Miséricorde

misericorde dagger weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 92
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 140
guarded damage negation elden ring wiki guide 18Guard
Phy 36
Mag 21
Fire 21
Ligt 21
Holy 21
Boost 15
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex D
attributes required elden ring wiki guide 18Requires
Str 7
Dex 12
Dagger Slash/Pierce
Quickstep FP 3
Wgt. 2.0 passive effects elden ring wiki guide 18Passive -

Miséricorde is a Dagger in Elden Ring. The Miséricorde scales primarily with Strength and Dexterity and is a good Weapon for short range melee combat. This dagger is paired with the Quickstep skill to help gain an advantage in position. This potentially can avoid damage while provide an opening to follow up with a combo of attacks.

 

Dagger favored by military physicians in white. 
The pointed blade is hard and sharp, making critical hits especially potent. 

Medicine is mercy. and mercy upon the battlefield is ruthless. Beware the killers clothes as men of compassion

 

Where to Find Miséricorde in Elden Ring

The Miséricorde weapon can be found at the following location:

castle armory stormveil castle walkthrough location elden ring wiki guide

 

Elden Ring Miséricorde Notes & Tips

  • Weapon SkillQuickstep
  • This weapon can be infused with Ashes of War.
  • Upgraded using Smithing Stones.
  • Sell Value:  er runes 13 100
  • The Miséricorde has the highest critical stat of all weapons in the game, at 140.
  • The weapon's name is based on the French word for "Mercy".
  • The Miséricorde tends to outperform the Rapier (the weapon with the second highest critical stat, at 130) when used exclusively for critical hits.
  • Extremely potent with the Flame of the Redmanes Ash of War set to the Fire Affinity and high levels of Strength. Flame of the Redmanes deals incredible posture damage, setting up easy Critical Strikes for this weapon to capitalise on with its 140 Critical Damage. Flame of the Redmanes damage also scales purely with Strength on all affinities, making Heavy the preferred choice to boost both AOW and critical damage on this weapon. Two handing this weapon will also add a x0.5 bonus to the STR stat, as usual.
    • Fire is preferred here over Heavy affinity, as due to a peculiarity in damage calculation, the high motion values of Critical Strikes overcome the disadvantages of split damage against multiple resistances, resulting in more damage with the Fire affinity over Heavy at 80 or more STR.
  • Amazing weapon for a parry build. +25 flame art Misericorde did a little more than 2000 crit damage on a ng+ Banished Knight with the Dagger Talisman equipped. Using royal knights resolve made it do around 3000 damage to a ng+ Banished Knight.

The Miséricorde can be infused with Ashes of War. Click below for a list of all possible Ashes of War that can be applied to the dagger.

 

 

Moveset & Videos in Elden Ring for Miséricorde

  • Videos for the Miséricorde Coming Soon

 

 

Misericorde Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

 

max upgrades elden ring wiki guide 30
standard upgrades elden ring wiki guide 30
heavy upgrades elden ring wiki guide 30
keen upgrades elden ring wiki guide 30
quality upgrades elden ring wiki guide 30
fire upgrades elden ring wiki guide 30
flame weapon upgrade elden ring wiki guide 30px
lightning upgrades elden ring wiki guide 30
sacred upgrades elden ring wiki guide 30
magic upgrades elden ring wiki guide 30
cold upgrades elden ring wiki guide 30
poison upgrades elden ring wiki guide 30
blood upgrades elden ring wiki guide 30
occult upgrades elden ring wiki guide 30

 

Misericorde Max Upgrades

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Std+25 225 - - - - 56 E C - - - - 36 21 21 21 21 18 10
Hvy+25 206 - - - - 56 B - - - - - 36 21 21 21 21 16 10
Keen+25 193 - - - - 61 E B - - - - 36 21 21 21 21 16 10
Qua+25 180 - - - - 56 C C - - - - 36 21 21 21 21 16 10
Fire+25 149 - 149 - - 56 C E - - - - 34.2 19.95 26.25 24.15 19.95 15 9.5
Flame+25 171 - 171 - - 56 E D - D - - 34.2 19.95 26.25 24.15 19.95 15 9.5
Lit+25 149 - - 149 - 56 E C - - - - 34.2 19.95 24.15 26.25 19.95 15 9.5
Sac+25 171 - - - 171 56 E D - D - - 34.2 24.15 19.95 19.95 26.25 15 9.5
Mag+25 171 171 - - - 56 E E C - - - 34.2 26.25 19.95 19.95 24.15 15 9.5
Col+25 158 135 - - - 56 E C D - - frostbite status effect elden ring wiki guide 25px(105) 34.2 24.15 19.95 19.95 19.95 15 9.5
Poi+25 189 - - - - 56 D C - - D poison status effect elden ring wiki guide 25px(95) 34.2 19.95 19.95 19.95 19.95 15 10
Blood+25 189 - - - - 56 D C - - D hemorrhage status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 9.5
Occ+25 198 - - - - 56 E D - - B - 36 21 21 21 21 16 10

Misericorde standard Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 92 - - - - 28 E D - - - - 36 21 21 21 21 15 10
Standard +1 97 - - - - 29 E D - - - - 36 21 21 21 21 15 10
Standard +2 102 - - - - 30 E D - - - - 36 21 21 21 21 15 10
Standard +3 108 - - - - 31 E D - - - - 36 21 21 21 21 15 10
Standard +4 113 - - - - 32 E D - - - - 36 21 21 21 21 15 10
Standard +5 118 - - - - 33 E D - - - - 36 21 21 21 21 15 10
Standard +6 124 - - - - 34 E D - - - - 36 21 21 21 21 15 10
Standard +7 129 - - - - 35 E D - - - - 36 21 21 21 21 16 10
Standard +8 134 - - - - 36 E D - - - - 36 21 21 21 21 16 10
Standard +9 140 - - - - 38 E D - - - - 36 21 21 21 21 16 10
Standard +10 145 - - - - 39 E C - - - - 36 21 21 21 21 16 10
Standard +11 150 - - - - 40 E C - - - - 36 21 21 21 21 16 10
Standard +12 156 - - - - 41 E C - - - - 36 21 21 21 21 16 10
Standard +13 161 - - - - 42 E C - - - - 36 21 21 21 21 16 10
Standard +14 166 - - - - 43 E C - - - - 36 21 21 21 21 17 10
Standard +15 172 - - - - 44 E C - - - - 36 21 21 21 21 17 10
Standard +16 177 - - - - 45 E C - - - - 36 21 21 21 21 17 10
Standard +17 182 - - - - 47 E C - - - - 36 21 21 21 21 17 10
Standard +18 188 - - - - 48 E C - - - - 36 21 21 21 21 17 10
Standard +19 193 - - - - 49 E C - - - - 36 21 21 21 21 17 10
Standard +20 198 - - - - 50 E C - - - - 36 21 21 21 21 17 10
Standard +21 204 - - - - 51 E C - - - - 36 21 21 21 21 17 10
Standard +22 209 - - - - 52 E C - - - - 36 21 21 21 21 17 10
Standard +23 214 - - - - 53 E C - - - - 36 21 21 21 21 17 10
Standard +24 220 - - - - 54 E C - - - - 36 21 21 21 21 17 10
Standard +25 225 - - - - 56 E C - - - - 36 21 21 21 21 18 10

