug or menu and in pve it allows me to sidestep Elden beast/Malikeths holy resistances. For duels, sacred blade is better for my 50 fth but for invasions i favor the kris since the L2 really shines at hitting people who thought they were safe behind their friends AND seems to hit through people. The followup attack seems to channel dex, but the dart favors int and scores 7-800 dmg on 37 int and no boosts/buffs.
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I was able to take down Mohg with this and a mimic tear with moonveil. The mimic held aggro really well as I blasted Mohg with charged darts. I had him down to under 25% hp before 2nd phase, at which point the tear was gone, and I had to do some serious dodge rolls, but the uncharged darts were fast enough that I could get some hits in.
Seriously, this weapon is underrated. Works well against mobs as well as in PvP. The follow up r2 is situational, can be used as a dodge, and packs a big punch for one of the lightest weapons in the game.
Honestly, I first equipped it as a backup/ utility weapon, but it quickly turned to one of my favorite primary weapons.
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I was hoping this would be a good off hand buff to sorceries like the kris in demons souls
- Anonymous
I understand why they nerfed the Ash of War, since it was a separate version of Glintstone Pebble, except it was strictly worse in almost all occasions. While you can charge this one for the Ash of War to become the actual Glintstone Dart, if you don't charge it this Ash is not on par with the 'weaker' counterpart. While before you could use Glintstone Pebble to instantly combo if you hit, that wasn't true for the uncharged version of this, requiring you to fully charged version for the true combo. This made the attack much more telegraphed and difficult to land. I think the true combo could have stayed for the fully charged version, as your opponent deserves it if they somehow got hit by this. Beautiful weapon complaints aside.
- Anonymous
Well since this got a Nerf they need to drastically buff the range, I'm thinking bow range like maybe 55
- Anonymous
Kinda surprised this was one of the only daggers that got a special sheath. And a pretty looking one at that.
- Anonymous
I can understand nerfing the glintstone pebble, but did they really need to nerf this as well? No one was using this and the pebble was generally quite a lot better. Considering this was supposed to be a powered up version of the pebble, nerfing just that and leaving this alone would have made sense and given this unique and rare weapon it’s own niche.
- Anonymous
I'd classify this weapon as "situational." Daggers have little special about their movesets, so it really is all about the weapon ability on this one, Glintstone Dart. Compared to pebble, it has lower damage unless charged, but if it is charged it has slightly higher damage while being slower to come out. The hit itself is strange -- owing to daggers doing little damage, this thing's follow up hit doesn't hit nearly as hard as the kinds of weapons you can put pebble on, but it does have extra poise break; a quick test on the red albinaurics showed I couldn't stagger with the pebble followup hit from an Uchi or a Clayman's Harpoon, but the Kris' Dart followup hit knocked them down in one go right away. The reach is also further, so do what you will with that information.
- Anonymous
A weapon with a strange ability. Daggers are daggers so no need to dig into the moveset, it's the ash/ability that makes this thing. It's comparable to pebble, but is its own unique version that can be charged. Also, it seems to do more poise damage than regular pebble -- just a quick test on the red Albinaurics, glinstone pebble on my Uchi and Clayman's does NOT break the stance of the red Albinaurics, whereas the Kris DOES break their stance immediately and allows a crit. I'd say overall it's a worse pebble owing to its lack of true combo in pvp, lower damage if not charged for a fair duration, and the skill itself being tied to a weak weapon that does not do much damage on impact. Still, it's interesting, and I'd see some situations where it might be a perfect little surprise to pull out, but I'd classify it as "situational".
- Anonymous
Is the ritual blade the item description mentions related to the Primal Glintstone Blade talisman and its description? The shape of the two look similar so it would make sense.
- Anonymous
this weapon and its skills with bestial sling incantation. stagger everythings.
- Anonymous
just like cinquidea that boost beastial incantations, this should have boosted glintstone sorceries. missed opportunity.
- Anonymous
I use this on my fth/int cleric. A lot of fun but I wish it had a better critical and that it’s physical damage had scaled from fth instead of dex. The lore hints that it was meant for holy rituals which were no doubt sacrificial. The gladiator ritual talismans hint blood sport honored (or fed) the erdtree in some way and all the closed off arenas face the erdtree. Exactly like the weir wood trees in GoT, written by George R R Martin, sacrificial rituals watered the roots with blood and special blades were used. Deep lore. Maybe the erdtree now gets its fresh blood in other ways...
- Anonymous
With 80 int, graven school, graven mass, Radagon icon, magic scorpion (so no Alexander shard) and a +10 lusat's staff, my swift glint shards were doing 301 to an invader. I tried using the Kris' L2 instead and did 1132. Dude just exploded. That was only the dart, not the follow up.
- Anonymous
I was just done testing this thing and.... The weapon art does the same damage as a comet while costing a third in PC. The only trade off is range but honestly...100% worth
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As far as I’m aware, it actually isn’t a dagger and has its own category
- Anonymous
So I’ve noticed people just don’t dodge the dart for whatever reason. The follow up attack can be risky since this ash doesn’t guarantee stagger like glintstone pebble does, so I just spam the projectile two or three times before mixing in a spell or retreating. Very comfortable dagger to have on a mage.
- Anonymous
Goddammit glintstone kris, where the glintstone f**k are we
- Anonymous
I just love this weapon art. Dual dagger/mage assassin-rp build is fantastic. Misericorde with glintblade phalanx to do massive poise damage, then kris for pebble and followup attack. Breaks stances so easily. Coupled with the dagger talisman, you can pull off great damage.
A staff in your left hand allows for easy follow up with Gavel after the lunge on the WA. Overall, highly recommended for melee mages.
- Anonymous
The way to use this is probably to use less talismans for damage in pvp as it will still one shot, and use the talismans for much needed other boosts like radagons soreseal
- Anonymous
The way to use this is probably to use less talismans for damage in pvp as it will still one shot, and use the talismans for much needed other boosts like radagons soreseal
- Anonymous
My Miséricorde dagger with Glinstone pebble ash of war (magic) was strictly better by a large margin in term of raw damage (20-30+ damage) at 80 intelligence.
It loses a lot of critical damage too since the critical modifer is 110 for the Kris vs 140 for Miséricorde.
The weapon art can be hold for a charging shot but doesn't produce much more damage the basic Glinstone pebble ash of war of my Miséricorde and is slower to use overall. Same for the follow up thrusting attack but the Kris has better range.
In conclusion :
Pros => the ability to delay the pebble + a slight advantage in term of reach for the follow up thrusting attack (maybe useful in pvp scenario)
Cons => lose quite a bit of damage overall and a lot of critical damage. The pebble is slower to use non charged.
- Anonymous
Biggest selling point is definitely FP efficiency. Enough damage to one shot most normal mobs when at level for dirt cheap, don't even really need Filigreed. Personally I prefer Ice Spear for bosses, but this is the perfect dungeon crawling weapon for a pure mage.
- Anonymous
Glintstone dart? More like mid range comet with an optional melee followup
Bolt of Sellensax
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+10
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