 

Misericorde Heavy Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Heavy Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Heavy 83 - - - - 28 C - - - - - 36 21 21 21 21 15 10
Heavy +1 88 - - - - 29 C - - - - - 36 21 21 21 21 15 10
Heavy +2 93 - - - - 30 C - - - - - 36 21 21 21 21 15 10
Heavy +3 98 - - - - 31 C - - - - - 36 21 21 21 21 15 10
Heavy +4 103 - - - - 32 C - - - - - 36 21 21 21 21 15 10
Heavy +5 108 - - - - 33 C - - - - - 36 21 21 21 21 15 10
Heavy +6 113 - - - - 34 C - - - - - 36 21 21 21 21 15 10
Heavy +7 118 - - - - 35 C - - - - - 36 21 21 21 21 15 10
Heavy +8 123 - - - - 36 C - - - - - 36 21 21 21 21 15 10
Heavy +9 127 - - - - 38 C - - - - - 36 21 21 21 21 15 10
Heavy +10 132 - - - - 39 C - - - - - 36 21 21 21 21 15 10
Heavy +11 137 - - - - 40 C - - - - - 36 21 21 21 21 15 10
Heavy +12 142 - - - - 41 B - - - - - 36 21 21 21 21 15 10
Heavy +13 147 - - - - 42 B - - - - - 36 21 21 21 21 15 10
Heavy +14 152 - - - - 43 B - - - - - 36 21 21 21 21 15 10
Heavy +15 157 - - - - 44 B - - - - - 36 21 21 21 21 15 10
Heavy +16 162 - - - - 45 B - - - - - 36 21 21 21 21 16 10
Heavy +17 167 - - - - 47 B - - - - - 36 21 21 21 21 16 10
Heavy +18 172 - - - - 48 B - - - - - 36 21 21 21 21 16 10
Heavy +19 177 - - - - 49 B - - - - - 36 21 21 21 21 16 10
Heavy +20 182 - - - - 50 B - - - - - 36 21 21 21 21 16 10
Heavy +21 187 - - - - 51 B - - - - - 36 21 21 21 21 16 10
Heavy +22 192 - - - - 52 B - - - - - 36 21 21 21 21 16 10
Heavy +23 196 - - - - 53 B - - - - - 36 21 21 21 21 16 10
Heavy +24 201 - - - - 54 B - - - - - 36 21 21 21 21 16 10
Heavy +25 206 - - - - 56 B - - - - - 36 21 21 21 21 16 10

Misericorde Keen Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Keen Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Keen 83 - - - - 26 E C - - - - 36 21 21 21 21 15 10
Keen +1 88 - - - - 28 E C - - - - 36 21 21 21 21 15 10
Keen +2 92 - - - - 29 E C - - - - 36 21 21 21 21 15 10
Keen +3 96 - - - - 30 E C - - - - 36 21 21 21 21 15 10
Keen +4 101 - - - - 32 E C - - - - 36 21 21 21 21 15 10
Keen +5 105 - - - - 33 E C - - - - 36 21 21 21 21 15 10
Keen +6 110 - - - - 35 E C - - - - 36 21 21 21 21 15 10
Keen +7 114 - - - - 36 E C - - - - 36 21 21 21 21 15 10
Keen +8 118 - - - - 37 E B - - - - 36 21 21 21 21 15 10
Keen +9 123 - - - - 39 E B - - - - 36 21 21 21 21 15 10
Keen +10 127 - - - - 40 E B - - - - 36 21 21 21 21 15 10
Keen +11 132 - - - - 42 E B - - - - 36 21 21 21 21 15 10
Keen +12 136 - - - - 43 E B - - - - 36 21 21 21 21 15 10
Keen +13 140 - - - - 44 E B - - - - 36 21 21 21 21 15 10
Keen +14 145 - - - - 46 E B - - - - 36 21 21 21 21 15 10
Keen +15 149 - - - - 47 E B - - - - 36 21 21 21 21 15 10
Keen +16 154 - - - - 49 E B - - - - 36 21 21 21 21 16 10
Keen +17 158 - - - - 50 E B - - - - 36 21 21 21 21 16 10
Keen +18 162 - - - - 51 E B - - - - 36 21 21 21 21 16 10
Keen +19 167 - - - - 53 E B - - - - 36 21 21 21 21 16 10
Keen +20 171 - - - - 54 E B - - - - 36 21 21 21 21 16 10
Keen +21 176 - - - - 56 E B - - - - 36 21 21 21 21 16 10
Keen +22 180 - - - - 57 E B - - - - 36 21 21 21 21 16 10
Keen +23 184 - - - - 58 E B - - - - 36 21 21 21 21 16 10
Keen +24 189 - - - - 60 E B - - - - 36 21 21 21 21 16 10
Keen +25 193 - - - - 61 E B - - - - 36 21 21 21 21 16 10

Misericorde Quality Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Quality Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Quality 79 - - - - 28 D D - - - - 36 21 21 21 21 15 10
Quality +1 83 - - - - 29 D D - - - - 36 21 21 21 21 15 10
Quality +2 87 - - - - 30 D D - - - - 36 21 21 21 21 15 10
Quality +3 91 - - - - 31 D D - - - - 36 21 21 21 21 15 10
Quality +4 95 - - - - 32 D D - - - - 36 21 21 21 21 15 10
Quality +5 99 - - - - 33 D D - - - - 36 21 21 21 21 15 10
Quality +6 103 - - - - 34 D D - - - - 36 21 21 21 21 15 10
Quality +7 107 - - - - 35 C C - - - - 36 21 21 21 21 15 10
Quality +8 111 - - - - 36 C C - - - - 36 21 21 21 21 15 10
Quality +9 115 - - - - 38 C C - - - - 36 21 21 21 21 15 10
Quality +10 119 - - - - 39 C C - - - - 36 21 21 21 21 15 10
Quality +11 123 - - - - 40 C C - - - - 36 21 21 21 21 15 10
Quality +12 127 - - - - 41 C C - - - - 36 21 21 21 21 15 10
Quality +13 131 - - - - 42 C C - - - - 36 21 21 21 21 15 10
Quality +14 135 - - - - 43 C C - - - - 36 21 21 21 21 15 10
Quality +15 139 - - - - 44 C C - - - - 36 21 21 21 21 15 10
Quality +16 143 - - - - 45 C C - - - - 36 21 21 21 21 16 10
Quality +17 148 - - - - 47 C C - - - - 36 21 21 21 21 16 10
Quality +18 152 - - - - 48 C C - - - - 36 21 21 21 21 16 10
Quality +19 156 - - - - 49 C C - - - - 36 21 21 21 21 16 10
Quality +20 160 - - - - 50 C C - - - - 36 21 21 21 21 16 10
Quality +21 164 - - - - 51 C C - - - - 36 21 21 21 21 16 10
Quality +22 168 - - - - 52 C C - - - - 36 21 21 21 21 16 10
Quality +23 172 - - - - 53 C C - - - - 36 21 21 21 21 16 10
Quality +24 176 - - - - 54 C C - - - - 36 21 21 21 21 16 10
Quality +25 180 - - - - 56 C C - - - - 36 21 21 21 21 16 10

Misericorde Fire Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Fire Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Fire 70 - 70 - - 28 D E - - - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Fire +1 73 - 73 - - 29 D E - - - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Fire +2 76 - 76 - - 30 D E - - - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Fire +3 79 - 79 - - 31 D E - - - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Fire +4 83 - 83 - - 32 D E - - - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Fire +5 86 - 86 - - 33 D E - - - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Fire +6 89 - 89 - - 34 D E - - - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Fire +7 92 - 92 - - 35 D E - - - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Fire +8 95 - 95 - - 36 D E - - - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Fire +9 98 - 98 - - 38 D E - - - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Fire +10 102 - 102 - - 39 D E - - - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Fire +11 105 - 105 - - 40 D E - - - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Fire +12 108 - 108 - - 41 D E - - - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +13 111 - 111 - - 42 D E - - - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +14 114 - 114 - - 43 D E - - - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +15 117 - 117 - - 44 D E - - - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +16 121 - 121 - - 45 D E - - - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +17 124 - 124 - - 47 D E - - - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +18 127 - 127 - - 48 D E - - - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +19 130 - 130 - - 49 D E - - - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +20 133 - 133 - - 50 D E - - - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +21 136 - 136 - - 51 D E - - - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +22 140 - 140 - - 52 D E - - - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +23 143 - 143 - - 53 D E - - - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +24 146 - 146 - - 54 C E - - - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +25 149 - 149 - - 56 C E - - - - 34.2 19.95 26.25 24.15 19.95 15 9.5

Misericorde Flame Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Flame Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Flame 74 - 74 - - 28 E E - D - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Flame +1 78 - 78 - - 29 E E - D - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Flame +2 82 - 82 - - 30 E E - D - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Flame+3 86 - 86 - - 31 E E - D - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Flame +4 90 - 90 - - 32 E E - D - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Flame +5 94 - 94 - - 33 E E - D - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Flame +6 98 - 98 - - 34 E E - D - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Flame +7 101 - 101 - - 35 E E - D - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Flame +8 105 - 105 - - 36 E E - D - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Flame +9 109 - 109 - - 38 E E - D - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Flame +10 113 - 113 - - 39 E E - D - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Flame +11 117 - 117 - - 40 E E - D - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Flame +12 121 - 121 - - 41 E E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +13 125 - 125 - - 42 E E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +14 129 - 129 - - 43 E E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +15 132 - 132 - - 44 E E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +16 136 - 136 - - 45 E E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +17 140 - 140 - - 47 E E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +18 144 - 144 - - 48 E E - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +19 148 - 148 - - 49 E E - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +20 152 - 152 - - 50 E D - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +21 156 - 156 - - 51 E D - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +22 159 - 159 - - 52 E D - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +23 163 - 163 - - 53 E D - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +24 167 - 167 - - 54 E D - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +25 171 - 171 - - 56 E D - D - - 34.2 19.95 26.25 24.15 19.95 15 9.5

Misericorde Lightning Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Lightning Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Lightning 70 - - 70 - 28 E D - - - - 34.2 19.95 22.05 24.15 19.95 15 9.5
Lightning +1 73 - - 73 - 29 E D - - - - 34.2 19.95 22.05 24.15 19.95 15 9.5
Lightning +2 76 - - 76 - 30 E D - - - - 34.2 19.95 22.26 24.36 19.95 15 9.5
Lightning +3 79 - - 79 - 31 E D - - - - 34.2 19.95 22.26 24.36 19.95 15 9.5
Lightning +4 83 - - 83 - 32 E D - - - - 34.2 19.95 22.47 24.57 19.95 15 9.5
Lightning +5 86 - - 86 - 33 E D - - - - 34.2 19.95 22.47 24.57 19.95 15 9.5
Lightning +6 89 - - 89 - 34 E D - - - - 34.2 19.95 22.68 24.78 19.95 15 9.5
Lightning +7 92 - - 92 - 35 E D - - - - 34.2 19.95 22.68 24.78 19.95 15 9.5
Lightning +8 95 - - 95 - 36 E D - - - - 34.2 19.95 22.89 24.99 19.95 15 9.5
Lightning +9 98 - - 98 - 38 E D - - - - 34.2 19.95 22.89 24.99 19.95 15 9.5
Lightning +10 102 - - 102 - 39 E D - - - - 34.2 19.95 23.1 25.2 19.95 15 9.5
Lightning +11 105 - - 105 - 40 E D - - - - 34.2 19.95 23.1 25.2 19.95 15 9.5
Lightning +12 108 - - 108 - 41 E D - - - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +13 111 - - 111 - 42 E D - - - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +14 114 - - 114 - 43 E D - - - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +15 117 - - 117 - 44 E D - - - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +16 121 - - 121 - 45 E D - - - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +17 124 - - 124 - 47 E D - - - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +18 127 - - 127 - 48 E D - - - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +19 130 - - 130 - 49 E D - - - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +20 133 - - 133 - 50 E D - - - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +21 136 - - 136 - 51 E D - - - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +22 140 - - 140 - 52 E D - - - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +23 143 - - 143 - 53 E D - - - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +24 146 - - 146 - 54 E C - - - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +25 149 - - 149 - 56 E C - - - - 34.2 19.95 24.15 26.25 19.95 15 9.5

Misericorde Sacred Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Sacred Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Sacred 66 - - - 66 28 E E - D - - 34.2 22.05 19.95 19.95 24.15 15 9.5
Sacred +1 70 - - - 70 29 E E - D - - 34.2 22.05 19.95 19.95 24.15 15 9.5
Sacred +2 74 - - - 74 30 E E - D - - 34.2 22.26 19.95 19.95 24.36 15 9.5
Sacred +3 78 - - - 78 31 E E - D - - 34.2 22.26 19.95 19.95 24.36 15 9.5
Sacred +4 82 - - - 82 32 E E - D - - 34.2 22.47 19.95 19.95 24.57 15 9.5
Sacred +5 87 - - - 87 33 E E - D - - 34.2 22.47 19.95 19.95 24.57 15 9.5
Sacred +6 91 - - - 91 34 E E - D - - 34.2 22.68 19.95 19.95 24.78 15 9.5
Sacred +7 95 - - - 95 35 E E - D - - 34.2 22.68 19.95 19.95 24.78 15 9.5
Sacred +8 99 - - - 99 36 E E - D - - 34.2 22.89 19.95 19.95 24.99 15 9.5
Sacred +9 104 - - - 104 38 E E - D - - 34.2 22.89 19.95 19.95 24.99 15 9.5
Sacred +10 108 - - - 108 39 E E - D - - 34.2 23.1 19.95 19.95 25.2 15 9.5
Sacred +11 112 - - - 112 40 E E - D - - 34.2 23.1 19.95 19.95 25.2 15 9.5
Sacred +12 116 - - - 116 41 E E - D - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +13 120 - - - 120 42 E E - D - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +14 125 - - - 125 43 E E - D - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +15 129 - - - 129 44 E E - D - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +16 133 - - - 133 45 E E - D - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +17 137 - - - 137 47 E E - D - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +18 142 - - - 142 48 E E - D - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +19 146 - - - 146 49 E D - D - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +20 150 - - - 150 50 E D - D - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +21 154 - - - 154 51 E D - D - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +22 158 - - - 158 52 E D - D - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +23 163 - - - 163 53 E D - D - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +24 167 - - - 167 54 E D - D - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +25 171 - - - 171 56 E D - D - - 34.2 24.15 19.95 19.95 26.25 15 9.5

Misericorde Magic Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Magic Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Magic 66 66 - - - 28 E E D - - - 34.2 24.15 19.95 19.95 22.05 15 9.5
Magic +1 70 70 - - - 29 E E D - - - 34.2 24.15 19.95 19.95 22.05 15 9.5
Magic +2 74 74 - - - 30 E E D - - - 34.2 24.36 19.95 19.95 22.26 15 9.5
Magic +3 78 78 - - - 31 E E D - - - 34.2 24.36 19.95 19.95 22.26 15 9.5
Magic +4 82 82 - - - 32 E E D - - - 34.2 24.57 19.95 19.95 22.47 15 9.5
Magic +5 87 87 - - - 33 E E D - - - 34.2 24.57 19.95 19.95 22.47 15 9.5
Magic +6 91 91 - - - 34 E E D - - - 34.2 24.78 19.95 19.95 22.68 15 9.5
Magic +7 95 95 - - - 35 E E D - - - 34.2 24.78 19.95 19.95 22.68 15 9.5
Magic +8 99 99 - - - 36 E E D - - - 34.2 24.99 19.95 19.95 22.89 15 9.5
Magic +9 104 104 - - - 38 E E D - - - 34.2 24.99 19.95 19.95 22.89 15 9.5
Magic +10 108 108 - - - 39 E E D - - - 34.2 25.2 19.95 19.95 23.1 15 9.5
Magic +11 112 112 - - - 40 E E D - - - 34.2 25.2 19.95 19.95 23.1 15 9.5
Magic +12 116 116 - - - 41 E E D - - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +13 120 120 - - - 42 E E D - - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +14 125 125 - - - 43 E E D - - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +15 129 129 - - - 44 E E D - - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +16 133 133 - - - 45 E E D - - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +17 137 137 - - - 47 E E D - - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +18 142 142 - - - 48 E E C - - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +19 146 146 - - - 49 E E C - - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +20 150 150 - - - 50 E E C - - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +21 154 154 - - - 51 E E C - - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +22 158 158 - - - 52 E E C - - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +23 163 163 - - - 53 E E C - - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +24 167 167 - - - 54 E E C - - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +25 171 171 - - - 56 E E C - - - 34.2 26.25 19.95 19.95 24.15 15 9.5

Misericorde Cold Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Cold Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Cold 74 63 - - - 28 E D E - - frostbite status effect elden ring wiki guide 25px(66) 34.2 22.05 19.95 19.95 19.95 15 9.5
Cold +1 78 66 - - - 29 E D E - - frostbite status effect elden ring wiki guide 25px(67) 34.2 22.05 19.95 19.95 19.95 15 9.5
Cold +2 81 69 - - - 30 E D E - - frostbite status effect elden ring wiki guide 25px(69) 34.2 22.26 19.95 19.95 19.95 15 9.5
Cold +3 84 72 - - - 31 E D D - - frostbite status effect elden ring wiki guide 25px(70) 34.2 22.26 19.95 19.95 19.95 15 9.5
Cold +4 88 75 - - - 32 E D D - - frostbite status effect elden ring wiki guide 25px(72) 34.2 22.47 19.95 19.95 19.95 15 9.5
Cold +5 91 78 - - - 33 E D D - - frostbite status effect elden ring wiki guide 25px(73) 34.2 22.47 19.95 19.95 19.95 15 9.5
Cold +6 94 80 - - - 34 E D D - - frostbite status effect elden ring wiki guide 25px(75) 34.2 22.68 19.95 19.95 19.95 15 9.5
Cold +7 98 83 - - - 35 E C D - - frostbite status effect elden ring wiki guide 25px(77) 34.2 22.68 19.95 19.95 19.95 15 9.5
Cold +8 101 86 - - - 36 E C D - - frostbite status effect elden ring wiki guide 25px(78) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +9 104 89 - - - 38 E C D - - frostbite status effect elden ring wiki guide 25px(80) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +10 108 92 - - - 39 E C D - - frostbite status effect elden ring wiki guide 25px(81) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +11 111 95 - - - 40 E C D - - frostbite status effect elden ring wiki guide 25px(83) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +12 114 97 - - - 41 E C D - - frostbite status effect elden ring wiki guide 25px(85) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +13 118 100 - - - 42 E C D - - frostbite status effect elden ring wiki guide 25px(86) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +14 121 103 - - - 43 E C D - - frostbite status effect elden ring wiki guide 25px(88) 34.2 23.31 19.95 19.95 19.95 15 9.5
Cold +15 124 106 - - - 44 E C D - - frostbite status effect elden ring wiki guide 25px(89) 34.2 23.31 19.95 19.95 19.95 15 9.5
Cold +16 128 109 - - - 45 E C D - - frostbite status effect elden ring wiki guide 25px(91) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +17 131 112 - - - 47 E C D - - frostbite status effect elden ring wiki guide 25px(92) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +18 134 115 - - - 48 E C D - - frostbite status effect elden ring wiki guide 25px(94) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +19 138 117 - - - 49 E C D - - frostbite status effect elden ring wiki guide 25px(96) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +20 141 120 - - - 50 E C D - - frostbite status effect elden ring wiki guide 25px(97) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +21 145 123 - - - 51 E C D - - frostbite status effect elden ring wiki guide 25px(99) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +22 148 126 - - - 52 E C D - - frostbite status effect elden ring wiki guide 25px(100) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +23 151 129 - - - 53 E C D - - frostbite status effect elden ring wiki guide 25px(102) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +24 155 132 - - - 54 E C D - - frostbite status effect elden ring wiki guide 25px(104) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +25 158 135 - - - 56 E C D - - frostbite status effect elden ring wiki guide 25px(105) 34.2 24.15 19.95 19.95 19.95 15 9.5

Misericorde Poison Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Poison Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Poison 74 - - - - 28 E D - - D poison status effect elden ring wiki guide 25px(66) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +1 79 - - - - 29 E D - - D poison status effect elden ring wiki guide 25px(67) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +2 83 - - - - 30 E D - - D poison status effect elden ring wiki guide 25px(68) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +3 88 - - - - 31 E D - - D poison status effect elden ring wiki guide 25px(69) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +4 93 - - - - 32 E D - - D poison status effect elden ring wiki guide 25px(70) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +5 97 - - - - 33 E D - - D poison status effect elden ring wiki guide 25px(71) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +6 102 - - - - 34 E D - - D poison status effect elden ring wiki guide 25px(73) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +7 106 - - - - 35 E C - - D poison status effect elden ring wiki guide 25px(74) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +8 111 - - - - 36 E C - - D poison status effect elden ring wiki guide 25px(75) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +9 115 - - - - 38 E C - - D poison status effect elden ring wiki guide 25px(76) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +10 120 - - - - 39 E C - - D poison status effect elden ring wiki guide 25px(77) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +11 125 - - - - 40 E C - - D poison status effect elden ring wiki guide 25px(79) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +12 129 - - - - 41 E C - - D poison status effect elden ring wiki guide 25px(80) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +13 134 - - - - 42 E C - - D poison status effect elden ring wiki guide 25px(81) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +14 138 - - - - 43 E C - - D poison status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +15 143 - - - - 44 E C - - D poison status effect elden ring wiki guide 25px(83) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +16 148 - - - - 45 E C - - D poison status effect elden ring wiki guide 25px(85) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +17 152 - - - - 47 E C - - D poison status effect elden ring wiki guide 25px(86) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +18 157 - - - - 48 E C - - D poison status effect elden ring wiki guide 25px(87) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +19 161 - - - - 49 E C - - D poison status effect elden ring wiki guide 25px(88) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +20 166 - - - - 50 E C - - D poison status effect elden ring wiki guide 25px(89) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +21 170 - - - - 51 E C - - D poison status effect elden ring wiki guide 25px(90) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +22 175 - - - - 52 E C - - D poison status effect elden ring wiki guide 25px(92) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +23 180 - - - - 53 D C - - D poison status effect elden ring wiki guide 25px(93) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +24 184 - - - - 54 D C - - D poison status effect elden ring wiki guide 25px(94) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +25 189 - - - - 56 D C - - D poison status effect elden ring wiki guide 25px(95) 34.2 19.95 19.95 19.95 19.95 15 10

Misericorde Blood Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Blood Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Blood 74 - - - - 28 E D - - D hemorrhage status effect elden ring wiki guide 25px(57) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +1 79 - - - - 29 E D - - D hemorrhage status effect elden ring wiki guide 25px(58) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +2 83 - - - - 30 E D - - D hemorrhage status effect elden ring wiki guide 25px(59) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +3 88 - - - - 31 E D - - D hemorrhage status effect elden ring wiki guide 25px(60) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +4 93 - - - - 32 E D - - D hemorrhage status effect elden ring wiki guide 25px(61) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +5 97 - - - - 33 E D - - D hemorrhage status effect elden ring wiki guide 25px(62) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +6 102 - - - - 34 E D - - D hemorrhage status effect elden ring wiki guide 25px(63) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +7 106 - - - - 35 E C - - D hemorrhage status effect elden ring wiki guide 25px(64) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +8 111 - - - - 36 E C - - D hemorrhage status effect elden ring wiki guide 25px(65) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +9 115 - - - - 38 E C - - D hemorrhage status effect elden ring wiki guide 25px(66) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +10 120 - - - - 39 E C - - D hemorrhage status effect elden ring wiki guide 25px(67) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +11 125 - - - - 40 E C - - D hemorrhage status effect elden ring wiki guide 25px(68) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +12 129 - - - - 41 E C - - D hemorrhage status effect elden ring wiki guide 25px(69) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +13 134 - - - - 42 E C - - D hemorrhage status effect elden ring wiki guide 25px(70) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +14 138 - - - - 43 E C - - D hemorrhage status effect elden ring wiki guide 25px(71) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +15 143 - - - - 44 E C - - D hemorrhage status effect elden ring wiki guide 25px(72) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +16 148 - - - - 45 E C - - D hemorrhage status effect elden ring wiki guide 25px(73) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +17 152 - - - - 47 E C - - D hemorrhage status effect elden ring wiki guide 25px(74) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +18 157 - - - - 48 E C - - D hemorrhage status effect elden ring wiki guide 25px(75) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +19 161 - - - - 49 E C - - D hemorrhage status effect elden ring wiki guide 25px(76) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +20 166 - - - - 50 E C - - D hemorrhage status effect elden ring wiki guide 25px(77) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +21 170 - - - - 51 E C - - D hemorrhage status effect elden ring wiki guide 25px(78) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +22 175 - - - - 52 E C - - D hemorrhage status effect elden ring wiki guide 25px(79) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +23 180 - - - - 53 D C - - D hemorrhage status effect elden ring wiki guide 25px(80) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +24 184 - - - - 54 D C - - D hemorrhage status effect elden ring wiki guide 25px(81) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +25 189 - - - - 56 D C - - D hemorrhage status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 9.5

 

Misericorde Occult Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Occult Affinity Ashes of War.

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Misericorde Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Occult 79 - - - - 28 E E - - D - 36 21 21 21 21 15 10
Occult +1 83 - - - - 29 E E - - C - 36 21 21 21 21 15 10
Occult +2 88 - - - - 30 E E - - C - 36 21 21 21 21 15 10
Occult +3 93 - - - - 31 E E - - C - 36 21 21 21 21 15 10
Occult +4 98 - - - - 32 E E - - C - 36 21 21 21 21 15 10
Occult +5 102 - - - - 33 E E - - C - 36 21 21 21 21 15 10
Occult +6 107 - - - - 34 E E - - C - 36 21 21 21 21 15 10
Occult +7 112 - - - - 35 E E - - C - 36 21 21 21 21 15 10
Occult +8 117 - - - - 36 E E - - C - 36 21 21 21 21 15 10
Occult +9 121 - - - - 38 E E - - C - 36 21 21 21 21 15 10
Occult +10 126 - - - - 39 E E - - C - 36 21 21 21 21 15 10
Occult +11 131 - - - - 40 E E - - C - 36 21 21 21 21 15 10
Occult +12 136 - - - - 41 E E - - C - 36 21 21 21 21 15 10
Occult +13 140 - - - - 42 E D - - C - 36 21 21 21 21 15 10
Occult +14 145 - - - - 43 E D - - C - 36 21 21 21 21 15 10
Occult +15 150 - - - - 44 E D - - C - 36 21 21 21 21 15 10
Occult +16 155 - - - - 45 E D - - B - 36 21 21 21 21 16 10
Occult +17 159 - - - - 47 E D - - B - 36 21 21 21 21 16 10
Occult +18 164 - - - - 48 E D - - B - 36 21 21 21 21 16 10
Occult +19 169 - - - - 49 E D - - B - 36 21 21 21 21 16 10
Occult +20 174 - - - - 50 E D - - B - 36 21 21 21 21 16 10
Occult +21 178 - - - - 51 E D - - B - 36 21 21 21 21 16 10
Occult +22 183 - - - - 52 E D - - B - 36 21 21 21 21 16 10
Occult +23 188 - - - - 53 E D - - B - 36 21 21 21 21 16 10
Occult +24 193 - - - - 54 E D - - B - 36 21 21 21 21 16 10
Occult +25 198 - - - - 56 E D - - B - 36 21 21 21 21 16 10

 

  

 
Elden Ring Daggers
Black Knife  ♦  Blade of Calling  ♦  Bloodstained Dagger  ♦  Celebrant's Sickle  ♦  Cinquedea  ♦  Crystal Knife  ♦  Dagger  ♦  Erdsteel Dagger  ♦  Glintstone Kris  ♦  Great Knife  ♦  Ivory Sickle  ♦  Parrying Dagger  ♦  Reduvia  ♦  Scorpion's Stinger  ♦  Wakizashi



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    • Anonymous

      What would hurt more in a crit? A massive greatsword that only few people have ever wielded requiring inhuman strength to use, or one stabby dagger

      • Anonymous

        Lots of talk of Flame of the Redmanes with this. On my dex/int build I'm running Glintblade Phalanx AoW to similar effect and it's doing great. Each blade does 10 stance damage, same as FotR if they all hit. Downside - not as spammy as FotR because the blades won't attack for a few seconds after being cast. Upside - you have the freedom of prebuffing it and generally casting it while far away, and having them attack on their own later while you are doing something else like dodging an attack. FotR for more aggressive playstyle, Phalanx for more passive.

        • Anonymous

          I tried the strategy using Flame of the Redmanes above, and it's pretty overpowered. Even the largest enemies will normally get stunned in 2 to 3 casts of the AoW, and then Miséricorde just destroys their healthbars with ripostes. Granted though, it doesn't really work against human-type enemies as it seems they can't be posture-broken while not blocking with shields, but for most other enemies in the game, Miséricorde + Flame of the Redmanes is basically a pseudo-cheese because of how much easier they become.
          I also haven't tried it with the Dagger Talisman, which might make it even more over-powered.

          • Anonymous

            I tried the strategy using Flame of the Redmanes above, and it's pretty overpowered. Even the largest enemies will normally get stunned in 2 to 3 casts of the AoW, and then Miséricorde just destroys their healthbars with ripostes. Granted though, it doesn't really work against human-type enemies as it seems they can't be posture-broken while not blocking with shields, but for most other enemies in the game, Miséricorde + Flame of the Redmanes is basically a pseudo-cheese because of how much easier they become.
            I also haven't tried it with the Dagger Talisman, which might make it even more over-powered.

            • Anonymous

              Flame art is prolly better for my 47 fth build. But something about applying the Mercy blow with my sacred miscericorde makes me feel better. Beg for Mercy wicked ones

              • Anonymous

                I have this at +25 Lightning infused with Royal Knights Resolve, using Ritual Sword Talisman, Dagger Talisman and Golden Vow buff it's hitting over 4k damage on crits, it's kinda nuts

                • Anonymous

                  my meme build
                  use this dagger and golden parry
                  pure dex + nake with dagger talisman + blue dance charm + ritual sword talis + radagon seal
                  it's all kill it one shot or get kill in oneshot duel.
                  if mage summon me , i'm jumping cliff lol

                  • Anonymous

                    Since this uses a katana powerstance moveset I wanted to know whether it's treated as a dagger or katana in other ways. I was curious about stance damage in particular since katanas deal considerably more than daggers. It does seem to be treated as a dagger in this way. I tested by stance breaking the first enemy by Gael Tunnel site of grace. Tested with +0 Misericorde, +0 Great Knife, and +0 Uchigatana. Misericorde and Great Knife took 3 jump heavy attacks, Uchigatana only 2.

                    • Anonymous

                      Absolutely devastating in invasions. Been using it since lvl 22 and no upgrades and up to 50 +7 now. I am yet to meet a host I cannot one shot with a fire Misericorde.

                      Throw flame of the redmane on it and it completely trivializes most boss fights in the game.

                      • Anonymous

                        Everyone should have this on their right hand backup slot as long as they plan on doing any crits .Get the right affinity and it should even outdamage some colossal weapons on the crit due to how crit dmg is calculated. Plus you have a skill on it as a backup/convenience skill as well.

                        • Getting backstab 165 with Misericode +7 Blood and getting 187 with Reduvia +5. My guess is the Misricode level really high will do better but for now, the Reduvia is better for me.

                          • Anonymous

                            For some reason my Golden Halberd does more on crit even with the Dagger Talisman. I want to use this but it's getting outclassed when it seemingly shouldn't, is there any way to change this? do I need more points in Dex?

                            • Amazing weapon for a parry build. +25 flame art misericorde did a little more than 2000 crit damage on a ng+ banished knight with the dagger talisman equipped. Using royal knights resolve made it do around 3000 damage to a ng+ banished knight. Truly worthy of chaos dagger reputation.

                              • Anonymous

                                i hard swap to this with Flame of the Redmanes AoW and its amazing. this **** works on bosses too, combine it with the dagger talisman and you will be doing alot of damage obviously. cant recommend it enough if you are going for a pyromancy build, or any build if you are going to be utilizing the crit damage accordingly.

                                • Anonymous

                                  this rocks in pvp with inescapable frenzy. since inescapable frenzy scales off crit in right hand u can understand the damage potential

                                  • Anonymous

                                    I got this lil dude lightning infused with the crit talisman and was hittin criticals at around 2400 damage, since I usually do pvp in liurnia the water gives extra damage so it can go higher.

                                    • Anonymous

                                      God damnit I didn't know that equip load didn't include stuff in your inventory. I dropped it thinking that it would help lighten my equip load. Now I need it to make a posture break build.

                                      • Anonymous

                                        Dual wield this weapon, use gravity magic, and you know what does it means... MEMES. THE DNA OF THE SOUL.

                                        • Anonymous

                                          Best dagger, has good base stats, good scaling, longest reach of all daggers, you can put ash of war on it, and it has the highest critical of any weapon. Stick a Glintstone Pebble or Flame of the Redmane AoW on it and you got yourself a monster.

                                          • Anonymous

                                            I have this +25 blood infused @51 arc. Bleed procs 110. Reduvia doesn't even do that
                                            Are there other standard daggers that do?

                                            • Anonymous

                                              if your gonna make a parry build use this and make it fire infused and dagger talisman or what ever infusion for you scales best because i did 2000 damage with one parry in pvp

                                              • Anonymous

                                                Running this as the primary with Blackhound Step and a Carian Regal Staff on the offhand to cast for my mage. Does good damage with Magic-scaling and usually kills most enemies with a single sneaky backstab. The mobility is a blast in boss fights, especially during the Elden Beast when he cast that obnoxious Elden Star.

                                                • Anonymous

                                                  I’m a strength build, but I really love the power stance with daggers. The high crit is just chef’s miss. Should I go heavy or fire?

                                                  • If you want to run two shields, definitely put some points into this lil stabber since you'll be able to run two greatshields for great STA/poise damage and follow up with the best crit weapon in the game (since shields cannot crit :( )

                                                    • Anonymous

                                                      Pairs nicely with the Flame of the Redmanes AoW. The AoW is able to break posture of most bosses and enemies with just two hits allowing for consistent crits . Can be difficult more more agile bosses though

                                                      • Anonymous

                                                        80STR +25 fire misericord (470AR) did around 1400 ripose in pvp on a guy in full nial armor ... not too bad i guess. wish i had the crit talisman equipped aswell could prolly do around 1600 on heavy armored people. means it probably 1shots casters and people wearing weak armor

                                                        • Anonymous

                                                          Started using this with magic infusion as a backup sidearm for my Carian sword spell build. After a few upgrades it does great damage for a dagger, really not that far behind my Carian Slicer swipes.

                                                          • Anonymous

                                                            If I'm going for a parry/crit build with Dex as my main stat and a splash of int, what infusion is the best? Cold?

                                                            • Anonymous

                                                              How does RKR work with this as a 'swap to for crits' weapon? I can't say I've been noticing much with determination, but idk whether that's because in the early game the multipliers dont get as big, or because RKR/determination just doesn't work on crits

                                                              • Anonymous

                                                                I took one look at this, rolled my eyes and thought "Oh, Mail Breaker 2.0".

                                                                Oh, how wrong I was. This thing isn't the Mail Breaker, it's the Silver Tracer.

                                                                • Anonymous

                                                                  Crit modifier works differently, than what it looks like. 110 means +100% damage, 120 meas +200% etc. So a 140 crit means it has 5 times as much more crit damage than a weapon with a crit value of 100. If we assume we have the same base damage.

                                                                  Very good weapon with a magic affinity and high intellect, can easily deal thousands of damage.

                                                                  • Anonymous

                                                                    Does anyone know what fire ash of war puts faith scaling on it, Melenia is resistant to holy so I need something else.

                                                                    • Anonymous

                                                                      I really wanted to find the true potential of this knife and find out the best Infusion and such so I did a few tests and here are the results:

                                                                      (All of this is 99 Strength, Dex, Int, Faith and Arcane and +25... sorry for the sloppy ordering had to respec multiple times and put them as i tested them)

                                                                      •AR For Specific Infusions•

                                                                      Standard - 435
                                                                      Heavy - 416
                                                                      Keen - 446
                                                                      Quality - 474
                                                                      Lightning - 487
                                                                      Magic - 500
                                                                      Fire - 487
                                                                      Cold - 516
                                                                      Flame Art - 501
                                                                      Sacred - 501
                                                                      Poison - 476
                                                                      Bleed - 476
                                                                      Occult - 468

                                                                      Cold had the highest which was surprising so I decided to try some damage numbers... Test subjects were the guards at gatefront not counting weather or any buffs/Talismans... here's what I got

                                                                      •Damage Test•

                                                                      Standard
                                                                      2026 (Backstab, Undetected)
                                                                      1688 (Backstab, Detected)
                                                                      2412 (Riposte)

                                                                      Heavy
                                                                      1940 (Backstab, Undetected)
                                                                      1617 (Backstab, Detected)
                                                                      2310 (Riposte)

                                                                      Keen
                                                                      2079 (Backstab, Undetected)
                                                                      1732 (Backstab, Detected)
                                                                      2475 (Riposte)

                                                                      Quality
                                                                      2213 (Backstab, Undetected)
                                                                      1842 (Backstab, Detected)
                                                                      2632 (Riposte)

                                                                      Lightning
                                                                      2372 (Backstab, Undetected)
                                                                      1973 (Backstab, Detected)
                                                                      2824 (Riposte)

                                                                      Magic
                                                                      2209 (Backstab, Undetected)
                                                                      1832 (Backstab, Detected)
                                                                      2629 (Riposte)

                                                                      Fire
                                                                      2168 (Backstab, Undetected)
                                                                      1807 (Backstab, Detected)
                                                                      2581 (Riposte)

                                                                      Cold
                                                                      2323 (Backstab, Undetected)
                                                                      1923 (Backstab, Detected)
                                                                      2767 (Riposte)

                                                                      Flame Art
                                                                      2220 (Backstab, Undetected)
                                                                      1849 (Backstab, Detected)
                                                                      2643 (Riposte)

                                                                      Sacred
                                                                      2220 (Backstab, Undetected)
                                                                      1849 (Backstab, Detected)
                                                                      2643 (Riposte)

                                                                      Poison
                                                                      2221 (Backstab, Undetected)
                                                                      1851 (Backstab, Detected)
                                                                      2644 (Riposte)

                                                                      Bleed
                                                                      2221 (Backstab, Undetected)
                                                                      1851 (Backstab, Detected)
                                                                      2644 (Riposte)

                                                                      Occult
                                                                      2183 (Backstab, Undetected)
                                                                      1819 (Backstab, Undetected)
                                                                      2599 (Riposte)

                                                                      After these tests I'm happy to announce that Lightning is actually the best Infusion for crits (At 99 Str/Dex anyway) Despite having less AR then Cold, Which came in Second

                                                                      This isn't even factoring things like dagger talisman, Lightning scorpion charm, any buff or rain/being in a lake so I believe that Lightning is best all around

                                                                      TLDR Lightning is Best for Crits With High Dex and Decent Strength

                                                                      • Does way more reposte damage than what you would expect from the numbers. Compared to the rapier which has 130 crit and higher base damage, the misericorde is doing around 25% more damage, when mathematically I would expect around 6-7%. Probably just that daggers reposte animation does more damage, before the crit mult even applies.

                                                                        • Anonymous

                                                                          Find this early. Wow! The find crystal sword. Wow! Then buy rapier for cheap (only one in the game it’s so OP) and notice it way out damages this when you upgrade it and that the dex scaling and reach on this is awful and isn’t with just ten more crit

                                                                          • Anonymous

                                                                            This thing has more bleed buildup than Reduvian +10 with Blood Infusion at +25 and 50 Arcane. Incredibly slept on right now.

                                                                            • Anonymous

                                                                              I’m rocking a strength arcane build. Blood infused great stars great hammer to bonk, bleed and poise break.

                                                                              Then I have this in my main hand slot 2 with occult infusion and knights vow ash of war for after I break poise. Combined with the crit boost talisman I hit for 4K.

                                                                              • Anonymous

                                                                                I'm a FromSoft series n00b, so if any people well versed with these things knows;

                                                                                Am I gimping the true potential of this dagger OR making a good choice while dual wielding it with Reduvia? Do both weapons maintain their properties when dual wielded (or "powerstanced" which I assume is the right term) or do the powerstanced attacks adopt the stats (like the CRIT) of the weapon in the right hand? Or does the game actually calculate each hit in the combos correctly with the respective weapon's stats with all the different values they have?

                                                                                Don't get me wrong, Blood Blade Misericorde in the left hand and Reduvia in the right has been a beast of a combo, just wondering if I'm robbing this thing from doing the best it can..

                                                                                (Yes, opting out of quickstep as blood blade with limitless FP consumption physick = a barrage of bleed projectiles that give the daggers some much needed distance at times)

                                                                                • Anonymous

                                                                                  For a build with 46 FTH and 20 DEX will this crit better with a flame or sacred infusion or should I still go for the lightning infusion anyway?

                                                                                  • Anonymous

                                                                                    This pairs surprisingly well with the zweihander.
                                                                                    The bass cannon knocks them into a poise break all the time and then this little beauty finishes them off.
                                                                                    I like this because using a big sword to knocked an armoured foe around and then when they're down finishing them off with a thin dagger in the gaps of their armour was a real world medieval fighting technique. Art imitating life I guess.

                                                                                    • Anonymous

                                                                                      Formatting dumpstered my last comment. So TLDR after testing infusions: at very high levels where multiple softcaps are hit, use Quality for pure crits or Blood for general use.
                                                                                      At more reasonable levels, use a dex build with Lightning infusion for pure crits, or Keen for general use (to avoid resistances ruining your damage).

                                                                                      • Anonymous

                                                                                        Tested out some infusions on this weapon.
                                                                                        14 str / 80 dex + Keen = 408 AR.e infusions on this weapon.
                                                                                        14 str / 80 dex + Keen = 408 AR.
                                                                                        14 str / 80 dex + Lightning = 469 AR (233 + 236)
                                                                                        80 str / 80 dex + Quality = 458 AR. It only breaks even with Keen at about 58/58.
                                                                                        14 str / 80 dex / 80 arc + Blood = 424 AR + 115 bleed.

                                                                                        Backstabbing beastman at Farum Azula....
                                                                                        Lightning = 1792~ damage.
                                                                                        Keen = 1750~ damage.
                                                                                        I did have Radagon's Soreseal on which gave me 19 str / 80 dex, but such a small change shouldn't amount to much with the E str scaling. I'm not entirely sure how crits interact with resistances, so the numbers may change based on enemy or player. I also did not use the Dagger Talisman, but it's easy enough to take those numbers and add +14% to them.

                                                                                        So TLDR:
                                                                                        At very high levels where multiple softcaps are hit, use Quality for pure crits or Blood for general use.
                                                                                        At more reasonable levels, use a dex build with Lightning infusion for pure crits, or Keen for general use (to avoid resistances ruining your damage).
                                                                                        14 str / 80 dex + Lightning = 469 AR (233 + 236)
                                                                                        80 str / 80 dex + Quality = 458 AR. It only breaks even with Keen at about 58/58.
                                                                                        14 str / 80 dex / 80 arc + Blood = 424 AR + 115 bleed.

                                                                                        Backstabbing beastman at Farum Azula....
                                                                                        Lightning = 1792~ damage.
                                                                                        Keen = 1750~ damage.
                                                                                        I did have Radagon's Soreseal on which gave me 19 str / 80 dex, but such a small change shouldn't amount to much with the E str scaling. I'm not entirely sure how crits interact with resistances, so the numbers may change based on enemy or player. I also did not use the Dagger Talisman, but it's easy enough to take those numbers and add +14% to them.

                                                                                        So TLDR:
                                                                                        At very high levels where multiple softcaps are hit, use Quality for pure crits or Blood for general use.
                                                                                        At more reasonable levels, use a dex build with Lightning infusion for pure crits, or Keen for general use (to avoid resistances ruining your damage).

                                                                                        • Anonymous

                                                                                          One of the single best weapons in the entire game. Borderline overpowered when weapon art Flames of Redmanes is set on it which allows you to stagger almost any normal mob in one cast and most bosses in 2-3 casts for insanely high crits with its higher than typical AR and 140 critical stat.

                                                                                          • Anonymous

                                                                                            One of the single best weapons in the entire game. Borderline overpowered when weapon art Flames of Redmanes is set on it which allows you to stagger almost any normal mob in one cast and most bosses in 2-3 casts for insanely high crits with its higher than typical AR and 140 critical stat.

                                                                                            • Anonymous

                                                                                              What infusion would go best on this? Fire Dagger was the best in ds3 so is Fire/Flame Misericorde best for crits or should I use Keen?

                                                                                              • Anonymous

                                                                                                I m playing as a faith char. Will this perform better as a crit sidearm than the dagger? +10 crit vs better scaling for holy / fire on the dagger

                                                                                                • Anonymous

                                                                                                  I m playing as a faith char. Will this perform better as a crit sidearm than the dagger? +10 crit vs better scaling for holy / fire on the dagger

                                                                                                  • Anonymous

                                                                                                    I love this thing. I use it on my left hand with Parry on it. Guts GS on the right hand. Flame art enchant on'em since im STR/Faith build. It's a blast, trying to parry bosses with no shield to fall back on feels uplifting when you finally do it. Invaders don't expect fast slashes if you condition them to your slow GS.

                                                                                                    I recommend it.

                                                                                                    • Anonymous

                                                                                                      No one's really mentioned this but in addition to having a higher crit rate, it's range is almost on par with a Short Sword. Overall one of the best daggers you can get IMO.

                                                                                                      • Anonymous

                                                                                                        Has anyone attempted a cragblade misericord or have any other interesting ideas for ashes of war. I was trying to think of a good combo that had alot of stagger but didn't know exactly if cragblade boosted all types of stagger damage or just makes certain stagger moves better.

                                                                                                        • Anonymous

                                                                                                          This + flame of the redmanes is really op, literally a god stagger dagger. Highest critical damager booster of 140 + ash of war that staggers almost any enemy with 4 hits max gives fun fights lol. I just tried em on the Greyoll dragon and blackblade gargoyle in caelid and they both get fried from 3 ash of war hits into a stagger hit.

                                                                                                          • Anonymous

                                                                                                            This + flame of the redmanes is really op, literally a god stagger dagger. Highest critical damager booster of 140 + ash of war that staggers almost any enemy with 4 hits max gives fun fights lol. I just tried em on the Greyoll dragon and blackblade gargoyle in caelid and they both get fried from 3 ash of war hits into a stagger hit.

                                                                                                            • Anonymous

                                                                                                              If you're not afraid of backstabs/ripostes this weapon will change that very quickly. Pair it with a Dagger talisman to really see the good times flow.

                                                                                                              • Anonymous

                                                                                                                Medicine is mercy. and mercy upon the battlefield is ruthless. Beware the killers clothes as men of compassion - this line gave me chills lol. I love whole Blood them on elden ring

                                                                                                                • Anonymous

                                                                                                                  This thing is NASTY with repose or stealth crits! I put parry on it & use it as my right hand sidearm & it is just a beast.

                                                                                                                  • Anonymous

                                                                                                                    One of the best early game weapons for a pure caster.
                                                                                                                    Crystal dagger is **** compared to this bad stingy boi.

                                                                                                                    • Anonymous

                                                                                                                      Keen Misericorde is bugged and damage actually goes DOWN at +25 instead of up. don't waste your ancient dragon smithing stone on this if youre planning on using Keen affinity just yet.

                                                                                                                      • Anonymous

                                                                                                                        Great swap weapon for a sorcerer - fast and light to finish off a weak foe, one shot enemies with stealth to save FP in dungeons, swap for critical hits when you stagger an enemy with your rock flinging spells - 10/10

                                                                                                                        • Anonymous

                                                                                                                          You use this almost entirely for criticals, there's no doubt about that. Make sure to give it an elemental affinity (fire for Str build, lightning for Dex, magic for Int, sacred for Faith, etc.) to maximize its output as crit modifiers have only taken innate damage into account, and not spell/item buffs, in past Souls games, and you'd be shorting yourself damage by leaving it with a Keen or Heavy affinity.

                                                                                                                          • Anonymous

                                                                                                                            For PvE, you can put Glintstone Phalanx on it and stagger medium-sized enemies in just a few casts for easy ripostes.

                                                                                                                            • Anonymous

                                                                                                                              I’m playing a hybrid build with dex and int + faith. What would be the best damage type to put on this as a swap-to before crits?

                                                                                                                              • Anonymous

                                                                                                                                this is a really good dagger, but i have it at +24 because it says when i upgrade it to +25 it does less damage? it's currently at 201 raw damage with +184 from scaling with dex, but when it upgrades to +25 it goes down to 193 base damage with +179 damage from scaling with dex???

                                                                                                                                • Anonymous

                                                                                                                                  Full upgrade the weapon ---> Put dexterity Ash of War: Bloody Slash on it --> Equip a parrying dagger left hand
                                                                                                                                  Use ASSASSIN'S CRIMSON DAGGER + WINGED SWORD INSIGNIA + CURVED SWORD TALISMAN

                                                                                                                                  +900 dmg backstabs + 1100 dmg parry into frontstabs and you have health regeneration on it
                                                                                                                                  light attack spam with the talisman when needed
                                                                                                                                  2hands L2 to use the bloody ash of war (600dmg + a micro stun)

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